Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 17:18:45 Player: nnnnsk Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1656) 1656 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 6371 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 48/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Targeting Computer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Shield Generator Gauss Rifle Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cargo Legs > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Terrain Scanner Improved Target Analyzer Improved Powered Armor Improved System Shield Advanced System Restoration Module > --- WEAPON ----------- Wave Gun Hypervelocity Coil Gun > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Small Storage Unit Sensor Array Seismic Detector Advanced Shield Generator Authchip [R/Combat] Tesla Rifle Wave Gun Wave Gun Subdweller Shrapnel Launcher Tiamat Missile Launcher [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Slots Evolved 10 | . . . . . 10 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 3 . . Utility 6 | . . . . . 6 . . Weapon . | . . . . . . . . Parts Attached 68 | 6 5 3 17 3 24 8 2 Power 9 | 1 2 1 1 . 2 1 1 Engine 6 | 1 2 . 1 . 2 . . Core 3 | . . 1 . . . 1 1 Reactor . | . . . . . . . . Propulsion 19 | 2 . 1 7 1 4 4 . Treads 4 | 2 . 1 1 . . . . Leg 10 | . . . 2 1 3 4 . Wheel 4 | . . . 4 . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 18 | 1 2 1 2 1 10 1 . Device 9 | . 1 1 2 . 5 . . Storage 2 | 1 1 . . . . . . Processor 4 | . . . . 1 2 1 . Hackware 1 | . . . . . 1 . . Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 22 | 2 1 . 7 1 8 2 1 Energy Gun 9 | 1 . . 1 . 5 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 1 . 3 . 1 1 . Ballistic Cannon 2 | . . . . 1 1 . . Launcher 3 | . . . 2 . 1 . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . Parts Lost 40 | . 1 2 7 . 8 15 7 Power 7 | . 1 . . . 2 3 1 Propulsion 15 | . . 1 5 . 2 4 3 Utility 8 | . . 1 . . 1 4 2 Weapon 10 | . . . 2 . 3 4 1 Highest Loss Streak 8 | . 1 2 4 . 8 8 7 To Critical Strikes 1 | . . . 1 . . . . Average Backups 12 | 4 13 14 13 14 13 9 7 Power . | . 1 1 . . . . . Propulsion 1 | 3 3 2 . 1 2 . . Utility 5 | . 3 4 6 7 6 5 4 Weapon 4 | . 3 5 5 5 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 21 | . 8 3 2 . 4 . 4 Power . | . . . . . . . . Propulsion 8 | . 4 1 . . 3 . . Utility 7 | . 2 . . . 1 . 4 Weapon 5 | . 2 1 2 . . . . Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 84 | . 98 99 98 76 67 66 59 Engine 9 | . 13 6 12 11 6 . . Core 1 | . . 7 1 . . . . Treads 10 | . 28 27 10 . . . . Leg 9 | . . . 8 11 13 21 19 Wheel 1 | . . . 7 . . . . Device 12 | . 13 14 13 11 14 11 9 Storage 10 | . 14 14 14 11 5 5 4 Processor 5 | . . . . 10 7 16 17 Energy Gun 5 | . 14 14 3 . 5 1 1 Ballistic Gun 12 | . 14 14 19 19 1 2 . Special Weapon 1 | . . . 3 1 . . . Peak Build Rating 91 | 7 8 10 20 28 91 91 54 Average Rating 25 | 5 7 9 11 27 59 47 38 On Entrance 24 | . 7 8 10 13 25 91 42 Avg Prop Armor Cover (%) 10 | . . . 6 . . 14 14 Naked Turns . | . . . . . . . . Heaviest Build 70 | 11 28 30 34 30 70 66 50 Greatest Support 100 | 40 40 40 40 55 100 100 65 Greatest Overweight (x) 8 | . . 1 3 . . 1 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 15 15 Average Carried 13 | 4 13 14 13 14 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 14 15 15 15 4 Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Matter Collected 1550 | 273 139 139 440 . 407 120 32 Remotely . | . . . . . . . . Salvage Created 1724 | 113 384 161 240 . 492 286 48 Parts 106 | 7 26 17 14 . 22 20 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 25 | . . . 12 . . 13 . Prevented 1 | . . . . . . 1 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Combat Hostiles Destroyed 40 | . 11 2 10 . 8 8 1 Guns 30 | . 11 2 7 . 7 3 . Cannons 1 | . . . . . 1 . . AOE 9 | . . . 3 . . 5 1 Classes Destroyed 14 | 3 5 1 1 . 1 2 1 Worker 2 | 1 . 1 . . . . . Builder 1 | . . 1 . . . . . Tunneler 3 | 1 . 2 . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | 1 . . . . . . . Minesweeper 1 | . . . . . . 1 . Operator 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 11 | . 5 . 2 . . 4 . Grunt 17 | . 6 2 2 . 6 1 . Duelist 1 | . . . . . . . 1 Hunter 2 | . . . . . . 2 . Programmer 3 | . . . . . 2 1 . Subdweller 6 | . . . 6 . . . . Best Kill Streak 3 | 3 3 2 2 . 3 3 1 Combat Bots Only 3 | . 3 1 2 . 3 3 1 Max Kills in Single Turn 3 | 1 2 1 1 . 1 3 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . 1 . . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Hostile Shots Fired 428 | . 42 27 64 . 76 163 56 Missed 109 | . 11 8 16 . 11 44 19 Hits 319 | . 31 19 48 . 65 119 37 Melee 4 | . . . . . . . 4 Projectile 315 | . 31 19 48 . 65 119 33 Critical Strikes 10 | . . . 1 . 3 2 4 Part Disruptions 1 | . . . . . . 1 . Damage Taken 5960 | . 350 273 821 . 1271 2304 941 Core 1220 | . 21 62 134 . 151 350 502 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 56 | 100 . . . 13 . . . Volleys Fired 200 | 13 45 21 42 8 35 32 4 Largest 2 | 2 2 2 2 1 2 2 1 Hottest 162 | 70 70 70 100 100 162 162 81 Shots Fired 330 | 26 90 42 63 7 56 42 4 Gun 296 | 26 90 42 47 . 52 35 4 Cannon 4 | . . . . 1 3 . . Launcher 20 | . . . 12 . 1 7 . Special 10 | . . . 4 6 . . . Kinetic 163 | 13 45 21 47 1 14 22 . Thermal 147 | 13 45 21 9 6 33 16 4 Explosive 11 | . . . 7 . 1 3 . Electromagnetic 9 | . . . . . 8 1 . Robot Hit Streak 14 | 5 9 8 7 2 14 12 3 Robot Miss Streak 3 | 3 3 3 2 . 2 2 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 199 | 17 56 26 32 1 38 26 3 Core Hits 92 | 4 22 10 21 . 21 13 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 11 | . 6 1 . . 2 2 . Burn 9 | . 6 1 . . 1 1 . Destroy 2 | . . . . . 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4614 | 200 688 331 1288 24 796 1215 72 Guns 3139 | 200 688 331 643 . 760 445 72 Cannons 36 | . . . . . 36 . . Explosions 1415 | . . . 645 . . 770 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1758 | 88 290 144 794 . 127 315 . Thermal 1706 | 112 398 187 24 24 572 317 72 Explosive 1030 | . . . 470 . . 560 . Electromagnetic 120 | . . . . . 97 23 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 3 3 8 Average Corruption 2 | . . . . . 1 2 3 Corruption Purged 3 | . . . . . 3 . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . 4 5 4 Message Errors 2 | . . . . . . 2 . Matter Fused 7 | . . . . . 4 2 1 Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 111 | . . . . . . 111 . Projectiles . | . . . . . . . . Explosions 111 | . . . . . . 111 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 114 | . . . . . . 114 . Shots 2 | . . . . . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 312 | 80 198 214 . 60 312 288 109 Average Temperature 57 | 39 45 92 . 20 65 66 51 Received Heat Transfer 1661 | . 153 153 174 . 513 434 234 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 1 . 1 . 6 . . Heat Transferred 4249 | 333 1628 629 74 50 954 470 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Maximum Alert Level 2 | . . . . . 2 . . Low Security (%) 89 | 100 100 100 . 100 60 . . Level 1 9 | . . . . . 37 . . Level 2 . | . . . . . 2 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 404 | 10 84 30 . 110 404 . . Initial 404 | . 3 . . 90 404 . . Average 77 | 1 27 3 . 43 217 . . Influence Increases 1921 | 15 305 70 270 245 751 220 45 Destroy 0b10 Robot/C 680 | . 220 40 80 . 160 160 20 Destroy 0b10 Robot/NC 55 | 15 15 20 . . . 5 . Destroy Leader 124 | . 54 10 10 . 30 10 10 Successful Hack 86 | . 15 . . . 71 . . Select Force Hacks 240 | . . . . 240 . . . Disable Machine 15 | . . . . . 15 . . Destroy Structure 36 | . 1 . . 5 30 . . Advance Influence 400 | . . . . . 400 . . Lose Combat Pursuer 285 | . . . 180 . 45 45 15 Influence Decreases 1906 | 10 310 68 83 421 569 354 91 Entered New Map 198 | . 2 . 2 99 9 73 13 Time Decay 1348 | 10 298 58 81 322 380 131 68 Search Patrol Dispatched 100 | . . . . . 100 . . Lost Part 260 | . 10 10 . . 80 150 10 Squads Dispatched 5 | . 2 . . . 3 . . Investigation 2 | . 1 . . . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . 1 . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Distress Signals 3 | . 3 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 19 2 19 . 15 10 7 Peak Tracking Total 8 | . 4 2 8 . 4 5 5 Tactical Retreats 8 | . . . 3 . 1 3 1 Traps | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . . 2 Traps Extracted . | . . . . . . . . Installed 5 | . . . . . . . 5 Triggered 2 | . . . . . . . 2 Most Traps Carried 7 | . . . . . . 7 7 Machines | -11 -10 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Machines Disabled 3 | . . . 1 . 1 1 . Max in Single Turn 1 | . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Machines Accessed 27 | . 5 . 1 13 7 1 . Terminals 11 | . 4 . . 5 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 10 | . . . . 8 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 12 . 1 18 19 1 . Successful 31 | . 7 . 1 10 12 1 . Failed 20 | . 5 . . 8 7 . . Catastrophic 5 | . 1 . . 2 2 . . Database Lockouts . | . . . . . . . . Manual 26 | . 7 . . 14 5 . . Terminals 25 | . 10 . . 8 7 . . Fabricators 3 | . . . . . 3 . . Repair Stations 6 | . 2 . . . 4 . . Recycling Units 15 | . . . . 10 5 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 4 . 1 1 2 1 . Record 1 | . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 3 | . 1 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . 4 . . Report Inventory 2 | . . . . . 2 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 2 . . 9 3 . . Terminals 5 | . 2 . . 1 2 . . Botnet 5 | . 2 . . 1 2 . . Fabricators 1 | . . . . . 1 . . Haulers 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 8 | . . . . 8 . . . Tunnel 8 | . . . . 8 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . . 5 5 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Upp Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Active Infowar (turns) 4759 | . 955 447 1278 875 880 324 . Sensors 1169 | . . . . . 879 290 . Terrain 3087 | . . 157 1197 875 791 67 . Seismic 1326 | . 955 290 81 . . . . Machine Analysis 1912 | . . . . 871 880 161 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . 2 3 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Turns Passed 5548 | 138 1014 452 1356 875 880 633 200 Spaces Moved 2970 | 56 385 230 619 643 522 407 108 Core 28 | 4 . . . . . . 24 Treads 1016 | 52 385 230 349 . . . . Legs 1675 | . . . 19 643 522 407 84 Wheels 251 | . . . 251 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 110 130 122 120 50 Average Speed 148 | 152 160 160 189 130 123 126 161 Slowest Speed 450 | 160 160 240 330 130 130 190 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 6 | . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 65 53 35 90 13 57 24 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 10 | . . 1 . 8 . 1 . Known Exits Taken 4 | . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 6 | . . 2 4 . . . . Spaces Dug 7 | . . . . 6 1 . . Terrain Destroyed 213 | . . . 106 6 14 87 . Melee . | . . . . . . . . Projectile 7 | . . . . 6 1 . . AOE 205 | . . . 106 . 12 87 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Upp Total 3762 | 83 699 272 730 662 700 484 132 Wait 387 | . 237 10 26 . 84 21 9 Move 2963 | 55 384 229 618 642 521 406 108 Hop . | . . . . . . . . Pick Up 68 | 9 17 5 9 4 17 7 . Fast Attach 28 | 5 1 . 4 . 13 4 1 Attach 35 | 1 1 2 8 2 13 7 1 Detach 3 | . . . 1 . 1 1 . Swap 31 | . 3 2 13 3 5 5 . Drop 42 | . 11 3 9 3 11 1 4 Fire 200 | 13 45 21 42 8 35 32 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 5 | . . . . . . . 5 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 11) 916 | -10/Materials | Discovered new exit (range 3) 1060 | -10/Materials | Discovered new exit (range 13) 1081 | -10/Materials | Identified exit to Mines 1153 | -10/Materials | Entered Mines 1175 | -10/Mines | Learned location of 1 exit from Materials 1225 | -10/Mines | Discovered new exit (range 7) 1576 | -10/Mines | Discovered new exit (range 6) 1605 | -10/Mines | Entered Subcaves 1606 | -10/Subcaves | Approached by a straggling Scientist 1641 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1646 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1681 | -10/Subcaves | Identified exit to Recycling 1774 | -10/Subcaves | Lost 4 parts (4n) 1820 | -10/Subcaves | Core integrity fell below 50% 2106 | -10/Subcaves | Disturbed a concealed Subdweller 2136 | -10/Subcaves | Learned Materials stockpile data 2473 | -10/Subcaves | Visited 4L-MR0's lab 2501 | -10/Subcaves | Found Prototype Device 2501 | -10/Subcaves | Identified Sfc. Transmogrifier 2515 | -10/Subcaves | Found Cargo Legs 2878 | -10/Subcaves | Ambushed by Subdweller buried in earth 2878 | -10/Subcaves | Ambushed by Subdweller buried in earth 2880 | -10/Subcaves | Ambushed by Subdweller buried in earth 2903 | -10/Subcaves | Core integrity fell below 20% 2961 | -10/Subcaves | Entered Recycling 2964 | -7/Recycling | Attached Cargo Legs, gained temporary slots: Utility x2 3321 | -7/Recycling | Discovered new exit (range 10) 3836 | -7/Recycling | Entered Factory 3836 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 4094 | -5/Factory | Lost 8 parts (2p2n1u3w) 4136 | -5/Factory | Search patrols dispatched 4371 | -5/Factory | Build established: Scavenger-Skirmisher 4664 | -5/Factory | Identified exit to Upper Caves 4680 | -5/Factory | Found Imp. Powered Armor 4716 | -5/Factory | Entered Upper Caves 4718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4720 | -5/Upper Caves | Spotted B-75 Beast 4762 | -5/Upper Caves | Ambushed by research squad 4766 | -5/Upper Caves | Lost 3 parts (1p2u) 4814 | -5/Upper Caves | Lost 4 parts (1p2n1u) 4923 | -5/Upper Caves | Lost 8 parts (1p2n1u4w) 5053 | -5/Upper Caves | Learned location of Warlord (-4) 5108 | -5/Upper Caves | Found Alien Artifact 5108 | -5/Upper Caves | Identified Dimensional Node Initializer 5108 | -5/Upper Caves | Initialized slip node 5167 | -5/Upper Caves | Build established: Scavenger-Mutant 5226 | -5/Upper Caves | Core integrity fell below 50% 5325 | -5/Upper Caves | Discovered new exit (range 13) 5347 | -5/Upper Caves | Identified exit to Upper Caves 5349 | -5/Upper Caves | Entered another Upper Caves area 5499 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5541 | -5/Upper Caves | Core integrity fell below 20% 5549 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05521_ Neutrino Core destroyed. 05523_ System corrupted: Carbon-fiber Leg rejected. 05523_ L-41 Fighter triggered Dirty Bomb Trap. 05523_ An explosion rips through the floor. 05523_ L-41 Fighter destroyed. 05523_ G-50 Soldier destroyed. 05523_ G-50 Soldier misfires. 05523_ Dropped Dirty Bomb Trap. 05524_ Installed Dirty Bomb Trap. 05524_ Penetrated by Slug. 05525_ G-50 Soldier misfires. 05529_ Slug penetrates Wall. 05533_ Wave Gun destroyed. 05533_ Penetrated by Slug. 05534_ Dropped Lrg. Storage Unit. 05535_ Installed Dirty Bomb Trap. 05539_ Dropped Fire Trap. 05540_ Installed Fire Trap. 05549_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????## ??????????? | | ???? ?????????????????##??????# ???????????? | | ???? ?????????????## #?????## #???????????? | | ??? % ????????#####;####??## #???????????? | | ??? ????###;; ##?# ????????????? | | ?? #### ## #?? #????????????? | | ?? ^!! #??# #????????????? | | ????# ^ %! #### #????#####???? | | ????????# ###### ##";; ! ## #????# ###?? | | ????????????????#########@ ^ ## ##????# ### | | ????????????????# $ # %;; #????# ## | | ????????????????# Y% S##??## | | ????????????????# ##### ; #### ### | | ???????????????????????####;] ## #?# | | ??????????????????????????### #?? | | ????????????????????????????# ## #?? | | ???????????????????????????## ### #?? | | ??????????????????????????## ! #### # #?? | | ??????????????????????????# ! #?## ## #?? | | ??????????????????????????# ! #??## ### #?? | | ??????????????????????????# #??###?# #?? | | ??????????????????????????# #????# #?? | | ??????????????????????????# ### #????# #?# | | ??????????????????????????# #?## ##????# | | ??????????????????????????# ??? #?????? | | ??????????????????????????## ???# ??????##### | | ??????????????????????????? ????# ?????????? | | ?????????????????????????? ????? ????????? | | ????????????????????????? ????? ???????? | | ???????????????????????? # ?????# ??????? | | ??????????????????????? ## ??????## ?????? | | ??????????????????????????# ???????? ??????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed ShieldDispersionGuard Manual? 0 Play Time 00:58:32 Cumulative 99.5 hours Start 2026.07.05 @ 16:13:39 End 2026.07.05 @ 17:18:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 101 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5359de54-f4e3-406f-83d3-fed7192c542d