Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 00:03:44 Player: SnailSD Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (409) 409 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 2324 Bonus ------- Follower Combat Kills 60 Friendly Fire -80 Cogmind --------- Core Integrity 502/550 Matter 285/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (4) ------- Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Heat Sink Heat Sink Heat Sink Large Storage Unit Improved Signal Interpreter Light Armor Plating Hacking Suite Grenade Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Heat Sink Heat Sink Heat Sink Heat Sink Large Storage Unit Light Armor Plating Hacking Suite Grenade Launcher Plasma Cutter Great Maul [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 32 | 7 . 9 9 7 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 2 1 Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel 4 | . . 2 1 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 1 1 6 Device 5 | 1 . . 1 3 Storage 3 | 1 . 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 12 | 2 . 5 5 . Energy Gun 7 | 2 . 5 . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 3 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 13 | . . 6 5 2 Power 1 | . . . 1 . Propulsion 5 | . . 1 2 2 Utility 1 | . . . 1 . Weapon 6 | . . 5 1 . Highest Loss Streak 5 | . . 3 5 2 To Critical Strikes . | . . . . . Average Backups 9 | 3 7 9 10 13 Power 2 | . 2 1 3 4 Propulsion 1 | 2 4 2 . . Utility 3 | . . 3 4 5 Weapon . | . . . 1 1 Tool/Special . | . . . . . Unused Backups 16 | . 1 3 . 12 Power 8 | . . 2 . 6 Propulsion 2 | . 1 1 . . Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 100 85 94 99 Engine 10 | . 14 11 10 9 Treads 14 | . 28 20 8 5 Wheel 8 | . . 1 13 12 Device 12 | . 14 11 10 17 Storage 11 | . 14 11 11 9 Protection 1 | . . . . 9 Energy Gun 18 | . 28 29 11 9 Ballistic Gun 16 | . . . 28 27 Peak Build Rating 21 | 7 7 16 13 21 Average Rating 11 | 5 7 12 11 18 On Entrance 7 | . 7 7 9 12 Avg Prop Armor Cover (%) 10 | . . 13 11 8 Naked Turns . | . . . . . Heaviest Build 57 | 13 13 39 38 57 Greatest Support 40 | 40 40 40 32 26 Greatest Overweight (x) 3 | . . 1 2 3 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 20 | 8 8 15 15 20 Average Capacity 12 | 7 8 12 15 17 Most Carried 17 | 6 8 13 12 17 Average Carried 9 | 3 7 9 10 13 Final Capacity 20 | 8 8 15 15 20 Final Carried 17 | 6 8 11 10 17 Class Distribution -------------------- 40% | Mutant 32% | Scavenger-Gunner 16% | Scavenger-Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 621 | 270 . 120 147 84 Remotely . | . . . . . Salvage Created 675 | 115 49 292 89 130 Parts 43 | 7 2 16 10 8 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 12 | . 1 4 5 2 Guns 10 | . 1 3 4 2 AOE 1 | . . . 1 . Classes Destroyed 10 | 2 2 3 1 2 Worker 1 | . . . . 1 Tunneler 2 | 2 . . . . Hauler 2 | . . 2 . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 4 | . . . 4 . Grunt 4 | . 1 2 1 . Duelist 1 | . . 1 . . Sentry 2 | . . 1 . 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | 1 2 2 4 2 Combat Bots Only 4 | . 1 2 4 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 103 | . 8 26 46 23 Missed 17 | . . 5 7 5 Hits 86 | . 8 21 39 18 Melee 5 | . . 4 1 . Projectile 81 | . 8 17 38 18 Critical Strikes 1 | . . . 1 . Damage Taken 1357 | . 89 483 475 310 Core 350 | . 10 171 121 48 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 96 . 27 . Volleys Fired 65 | 9 11 21 9 15 Largest 4 | 2 2 4 2 4 Hottest 212 | 100 100 212 63 100 Shots Fired 166 | 18 22 54 12 60 Gun 162 | 18 22 54 8 60 Cannon . | . . . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 46 | . . . 1 45 Thermal 116 | 18 22 54 7 15 Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 9 | 2 4 8 9 8 Robot Miss Streak 6 | 3 5 6 1 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 100 | 9 11 34 8 38 Core Hits 44 | 4 4 9 17 10 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 . 2 . 1 Burn 3 | 1 . 2 . . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1560 | 112 136 483 539 290 Guns 1063 | 112 136 483 67 265 Cannons . | . . . . . Explosions 472 | . . . 472 . Melee . | . . . . . Ramming 25 | . . . . 25 Kinetic 177 | . . . 12 165 Thermal 886 | 112 136 483 55 100 Explosive 472 | . . . 472 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 . Average Corruption 5 | . . 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . 6 11 . Message Errors 2 | . . . 2 . Matter Fused 3 | . . 1 2 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 4 | . . . 4 . Parts Fused 2 | . . 1 1 . Data Loss (minor) 2 | . . 2 . . Misfires 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 6 | . . . 6 . Projectiles . | . . . . . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . . . 82 12 Shots 3 | . . . 3 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 725 | 195 321 725 175 8 Average Temperature 166 | 68 120 228 95 7 Received Heat Transfer 288 | . 48 75 102 63 Effects 24 | . . 24 . . Shutdowns 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Damage (major) 16 | . . 16 . . Damage (core) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 3 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | 2 . 6 . . Heat Transferred 2510 | 407 407 1346 125 225 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 109 | 5 36 30 109 50 Initial 7 | . . 6 7 . Average 16 | 1 4 7 35 10 Influence Increases 444 | 15 50 114 194 71 Destroy 0b10 Robot/C 280 | . 20 80 140 40 Destroy 0b10 Robot/NC 40 | 15 5 10 5 5 Destroy Leader 66 | . 2 24 20 20 Allied During Kill 4 | . . . 4 . Successful Hack 12 | . 6 . . 6 Destroy Structure 27 | . 2 . 25 . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 434 | 15 34 110 214 61 Entered New Map 23 | . . 10 13 . Time Decay 324 | 15 34 80 154 41 Lost Part 87 | . . 20 47 20 Squads Dispatched 3 | . 1 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 3 7 12 6 Peak Tracking Total 5 | . 3 5 5 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 . . 2 Successful 2 | . 1 . . 1 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 2 . . 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Operators 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 12 | . . . 12 . Total Damage 184 | . . . 184 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 545 | 29 205 287 24 . Seismic 545 | 29 205 287 24 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1376 | 182 205 287 465 237 Spaces Moved 758 | 90 84 123 330 131 Core 4 | 4 . . . . Treads 281 | 86 84 111 . . Legs . | . . . . . Wheels 473 | . . 12 330 131 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 100 100 120 Average Speed 139 | 155 160 161 126 127 Slowest Speed 240 | 160 160 240 130 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 23 12 72 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . 27 . Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . . 27 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 945 | 111 133 170 362 169 Wait 55 | . 35 2 10 8 Move 754 | 89 83 122 329 131 Hop . | . . . . . Pick Up 25 | 6 3 8 3 5 Fast Attach 18 | 7 . 6 4 1 Attach 8 | . . 2 4 2 Detach 2 | . . 1 . 1 Swap 8 | . . 1 3 4 Drop 8 | . 1 7 . . Fire 65 | 9 11 21 9 15 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Weapon x2 635 | -9/Materials | Discovered new exit (range 8) 637 | -9/Materials | Lost 3 parts (3w) 675 | -9/Materials | Entered Mines 680 | -9/Mines | Core integrity fell below 50% 705 | -9/Mines | Met a Derelict testing a Signal Generator 730 | -9/Mines | Lost 5 parts (1p1n1u2w) 752 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 800 | -9/Mines | Lost 3 parts (2n1w) 837 | -9/Mines | Learned location of Zion (-6) 1006 | -9/Mines | Build established: Scavenger-Gunner 1089 | -9/Mines | Discovered new exit (range 11) 1140 | -9/Mines | Entered Materials 1140 | -8/Materials | Evolved 2 slots: Utility x2 1377 | -8/Materials | Self-destructed Last Messages --------------- 01310_ Switching to secondary target: H-55 Commando. 01310_ Penetrated by Slug. 01327_ H-55 Commando suffers critical hit (Destroy). 01327_ H-55 Commando destroyed. 01331_ Acquired Imp. Ion Engine. 01332_ Slammed into R-06 Scavenger. 01335_ Slammed into W-25 Informer. 01336_ Acquired 57 matter. 01346_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01347_ O-16 Technician uses terminal to summon reinforcements. 01347_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01347_ O-16 Technician locks terminal. 01370_ Wheel destroyed. 01372_ K-01 Serf collects debris. 01374_ Com. Wheel destroyed. 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