Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.19 @ 14:08:03 Player: Voldy Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (149) 745 Value Destroyed (4893) 4893 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 11565 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 428 Cogmind --------- Core Integrity 0/1150 Matter 201/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Antimatter Reactor Myomer Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Seismic Detector Seismic Detector Improved Targeting Computer Advanced Transmission Jammer Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Quantum Rifle > --- INVENTORY -------- Light Nuclear Core Myomer Leg Advanced Terrain Scan Processor [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Linear Gravjet Utility Visual Processing Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Thermic Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Slots Evolved 12 | . . 2 2 . . 4 . . 2 2 . Power 3 | . . 1 . . . 1 . . . 1 . Propulsion 2 | . . 1 . . . . . . . 1 . Utility 6 | . . . 2 . . 2 . . 2 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 115 | . 8 15 15 5 . 6 . . 32 33 1 Power 27 | . 1 3 4 . . 3 . . 7 8 1 Engine 13 | . 1 3 3 . . 2 . . 4 . . Core 13 | . . . 1 . . 1 . . 3 7 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 36 | . 5 9 4 2 . . . . 11 5 . Treads 1 | . 1 . . . . . . . . . . Leg 16 | . . 3 1 2 . . . . 10 . . Wheel 12 | . 4 5 3 . . . . . . . . Hover 7 | . . 1 . . . . . . 1 5 . Flight . | . . . . . . . . . . . . Utility 28 | . 2 1 4 . . 3 . . 6 12 . Device 15 | . 1 1 1 . . . . . 4 8 . Storage 1 | . 1 . . . . . . . . . . Processor 10 | . . . 2 . . 2 . . 2 4 . Hackware 1 | . . . . . . 1 . . . . . Protection 1 | . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | . . 2 3 3 . . . . 8 8 . Energy Gun 7 | . . . . 1 . . . . 3 3 . Energy Cannon 5 | . . . 2 1 . . . . 2 . . Ballistic Gun 6 | . . 2 1 1 . . . . 1 1 . Ballistic Cannon 3 | . . . . . . . . . 1 2 . Launcher 2 | . . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . 1 2 . Corrupted Parts 2 | . . . . . . . . . 2 . . System Corruption 14 | . . . . . . . . . 14 . . Parts Lost 78 | . 2 6 13 . . 2 . . 27 26 2 Power 21 | . 1 1 4 . . 1 . . 7 7 . Propulsion 23 | . 1 2 4 . . . . . 9 5 2 Utility 12 | . . 1 2 . . 1 . . 3 5 . Weapon 22 | . . 2 3 . . . . . 8 9 . Highest Loss Streak 10 | . 1 2 5 . . 1 . . 9 10 2 To Critical Strikes 2 | . 1 . . . . . . . 1 . . Average Backups 12 | . 9 13 12 14 15 14 14 15 12 4 2 Power 2 | . 2 2 2 3 3 3 4 4 1 . 1 Propulsion 1 | . 1 2 4 2 2 2 2 2 . . 1 Utility 3 | . 2 4 2 4 4 2 2 3 7 2 . Weapon 3 | . 3 4 2 4 5 5 5 6 3 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 47 | . 8 13 1 5 1 2 1 . 7 7 2 Power 7 | . 1 1 1 1 1 1 . . . . 1 Propulsion 12 | . 5 . . 1 . . . . 4 1 1 Utility 16 | . . 5 . 1 . 1 . . 3 6 . Weapon 12 | . 2 7 . 2 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 98 99 100 99 100 100 95 56 50 Engine 10 | . 14 22 15 9 9 13 13 13 5 2 . Core 6 | . . . 2 9 9 6 6 6 10 7 10 Leg 13 | . . 7 6 22 27 20 20 20 13 3 . Wheel 6 | . 27 25 20 3 . . . . . . . Hover 1 | . . . . . . . . . . 9 10 Device 7 | . 10 11 8 9 9 5 . . 5 12 21 Storage 6 | . 13 11 9 9 9 6 6 6 5 1 . Processor 16 | . . . 13 18 18 20 26 26 30 8 6 Hackware 2 | . . . . . . 5 6 6 2 . . Energy Gun 1 | . . . . 2 . . . . 3 1 . Energy Cannon 6 | . . . 6 10 9 12 13 13 3 1 . Ballistic Gun 8 | . 28 22 10 5 9 6 6 6 3 1 . Peak Build Rating 94 | . 8 12 27 34 32 50 51 51 71 94 65 Average Rating 40 | . 7 10 20 31 32 46 50 51 64 53 42 On Entrance 33 | 6 6 8 12 27 32 32 50 51 51 67 64 Avg Prop Armor Cover (%) 6 | . 4 . 5 6 . . . . . . . Naked Turns 69 | . . . . . . . . . . 16 53 Heaviest Build 82 | 12 28 33 46 46 43 63 61 61 71 82 39 Greatest Support 55 | 20 26 30 32 45 45 45 45 45 55 50 39 Greatest Overweight (x) 9 | . 1 5 2 2 . 1 1 1 3 9 . Average Overweight (x) . | . . 1 1 . . 1 1 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | . 12 15 15 15 15 15 15 15 15 7 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 12 3 Average Carried 12 | . 10 13 12 14 14 14 14 15 12 4 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 15 14 15 15 11 2 3 Class Distribution -------------------- 23% | Scavenger-Mutant 19% | Scavenger-Gunner 15% | Hacker-Gunner 14% | Mutant 13% | Commander-Mutant 9% | Commander-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Matter Collected 2957 | 200 271 518 383 104 24 75 45 . 712 535 90 Remotely 533 | . 261 272 . . . . . . . . . Salvage Created 5386 | . 362 729 1107 574 . 294 114 . 1500 706 . Parts 315 | . 30 56 63 28 . 19 1 . 73 45 . Haulers Intercepted 6 | . 1 1 2 2 . . . . . . . Recyclers Shooed 13 | . 1 3 4 1 . . . . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 117 | . 14 19 19 10 . 8 2 . 22 23 . Melee 4 | . . . . . . . . . . 4 . Guns 58 | . 14 19 12 2 . 1 1 . 9 . . Cannons 37 | . . . 7 8 . 7 1 . 7 7 . AOE 14 | . . . . . . . . . 4 10 . Classes Destroyed 14 | . 4 3 3 1 . 1 . . . 2 . Worker 6 | . . 4 . . . . . . 2 . . Builder 8 | . . 2 1 1 . . . . 3 1 . Tunneler 2 | . 1 . . . . 1 . . . . . Hauler 6 | . 1 1 2 2 . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 8 | . . . 3 . . . . . 5 . . Swarmer 45 | . 9 10 5 2 . 5 . . . 14 . Grunt 36 | . 5 7 7 4 . . 1 . 12 . . Brawler 2 | . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . 1 . Sentry 16 | . . 2 6 4 . 1 1 . 1 1 . Hunter 6 | . . . 1 . . . . . 2 3 . Programmer 11 | . . . . . . 2 . . 7 2 . Best Kill Streak 11 | . 3 5 5 2 . 4 1 . 5 11 . Combat Bots Only 11 | . 3 4 4 2 . 3 1 . 4 11 . Max Kills in Single Turn 6 | . 2 2 2 1 . 2 1 . 2 6 . Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 6 | . . . . . . . . . 1 6 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Hostile Shots Fired 1036 | . 60 75 104 30 8 38 48 . 277 344 52 Missed 301 | . 13 16 22 13 1 12 18 . 72 115 19 Hits 735 | . 47 59 82 17 7 26 30 . 205 229 33 Melee 7 | . . . . . . . . . . 7 . Projectile 728 | . 47 59 82 17 7 26 30 . 205 222 33 AOE 1 | . . . . . . 1 . . . . . Critical Strikes 26 | . 1 . 3 2 . . . . 9 10 1 Part Disruptions 2 | . . . . . . . . . 1 1 . Damage Taken 8908 | . 389 494 844 261 79 234 204 . 2629 3257 517 Core 2049 | . 86 113 118 26 11 53 24 . 455 777 386 Absorbed by Shields 905 | . . . . . . . . . 705 143 57 Ignored by Resistances 2854 | . 118 156 247 75 22 71 65 . 919 1005 176 Core Remaining (%) 75 | 100 65 71 . . 71 . . 90 54 . . Volleys Fired 348 | . 35 64 71 32 4 12 5 . 70 55 . Largest 3 | . 2 2 2 2 2 3 3 . 3 3 . Hottest 219 | . 40 40 120 125 85 145 145 . 207 219 . Shots Fired 748 | . 70 126 137 63 8 36 15 . 206 87 . Gun 478 | . 70 126 97 28 4 12 5 . 90 46 . Cannon 244 | . . . 40 35 4 24 10 . 93 38 . Launcher 26 | . . . . . . . . . 23 3 . Special . | . . . . . . . . . . . . Kinetic 456 | . 70 126 97 13 4 12 5 . 93 36 . Thermal 223 | . . . 40 50 4 24 10 . 74 21 . Explosive 2 | . . . . . . . . . . 2 . Electromagnetic 67 | . . . . . . . . . 39 28 . Robot Hit Streak 44 | . 44 20 25 8 8 9 12 . 29 18 . Robot Miss Streak 5 | . 5 2 2 3 1 1 1 . 4 2 . Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 6 | . 3 1 . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . Shots Hit Robots 565 | . 53 97 109 40 7 20 12 . 153 74 . Core Hits 257 | . 22 37 48 22 2 11 4 . 66 45 . Critical Kills 5 | . . 1 2 . . . . . 2 . . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 . . Critical Strikes 17 | . . 1 2 . . . 1 . 9 4 . Burn 2 | . . . . . . . . . 2 . . Destroy 8 | . . 1 2 . . . 1 . 4 . . Blast 2 | . . . . . . . . . 2 . . Corrupt 3 | . . . . . . . . . 1 2 . Sever 2 | . . . . . . . . . . 2 . Melee Attacks 9 | . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . 9 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13275 | . 706 1260 1803 1079 143 527 253 . 4322 3162 20 Guns 5794 | . 664 1254 1076 391 52 92 67 . 1361 837 . Cannons 4958 | . . . 711 642 91 432 186 . 1919 977 . Explosions 1871 | . . . . . . . . . 1005 866 . Melee 482 | . . . . . . . . . . 482 . Ramming 170 | . 42 6 16 46 . 3 . . 37 . 20 Kinetic 5910 | . 664 1254 1076 136 52 92 67 . 1662 907 . Thermal 4608 | . . . 711 897 91 432 186 . 1689 602 . Explosive 741 | . . . . . . . . . . 741 . Electromagnetic 1364 | . . . . . . . . . 934 430 . Impact . | . . . . . . . . . . . . Slashing 482 | . . . . . . . . . . 482 . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . 21 13 13 Average Corruption 6 | . . . . . . . . . 6 5 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . . . . . . . . . 35 19 8 Message Errors 7 | . . . . . . . . . 3 4 . Matter Fused 17 | . . . . . . . . . 7 7 3 Heat Flow Errors 8 | . . . . . . . . . 6 1 1 Energy Discharges 5 | . . . . . . . . . 2 3 . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . 2 . . Data Loss (minor) 9 | . . . . . . . . . 5 1 3 Data Loss (major) 2 | . . . . . . . . . 1 1 . Misfires 6 | . . . . . . . . . 5 1 . Misdirections 2 | . . . . . . . . . 1 . 1 Weapon Failures 3 | . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 209 | . . . 17 9 . 5 . . 53 125 . Projectiles 82 | . . . 17 4 . 5 . . 33 23 . Explosions 122 | . . . . . . . . . 20 102 . Melee 5 | . . . . 5 . . . . . . . Knockbacks 16 | . . . . . . . . . 9 6 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 15 | . . . . . . . . . 9 6 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 377 | . 20 2 8 2 . . . . 201 135 9 Shots 14 | . . . . . . . . . 9 5 . Rammed 16 | . 7 2 1 1 . . . . . . 5 Targets Rammed 25 | . 7 2 1 4 . 2 . . 4 . 5 Kicked 9 | . . . . 3 . 2 . . 4 . . Crushed . | . . . . . . . . . . . . Highest Temperature 586 | . . 4 62 69 35 304 443 . 586 449 280 Average Temperature 130 | . . 1 22 13 22 101 197 . 145 156 138 Received Heat Transfer 2596 | . 138 192 360 138 63 60 93 . 584 582 386 Effects 40 | . . . . . . 1 3 . 32 4 . Shutdowns 17 | . . . . . . . 2 . 12 3 . Energy Bleed 9 | . . . . . . 1 . . 7 1 . Interference 4 | . . . . . . . . . 4 . . Matter Decay 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . . . Damage (major) 8 | . . . . . . . . . 8 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Robots Corrupted 5 | . . . . 1 . . . . 2 2 . Combat Hostiles 4 | . . . . . . . . . 2 2 . Parts Fried 5 | . . . . 3 . . . . 1 1 . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 16 | . . . 2 1 . 3 . . 10 . . Heat Transferred 6974 | . . . 1147 1406 148 629 296 . 2656 692 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 4 . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Maximum Alert Level 2 | . . 1 . 1 . . . . . 2 . Low Security (%) 84 | . 100 92 100 78 100 100 . . 100 14 100 Level 1 15 | . . 7 . 21 . . . . . 85 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 402 | . 161 227 91 250 91 116 . . 91 402 129 Initial 104 | . . 50 76 18 36 . . . . 19 104 Average 83 | . 47 75 50 140 21 18 . . 18 267 112 Influence Increases 4440 | . 379 592 565 654 100 329 40 . 738 947 96 Destroy 0b10 Robot/C 2580 | . 280 380 380 340 60 200 40 . 440 460 . Destroy 0b10 Robot/NC 160 | . 10 35 35 20 . 5 . . 50 5 . Destroy Leader 618 | . 52 82 110 124 . 60 . . 100 90 . Allied During Kill 169 | . . . . 128 15 26 . . . . . Successful Hack 59 | . 6 15 4 11 10 7 . . . . 6 Disable Machine 81 | . . . . 9 . . . . 27 45 . Destroy Structure 278 | . 1 5 6 7 . 1 . . 106 152 . Partial Spotted 30 | . . . . . . . . . . . 30 Lose Combat Pursuer 465 | . 30 75 30 15 15 30 . . 15 195 60 Influence Decreases 4350 | . 238 521 727 591 213 274 95 . 691 747 253 Entered New Map 533 | . . 91 136 32 77 . 26 . . 28 143 Time Decay 2883 | . 218 375 380 499 65 234 69 . 504 469 70 Lost Part 682 | . 20 55 130 . . 20 . . 187 250 20 Lost Ally 100 | . . . . 60 . 20 . . . . 20 Purge Threat 152 | . . . 81 . 71 . . . . . . Squads Dispatched 33 | . 2 4 3 4 . 5 . . 8 6 1 Investigation 5 | . 2 2 . . . 1 . . . . . Extermination 7 | . . . . . . 2 . . 3 2 . Reinforcement 15 | . . 2 . 4 . 2 . . 5 1 1 Assault . | . . . . . . . . . . . . Garrison 6 | . . . 3 . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . 1 . . 3 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Distress Signals 10 | . 1 2 2 3 . . . . 1 . 1 Communications Jammed 10 | . . . . . . . . . . 3 7 Distress Signals 10 | . . . . . . . . . . 3 7 Times Spotted 214 | . 24 25 26 29 8 10 2 . 34 45 11 Peak Tracking Total 12 | . 6 4 4 4 4 3 2 . 5 12 6 Tactical Retreats 23 | . 1 5 2 1 1 2 . . 1 6 4 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Traps Triggered 12 | . 2 2 . 3 . . . . 3 . 2 Indirectly 3 | . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 7 | . 1 . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Machines Disabled 9 | . . . . 1 . . . . 3 5 . Max in Single Turn 2 | . . . . 1 . . . . 1 2 . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Machines Accessed 25 | . 4 3 1 4 2 3 1 . 3 3 1 Terminals 17 | . 4 2 1 3 2 2 1 . . 1 1 Fabricators 2 | . . . . . . 1 . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 3 | . . 1 . . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 69 | . 9 11 4 9 12 8 1 . 6 7 2 Successful 35 | . 3 4 3 5 6 6 1 . 2 4 1 Failed 34 | . 6 7 1 4 6 2 . . 4 3 1 Catastrophic 6 | . 1 4 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 2 5 2 2 4 4 . . . 3 . Terminals 52 | . 9 9 4 8 12 5 1 . . 2 2 Fabricators 4 | . . . . . . 3 . . 1 . . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units 3 | . . . . . . . . . . 3 . Scanalyzers 7 | . . 2 . . . . . . 5 . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 25 | . 3 3 3 4 6 3 1 . . 1 1 Record 5 | . . 2 . . 1 . 1 . . 1 . Part Schematic 2 | . . . . 2 . . . . . . . Prototype ID Bank 4 | . 1 . . 1 2 . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . 1 . 1 . . . . . . Disarm Traps 3 | . 1 . 1 . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . 1 . . Network Status 2 | . . . . . . 1 . . 1 . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer 2 | . . 1 . . . . . . 1 . . Retrieve Study 2 | . . 1 . . . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 3 3 1 2 2 3 1 . 2 2 1 Full Trace Events 3 | . 1 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . Part Studies Acquired 2 | . . 1 . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Total Allies 11 | . . . . 10 . . . . . . 1 Largest Group 10 | . . . . 10 7 7 . . . . 1 Highest-Rated Group 173 | . . . . 173 121 119 . . . . 29 Highest-Rated Ally 29 | . . . . 29 29 29 . . . . 29 Total Orders . | . . . . . . . . . . . . Ally Attacks 127 | . . . . 66 25 34 . . . . 2 Total Damage 1604 | . . . . 821 307 397 . . . . 79 Kills 12 | . . . . 7 3 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Active Infowar (turns) 6590 | . . . 801 1006 277 1151 945 119 1709 484 98 Optics 6277 | . . . 801 1006 277 1151 945 119 1709 269 . Traps 174 | . . . . . . . . . 154 20 . Seismic 302 | . . . . . . . . . . 204 98 Jamming 313 | . . . . . . . . . . 215 98 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Turns Passed 8718 | . 576 933 801 1006 277 1151 945 119 1709 1049 152 Spaces Moved 4893 | 1 378 494 486 700 176 538 488 63 720 556 293 Core 63 | . . . . . . . . . . 25 38 Treads 4 | . 4 . . . . . . . . . . Legs 2731 | 1 2 83 . 538 176 538 488 63 720 122 . Wheels 1427 | . 372 407 486 162 . . . . . . . Hover 668 | . . 4 . . . . . . . 409 255 Flight . | . . . . . . . . . . . . Fastest Speed 36 | 120 90 95 95 115 120 190 190 190 180 36 38 Average Speed 135 | 120 99 113 102 118 120 190 190 190 192 107 39 Slowest Speed 500 | 120 160 380 115 190 120 190 190 190 330 500 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 1 73 38 31 91 48 14 76 10 23 16 42 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 3 | . . . . . . . 2 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 134 | . . . 3 5 . . . . 57 69 . Melee . | . . . . . . . . . . . . Projectile 23 | . . . 3 5 . . . . 6 9 . AOE 111 | . . . . . . . . . 51 60 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Ext Total 6317 | . 518 754 650 819 236 645 497 63 897 908 330 Wait 680 | . 49 128 61 56 55 75 . 1 28 216 11 Move 4882 | . 377 493 485 699 175 537 487 62 719 555 293 Hop . | . . . . . . . . . . . . Pick Up 160 | . 25 28 16 13 1 8 2 . 34 32 1 Fast Attach . | . . . . . . . . . . . . Attach 119 | . 8 16 15 6 . 7 . . 32 34 1 Detach 11 | . 4 3 . . . 1 . . 2 . 1 Swap . | . . . . . . . . . . . . Drop 63 | . 13 20 1 9 1 3 1 . 8 7 . Fire 348 | . 35 64 71 32 4 12 5 . 70 55 . Melee 9 | . . . . . . . . . . 9 . Ram 16 | . 7 2 1 1 . . . . . . 5 Kick 9 | . . . . 3 . 2 . . 4 . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 Rewire 2 | . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 300 | -10/Materials | Discovered new exit (range 11) 364 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 880 | -9/Materials | Build established: Scavenger-Mutant 1450 | -9/Materials | Discovered new exit (range 10) 1510 | -9/Materials | Entered another Materials area 1510 | -8/Materials | Evolved 2 slots: Utility x2 1648 | -8/Materials | Lost 3 parts (1p1n1w) 1989 | -8/Materials | Discovered new exit (range 10) 2107 | -8/Materials | Garrison activated, responded to threat 2152 | -8/Materials | Lost 5 parts (2p1n1u1w) 2311 | -8/Materials | Entered Storage 2399 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2532 | -8/Storage | Met 01-MTF 2623 | -8/Storage | Discovered new exit (range 3) 2704 | -8/Storage | Build established: Commander-Mutant 2786 | -8/Storage | Discovered new exit (range 18) 3317 | -8/Storage | Entered Recycling 3317 | -8/Recycling | Accompanied by 9 allies (01-MTF) 3526 | -8/Recycling | Discovered new exit (range 12) 3594 | -8/Recycling | Entered Factory 3594 | -6/Factory | Accompanied by 7 allies 3594 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3610 | -6/Factory | Discovered new exit (range 13) 3897 | -6/Factory | Build established: Commander-Skirmisher 4078 | -6/Factory | Fabricated Deuterium Engine? 4158 | -6/Factory | Discovered new exit (range 17) 4247 | -6/Factory | Identified exit to Lower Caves 4247 | -6/Factory | Identified exit to Factory 4449 | -6/Factory | Lost 4 allies 4745 | -6/Factory | Entered Lower Caves 4997 | -6/Lower Caves | Build established: Hacker-Gunner 5010 | -6/Lower Caves | Learned Factory terminal intel 5183 | -6/Lower Caves | Learned Factory security intel 5226 | -6/Lower Caves | Encountered a Warlord checkpoint 5439 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5568 | -6/Lower Caves | Discovered new exit (range 16) 5690 | -6/Lower Caves | Entered another Lower Caves area 5736 | -6/Lower Caves | Discovered exit to Factory (range 10) 5809 | -6/Lower Caves | Entered Factory 5809 | -5/Factory | Evolved 2 slots: Utility x2 5811 | -5/Factory | Loaded intel: 26 terminal locations 6039 | -5/Factory | Lost 7 parts (2p3n2w) 6168 | -5/Factory | System corruption reached 10% 6220 | -5/Factory | Lost 9 parts (2p4n1u2w) 6340 | -5/Factory | Build established: Scavenger-Gunner 6722 | -5/Factory | Lost 3 parts (1u2w) 6964 | -5/Factory | Lost 3 parts (1p1n1w) 7144 | -5/Factory | Found Prototype Launcher 7433 | -5/Factory | Lost 3 parts (2p1w) 7489 | -5/Factory | Discovered new exit (range 15) 7518 | -5/Factory | Entered another Factory area 7518 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7664 | -4/Factory | Identified Scatter Rocket Array 7704 | -4/Factory | Destroyed 11 combat bots 7704 | -4/Factory | Lost 4 parts (1n2u1w) 7787 | -4/Factory | Released all parts (11) 7791 | -4/Factory | Core integrity fell below 50% 7806 | -4/Factory | Lost 10 parts (4p2n1u3w) 8056 | -4/Factory | Garrison activated, responded to threat 8059 | -4/Factory | Build established: Mutant 8164 | -4/Factory | Lost 3 parts (1p2n) 8542 | -4/Factory | System corruption reached 10% 8563 | -4/Factory | Discovered new exit (range 13) 8567 | -4/Factory | Entered Extension 8586 | -4/Extension | Lost 5 parts (2p1u2w) 8662 | -4/Extension | Spotted B-86 Titan 8665 | -4/Extension | Spotted B-86 Titan 8665 | -4/Extension | Released all parts (12) 8673 | -4/Extension | Core integrity fell below 20% 8703 | -4/Extension | Rescued a captive Derelict 8719 | -4/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08711_ Slug penetrates UM-O5Z(b). 08711_ UM-O5Z(b) destroyed. 08711_ U-05 Engineer lays Concrete. 08712_ G-67 Veteran system terminally corrupted. 08712_ Slug penetrates Wall. 08713_ Acquired 89 matter. 08713_ Triggered Stasis Trap. 08713_ A bubble of rippling energy engulfs the area. 08713_ Field strength at 94. 08714_ Slug penetrates Wall. 08714_ Field strength at 83. 08715_ Penetrated by Slug. 08715_ Field strength at 68. 08716_ Field strength at 62. 08717_ Penetrated by Slug. 08717_ Field strength at 46. 08718_ Penetrated by Slug. 08718_ Field strength at 31. 08719_ Field strength at 25. 08719_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????## #?????????????????????? | | ????????????????????????#T #?????????????????????? | | ???????????????????????###!#?????????????????????? | | ???????????????????????# = #####?????????????????? | | ???????????????????????# @=Y #?????????????????? | | ???????????????????????# #?????????????????? | | ######## ??????????????# Y #?????????????????? | | ??????????### #?????????????????? | | ??? ^ u #?????????????????? | | ?????###########;## #?????????????????? | | ########???????????????????# # #?????????????????? | | ????????????????????????????## #?????????????????? | | ???????????????????????????### #?????????????????? | | ???????????????????????????# # #?????????????????? | | ???????????????????????????" #?????????????????? | | ???????????????????????????" # #?????????????????? | | ???????????????????????????#T# #?????????????????? | | ???????????????????????????#?# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????" #??##??#??????????? | | ???????????????????????????##" "## ## ### ???????? | | ???????????????????????????#" "" "??????? | | ???????????????????????????# " " " #????? | | ???????????????????????????# #????? | | ????????????????##????####?# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 53 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 285 Jamming Range 16 Power Amplification 30 Corruption Containment 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Adv. Treads | -8/Storage | Hacked Deuterium Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Deuterium Engine | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Quick And Dirty Total Silence Challenges ------------ None Game ------ Seed StructuralThunderClaymores Manual? 0 Play Time 01:29:48 Cumulative 16.4 hours Start 2026.02.18 @ 11:00:59 End 2026.02.19 @ 14:08:03 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 28 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d664bfc3-ebe4-47f1-bf2b-9555b5632437