Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 09:37:36 Player: CogEmotions! Result: Destroyed by as-81545 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (481) 481 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1711 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 70/100 System Corruption 8% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Actuator Array Utility Shielding > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Improved Ion Engine Heat Sink Medium Battery (150) High-capacity Matter Pod (200) Signal Interpreter Actuator Array Actuator Array Light Assault Rifle Light Cannon Datajack Heavy Hammer Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Actuator Array Utility Shielding > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Light Ion Engine Light Ion Engine Compact Wheel Heat Sink Medium Battery High-capacity Matter Pod Signal Interpreter Actuator Array Actuator Array Light Assault Rifle Light Cannon Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Protection Utility Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 31 | 6 13 9 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 6 2 3 Treads . | . . . . Leg 2 | . . . 2 Wheel 9 | 2 4 2 1 Hover 2 | . 2 . . Flight . | . . . . Utility 5 | 1 2 2 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 4 4 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 7 | . . . 7 Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 86 93 98 Engine 12 | . 14 11 9 Leg 1 | . . . 14 Wheel 17 | . 15 22 7 Hover 7 | . 11 . . Device 9 | . 4 17 22 Storage 12 | . 14 11 11 Protection 4 | . . 10 11 Energy Gun 6 | . 10 . . Ballistic Gun 2 | . 2 3 . Ballistic Cannon 9 | . 13 4 . Impact Weapon 1 | . . 2 11 Slashing Weapon 4 | . . 10 11 Naked Turns . | . . . . Heaviest Build 39 | 12 29 39 39 Greatest Support 38 | 26 26 38 38 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 5 9 15 15 Most Carried 14 | 2 8 13 14 Average Carried 7 | . 5 9 12 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 1 8 13 12 Class Distribution -------------------- 60% | Mutant 22% | Scavenger-Gladiator 11% | Scavenger-Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gladiator | -9/Materials Scavenger-Gladiator | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 864 | 260 401 173 30 Remotely . | . . . . Salvage Created 954 | . 373 468 113 Parts 61 | . 34 25 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 24 | . 13 5 6 Melee 10 | . . 4 6 Guns 9 | . 8 1 . Cannons 5 | . 5 . . Classes Destroyed 8 | . 6 1 1 Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 4 | . 1 3 . Watcher 1 | . 1 . . Swarmer 11 | . 9 2 . Grunt 5 | . 4 . 1 Sentry 3 | . . 3 . Assembled 5 | . . . 5 Best Kill Streak 6 | . 6 4 5 Combat Bots Only 6 | . 6 2 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 2 | . . 1 2 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 181 | . 83 33 65 Missed 52 | . 31 5 16 Damage Taken 1543 | . 442 283 818 Core 508 | . 106 88 314 Absorbed by Shields . | . . . . Redirected to Shielding 47 | . . 12 35 Core Remaining (%) 78 | 100 57 . . Volleys Fired 47 | . 44 3 . Largest 2 | . 2 2 . Hottest 80 | . 80 55 . Shots Fired 91 | . 85 6 . Gun 55 | . 52 3 . Cannon 36 | . 33 3 . Launcher . | . . . . Special . | . . . . Kinetic 51 | . 45 6 . Thermal 40 | . 40 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 4 . Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 66 | . 44 13 9 Core Hits 38 | . 23 9 6 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 1 2 2 Destroy 1 | . . 1 . Blast 1 | . 1 . . Smash 1 | . . . 1 Sever 2 | . . 1 1 Melee Attacks 33 | . . 20 13 Impact 16 | . . 7 9 Slashing 17 | . . 13 4 Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks 11 | . . 7 4 Damage Inflicted 1431 | . 541 473 417 Guns 322 | . 304 18 . Cannons 273 | . 237 36 . Explosions . | . . . . Melee 836 | . . 419 417 Ramming . | . . . . Kinetic 368 | . 314 54 . Thermal 227 | . 227 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 254 | . . . 254 Slashing 582 | . . 419 163 Piercing . | . . . . Highest Corruption 8 | . 4 . 8 Average Corruption 4 | . 3 . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 5 . 3 Message Errors 2 | . 2 . . Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 91 | . . 43 48 Projectiles . | . . . . Explosions . | . . . . Melee 91 | . . 43 48 Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | . 236 8 135 Average Temperature 63 | . 67 6 47 Received Heat Transfer 307 | . 48 27 232 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 525 | . 525 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 378 | . 372 378 197 Initial 147 | . . 144 147 Average 209 | . 213 244 182 Maximum Alert Level 1 | . 1 1 . Low Security (%) 51 | 100 51 31 100 Level 1 48 | . 48 68 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 23 8 22 Peak Tracking Total 19 | . 12 4 19 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 3 . Successful 4 | . 2 2 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1246 | 68 699 386 93 Spaces Moved 1002 | 51 626 289 36 Core 19 | 19 . . . Treads . | . . . . Legs 25 | . . . 25 Wheels 684 | 32 352 289 11 Hover 274 | . 274 . . Flight . | . . . . Fastest Speed 50 | 50 56 80 115 Average Speed 92 | 75 84 102 167 Slowest Speed 190 | 90 180 115 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 86 29 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1196 | 80 711 352 53 Wait 39 | 17 1 20 1 Move 999 | 50 625 288 36 Hop . | . . . . Pick Up 40 | 7 18 13 2 Fast Attach . | . . . . Attach 19 | 6 3 7 3 Detach 2 | . . 2 . Swap 12 | . 10 2 . Drop 17 | . 10 5 2 Fire 47 | . 44 3 . Melee 21 | . . 12 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Discovered new exit (range 14) 347 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 3) 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Utility x2 896 | -9/Materials | Discovered new exit (range 10) 1005 | -9/Materials | Discovered new exit (range 9) 1154 | -9/Materials | Entered Mines 1224 | -9/Mines | Assembled infested the area 1240 | -9/Mines | Core integrity fell below 50% 1246 | -9/Mines | Core integrity fell below 20% 1247 | -9/Mines | Destroyed by as-81545 with Assembled Rifle Last Messages --------------- ALERT: Infestation in the mines, dispatching Demolisher response squad. System corrupted: Component data lost. as-30214 destroyed. as-42429 destroyed. Axe follow-up attack on as-36304. R-06 Scavenger destroyed. as-74674 destroyed. Imp. Ion Engine destroyed. System corrupted by crushing effect (+1). Aluminum Leg destroyed. as-19383 destroyed. Axe follow-up attack on as-81836. as-81836 destroyed. [Achievement: Ambidextrous] Weight Redist. System destroyed. Aluminum Leg destroyed. Axe follow-up attack on as-90695. as-90695 destroyed. Axe destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????############????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# """" #????????????????????????????? | | ?????????# """" #### ???????????????????????? | | ?????????# """" ??????? ??????????????? | | ?????????# ?????? ????????????? | | ?????????# """ ### ?????? ???????????? | | ?????????# """ #??????????? ???????????? | | ?????????# """ #??????????? !????????????? | | ?????????# #?????????? a=?????????????? | | ?????????# [ """" #?????????# #??????????????? | | ?????????# %"""" #????????# #???????????????? | | ?????????# =="""" #???????# #???????????????? | | ?????????# #?????## ### ####????????? | | ?????????# #?????# aa ! $ #????????? | | ?????????#### #######????## a % ??????????? | | ????????????# ############aaaaaa #???????????????? | | ????????????# @% a #????????????????? | | ????????????# %a ##????????????????? | | ????????????############## ##?????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed SingularityGuidedInjector Manual? 0 Play Time 00:28:44 Cumulative 12.3 hours Start 2024.04.08 @ 13:13:10 End 2024.04.09 @ 09:37:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0fad438e-b4ae-4e8d-a565-bb30cf4b74fa