Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 18:36:35 Player: Cwaftwer Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (56) 280 Value Destroyed (1969) 1969 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1409) 1409 TOTAL SCORE: 10838 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 109 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 78/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (5) ---- Tachyon Dispersion Ray Enhanced Force Lance Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Transmission Jammer Force Field > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Improved Cooling System Heavy Particle Gun Gauss Rifle Plasma Cutter [Rating: 42] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion None Utility Visual Processing Unit Device Transmission Jammer Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 2 2 2 1 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 96 | 2 1 . 3 7 . 1 16 18 11 4 14 2 9 4 4 Power 14 | . . . 1 1 . . 4 . 5 1 1 . 1 . . Engine 8 | . . . 1 1 . . 4 . . . 1 . 1 . . Core 5 | . . . . . . . . . 4 1 . . . . . Reactor 1 | . . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 38 | . . . 1 4 . . 4 9 5 3 3 1 7 1 . Device 10 | . . . . . . . 1 4 4 1 . . . . . Storage . | . . . . . . . . . . . . . . . . Processor 18 | . . . 1 3 . . 1 4 1 2 3 . 3 . . Hackware 3 | . . . . . . . 1 . . . . . 2 . . Protection 7 | . . . . 1 . . 1 1 . . . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 1 . 1 2 . 1 8 9 1 . 10 1 1 3 4 Energy Gun 5 | . . . 1 . . . 1 1 . . 1 . . . 1 Energy Cannon 6 | . . . . . . 1 3 . . . 1 . . 1 . Ballistic Gun 7 | 2 1 . . 1 . . . 2 . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . 1 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . 1 2 1 . 2 . . . . Impact Weapon 16 | . . . . 1 . . 3 4 . . 4 1 1 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 1 1 1 . . . . 2 Parts Lost 26 | . 1 . . . . . 2 3 2 . 13 . . 5 . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 18 | . . . . . . . . 3 2 . 9 . . 4 . Weapon 8 | . 1 . . . . . 2 . . . 4 . . 1 . Highest Loss Streak 10 | . 1 . . . . . 2 2 1 . 10 . . 4 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 43 | . 28 28 37 60 66 44 53 46 67 50 26 27 33 43 1 Device 1 | . . . . . . . . 1 11 5 . . . . . Processor 31 | . . . 9 38 44 44 39 36 44 44 22 23 23 31 . Hackware 1 | . . . . . . . 3 2 . . . . 4 6 . Energy Gun 1 | . . . 4 11 11 . . . . . . . . . . Ballistic Gun 3 | . 28 28 17 10 11 . . . . . . . . . . Impact Weapon 2 | . . . . . . . 4 1 5 . 1 4 5 2 . Naked Turns 95 | . . . . . . . . . . . . . . 2 93 Heaviest Build 16 | 3 3 3 11 3 3 . 11 9 16 1 14 3 3 3 8 Greatest Support 9 | 3 3 3 3 3 3 3 3 3 9 3 3 3 3 3 3 Greatest Overweight (x) 4 | . . . 3 . . . 3 2 4 . 4 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 4 5 5 5 5 5 5 5 5 5 5 5 5 3 Average Carried 4 | 1 4 4 4 4 4 4 3 4 4 4 4 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 5 4 5 5 2 5 5 5 5 4 5 . 2 Class Distribution -------------------- 95% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Matter Collected 1165 | 186 84 . 70 50 . 15 165 9 283 . 288 . . 15 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1702 | . 142 . 133 . . 27 703 134 187 . 223 . 73 80 . Parts 81 | . 5 . 6 . . 6 29 9 9 . 8 . . 9 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 43 | . 3 . 3 . . 4 15 3 4 . 7 . . 4 . Melee 7 | . . . . . . . . 1 2 . 3 . . 1 . Guns 9 | . 3 . 3 . . . . 2 . . 1 . . . . Cannons 10 | . . . . . . . 4 . . . 3 . . 3 . AOE 10 | . . . . . . 4 6 . . . . . . . . Classes Destroyed 13 | . 1 . . . . 1 7 1 1 . 2 . . . . Worker 4 | . . . . . . . 2 1 . . . . 1 . . Builder 1 | . . . . . . . 1 . . . . . . . . Recycler 3 | . . . . . . . 3 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 4 | . . . . . . . 1 1 . . . . 2 . . Swarmer 17 | . . . . . . 4 3 3 . . 3 . . 4 . Cutter 1 | . . . . . . . 1 . . . . . . . . Grunt 15 | . 3 . 3 . . . 9 . . . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . . . Sentry 3 | . . . . . . . 1 . 2 . . . . . . Programmer 3 | . . . . . . . . . 2 . 1 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 14 | . 3 . 3 . . 4 14 2 2 . 3 . 1 4 . Combat Bots Only 9 | . 3 . 3 . . 4 9 2 2 . 3 . . 4 . Max Kills in Single Turn 4 | . 1 . 1 . . 4 3 1 1 . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 1 . . . . . . . . Melee 1 | . . . . . . . . 1 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Hostile Shots Fired 512 | . 28 . 16 . . 2 74 101 26 . 129 4 . 82 50 Missed 169 | . 9 . 3 . . . 20 43 5 . 32 1 . 38 18 Damage Taken 5950 | . 232 . 140 . . 110 1017 871 315 . 1631 45 . 974 615 Core 3699 | . 111 . 42 . . 73 521 501 216 . 890 45 . 685 615 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 40 | . . . . . . . 12 . 28 . . . . . . Core Remaining (%) 54 | 100 . 55 . . . 71 5 28 74 . . 6 100 . . Volleys Fired 79 | . 14 . 10 . . 1 16 11 . . 18 . . 9 . Largest 2 | . 2 . 2 . . 1 1 2 . . 2 . . 1 . Hottest 112 | . 40 . 40 . . 100 100 97 . . 112 . . 57 . Shots Fired 107 | . 26 . 20 . . 1 16 13 . . 22 . . 9 . Gun 63 | . 26 . 20 . . . . 13 . . 4 . . . . Cannon 43 | . . . . . . 1 16 . . . 17 . . 9 . Launcher . | . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . 1 . . . . Kinetic 77 | . 26 . 20 . . . . 11 . . 11 . . 9 . Thermal 30 | . . . . . . 1 16 2 . . 11 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 . 6 . . . 5 5 . . 7 . . 10 . Robot Miss Streak 4 | . 4 . 3 . . 1 1 3 . . 1 . . 1 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 108 | . 18 . 12 . . . 11 12 11 . 28 . 3 10 3 Core Hits 52 | . 6 . 7 . . 4 12 6 1 . 12 . . 4 . Critical Kills 8 | . . . . . . . 5 2 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . 1 . . . . Critical Strikes 11 | . . . . . . . 5 2 3 . 1 . . . . Meltdown 5 | . . . . . . . 5 . . . . . . . . Smash 6 | . . . . . . . . 2 3 . 1 . . . . Melee Attacks 118 | . . . . 8 . . 14 36 18 . 16 . 11 4 11 Impact 109 | . . . . 8 . . 14 36 18 . 16 . 11 4 2 Slashing . | . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . 9 Sneak Attacks 4 | . . . . . . . . 2 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6349 | . 181 . 121 . . 234 2774 553 639 . 1099 . 214 384 150 Guns 497 | . 179 . 121 . . . . 137 . . 60 . . . . Cannons 2234 | . . . . . . . 1349 . . . 606 . . 279 . Explosions 1645 | . . . . . . 234 1411 . . . . . . . . Melee 1927 | . . . . . . . . 412 631 . 415 . 214 105 150 Ramming 28 | . 2 . . . . . 14 4 8 . . . . . . Kinetic 1087 | . 179 . 121 . . . . 117 . . 391 . . 279 . Thermal 3307 | . . . . . . 234 2760 20 . . 293 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1777 | . . . . . . . . 412 631 . 415 . 214 105 . Slashing . | . . . . . . . . . . . . . . . . Piercing 150 | . . . . . . . . . . . . . . . 150 Highest Corruption 33 | . . . . . . . 4 . 5 . 33 33 . . . Average Corruption 18 | . . . . . . . 2 . 2 . 29 33 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . 7 . . . 41 4 . . . Message Errors 12 | . . . . . . . 2 . . . 10 . . . . Matter Fused 12 | . . . . . . . 1 . . . 10 1 . . . Heat Flow Errors 8 | . . . . . . . 1 . . . 6 1 . . . Energy Discharges 7 | . . . . . . . 1 . . . 6 . . . . Parts Rejected 2 | . . . . . . . 1 . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . 1 . . . 4 1 . . . Data Loss (major) 3 | . . . . . . . . . . . 3 . . . . Misdirections 2 | . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1128 | . . . . . . . 619 25 270 . 89 . 95 30 . Projectiles 580 | . . . . . . . 525 . . . 49 . . 6 . Explosions 90 | . . . . . . . 90 . . . . . . . . Melee 458 | . . . . . . . 4 25 270 . 40 . 95 24 . Knockbacks 10 | . . . . . . . . 1 3 . 3 . 2 1 . Impact 6 | . . . . . . . . 1 3 . . . 2 . . Kinetic 3 | . . . . . . . . . . . 2 . . 1 . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 235 | . 1 . . . . 94 135 2 3 . . . . . . Shots 4 | . . . . . . 2 2 . . . . . . . . Rammed 7 | . 1 . . . . . 1 2 3 . . . . . . Targets Rammed 7 | . 1 . . . . . 1 2 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 248 | . 28 . 6 . . 29 122 . . . 248 83 . . 1 Average Temperature 49 | . 8 . 3 . . 24 35 . . . 87 43 . . 1 Received Heat Transfer 961 | . 153 . 78 . . . 342 51 . . 102 . . 99 136 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 2 2 . . . 4 . . Impact Corruptions 21 | . . . . . . . 1 3 9 . 2 . 5 1 . Robots Melted 5 | . . . . . . . 5 . . . . . . . . Combat Hostiles 5 | . . . . . . . 5 . . . . . . . . Parts Melted 7 | . . . . . . 2 3 . 2 . . . . . . Heat Transferred 2987 | . . . . . . 260 2320 37 . . 370 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Peak Influence 1681 | . 105 40 75 28 . 264 710 433 186 45 . . 164 186 1681 Initial 293 | . . 40 15 28 . . 102 293 163 29 . . . 85 90 Average 248 | . 20 40 46 28 . 259 402 297 130 40 . . 79 128 1638 Maximum Alert Level 5 | . . . . . . 1 3 2 . . . . . . 5 Low Security (%) 55 | 100 100 100 100 100 . 1 38 . 100 100 . . 100 100 . Level 1 31 | . . . . . . 98 5 94 . . . . . . . Level 2 8 | . . . . . . . 53 5 . . . . . . . Level 3 . | . . . . . . . 1 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 Squads Dispatched 18 | . . . . 1 . . 4 4 2 . . . . 1 6 Investigation 2 | . . . . 1 . . . 1 . . . . . . . Extermination 3 | . . . . . . . . 1 2 . . . . . . Reinforcement 7 | . . . . . . . 4 2 . . . . . 1 . Assault 6 | . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Distress Signals 7 | . . . . . . . 5 . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 142 | . 5 . 5 . . 4 29 21 3 . 22 5 8 19 21 Peak Tracking Total 17 | . 3 . 3 . . 4 9 6 2 . 5 5 3 12 17 Tactical Retreats 25 | . 1 . . . . . 4 9 . . 8 . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Traps Triggered 5 | . . . . . . . . 2 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Machines Disabled 16 | . . . . . . 10 5 . . . . . . . 1 Max in Single Turn 10 | . . . . . . 10 2 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Machines Accessed 21 | . 1 . . 1 5 . 3 3 2 3 1 . 1 1 . Terminals 6 | . 1 . . . . . 1 2 . 1 . . . 1 . Fabricators 2 | . . . . . . . . 1 1 . . . . . . Repair Stations 3 | . . . . . . . 1 . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 86 | . 1 . . 1 50 . 8 11 4 7 1 . 2 1 . Successful 73 | . . . . 1 50 . 8 6 3 3 1 . 1 . . Failed 13 | . 1 . . . . . . 5 1 4 . . 1 1 . Catastrophic 4 | . 1 . . . . . . . . 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . Terminals 17 | . 1 . . . . . 3 9 . 3 . . . 1 . Fabricators 4 | . . . . . . . . 2 2 . . . . . . Repair Stations 6 | . . . . . . . 2 . 2 . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 3 . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 60 | . . . . 1 50 . 3 4 . 1 1 . . . . Record 52 | . . . . . 49 . . 2 . 1 . . . . . Prototype ID Bank 2 | . . . . . . . . 2 . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 1 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . . . . . 2 . 2 . . . 1 . . Scan Component 3 | . . . . . . . 1 . 1 . . . 1 . . Repair 2 | . . . . . . . 1 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . . 2 . . . . . Insert Component 3 | . . . . . . . 2 . . 1 . . . . . Analyze 2 | . . . . . . . 1 . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . . 2 3 1 3 . . 1 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . 62 . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . Time 83 | . . . . . . . 51 . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Total Allies 3 | . . . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . . . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . . . . . . Total Damage 148 | . . . . . . . . . 148 . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Turns Passed 4747 | 33 283 13 83 256 188 189 474 1009 521 156 852 44 334 171 141 Spaces Moved 6135 | 54 175 25 69 265 373 318 441 1472 452 284 1144 82 535 261 185 Core 6135 | 54 175 25 69 265 373 318 441 1472 452 284 1144 82 535 261 185 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 52 | 50 50 50 58 50 50 50 55 50 77 50 51 50 50 50 54 Slowest Speed 250 | 50 50 50 200 50 50 50 200 150 250 50 250 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . Exploration Rate (%) 32 | 4 46 15 9 33 89 53 37 40 12 9 95 15 18 9 34 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 5 | . . . . 1 . 2 . . . . 2 . . . . Spaces Dug 68 | . . . . 7 . . 11 31 4 . 2 . 5 1 7 Terrain Destroyed 183 | . . . . 7 . 12 109 31 4 . 4 . 5 4 7 Melee 68 | . . . . 7 . . 11 31 4 . 2 . 5 1 7 Projectile 8 | . . . . . . . 3 . . . 2 . . 3 . AOE 107 | . . . . . . 12 95 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Total 7298 | 59 346 24 94 377 374 345 603 1668 594 300 1352 84 584 288 206 Wait 705 | . 153 . 3 88 . 23 95 108 91 . 141 . . 3 . Move 6120 | 53 174 24 68 264 372 317 440 1471 451 283 1143 81 534 260 185 Hop . | . . . . . . . . . . . . . . . . Pick Up 80 | 4 3 . 6 5 1 . 10 11 9 7 11 . 9 1 3 Fast Attach . | . . . . . . . . . . . . . . . . Attach 88 | 2 1 . 2 6 . 1 15 17 9 4 12 2 9 4 4 Detach 36 | . . . . 2 . 1 6 9 5 1 3 1 3 2 3 Swap 8 | . . . 1 1 . . 1 1 2 . 2 . . . . Drop 38 | . . . 4 3 1 2 5 1 6 5 3 . 3 5 . Fire 79 | . 14 . 10 . . 1 16 11 . . 18 . . 9 . Melee 118 | . . . . 8 . . 14 36 18 . 16 . 11 4 11 Ram 7 | . 1 . . . . . 1 2 3 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . 3 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 326 | -10/Mines | Discovered new exit (range 9) 330 | -10/Mines | Entered Materials 330 | -9/Materials | Evolved 2 slots: Utility x2 400 | -9/Materials | Discovered new exit (range 18) 413 | -9/Materials | Entered Mines 417 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 424 | -9/Mines | Learned 2 Materials zone layouts 457 | -9/Mines | Met a Derelict shopkeep closing up shop 526 | -9/Mines | Learned location of Storage (-8) 667 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 667 | -9/Mines | Discovered new exit (range 5) 669 | -9/Mines | Entered Exiles 676 | -9/Exiles | Discovered new exit (range 15) 682 | -9/Exiles | Met 8R-AWN 691 | -9/Exiles | Met EX-HEX 706 | -9/Exiles | Met EX-BIN 713 | -9/Exiles | Aligned with FarCom system 714 | -9/Exiles | Given EX-Vault access code 739 | -9/Exiles | Opened EX-Vault 743 | -9/Exiles | Found YOLO Cannon 755 | -9/Exiles | Warned to stay clear of 0b10 Research branches 768 | -9/Exiles | Met EX-DEC 771 | -9/Exiles | Learned location of Zion (-6) 792 | -9/Exiles | Visited The Gauntlet 851 | -9/Exiles | Discovered new exit (range 15) 857 | -9/Exiles | Left Exiles lab with YOLO Cannon 857 | -9/Exiles | Entered Mines 1029 | -8/Mines | Discovered new exit (range 16) 1046 | -8/Mines | Entered Materials 1046 | -8/Materials | Evolved 2 slots: Utility x2 1116 | -8/Materials | Repaired Hvy. Ion Engine 1302 | -8/Materials | Destroyed 9 combat bots 1503 | -8/Materials | Core integrity fell below 50% 1510 | -8/Materials | Discovered new exit (range 14) 1515 | -8/Materials | Core integrity fell below 20% 1520 | -8/Materials | Entered Factory 1520 | -7/Factory | Evolved 2 slots: Utility x2 2190 | -7/Factory | Fabricated Plasma Cutter (x3) 2236 | -7/Factory | Core integrity fell below 50% 2513 | -7/Factory | Discovered new exit (range 12) 2521 | -7/Factory | Identified exit to Factory 2529 | -7/Factory | Entered another Factory area 2529 | -6/Factory | Evolved 2 slots: Utility x2 2784 | -6/Factory | Repaired Plasma Cutter 2986 | -6/Factory | Allied Derelicts emerged from ambush trap array 3044 | -6/Factory | Discovered new exit (range 9) 3045 | -6/Factory | Lost 3 allies 3049 | -6/Factory | Identified exit to Factory 3050 | -6/Factory | Entered another Factory area 3050 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3122 | -5/Factory | Discovered new exit (range 13) 3131 | -5/Factory | Identified exit to Upper Caves 3206 | -5/Factory | Entered Upper Caves 3223 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3227 | -5/Upper Caves | System corruption reached 10% 3228 | -5/Upper Caves | Crushed by falling debris 3241 | -5/Upper Caves | Crushed by falling debris 3259 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3272 | -5/Upper Caves | Lost 10 parts (8u2w) 3298 | -5/Upper Caves | Learned Factory trap positions 3345 | -5/Upper Caves | Encountered a Warlord checkpoint 3347 | -5/Upper Caves | Learned location of Armory (-3) 3659 | -5/Upper Caves | Lost 3 allies 3709 | -5/Upper Caves | System corruption reached 30% 3732 | -5/Upper Caves | Spotted B-75 Beast 3739 | -5/Upper Caves | Core integrity fell below 50% 3893 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 4029 | -5/Upper Caves | Core integrity fell below 20% 4056 | -5/Upper Caves | Discovered new exit (range 3) 4058 | -5/Upper Caves | Entered another Upper Caves area 4095 | -5/Upper Caves | Discovered new exit (range 12) 4102 | -5/Upper Caves | Entered Factory 4102 | -4/Factory | Evolved 2 slots: Utility x2 4103 | -4/Factory | Loaded intel: 81 trap records 4432 | -4/Factory | Discovered new exit (range 7) 4436 | -4/Factory | Entered Research 4436 | -3/Research | Evolved 2 slots: Utility x2 4590 | -3/Research | Spotted B-86 Titan 4601 | -3/Research | Core integrity fell below 50% 4601 | -3/Research | Discovered new exit (range 10) 4605 | -3/Research | Released all parts (6) 4607 | -3/Research | Entered Testing 4608 | -3/Testing | Maximum security lockdown engaged 4615 | -3/Testing | Found Enh. Force Lance 4632 | -3/Testing | Lost 4 parts (3u1w) 4699 | -3/Testing | Found Prototype Energy Gun 4700 | -3/Testing | Identified Tachyon Dispersion Ray 4717 | -3/Testing | Spotted Executioner 4717 | -3/Testing | Spotted Executioner 4721 | -3/Testing | Core integrity fell below 20% 4748 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- G-67 Veteran unfolds itself. M-36 Artificer unfolds itself. C-30 ARC bursts open, deploying its payload. Executioner unfolds itself. P-80 Master unfolds itself. Executioner unfolds itself. E-15 Imp unfolds itself. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. L-61 Swordsman unfolds itself. B-74 Champion unfolds itself. M-36 Artificer unfolds itself. Slug penetrates Executioner. Penetrated by Slug. Slug penetrates Wall. Critical hit (Burn: +37). E-15 Imp destroyed. G-73 Enforcer misfires. Acquired Prototype Impact Weapon. Identified Thunder Hammer. 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""" + # # ????????? | | # """ # """""" # "" # ###########????????? | | # # """""" + """ # #??????????????????? | | # = # """""" # S" # #??????????????????? | | ######## ""# """ # #??????????????????? | | ???????# """"""%%# """ # #??????????????????? | | ???????# """"""%"# # #??????????????????? | | ???????# """"""" ######## #??????????????????? | | ???????# gg h ??????????????????? | | ???????# hg ?o????????????????? | | ???????# ####g#########??????????????????? | | ???????# # E #??????????????????????? | | ???????# g+ """""b #??????????????????????? | | ???????# ###+#### ""T"" #??????????????????????? | | ???????# #??????# l #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# ???Y???#E"""""" #??????????????????????? | | ???????# ??YY???#l"""""" #??????????????????????? | | ??????? ???Y???# """"""p#??????????????????????? | | ??????? ???????# #??????????????????????? | | ??????####???????####" "#@#??????????????????????? | | ????????????????????#"R"## #?????????????????????? | | ????????????????????#"""??##?????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 13 Melee Accuracy 14 Launcher Accuracy 20 Core Analysis 6 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Impact Mace | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyReflectiveClaws Manual? 0 Play Time 01:03:29 Cumulative 40.6 hours Start 2024.05.05 @ 17:33:07 End 2024.05.05 @ 18:36:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 66 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 289e2de5-9195-4f40-8236-ebcc9dc22359