Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 19:39:10 Player: Rico Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (284) 284 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1631 Bonus ------- Follower Combat Kills 21 Friendly Fire -14 Cogmind --------- Core Integrity 378/400 Matter 257/300 Energy 150/150 System Corruption 8% Temperature Warm (112) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Assault Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heavy Armor Plating [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Sensor Array Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 20 | 5 5 5 4 1 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 1 1 . Treads . | . . . . . Leg 4 | . 2 1 1 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 3 2 2 . Device 1 | . . 1 . . Storage . | . . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 4 | . 2 1 1 . Artifact . | . . . . . Weapon 4 | 2 . 1 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 1 1 . . Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 90 98 81 97 Engine 12 | . 14 12 11 19 Leg 25 | . 19 28 22 22 Device 1 | . . 1 2 . Processor 12 | . 10 14 11 11 Protection 10 | . 11 12 6 11 Ballistic Gun 28 | . 28 28 28 33 Peak Build Rating 12 | 5 7 9 11 12 Average Rating 7 | 3 6 6 8 11 On Entrance 6 | . 5 7 7 11 Naked Turns . | . . . . . Heaviest Build 18 | 7 9 9 15 18 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 Average Carried 4 | 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 4 4 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 527 | 262 122 82 52 9 Remotely . | . . . . . Salvage Created 344 | 48 122 94 60 20 Parts 18 | 3 10 2 3 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 8 | 1 3 2 1 1 Guns 8 | 1 3 2 1 1 Classes Destroyed 5 | 1 2 . 1 1 Watcher 1 | . 1 . . . Swarmer 1 | . 1 . . . Grunt 5 | 1 2 2 . . Sentry 1 | . . . 1 . Assembled 1 | . . . . 1 Best Kill Streak 2 | 1 2 2 1 1 Combat Bots Only 2 | 1 2 2 1 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 58 | 2 28 14 8 6 Missed 15 | 1 9 2 3 . Damage Taken 634 | 12 192 221 76 133 Core 172 | 12 54 84 . 22 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 95 . 40 . . Volleys Fired 30 | 2 16 6 2 4 Largest 3 | 2 2 2 2 3 Hottest 63 | 40 40 40 40 63 Shots Fired 64 | 4 32 12 4 12 Gun 64 | 4 32 12 4 12 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 64 | 4 32 12 4 12 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 4 4 11 14 2 Robot Miss Streak 4 | . 4 1 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 38 | 4 18 11 3 2 Core Hits 18 | 2 6 6 2 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 517 | 48 230 152 35 52 Guns 490 | 48 230 139 35 38 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . . 13 . 14 Kinetic 490 | 48 230 139 35 38 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 6 8 Average Corruption 6 | . . . 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . . . . 14 Shots . | . . . . . Rammed . | . . . . . Targets Rammed 5 | . . 4 1 . Kicked 5 | . . 4 1 . Crushed . | . . . . . Highest Temperature 112 | . 5 6 . 112 Average Temperature 26 | . 5 3 . 50 Received Heat Transfer 291 | 6 96 90 27 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 183 | 20 140 109 53 183 Initial 54 | . 13 54 . 20 Average 51 | 4 67 46 39 179 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | 1 6 3 2 5 Peak Tracking Total 3 | 1 3 3 1 2 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . . 1 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . . 3 Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . 1 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 1 . . Successful 2 | . 1 1 . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Open Door 1 | . . 1 . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 4 4 Highest-Rated Group 71 | . . 71 71 71 Highest-Rated Ally 31 | . . 31 31 31 Total Orders 1 | . . 1 . . FOLLOW 1 | . . 1 . . Ally Attacks 6 | . . . 3 3 Total Damage 359 | . . . 23 336 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1248 | 91 196 699 209 53 Spaces Moved 973 | 98 126 557 161 31 Core 20 | 20 . . . . Treads . | . . . . . Legs 845 | . 96 557 161 31 Wheels 108 | 78 30 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 120 Average Speed 114 | 73 110 120 120 120 Slowest Speed 120 | 80 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 16 78 14 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 1 | . . . . 1 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1045 | 109 150 575 174 37 Wait . | . . . . . Move 969 | 97 125 556 160 31 Hop . | . . . . . Pick Up 11 | 5 2 1 3 . Fast Attach 11 | 5 3 1 1 1 Attach 7 | . 2 2 3 . Detach 2 | . . 1 1 . Swap 2 | . . 2 . . Drop 7 | . 2 2 3 . Fire 30 | 2 16 6 2 4 Melee . | . . . . . Ram 1 | . . . . 1 Kick 5 | . . 4 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 288 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 324 | -10/Mines | Met a Derelict bent on vengeance 363 | -10/Mines | Learned Materials stockpile data 704 | -10/Mines | Escorted by a lone wolf Derelict 724 | -10/Mines | Learned location of Storage (-7) 823 | -10/Mines | Discovered new exit (range 6) 841 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 848 | -10/Mines | Core integrity fell below 50% 884 | -10/Mines | Discovered new exit (range 7) 921 | -10/Mines | Learned location of 1 exit from Materials 943 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 987 | -10/Mines | Entered Materials 987 | -9/Materials | Accompanied by 4 allies 987 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 988 | -9/Materials | Identified exit to Materials 1173 | -9/Materials | Discovered new exit (range 12) 1196 | -9/Materials | Entered Mines 1196 | -9/Mines | Accompanied by 4 allies 1238 | -9/Mines | Excavation squad dispatched 1238 | -9/Mines | A large section of the Mines collapsed 1249 | -9/Mines | Self-destructed Last Messages --------------- GOAL=ESCAPE 01197_ Plasma Injector explodes. 01197_ Destroyed Lgt. Ion Engine. 01197_ S-10 Pest destroyed. 01197_ Terminal disabled. 01197_ Destroyed Lgt. Assault Rifle. 01197_ S-10 Pest destroyed. 01202_ Acquired 6 matter. 01203_ Acquired 3 matter. 01207_ Acquired Lgt. Ion Engine. 01211_ System corrupted: Energy discharge (-40). 01230_ K-01 Serf collects debris. 01238_ Trooper 1a crushed by falling debris. 01238_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Press '.', 'keypad 5' or scroll the mouse wheel to wait a turn. 01238_ Kicked Earth. 01238_ Destabilizing: Core damaged (-8). 01238_ Destabilizing: System corrupted (+2). 01242_ System corrupted: Component data lost. 01246_ as-73597 destroyed. 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