Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.07 @ 04:16:28 Player: ArabianSandBoa Result: Destroyed by 5L-ZMT(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (826) 826 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1666 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 226/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (10) --- Light Ion Engine Heat Sink Sensor Array Targeting Computer Targeting Computer Light Armor Plating Hacking Suite EM Pulse Gun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Storage Unit Large Battery Light Armor Plating EM Pulse Gun EM Pulse Gun [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 18 . 1 Power 5 | 1 4 . . Engine 5 | 1 4 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 5 . . Treads . | . . . . Leg 2 | . 2 . . Wheel 6 | 3 3 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 . 1 Device 1 | 1 . . . Storage 1 | . 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 6 | 1 5 . . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 6 . 2 Power 2 | . 2 . . Propulsion 3 | . 2 . 1 Utility 1 | . 1 . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 100 Engine 13 | . 13 14 14 Leg 13 | . 10 28 28 Wheel 13 | . 16 . . Device 1 | . 2 . . Storage 14 | . 14 14 14 Processor 9 | . 9 14 . Protection 2 | . 2 . 14 Energy Gun 12 | . 9 28 28 Ballistic Gun 15 | . 18 . . Naked Turns . | . . . . Heaviest Build 22 | 15 22 19 22 Greatest Support 32 | 32 32 20 20 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 6 9 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 9 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Jun Mat Min Sub Matter Collected 713 | 260 453 . . Remotely . | . . . . Salvage Created 1417 | 110 1256 51 . Parts 99 | 6 86 7 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Combat Hostiles Destroyed 28 | . 25 3 . Guns 26 | . 24 2 . AOE 2 | . 1 1 . Classes Destroyed 8 | 2 6 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 4 | 1 3 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 10 | . 7 3 . Grunt 18 | . 18 . . Best Kill Streak 5 | 2 5 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Damage Taken 1093 | . 848 125 120 Core 270 | . 238 8 24 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 134 | 2 122 8 2 Largest 2 | 2 2 2 2 Hottest 80 | 80 80 80 80 Shots Fired 268 | 4 244 16 4 Gun 268 | 4 244 16 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 197 | . 197 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 71 | 4 47 16 4 Robot Hit Streak 12 | 1 12 3 7 Robot Miss Streak 5 | 1 4 5 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 164 | 2 152 6 4 Core Hits 64 | 2 59 3 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 3 | . 3 . . Destroy 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1996 | 67 1783 101 45 Guns 1737 | 27 1600 65 45 Cannons . | . . . . Explosions 259 | 40 183 36 . Melee . | . . . . Ramming . | . . . . Kinetic 1203 | . 1203 . . Thermal 259 | 40 183 36 . Explosive . | . . . . Electromagnetic 534 | 27 397 65 45 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . 16 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | 36 216 138 . Average Temperature 62 | 20 64 60 . Received Heat Transfer 342 | . 330 . 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | 50 250 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | 1 3 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Peak Influence 414 | 10 414 112 . Initial 21 | . 6 21 . Average 143 | 8 157 85 . Maximum Alert Level 2 | . 2 . . Low Security (%) 73 | 100 68 100 . Level 1 23 | . 27 . . Level 2 3 | . 3 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 9 . . Investigation 8 | . 8 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 40 4 2 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats 8 | . 7 1 . Traps | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Jun Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 34 . . Successful 18 | . 18 . . Failed 16 | . 16 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 2 | . 2 . . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Search 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 16 | . 16 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Jun Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Jun Mat Min Sub Turns Passed 2094 | 40 1701 310 43 Spaces Moved 1167 | 21 915 214 17 Core . | . . . . Treads . | . . . . Legs 615 | . 384 214 17 Wheels 552 | 21 531 . . Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 90 90 120 120 Average Speed 117 | 97 116 120 185 Slowest Speed 190 | 100 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 99 39 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | 2 11 6 . Melee . | . . . . Projectile . | . . . . AOE 19 | 2 11 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Total 1656 | 35 1344 251 26 Wait 287 | . 252 30 5 Move 1164 | 20 914 213 17 Hop . | . . . . Pick Up 23 | 4 19 . . Fast Attach 6 | 1 5 . . Attach 8 | 1 6 . 1 Detach 2 | . 1 . 1 Swap 11 | 4 7 . . Drop 21 | 3 18 . . Fire 134 | 2 122 8 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 2) 41 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 626 | -10/Materials | Build established: Scavenger-Mutant 733 | -10/Materials | Discovered new exit (range 13) 829 | -10/Materials | Core integrity fell below 50% 945 | -10/Materials | Discovered new exit (range 10) 1010 | -10/Materials | Core integrity fell below 20% 1063 | -10/Materials | Discovered new exit (range 17) 1130 | -10/Materials | Build established: Mutant 1526 | -10/Materials | Discovered new exit (range 13) 1569 | -10/Materials | Identified exit to Materials 1650 | -10/Materials | Identified exit to Mines 1742 | -10/Materials | Entered Mines 1756 | -10/Mines | Discovered exit to Materials (range 9) 1804 | -10/Mines | Met a Derelict bent on vengeance 2047 | -10/Mines | Discovered new exit (range 5) 2051 | -10/Mines | Identified exit to Subcaves 2052 | -10/Mines | Entered Subcaves 2052 | -10/Subcaves | Learned Materials stockpile data 2095 | -10/Subcaves | Destroyed by 5L-ZMT(R) with Subdweller Machine Gun Last Messages --------------- 01834_ Destroyed Flight Unit. 01837_ S-10 Pest destroyed. 01837_ Switching to secondary target: S-10 Pest. 01837_ Chain reaction triggered in Lgt. Ion Engine. 01837_ S-10 Pest destroyed. 01956_ K-01 Serf collects debris. 01982_ T-07 Excavator is excavating. 02042_ U-05 Engineer lays Concrete. 02045_ U-05 Engineer builds a Wall. 02047_ EXIT=FOUND 02049_ U-05 Engineer builds a Wall. 02051_ EXIT=IDENTIFIED: SUBCAVES LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 02052_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 02054_ Discarded Signal Interpreter. 02093_ Aluminum Leg destroyed. 02094_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????####????????????? | | ????????????????????????###??????# ##???????????? | | ??????????????????????### ######## ######??????? | | ??????????????????????# ##?????? | | ??????????????????????# #?????? | | ??????????????????????## @ # # #?????? | | ??????????????????????#RR###### ####?????? | | ??????????????????????## #????#### #????????? | | ??????????????????????? ???????# #????????? | | ??????????????????????## ???????# ???????? | | ???????????????????????# #??????# ##??????? | | ???????????????????????# ??????# #???????? | | ???????????????????????# ?????? #???????? | | ???????????????????????## ????# #???????? | | ????????????????????????? ????### #???????? | | ????????????????????????? ??????# ???????? | | ?????????????????????????####????? #??????? | | ?????????????????????????????????? ##??????? | | ????????????????????????????????? ###???????? | | ?????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingHellfireWell Manual? 0 Play Time 00:16:14 Cumulative 567.1 hours Start 2023.11.07 @ 03:53:39 End 2023.11.07 @ 04:16:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 584 Rogue 584 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a0556296-fbb8-452e-9b61-48c857510e3c