Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.01 @ 17:37:15 Player: btmk16 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2975) 2975 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (458) 458 TOTAL SCORE: 7158 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 176 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 64/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Gravmag System > --- UTILITY (6) ------ Melee Analysis Suite Target Analyzer Actuator Array Hacking Suite > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Trap Extractor (0/4) Bomb Drone Bay (16/16) Field Laser Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Target Analyzer Improved Actuator Array Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Great Maul Great Maul Power Sword > --- INVENTORY -------- Armored Wheel High-capacity Matter Pod Visual Processing Unit Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Trap Extractor Bomb Drone Bay Heavy EM Pulse Gun Shock Rifle Field Laser Assault Rifle Maul [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Great Maul Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 4 | . . . 2 1 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 76 | . 1 3 9 12 4 18 22 5 2 Power 9 | . . . 1 2 . 2 3 1 . Engine 7 | . . . 1 2 . 1 2 1 . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 25 | . . 2 2 4 1 6 9 . 1 Treads 9 | . . 2 2 1 1 2 1 . . Leg 7 | . . . . . . 1 6 . . Wheel 8 | . . . . 3 . 3 2 . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 25 | . 1 1 4 2 2 4 7 3 1 Device 8 | . 1 . 1 . . 3 1 1 1 Storage 1 | . . 1 . . . . . . . Processor 2 | . . . . . . . 2 . . Hackware 2 | . . . . 1 1 . . . . Protection 12 | . . . 3 1 1 1 4 2 . Artifact . | . . . . . . . . . . Weapon 17 | . . . 2 4 1 6 3 1 . Energy Gun 5 | . . . 1 3 . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 4 | . . . . 1 . 3 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . 1 . . 1 2 1 . Slashing Weapon 2 | . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 28 | . . . . . . 11 4 7 6 Power 5 | . . . . . . 2 1 1 1 Propulsion 9 | . . . . . . 4 2 2 1 Utility 9 | . . . . . . 2 1 3 3 Weapon 5 | . . . . . . 3 . 1 1 Highest Loss Streak 8 | . . . . . . 8 2 5 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 91 | . 89 100 86 98 94 87 92 87 80 Engine 8 | . 14 14 11 9 7 5 5 6 6 Treads 8 | . . 8 22 15 7 9 5 . . Leg 6 | . 28 19 . . . . 3 15 7 Wheel 5 | . . . . 10 15 8 7 . . Device 8 | . 4 14 11 9 7 9 8 3 . Storage 8 | . 14 14 11 9 7 7 7 7 7 Processor 5 | . . . . . . . 11 15 15 Hackware 8 | . . . . 8 14 15 10 7 7 Protection 8 | . . . 9 18 14 6 5 10 14 Energy Gun 5 | . 14 14 10 8 7 3 . . . Ballistic Gun 4 | . 14 14 11 9 7 2 . . . Impact Weapon 5 | . . . . . . 1 13 10 7 Slashing Weapon 4 | . . . . . 2 10 7 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 11 12 27 37 42 45 54 55 54 47 Greatest Support 95 | 20 20 40 40 40 28 95 60 60 20 Greatest Overweight (x) 3 | . . . . 3 1 2 3 2 2 Average Overweight (x) . | . . . . 1 1 . . . 1 Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 10 15 15 15 15 15 15 14 Most Carried 15 | . 8 14 15 15 15 15 15 15 12 Average Carried 13 | . 7 8 14 14 14 14 14 13 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 14 15 15 15 13 15 12 5 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Mutant 22% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Matter Collected 1374 | 149 97 36 110 168 . 466 264 84 . Remotely . | . . . . . . . . . . Salvage Created 4011 | . 178 39 235 461 84 1743 697 529 45 Parts 169 | . 9 6 17 25 5 42 37 24 4 Haulers Intercepted 4 | . . . 1 1 1 . 1 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 14 3 Prevented 5 | . . . . . . . . 5 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Combat Hostiles Destroyed 60 | . 4 . 3 9 1 18 13 11 1 Melee 29 | . . . . . . 7 13 8 1 Guns 12 | . 4 . 3 4 1 . . . . AOE 16 | . . . . 5 . 11 . . . Classes Destroyed 14 | . 1 1 3 4 . 2 1 2 . Worker 3 | . . 2 . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 4 | . . . 1 1 1 . 1 . . Recycler 3 | . . . . 2 . . 1 . . Watcher 2 | . . . 1 1 . . . . . Swarmer 13 | . . . . 3 . 3 4 3 . Grunt 19 | . 4 . . 2 1 9 3 . . Brawler 2 | . . . . 1 . 1 . . . Duelist 1 | . . . . . . . 1 . . Sentry 13 | . . . 3 3 . 3 3 1 . Specialist 3 | . . . . . . . . 3 . Hunter 4 | . . . . . . 1 1 2 . Programmer 4 | . . . . . . 1 1 1 1 Thief 1 | . . . . . . . . 1 . Best Kill Streak 11 | . 4 1 2 11 1 8 3 3 1 Combat Bots Only 8 | . 4 . 1 6 1 8 2 3 1 Max Kills in Single Turn 3 | . 1 1 1 3 1 2 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . Melee 2 | . . . . . . 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Damage Taken 5427 | . 157 . 201 265 49 1951 1027 1317 460 Core 784 | . 48 . 14 18 . 314 115 129 146 Absorbed by Shields 300 | . . . . . . . . 300 . Core Remaining (%) 93 | 100 . 80 96 96 . . . . . Volleys Fired 68 | . 12 2 10 22 7 14 1 . . Largest 2 | . 2 2 2 2 2 1 2 . . Hottest 113 | . 60 60 60 83 83 65 113 . . Shots Fired 109 | . 24 4 19 31 13 15 3 . . Gun 89 | . 24 4 19 24 13 3 2 . . Cannon 1 | . . . . . . . 1 . . Launcher 19 | . . . . 7 . 12 . . . Special . | . . . . . . . . . . Kinetic 46 | . 12 2 10 15 6 . 1 . . Thermal 44 | . 12 2 9 9 7 3 2 . . Explosive 19 | . . . . 7 . 12 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | . 3 2 8 7 6 6 2 . . Robot Miss Streak 3 | . 3 1 2 1 2 1 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 213 | . 13 2 13 22 8 74 50 28 3 Core Hits 125 | . 9 2 10 23 3 52 17 8 1 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 4 | . . . . . . . 1 3 . Critical Strikes 20 | . . . . 1 . 4 7 7 1 Burn 1 | . . . . 1 . . . . . Smash 7 | . . . . . . . 3 4 . Sever 12 | . . . . . . 4 4 3 1 Melee Attacks 186 | . . . 1 . . 75 62 44 4 Impact 35 | . . . 1 . . . 20 14 . Slashing 151 | . . . . . . 75 42 30 4 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 33 | . . . . . . 6 15 12 . Damage Inflicted 9872 | . 154 24 139 1089 126 4986 2020 1204 130 Guns 707 | . 154 24 139 217 126 29 18 . . Cannons . | . . . . . . . . . . Explosions 2120 | . . . . 872 . 1248 . . . Melee 7045 | . . . . . . 3709 2002 1204 130 Ramming . | . . . . . . . . . . Kinetic 367 | . 85 12 66 165 39 . . . . Thermal 340 | . 69 12 73 52 87 29 18 . . Explosive 2120 | . . . . 872 . 1248 . . . Electromagnetic . | . . . . . . . . . . Impact 968 | . . . . . . . 495 473 . Slashing 6077 | . . . . . . 3709 1507 731 130 Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . 3 4 9 10 10 Average Corruption 6 | . . . . . 2 3 6 9 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 101 | . . . . . 8 18 37 28 10 Message Errors 23 | . . . . . . 3 10 7 3 Matter Fused 26 | . . . . . 2 8 6 8 2 Heat Flow Errors 14 | . . . . . 2 1 8 1 2 Energy Discharges 11 | . . . . . . 2 3 5 1 Parts Rejected 2 | . . . . . 1 . . 1 . Data Loss (minor) 16 | . . . . . 2 2 7 4 1 Data Loss (major) 3 | . . . . . . 1 1 1 . Misfires 2 | . . . . . . 1 1 . . Alerts 2 | . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 721 | . . . . 35 . 277 117 278 14 Projectiles . | . . . . . . . . . . Explosions 51 | . . . . 35 . 16 . . . Melee 670 | . . . . . . 261 117 278 14 Knockbacks 4 | . . . . . . . . 4 . Impact 4 | . . . . . . . . 4 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 125 | . . . . . . 125 . . . Shots 5 | . . . . . . 5 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 270 | . 45 . 10 . 135 206 238 174 270 Average Temperature 79 | . 29 . 10 . 77 53 91 95 121 Received Heat Transfer 1218 | . 87 . 126 72 27 639 159 108 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . . . . . 7 . Impact Corruptions 10 | . . . . . . . 2 8 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . Heat Transferred 856 | . 150 25 175 210 185 74 37 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Peak Influence 623 | . 130 115 244 272 153 623 433 . . Initial 326 | . . 50 4 9 76 107 326 . . Average 194 | . 45 31 78 135 103 343 286 . . Maximum Alert Level 2 | . . . 1 1 . 2 2 . . Low Security (%) 57 | . 100 100 97 77 100 41 12 . . Level 1 29 | . . . 2 22 . 11 74 . . Level 2 12 | . . . . . . 46 13 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . 3 . 1 . 5 . . Investigation 4 | . . . 2 . . . 2 . . Extermination 2 | . . . . . 1 . 1 . . Reinforcement 4 | . 1 . 1 . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Distress Signals 3 | . 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 12 1 9 10 5 25 22 13 5 Peak Tracking Total 7 | . 6 1 3 7 3 7 4 4 4 Tactical Retreats 8 | . 1 . . . . 3 3 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Traps Triggered 10 | . . . . . 2 3 5 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Machines Disabled 4 | . . . . 1 . 2 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Machines Accessed 13 | . 1 1 2 . 5 . 4 . . Terminals 8 | . 1 . 2 . 2 . 3 . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 32 | . 1 1 7 . 14 . 9 . . Successful 15 | . 1 1 3 . 5 . 5 . . Failed 17 | . . . 4 . 9 . 4 . . Catastrophic 5 | . . . 1 . 1 . 3 . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . . 3 . 3 . . 1 . Terminals 21 | . 1 . 7 . 6 . 7 . . Fabricators 6 | . . . . . 6 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . . Terminal Hacks 10 | . 1 1 3 . 1 . 4 . . Part Schematic 3 | . . . . . 1 . 2 . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . Zone Layout 3 | . 1 . 1 . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . . 2 . 4 . 3 . . Full Trace Events 3 | . . . 1 . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 2 . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 47 | . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . . . Machine Destruction 3 | . . . . . . 3 . . . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Total Allies 5 | . . 5 . . . . . . . Largest Group 5 | . . 5 5 1 . . . . . Highest-Rated Group 85 | . . 85 85 16 . . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 52 | . . 13 32 7 . . . . . Total Damage 467 | . . 137 285 45 . . . . . Kills 6 | . . 2 4 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Turns Passed 5616 | . 136 745 438 688 276 825 1448 813 247 Spaces Moved 3472 | 1 80 551 242 459 207 368 1075 402 87 Core . | . . . . . . . . . . Treads 532 | . . 124 242 44 . 121 1 . . Legs 1119 | 1 80 427 . . . 1 121 402 87 Wheels 1821 | . . . . 415 207 246 953 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 105 | 120 120 120 160 110 110 105 105 130 200 Average Speed 134 | 120 120 129 160 127 110 126 115 176 265 Slowest Speed 320 | 120 120 160 160 320 110 260 320 270 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 2 20 79 32 35 10 33 33 60 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . 2 . . . . . 1 . Spaces Dug 3 | . . . 1 . . 1 1 . . Terrain Destroyed 119 | . . . 1 33 . 84 1 . . Melee 3 | . . . 1 . . 1 1 . . Projectile . | . . . . . . . . . . AOE 116 | . . . . 33 . 83 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Total 4084 | . 95 581 273 533 240 609 1208 452 93 Wait 223 | . 1 20 . 24 20 104 39 15 . Move 3464 | . 79 550 241 458 207 367 1074 401 87 Hop . | . . . . . . . . . . Pick Up 31 | . 2 5 4 5 1 5 9 . . Fast Attach 33 | . 1 . 2 2 2 7 15 3 1 Attach 13 | . . . 1 1 1 5 2 2 1 Detach 6 | . . . 1 . . 2 3 . . Swap 30 | . . 3 6 9 1 6 5 . . Drop 47 | . . 1 7 12 1 7 18 1 . Fire 68 | . 12 2 10 22 7 14 1 . . Melee 145 | . . . 1 . . 68 42 30 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 14) 137 | -10/Materials | Entered Mines 158 | -10/Mines | Learned location of Zion (-7) 189 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 304 | -10/Mines | Build established: Mutant 357 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 357 | -10/Mines | Discovered new exit (range 5) 453 | -10/Mines | Discovered new exit (range 7) 678 | -10/Mines | Learned location of Storage (-9) 739 | -10/Mines | Learned Materials emergency access door positions 831 | -10/Mines | Discovered new exit (range 11) 854 | -10/Mines | Found the Drone Emporium 862 | -10/Mines | Found Prototype Device 882 | -10/Mines | Entered Materials 882 | -9/Materials | Accompanied by 5 allies 882 | -9/Materials | Evolved 2 slots: Utility x2 882 | -9/Materials | Identified Bomb Drone Bay 887 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1244 | -9/Materials | Discovered new exit (range 17) 1320 | -9/Materials | Entered another Materials area 1320 | -8/Materials | Accompanied by 1 ally 1320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1463 | -8/Materials | Build established: Scavenger-Mutant 1987 | -8/Materials | Discovered new exit (range 16) 2008 | -8/Materials | Entered Factory 2008 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2177 | -7/Factory | Fabricated Power Sword (x2) 2284 | -7/Factory | Identified exit to Garrison 2284 | -7/Factory | Entered Garrison 2339 | -7/Garrison | Build established: Hacker-Mutant 2361 | -7/Garrison | Triggered checkpoint 2524 | -7/Garrison | Triggered checkpoint 2705 | -7/Garrison | Lost 8 parts (1p3n2u2w) 2708 | -7/Garrison | Destroyed 8 combat bots 2778 | -7/Garrison | Triggered checkpoint 2910 | -7/Garrison | Triggered checkpoint 3006 | -7/Garrison | Triggered checkpoint 3039 | -7/Garrison | Garrison Relay disabled 3084 | -7/Garrison | Build established: Scavenger-Mutant 3095 | -7/Garrison | Discovered new exit (range 12) 3109 | -7/Garrison | Entered Factory 3568 | -7/Factory | Build established: Hacker-Mutant 3726 | -7/Factory | Core integrity fell below 50% 4049 | -7/Factory | Build established: Mutant 4552 | -7/Factory | Discovered new exit (range 5) 4557 | -7/Factory | Entered Lower Caves 4573 | -7/Lower Caves | Learned Factory terminal intel 4700 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4770 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4952 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5022 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 5026 | -7/Lower Caves | System corruption reached 10% 5185 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5216 | -7/Lower Caves | Discovered new exit (range 13) 5370 | -7/Lower Caves | Entered another Lower Caves area 5450 | -7/Lower Caves | Core integrity fell below 20% 5617 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05462_ P-60 Hacker destroyed. 05467_ Shock Rifle fries itself beyond repair. 05467_ Acquired Gravmag System. 05468_ Shock Rifle fries itself beyond repair. 05474_ Target Analyzer fries itself beyond repair. 05484_ VGV5KF1MGMG60VGAZJ&E:DI :OMR07IJQCW>TZ0 05499_ System corrupted: Component data lost. 05516_ System corrupted: Matter fused (-10). 05537_ XN:KONSWON