Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.26 @ 17:11:02 Player: cavemonk Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (362) 362 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-225) -225 TOTAL SCORE: 712 Bonus ------- Friendly Fire -225 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (16) --- Light Deuterium Engine Large Storage Unit High-capacity Matter Pod (200) Light Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Small Storage Unit Medium Storage Unit Large Storage Unit High-capacity Matter Pod Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 39 | 4 26 9 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 14 | 2 8 4 Treads 6 | 1 4 1 Leg . | . . . Wheel 8 | 1 4 3 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 20 | 1 15 4 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 10 | . 8 2 Ballistic Cannon . | . . . Launcher 7 | . 5 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 98 | . 99 96 Engine 12 | . 14 11 Treads 17 | . 15 19 Wheel 10 | . 12 8 Storage 28 | . 28 28 Energy Gun 3 | . 5 . Ballistic Gun 11 | . 16 4 Launcher 12 | . 4 23 Naked Turns . | . . . Heaviest Build 41 | 14 41 39 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | 1 4 3 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 12 | 7 9 16 Most Carried 16 | 6 16 16 Average Carried 11 | 4 9 14 Final Capacity 16 | 8 16 16 Final Carried 16 | 4 16 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 993 | 240 507 246 Remotely . | . . . Salvage Created 801 | 100 517 184 Parts 41 | 7 27 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 10 10 Guns 9 | . 7 2 AOE 11 | . 3 8 Classes Destroyed 10 | 2 6 2 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 6 | 1 4 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 11 | . 8 3 Grunt 2 | . 2 . Demolisher 2 | . . 2 Assembled 5 | . . 5 Best Kill Streak 5 | 2 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1326 | . 526 800 Core 251 | . 110 141 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | 3 43 13 Largest 2 | 2 2 2 Hottest 100 | 90 100 60 Shots Fired 107 | 6 77 24 Gun 91 | 6 68 17 Cannon . | . . . Launcher 16 | . 9 7 Special . | . . . Kinetic 43 | . 26 17 Thermal 48 | 6 42 . Explosive 16 | . 9 7 Electromagnetic . | . . . Robot Hit Streak 12 | 4 6 12 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 62 | 4 44 14 Core Hits 43 | 3 22 18 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks 7 | . 7 . Impact . | . . . Slashing 7 | . 7 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1718 | 60 959 699 Guns 745 | 60 459 226 Cannons . | . . . Explosions 973 | . 500 473 Melee . | . . . Ramming . | . . . Kinetic 357 | . 131 226 Thermal 388 | 60 328 . Explosive 973 | . 500 473 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 29 | . 21 8 Projectiles . | . . . Explosions 29 | . 21 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 86 | . 68 18 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 223 | 90 223 . Average Temperature 83 | 47 87 . Received Heat Transfer 54 | . 54 . Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1111 | 149 962 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 276 | 10 276 105 Initial 6 | . 6 6 Average 65 | 6 109 12 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 89 100 Level 1 5 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 20 11 Peak Tracking Total 7 | . 7 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 9 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 27 1 Successful 17 | . 16 1 Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 6 | . 6 . Track 3 | . 3 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1838 | 46 993 799 Spaces Moved 1001 | 30 675 296 Core . | . . . Treads 22 | 3 18 1 Legs 4 | 4 . . Wheels 975 | 23 657 295 Hover . | . . . Flight . | . . . Fastest Speed 90 | 90 90 90 Average Speed 99 | 101 99 100 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 72 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 50 | . 37 13 Terrain Destroyed 118 | . 63 55 Melee 2 | . 2 . Projectile . | . . . AOE 116 | . 61 55 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1719 | 39 905 775 Wait 571 | 1 121 449 Move 999 | 29 674 296 Hop . | . . . Pick Up 23 | . 19 4 Fast Attach 5 | 1 4 . Attach 8 | 2 3 3 Detach 1 | . 1 . Swap 26 | 1 19 6 Drop 20 | 2 14 4 Fire 59 | 3 43 13 Melee 7 | . 7 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 727 | -10/Materials | Repaired Hvy. Assault Rifle 763 | -10/Materials | Discovered new exit (range 16) 1040 | -10/Materials | Entered Mines 1096 | -10/Mines | Assembled infested the area 1100 | -10/Mines | Met a Derelict shopkeep closing up shop 1669 | -10/Mines | Core integrity fell below 50% 1684 | -10/Mines | Core integrity fell below 20% 1714 | -10/Mines | Lost 3 parts (1p2n) 1820 | -10/Mines | Learned 4 Materials zone layouts 1839 | -10/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01691_ The unstable cave ceiling collapses. 01698_ Acquired 22 matter. 01699_ The unstable cave ceiling collapses. 01699_ Acquired 16 matter. 01701_ The unstable cave ceiling collapses. 01733_ Acquired Great Maul. 01743_ Acquired 15 matter. 01755_ Acquired 3 matter. 01769_ Acquired 12 matter. 01771_ Acquired 10 matter. 01774_ Acquired 20 matter. 01795_ Acquired 4 matter. 01799_ R-06 Scavenger destroyed. 01801_ Acquired 97 matter. 01807_ Acquired 7 matter. 01813_ K-01 Serf collects debris. 01818_ Acquired 40 matter. 01820_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x4). 01836_ S-10 Pest destroyed. 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