Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.07 @ 12:04:34 Player: viper Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (305) 1525 Value Destroyed (11114) 11114 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1422) 1422 TOTAL SCORE: 21281 Bonus ------- High Alert Combat Kills 422 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 251/800 Energy 742/760 System Corruption 1% Temperature Warning (309) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (4) -------- Mini Fusion Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit Experimental Matter Compressor Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer System Shield > --- WEAPON (5) ------- KE Penetrator Railgun Tri-rail Accelerator Graviton Cannon > --- INVENTORY (15) --- Micro Fission Core Light Quantum Reactor Centrium Leg Advanced Heat Sink Advanced Heat Sink KE Penetrator Railgun Enhanced Force Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Matter Compressor Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer System Shield > --- WEAPON ----------- KE Penetrator Railgun Tri-rail Accelerator Graviton Cannon > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Centrium Leg Advanced Heat Sink Advanced Heat Sink KE Penetrator Railgun Enhanced Force Lance [Rating: 176] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Cooled Phase Gun Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Slots Evolved 19 | . 1 2 2 2 . 2 2 2 2 . 2 2 Power 3 | . . 1 . . . . 1 . 1 . . . Propulsion 4 | . . . 2 . . . . . . . 2 . Utility 9 | . 1 1 . 1 . 1 1 1 1 . . 2 Weapon 3 | . . . . 1 . 1 . 1 . . . . Parts Attached 177 | 7 8 13 14 2 5 5 23 25 4 13 6 52 Power 28 | 1 2 5 . . 1 . 3 4 1 1 . 10 Engine 8 | 1 2 4 . . 1 . . . . . . . Core 12 | . . 1 . . . . 3 2 1 . . 5 Reactor 8 | . . . . . . . . 2 . 1 . 5 Propulsion 49 | 2 1 4 7 . 2 2 13 5 . 4 3 6 Treads 32 | 2 1 4 7 . 2 2 9 5 . . . . Leg 13 | . . . . . . . . . . 4 3 6 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . 4 . . . . . Utility 46 | 2 2 2 3 1 1 2 2 5 2 2 2 20 Device 25 | . 1 . 1 . . . 2 5 1 2 2 11 Storage 8 | 1 1 . 1 . . 1 . . . . . 4 Processor 8 | 1 . 1 1 . . . . . . . . 5 Hackware 1 | . . . . 1 . . . . . . . . Protection 4 | . . 1 . . 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 3 2 4 1 1 1 5 11 1 6 1 16 Energy Gun 4 | . . . . . . . 1 3 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 32 | 2 2 2 4 1 . 1 2 7 1 . . 10 Ballistic Cannon 14 | . . . . . 1 . 1 . . 6 1 5 Launcher 1 | . . . . . . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . . . . 1 2 1 . 1 3 Parts Lost 48 | . . . 1 . 3 . 5 11 . 1 . 27 Power 9 | . . . . . 1 . 2 1 . . . 5 Propulsion 5 | . . . . . . . . 3 . . . 2 Utility 16 | . . . . . 1 . 1 3 . 1 . 10 Weapon 18 | . . . 1 . 1 . 2 4 . . . 10 Highest Loss Streak 16 | . . . 1 . 3 . 2 4 . 1 . 16 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 99 99 100 99 100 93 93 95 97 100 89 Engine 8 | . 11 16 16 14 14 12 4 . . . . . Core 4 | . . 3 . . . . 10 13 9 6 4 2 Reactor 2 | . . . . . . . . . 9 11 12 10 Treads 17 | . 24 19 32 28 28 25 19 18 18 4 . . Leg 5 | . . . . . . . . . . 13 25 22 Device 11 | . 12 10 8 7 1 . 5 13 18 16 16 18 Storage 9 | . 12 10 8 7 7 11 11 10 9 9 8 5 Processor 8 | . 12 10 8 14 14 6 5 5 4 4 4 7 Hackware 2 | . . . . 7 7 6 5 5 4 4 4 3 Protection 5 | . . 9 7 . 5 12 5 3 . 4 4 . Ballistic Gun 14 | . 24 20 15 21 15 18 12 10 13 1 . 5 Ballistic Cannon 5 | . . . . . 5 6 7 8 4 20 20 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 150 | 16 29 44 44 46 48 55 64 83 105 147 150 150 Greatest Support 189 | 40 40 40 82 82 90 98 98 114 108 120 180 189 Greatest Overweight (x) 18 | . 1 1 . . . . 18 1 . 4 . . Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 9 13 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 10 15 15 14 15 11 15 15 15 15 13 14 Average Carried 11 | 2 8 13 14 13 12 10 10 11 13 13 10 8 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 15 15 13 12 11 12 15 13 12 13 8 Class Distribution -------------------- 47% | Hacker-Mutant 30% | Hacker-Gunner 10% | Scavenger-Skirmisher 6% | Generator-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -7/DSF Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Generator-Gunner | -3/DSF Generator-Gunner | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Matter Collected 9008 | 282 362 942 546 . 367 675 1007 1127 38 502 20 3140 Remotely . | . . . . . . . . . . . . . Salvage Created 13292 | 100 529 2081 1262 . 317 1345 1346 2076 . 511 53 3672 Parts 637 | 2 45 140 68 . 13 50 78 87 . 17 1 136 Haulers Intercepted 17 | . 2 5 2 . . 1 2 2 . . . 3 Recyclers Shooed 18 | . 1 1 3 . . 5 2 1 . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 177 | . 7 31 13 . 10 11 19 31 . 7 1 47 Guns 89 | . 7 31 13 . 5 6 7 10 . . . 10 Cannons 87 | . . . . . 5 5 12 21 . 7 1 36 AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 17 | 1 5 5 1 . 2 . 2 . . . . 1 Worker 29 | . . 3 . . . 5 9 3 . . . 9 Builder 28 | . 4 2 . . . 4 4 4 . . . 10 Tunneler 3 | . . 1 . . . . 1 . . . . 1 Hauler 17 | . 2 5 2 . . 1 2 2 . . . 3 Recycler 27 | 1 1 3 6 . . 5 3 2 . . . 6 Mechanic 1 | . . . . . . . . . . . . 1 Operator 4 | . . 1 . . . . . 1 . . . 2 Watcher 19 | . 3 5 2 . . . 4 1 . . . 4 Swarmer 30 | . 2 2 . . 3 . 9 6 . . . 8 Grunt 71 | . 5 19 7 . 3 11 3 12 . 4 . 7 Brawler 4 | . . . 1 . 1 . . 2 . . . . Duelist 4 | . . 2 1 . . . 1 . . . . . Sentry 20 | . . 8 4 . . . . 4 . . 1 3 Specialist 2 | . . . . . 2 . . . . . . . Hunter 21 | . . . . . . . 2 2 . 2 . 15 Programmer 22 | . . . . . . . 4 5 . . . 13 Heavy 3 | . . . . . 1 . . . . 1 . 1 Best Kill Streak 14 | 1 4 7 6 . 3 8 14 10 . 4 1 14 Combat Bots Only 10 | . 3 4 2 . 3 3 9 7 . 4 1 10 Max Kills in Single Turn 3 | 1 2 1 2 . 1 2 2 3 . 1 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Damage Taken 10977 | . 74 658 444 . 652 430 613 1583 . 448 . 6075 Core 2147 | . 27 113 22 . 112 23 13 165 . 59 . 1613 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 101 | . . 7 . . . 58 10 26 . . . . Regen/Repaired (Parts) 134 | . . 134 . . . . . . . . . . Core Remaining (%) 91 | 100 89 71 96 . 84 97 98 85 . 95 100 . Volleys Fired 556 | 3 35 131 69 . 27 42 53 56 . 11 1 128 Largest 5 | 2 2 2 2 . 3 4 4 5 . 5 5 5 Hottest 314 | 40 100 46 46 . 90 110 176 201 . 309 314 314 Shots Fired 1681 | 6 68 262 137 . 81 168 177 251 . 51 5 475 Gun 1117 | 6 66 262 137 . 58 126 95 171 . . . 196 Cannon 562 | . . . . . 23 42 82 80 . 51 5 279 Launcher . | . . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . Kinetic 1623 | 6 66 262 137 . 81 168 176 196 . 51 5 475 Thermal 36 | . 2 . . . . . . 34 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 22 | . . . . . . . 1 21 . . . . Robot Hit Streak 62 | 6 11 62 52 . 30 33 26 54 . 57 8 19 Robot Miss Streak 7 | . 1 1 1 . 2 2 3 3 . 2 . 7 Penetration Max 2 | . . . . . . . 1 1 . . . 2 Secondary Targets 5 | . 2 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 1261 | 6 46 227 119 . 71 125 128 202 . 34 4 299 Core Hits 806 | 2 29 79 52 . 36 105 145 174 . 18 2 164 Critical Kills 5 | . 1 1 . . . . 1 2 . . . . Critical Parts Destroyed 12 | . . 2 3 . . . . 4 . . . 3 Critical Strikes 58 | . 1 3 3 . 1 . 1 8 . 4 2 35 Burn 2 | . . . . . . . . 2 . . . . Destroy 18 | . 1 3 3 . 1 . 1 6 . . . 3 Blast 38 | . . . . . . . . . . 4 2 32 Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 32861 | 60 539 3248 1799 . 1410 2584 2795 6388 . 1205 230 12603 Guns 17221 | 60 539 3230 1799 . 797 1535 1137 4094 . . . 4030 Cannons 15098 | . . . . . 613 1015 1628 2287 . 1205 163 8187 Explosions 278 | . . 18 . . . . . . . . . 260 Melee . | . . . . . . . . . . . . . Ramming 264 | . . . . . . 34 30 7 . . 67 126 Kinetic 31279 | 60 539 3230 1799 . 1410 2550 2765 5341 . 1205 163 12217 Thermal 771 | . . . . . . . . 771 . . . . Explosive 144 | . . . . . . . . . . . . 144 Electromagnetic 403 | . . 18 . . . . . 269 . . . 116 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . 1 . . . . 2 4 . . . 5 Average Corruption 1 | . . 1 . . . . 1 4 . . . 2 Corruption Purged 6 | . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . 10 . . . . 4 9 . . . 3 Message Errors 8 | . . 2 . . . . 2 3 . . . 1 Matter Fused 5 | . . 2 . . . . 1 1 . . . 1 Heat Flow Errors 4 | . . 2 . . . . . 1 . . . 1 Energy Discharges 4 | . . 3 . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Alerts 1 | . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 570 | . . . . . . . 3 81 . 16 27 443 Projectiles 472 | . . . . . . . 3 10 . 16 . 443 Explosions 71 | . . . . . . . . 71 . . . . Melee 27 | . . . . . . . . . . . 27 . Knockbacks 155 | . . . . . 4 17 33 26 . 13 . 62 Impact . | . . . . . . . . . . . . . Kinetic 150 | . . . . . 4 16 32 26 . 13 . 59 Secondary 5 | . . . . . . 1 1 . . . . 3 Self-Inflicted Damage 250 | . . . . . . . . 222 . . . 28 Shots 5 | . . . . . . . . 4 . . . 1 Rammed 9 | . . . . . . 5 2 2 . . . . Targets Rammed 19 | . . . . . . 5 2 2 . . 1 9 Kicked 10 | . . . . . . . . . . . 1 9 Crushed . | . . . . . . . . . . . . . Highest Temperature 668 | . 22 194 24 . 6 282 371 91 . 523 216 668 Average Temperature 140 | . 9 22 5 . 3 121 140 32 . 223 98 214 Received Heat Transfer 2002 | . 54 462 351 . 81 297 120 300 . 76 . 261 Effects 135 | . . . . . . . 4 . . 16 1 114 Shutdowns 64 | . . . . . . . . . . 6 . 58 Energy Bleed 11 | . . . . . . . . . . 3 1 7 Interference 25 | . . . . . . . 4 . . 6 . 15 Matter Decay 3 | . . . . . . . . . . . . 3 Short Circuit 5 | . . . . . . . . . . . . 5 Damage (minor) 5 | . . . . . . . . . . 1 . 4 Damage (major) 17 | . . . . . . . . . . . . 17 Damage (core) 5 | . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1184 | . . . . . . . . 1184 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Peak Influence 692 | 5 183 323 278 14 232 304 319 452 176 277 186 692 Initial 176 | . 2 . 15 14 7 90 109 58 176 102 117 84 Average 160 | 2 57 78 97 14 111 130 148 209 176 161 126 393 Maximum Alert Level 2 | . . 1 1 . 1 1 1 2 . 1 . 2 Low Security (%) 71 | 100 100 85 94 100 74 85 71 54 100 79 100 9 Level 1 19 | . . 14 5 . 25 14 28 33 . 20 . 41 Level 2 9 | . . . . . . . . 12 . . . 48 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Squads Dispatched 40 | . . 9 1 . 2 2 2 11 . . . 13 Investigation 13 | . . 6 1 . . 2 1 1 . . . 2 Extermination 8 | . . . . . . . 1 3 . . . 4 Reinforcement 14 | . . 3 . . 2 . . 3 . . . 6 Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 4 . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . 1 . . . . . 1 . . . 3 Haulers Reinforced 3 | . . . . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Distress Signals 7 | . . 3 2 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 231 | . 14 44 21 . 10 11 22 38 . 7 2 62 Peak Tracking Total 7 | . 3 5 5 . 3 3 4 6 . 4 1 7 Tactical Retreats 7 | . . 2 1 . 1 . . 2 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Traps Triggered 11 | . 2 2 3 . 1 . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Machines Disabled 16 | . . 1 . . . . . 7 . 1 . 7 Max in Single Turn 5 | . . 1 . . . . . 5 . 1 . 2 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Machines Accessed 33 | . 6 9 2 1 . 4 1 3 1 . 2 4 Terminals 29 | . 6 7 2 1 . 4 1 2 1 . 2 3 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 95 | . 19 28 5 1 . 10 6 11 1 . 3 11 Successful 73 | . 17 22 3 1 . 8 5 7 1 . 3 6 Failed 22 | . 2 6 2 . . 2 1 4 . . . 5 Catastrophic 5 | . . . . . . 1 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 85 | . 19 23 5 1 . 10 6 8 1 . 3 9 Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 5 | . . 5 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 65 | . 17 17 3 1 . 8 5 5 1 . 3 5 Record 28 | . 6 12 1 . . . 2 3 . . 1 3 Part Schematic 4 | . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . 1 . . . . 1 1 . . . . Open DSF 4 | . . . . 1 . 1 . . 1 . 1 . Branch Access Points 2 | . . . . . . 1 . . . . . 1 Repair Station Index 1 | . . 1 . . . . . . . . . . Alert Level 3 | . . 2 . . . 1 . . . . . . Locate Traps 4 | . 3 . . . . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 2 | . . . . . . 1 . 1 . . . . Security Status 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 6 | . 4 1 . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . 5 . . . . . . . . . . Scan Component 3 | . . 3 . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 5 7 1 1 . 2 1 2 . . 1 4 Full Trace Events 16 | . 3 6 1 . . 2 1 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Turns Passed 10962 | 108 1220 2777 921 6 364 741 1041 1018 229 370 303 1864 Spaces Moved 4817 | 65 488 986 421 3 161 321 494 430 143 146 240 919 Core 17 | 16 . . . . . . 1 . . . . . Treads 3493 | 49 488 986 421 3 161 321 459 430 143 32 . . Legs 1273 | . . . . . . . . . . 114 240 919 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 34 | . . . . . . . 34 . . . . . Fastest Speed 50 | 50 160 160 155 158 155 158 158 155 156 156 120 114 Average Speed 162 | 132 160 211 158 158 157 158 164 169 156 199 120 118 Slowest Speed 950 | 160 240 240 160 158 158 158 950 240 156 400 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 3 98 92 41 . 63 11 13 8 4 83 8 18 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 3 | . 2 . . . . . . . . . . 1 Terrain Destroyed 186 | . 2 . . . . . 1 53 . 10 1 119 Melee 1 | . . . . . . . . . . . . 1 Projectile 125 | . 2 . . . . . 1 19 . 10 1 92 AOE 60 | . . . . . . . . 34 . . . 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Total 6694 | 78 857 1413 540 4 210 447 602 566 149 198 251 1379 Wait 1011 | . 320 277 22 . 15 74 10 45 . . . 248 Move 4805 | 64 487 985 420 2 160 320 493 429 142 145 239 919 Hop . | . . . . . . . . . . . . . Pick Up 50 | 4 6 5 6 . 1 . 4 7 1 4 3 9 Fast Attach 66 | 7 3 2 5 . . . 10 4 1 9 . 25 Attach 53 | . 1 2 4 2 3 3 7 11 2 . 3 15 Detach 13 | . . . . . . . 6 . . 3 . 4 Swap 58 | . 4 9 5 . 2 2 6 10 1 4 3 12 Drop 55 | . 1 2 9 . 2 1 11 2 2 15 1 9 Fire 556 | 3 35 131 69 . 27 42 53 56 . 11 1 128 Melee 1 | . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . 1 9 Crush 9 | . . . . . . 5 2 2 . . . . Escape Stasis 7 | . . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/DSF -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 7 | -11/Junkyard | Identified exit to Materials 7 | -11/Junkyard | Discovered exit to Materials (range 16) 109 | -11/Junkyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Utility x1 309 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Identified exit to Materials 331 | -10/Materials | Discovered exit to Materials (range 16) 773 | -10/Materials | Identified exit to Mines 773 | -10/Materials | Discovered exit to Mines (range 7) 916 | -10/Materials | Discovered exit to Materials (range 4) 1052 | -10/Materials | Discovered exit to Mines (range 12) 1188 | -10/Materials | Discovered exit to Materials (range 16) 1329 | -10/Materials | Entered another Materials area 1329 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1408 | -9/Materials | Repaired Ion Engine 1998 | -9/Materials | Identified exit to Materials 1998 | -9/Materials | Discovered exit to Materials (range 16) 2502 | -9/Materials | Discovered exit to Materials (range 10) 2696 | -9/Materials | Identified exit to Storage 2696 | -9/Materials | Discovered exit to Storage (range 14) 3117 | -9/Materials | Discovered exit to Materials (range 13) 3187 | -9/Materials | Repaired Lgt. Treads 3881 | -9/Materials | Identified exit to Mines 3881 | -9/Materials | Discovered exit to Mines (range 6) 4106 | -9/Materials | Entered another Materials area 4106 | -8/Materials | Evolved 2 slots: Propulsion x2 4953 | -8/Materials | Identified exit to Factory 4953 | -8/Materials | Discovered exit to Factory (range 15) 5027 | -8/Materials | Entered Factory 5027 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5033 | -7/Factory | Identified exit to DSF 5033 | -7/Factory | Entered DSF 5096 | -7/DSF | Additional patrols routed to DSF 5160 | -7/DSF | Lost 3 parts (1p1u1w) 5339 | -7/DSF | Sterilization system engaged 5359 | -7/DSF | Ambient heat levels rising (+10) 5372 | -7/DSF | Identified exit to Factory 5372 | -7/DSF | Discovered exit to Factory (range 15) 5374 | -7/DSF | Ambient heat levels rising (+10) 5389 | -7/DSF | Ambient heat levels rising (+10) 5397 | -7/DSF | Entered Factory 5397 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5438 | -6/Factory | Build established: Hacker-Gunner 5674 | -6/Factory | Identified exit to Lower Caves 6113 | -6/Factory | Identified exit to Factory 6113 | -6/Factory | Discovered exit to Factory (range 5) 6138 | -6/Factory | Entered another Factory area 6138 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6726 | -5/Factory | Destroyed 9 combat bots 7150 | -5/Factory | Identified exit to Factory 7150 | -5/Factory | Discovered exit to Factory (range 9) 7179 | -5/Factory | Entered another Factory area 7179 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7226 | -4/Factory | Lost 3 parts (1p1u1w) 7535 | -4/Factory | Garrison activated, responded to threat 7809 | -4/Factory | Fabricated Adv. Terrain Scanner (x2) 7877 | -4/Factory | Lost 3 parts (2n1w) 7997 | -4/Factory | Garrison activated, responded to threat 8124 | -4/Factory | Destroyed 7 combat bots 8129 | -4/Factory | Lost 4 parts (1n1u2w) 8140 | -4/Factory | Identified exit to Research 8140 | -4/Factory | Discovered exit to Research (range 16) 8169 | -4/Factory | Identified exit to Upper Caves 8169 | -4/Factory | Discovered exit to Upper Caves (range 9) 8197 | -4/Factory | Entered Research 8197 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8351 | -3/Research | Found Enh. Force Lance 8421 | -3/Research | Identified exit to DSF 8426 | -3/Research | Entered DSF 8512 | -3/DSF | Additional patrols routed to DSF 8579 | -3/DSF | Identified exit to Research 8579 | -3/DSF | Discovered exit to Research (range 16) 8796 | -3/DSF | Entered Research 8796 | -2/Research | Evolved 2 slots: Propulsion x2 8875 | -2/Research | Build established: Generator-Gunner 9083 | -2/Research | Identified exit to Access 9083 | -2/Research | Discovered exit to Access (range 5) 9099 | -2/Research | Entered Access 9099 | -1/Access | Evolved 2 slots: Utility x2 9235 | -1/Access | Identified exit to Command 9377 | -1/Access | Core integrity fell below 50% 9497 | -1/Access | Lost 6 parts (2p2u2w) 9557 | -1/Access | Lost 3 parts (2u1w) 9930 | -1/Access | Build established: Scavenger-Skirmisher 10094 | -1/Access | Core integrity fell below 20% 10144 | -1/Access | Crushed by falling debris 10186 | -1/Access | Lost 16 parts (3p2n4u7w) 10192 | -1/Access | Destroyed 10 combat bots 10342 | -1/Access | Garrison activated, responded to threat 10963 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 10879_ ALERT: Suspicious activity at Terminal A009. Dispatching Investigation squad. 10906_ Kicked W-44 Eye out of the way. 10906_ Destroyed Adv. Sensor Array. 10906_ W-44 Eye system corrupted by crushing effect. 10907_ W-44 Eye system terminally corrupted. 10907_ Acquired 40 matter. 10952_ Slug penetrates Wall. 10952_ H-88 Terminator Adv. Phase Shifter blasted off. 10952_ Penetrated by Slug. 10952_ U-05 Engineer destroyed. 10952_ Penetrated by Slug. 10953_ U-05 Engineer builds a Wall. 10956_ Slug penetrates U-05 Engineer. 10956_ U-05 Engineer destroyed. 10956_ H-88 Terminator knocked back. 10956_ H-88 Terminator KE Penetrator blasted off. 10959_ Slug penetrates H-88 Terminator. 10959_ H-88 Terminator destroyed. 10960_ Penetrated by Slug. 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""# S ##?????????????????????? | | # ==* T# ] "" # ?????????????????????? | | # ""# "" # ?????????????????????? | | + ""# "" # ?????????????????????? | | # ""# # ?????????????????????? | | # # # ?????????????????????? | | ! # ############## ?????????????????????? | | #+######################### ?????????????????????? | | = ! #####??????????????????????????????????? | | == ##?????????????????????????????????????? | | "" ##?????????????????????????????????????? | | "" ##?????????????????????????????????????? | | "" ##?????????????????????????????????????? | | "" ##?????????????????????????????????????? | | "" ##?????????????????????????????????????? | | ##?????????????????????????????????????? | | ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 81 Energy Capacity 760 Matter Stores 500 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Recoil Nullifier | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledTransportDerivative Manual? 0 Play Time 01:31:37 Cumulative 1654.0 hours Start 2024.01.06 @ 12:21:10 End 2024.01.07 @ 12:04:34 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 933 Rogue 62 Adventurer 0 Explorer 871 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 83x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f760c2e-98e2-49f9-ae44-2b10dfdebe50