Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.26 @ 18:54:56 Player: smidge Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (284) 1420 Value Destroyed (16433) 16433 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2654) 2654 TOTAL SCORE: 29007 Bonus ------- High Alert Combat Kills 1775 Follower Combat Kills 315 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -136 Cogmind --------- Core Integrity 642/1600 Matter 105/300 Energy 27/450 System Corruption 35% Temperature Cool (0) Movement Treading (152) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads Heavy Siege Treads Biometal Medium Treads > --- UTILITY (12) ----- Huge Storage Unit Energy Well Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Improved Kinecellerator Graphene Brace Advanced Hardlight Generator > --- WEAPON (5) ------- Improved KE Penetrator > --- INVENTORY (25) --- Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Advanced Heat Sink Huge Storage Unit Improved Kinecellerator Advanced Focal Shield Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Energy Well Experimental Matter Compressor Advanced Targeting Computer Armor Integrity Analyzer Improved Kinecellerator Centrium Medium Armor Plating Graphene Brace Advanced Focal Shield Advanced Hardlight Generator Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Quantum Rifle Improved KE Penetrator Improved KE Penetrator Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Improved Heavy Treads Heavy Siege Treads Heavy Siege Treads Biometal Medium Treads Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Huge Storage Unit Improved Kinecellerator Improved Core Shielding Propulsion Shielding Graphene Brace Advanced Thermal Defense Suite Improved KE Penetrator Improved KE Penetrator [Rating: 199] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Enhanced Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . 2 . . . . 2 . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . 1 . . . . . . Utility 10 | . . . 1 . 1 1 . 1 . . . . 1 . 1 1 1 2 . Weapon 3 | . . . . . . 1 . . . . . . . . . 1 1 . . Parts Attached 233 | 6 3 . 7 7 10 9 7 3 2 10 2 6 23 21 7 25 13 33 39 Power 31 | 1 1 . 1 . . 1 1 . 1 2 . 1 3 2 . 4 3 4 6 Engine 4 | 1 . . . . . . . . . 1 . . 1 1 . . . . . Core 9 | . 1 . 1 . . 1 1 . 1 1 . . 2 1 . . . . . Reactor 18 | . . . . . . . . . . . . 1 . . . 4 3 4 6 Propulsion 52 | 2 . . 4 2 6 . 1 1 1 1 . 2 9 5 3 5 . 4 6 Treads 23 | 2 . . 1 2 4 . . . . . . . . . 1 3 . 4 6 Leg 20 | . . . . . . . . 1 1 1 . . 8 5 2 2 . . . Wheel 5 | . . . . . 2 . 1 . . . . 2 . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . Flight 3 | . . . 3 . . . . . . . . . . . . . . . . Utility 89 | 1 . . 1 3 3 5 1 2 . 2 . 3 7 8 4 10 6 18 15 Device 46 | . . . . . 2 2 1 . . . . 2 4 3 3 5 5 10 9 Storage 8 | 1 . . . 2 . . . . . 1 . . . 1 . 1 . 2 . Processor 13 | . . . 1 1 . 1 . . . . . . 1 1 1 1 . 5 1 Hackware 5 | . . . . . . . . 2 . . . . 1 1 . . . . 1 Protection 17 | . . . . . 1 2 . . . 1 . 1 1 2 . 3 1 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 . 1 2 1 3 4 . . 5 2 . 4 6 . 6 4 7 12 Energy Gun 15 | 1 1 . . 1 1 1 1 . . . . . 1 2 . 1 1 2 2 Energy Cannon 2 | . . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 28 | 1 1 . 1 1 . . 1 . . 3 1 . 2 3 . 3 3 2 6 Ballistic Cannon 9 | . . . . . . 1 . . . 1 . . . . . 1 . 3 3 Launcher 2 | . . . . . . . 2 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . . . . . 2 . 1 . 1 1 Parts Lost 80 | . . . 2 1 . 2 1 . 4 . . 2 9 9 . 3 4 9 34 Power 8 | . . . 1 . . . . . . . . . 1 1 . . . 1 4 Propulsion 18 | . . . . 1 . . 1 . 1 . . 1 3 3 . 1 . . 7 Utility 30 | . . . . . . 1 . . 1 . . . 3 5 . 2 3 4 11 Weapon 24 | . . . 1 . . 1 . . 2 . . 1 2 . . . 1 4 12 Highest Loss Streak 18 | . . . 1 1 . 1 1 . 3 . . 1 3 3 . 1 2 3 18 To Critical Strikes 2 | . . . . . . . 1 . . . . 1 . . . . . . . Average Backups 13 | 2 5 8 7 9 12 10 10 11 11 11 11 12 13 13 14 13 10 17 18 Power 1 | 1 1 1 1 1 3 3 2 2 1 . 1 1 1 2 3 2 2 2 2 Propulsion 4 | . . 1 2 3 2 3 2 2 1 2 2 1 1 2 2 4 3 6 9 Utility 3 | . . 1 1 1 3 1 1 4 4 4 4 6 8 3 3 3 1 3 4 Weapon 3 | 1 3 5 3 3 3 2 3 3 4 4 3 1 1 2 3 2 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . . 1 . 5 4 3 . . . . 1 . . . 13 1 6 13 Power 9 | . . . . . 3 . 1 . . . . . . . . 2 1 . 2 Propulsion 22 | . . . . . 1 2 . . . . . . . . . 7 . 4 8 Utility 7 | . . . . . . 1 1 . . . . . . . . 3 . . 2 Weapon 8 | . . . 1 . 1 1 1 . . . . 1 . . . . . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 84 | . 85 85 73 96 95 80 84 82 65 60 75 78 86 96 99 93 85 84 83 Core 3 | . 3 14 8 11 9 7 7 6 5 4 6 3 2 2 5 . . . . Reactor 3 | . . . . . . . . . . . . 2 1 . . 7 8 7 7 Treads 7 | . 28 28 16 25 32 . . . . . . . . . . 4 13 12 11 Leg 8 | . . . . . . . . 2 8 10 13 12 16 34 30 17 . . . Wheel 1 | . . . . . 1 15 15 13 2 . . . 5 . . . . . . Device 12 | . . . . . 6 12 15 6 2 . . 7 17 16 18 17 14 21 20 Storage 8 | . 14 14 11 11 9 7 7 6 6 12 13 7 4 5 5 4 8 9 11 Processor 7 | . . . 2 19 12 9 7 6 6 6 6 3 1 6 2 6 4 10 8 Hackware 3 | . . . . . . . . 12 13 13 13 13 6 3 3 . . . . Protection 5 | . . . . . 6 6 7 6 3 1 6 6 4 3 10 11 14 3 3 Energy Gun 3 | . 9 . . 7 9 7 13 13 7 . . . 2 5 . . 3 3 5 Ballistic Gun 10 | . 18 28 22 14 9 6 6 6 5 5 9 17 7 7 15 15 15 9 7 Ballistic Cannon 1 | . . . . . . 3 . . . . . . . . . 2 1 4 4 Peak Build Rating 199 | 6 8 8 11 16 35 48 50 53 71 74 74 82 80 79 95 144 164 198 199 Average Rating 105 | 3 6 8 8 14 20 43 48 50 58 62 73 74 71 74 91 123 155 185 185 On Entrance 61 | . 6 8 8 11 16 35 48 48 53 45 74 74 66 69 78 95 144 164 187 Avg Prop Armor Cover (%) 4 | . . . . 6 . . . 5 4 . . 3 5 . . . . 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 11 12 12 12 31 35 46 44 39 43 55 56 68 65 72 91 119 121 195 195 Greatest Support 225 | 40 40 40 60 60 80 56 56 56 106 105 105 105 95 95 105 210 210 225 225 Greatest Overweight (x) 2 | . . . . 1 1 . 1 . . . . 2 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 17 | 7 8 8 8 10 15 15 15 15 15 15 15 15 14 15 15 15 15 24 25 Most Carried 25 | 4 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Carried 16 | 2 5 8 7 9 13 14 14 14 14 14 14 14 13 13 14 14 14 22 23 Final Capacity 25 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Final Carried 25 | 2 8 8 8 11 15 15 15 15 14 14 15 14 13 15 15 15 15 25 12 Class Distribution -------------------- 48% | Scavenger-Tank 12% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Mutant 9% | Bothacker-Gunner 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Gunner | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Matter Collected 11580 | 139 168 8 121 97 126 238 423 . . 38 120 1010 350 701 110 1586 1146 3411 1788 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15312 | . 137 . 296 . 390 491 785 . . 182 15 1358 761 855 107 2132 1329 4100 2374 Parts 700 | . 9 . 14 . 22 15 28 . . 11 1 41 40 28 10 108 68 191 114 Haulers Intercepted 5 | . . . . . 2 . . . . . . 1 . . . 1 . 1 . Recyclers Shooed 6 | . 2 . . . 1 . . . . . . . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . 43 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Combat Hostiles Destroyed 236 | . 3 . 7 . 4 13 21 . . 4 . 22 12 11 1 27 16 64 31 Melee 12 | . . . . . . . . . . . . . 11 . . . . 1 . Guns 158 | . 3 . 7 . 4 7 13 . . 1 . 21 1 11 1 24 14 30 21 Cannons 36 | . . . . . . 6 2 . . 1 . . . . . 1 . 19 7 AOE 29 | . . . . . . . 6 . . 2 . 1 . . . 2 2 14 2 Classes Destroyed 22 | . 3 . 2 . 2 2 2 . . 1 1 . . 1 . 1 . 4 3 Worker 8 | . . . . . . . . . . . . . . . . 2 2 1 3 Builder 8 | . . . . . . . . . . 2 . . 1 . . . 2 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . . . . . 2 . . . . . . 1 . . . 1 . 1 . Recycler 9 | . 1 . . . 1 . . . . . . . . 1 . 2 1 2 1 Operator 2 | . . . . . . . . . . . . . . . . 2 . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 14 | . . . 2 . 1 . . . . . . . 1 1 . . 2 3 4 Swarmer 45 | . 2 . 3 . . 4 4 . . . . . . . . 4 2 23 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 78 | . 1 . 2 . 1 5 11 . . 2 . 18 7 6 . 3 3 13 6 Brawler 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . Duelist 4 | . . . . . . 1 . . . 1 . 1 . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . 2 . 2 2 2 . . . . 1 . 2 1 1 . 1 2 Specialist 4 | . . . . . . . 2 . . . . . . . . . . . 2 Hunter 24 | . . . . . 1 . 1 . . . . . 3 . . 4 7 6 2 Programmer 45 | . . . . . . 1 . . . 1 . 1 2 . . 12 4 15 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 9 | . . . . . . . . . . . . . . 2 . 3 . 3 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 2 . 4 . 3 5 9 . . 5 . 5 3 3 1 5 6 7 6 Combat Bots Only 9 | . 2 . 4 . 2 5 9 . . 3 . 5 2 3 1 5 4 6 5 Max Kills in Single Turn 6 | . 1 . 1 . 1 1 3 . . 4 1 1 1 1 1 2 3 6 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 1 . Exploded 4 | . . . . . . . 3 . . 2 . 1 . . . 2 1 4 1 Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Hostile Shots Fired 2370 | . 22 . 59 10 19 104 63 . 4 27 . 114 145 97 6 256 154 605 685 Missed 613 | . 6 . 22 4 7 29 14 . . 14 . 23 38 41 3 88 37 170 117 Hits 1757 | . 16 . 37 6 12 75 49 . 4 13 . 91 107 56 3 168 117 435 568 Melee 37 | . . . . . . 3 1 . 4 . . 2 . 1 . . . 1 25 Projectile 1720 | . 16 . 37 6 12 72 48 . . 13 . 89 107 55 3 168 117 434 543 AOE 58 | . . . . 6 . . . . . . . . . . . . . 1 51 Critical Strikes 87 | . . . . . . 1 3 . 2 . . 5 3 2 . 8 5 17 41 Actively Blocked 59 | . . . . . . . . . . . . . . . . 3 5 17 34 Part Disruptions 5 | . . . . . . 1 . . . . . . . . . . . 1 3 Damage Taken 24843 | . 132 . 336 229 133 732 565 . 285 324 . 1464 1516 1190 26 1741 2030 4497 9643 Core 1875 | . 17 . 42 41 22 46 56 . 13 . . 272 117 151 . 84 56 147 811 Absorbed by Shields 5576 | . . . . . . . 8 . . . . 74 145 . 27 1097 118 1374 2733 Reduced by Siege Mode 1443 | . . . . . . . . . . . . . . . . 20 129 375 919 Ignored by Resistances 10169 | . 41 . 101 61 38 220 174 . 78 90 . 441 594 323 14 789 593 1639 4973 Regen/Repaired (Parts) 213 | . . . . . . . . . . . . . 213 . . . . . . Core Remaining (%) 88 | 100 . 93 . 79 96 . 85 . . . . 66 . 73 100 93 96 . . Volleys Fired 618 | . 17 . 34 4 22 30 36 . 4 7 1 59 19 50 4 70 36 122 103 Largest 5 | . 2 . 2 2 2 3 3 . 3 2 1 3 2 3 3 4 5 5 5 Hottest 331 | . 60 . 40 79 86 166 166 . 154 91 28 103 103 177 89 178 233 331 321 Shots Fired 1995 | . 34 . 68 8 42 84 95 . 6 10 3 141 29 130 12 272 165 516 380 Gun 1619 | . 34 . 68 8 42 59 86 . 3 7 3 138 21 130 12 230 156 350 272 Cannon 344 | . . . . . . 25 6 . . 2 . . . . . 40 7 158 106 Launcher 23 | . . . . . . . 3 . 3 1 . 2 . . . 2 2 8 2 Special 9 | . . . . . . . . . . . . 1 8 . . . . . . Kinetic 1580 | . 25 . 68 5 22 48 34 . 1 5 3 138 15 99 12 262 135 423 285 Thermal 361 | . 9 . . 3 20 36 58 . 2 4 . . 6 31 . . 18 82 92 Explosive 23 | . . . . . . . 3 . 3 1 . 2 . . . 2 2 8 2 Electromagnetic 22 | . . . . . . . . . . . . . . . . 8 10 3 1 Robot Hit Streak 68 | . 20 . 30 13 21 18 39 . 22 15 . 33 11 15 9 24 26 68 45 Robot Miss Streak 4 | . 2 . 4 . 2 2 2 . 1 1 . 2 1 2 1 3 2 3 3 Penetration Max 2 | . . . . . . . 1 . . . . 1 . 1 1 1 1 1 2 Secondary Targets 24 | . 2 . 1 . . . 1 . . . . 4 . 3 . 2 3 6 2 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . 1 . 1 . 1 1 1 1 Shots Hit Robots 1562 | . 28 . 52 8 33 65 71 . 6 10 1 122 70 103 9 186 109 385 304 Core Hits 757 | . 11 . 20 3 13 25 52 . 3 16 1 65 27 48 4 92 52 206 119 Critical Kills 55 | . . . . . . . . . . . . . . 1 . 5 7 31 11 Critical Parts Destroyed 98 | . . . 1 . . . 1 . . . . 3 . 2 1 9 7 44 30 Critical Strikes 224 | . . . 1 . 1 4 4 . . 1 . 3 10 5 1 20 15 106 53 Burn 14 | . . . . . 1 . 3 . . 1 . . 1 2 . . . 3 3 Destroy 187 | . . . 1 . . . 1 . . . . 3 . 3 1 16 14 103 45 Blast 12 | . . . . . . 4 . . . . . . . . . 3 . . 5 Corrupt 2 | . . . . . . . . . . . . . . . . 1 1 . . Sever 9 | . . . . . . . . . . . . . 9 . . . . . . Melee Attacks 84 | . . . . . . . . . . . 4 . 46 . . 3 3 27 1 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . . . . . . 4 . 46 . . . . . . Piercing 34 | . . . . . . . . . . . . . . . . 3 3 27 1 Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42648 | . 253 . 431 109 505 1326 1786 . 981 613 114 3051 1945 2441 205 5355 3111 11243 9179 Guns 27915 | . 253 . 431 106 505 800 1147 . 51 152 . 2571 327 2419 205 4125 2710 6909 5204 Cannons 7164 | . . . . . . 526 112 . . 63 . . . . . 764 43 2370 3286 Explosions 5732 | . . . . . . . 527 . 930 390 . 480 . . . 444 350 1964 647 Melee 1732 | . . . . . . . . . . . 114 . 1618 . . . . . . Ramming 105 | . . . . 3 . . . . . 8 . . . 22 . 22 8 . 42 Kinetic 27931 | . 165 . 431 63 231 821 441 . 17 131 . 2571 215 1871 205 4776 2154 7500 6339 Thermal 6826 | . 88 . . 43 274 505 818 . 34 84 . . 112 548 . . 407 1769 2144 Explosive 5732 | . . . . . . . 527 . 930 390 . 480 . . . 444 350 1964 647 Electromagnetic 322 | . . . . . . . . . . . . . . . . 113 192 10 7 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1732 | . . . . . . . . . . . 114 . 1618 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 1 1 . . 1 . . . . 1 1 6 2 8 . 7 1 13 35 Average Corruption 7 | . 1 1 . . 1 . . . . 1 1 2 1 7 . 2 1 9 19 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 231 | . 3 . . . . . . . . 3 11 18 3 24 . 9 2 69 89 Message Errors 51 | . 3 . . . . . . . . . 3 4 . 6 . 1 . 13 21 Matter Fused 51 | . . . . . . . . . . 1 2 5 . 7 . 2 . 11 23 Heat Flow Errors 21 | . . . . . . . . . . . 1 3 . 4 . 1 . 4 8 Energy Discharges 14 | . . . . . . . . . . 2 1 1 . 1 . 1 . 8 . Parts Rejected 6 | . . . . . . . . . . . . . . 1 . 1 . 1 3 Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 24 | . . . . . . . . . . . . 3 1 1 . 1 . 9 9 Data Loss (major) 10 | . . . . . . . . . . . . . 1 2 . 1 1 4 1 Misfires 9 | . . . . . . . . . . . 2 . 1 . . 1 . 3 2 Alerts 6 | . . . . . . . . . . . 2 1 . . . . . 3 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 36 | . . . . . . . . . . . . 1 . 2 . . 1 12 20 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 151 | . . . . . . 17 . . . . . 2 27 . . 26 . 3 76 Projectiles 85 | . . . . . . 17 . . . . . . . . . 26 . 3 39 Explosions 37 | . . . . . . . . . . . . 2 . . . . . . 35 Melee 29 | . . . . . . . . . . . . . 27 . . . . . 2 Knockbacks 50 | . . . . . . 4 . . . . . . . . . 9 1 10 26 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . . 4 . . . . . . . . . 8 1 10 23 Secondary 4 | . . . . . . . . . . . . . . . . 1 . . 3 Self-Inflicted Damage 922 | . . . . . . . 104 . 149 172 . 38 . . . 35 82 228 114 Shots 46 | . . . . . . . 7 . 9 5 . 2 . . . 2 4 12 5 Rammed 3 | . . . . 2 . . . . . . . . . . . . . . 1 Targets Rammed 10 | . . . . 2 . . . . . 3 . . . 2 . 1 1 . 1 Kicked 6 | . . . . . . . . . . 3 . . . 2 . 1 . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 564 | . 40 . 17 30 21 414 299 . 27 17 223 564 20 238 . 259 333 493 418 Average Temperature 105 | . 17 . 6 13 10 109 96 . 18 7 122 187 5 76 . 77 119 133 96 Received Heat Transfer 2539 | . 45 . 129 15 27 276 294 . . 9 . 604 478 315 4 101 36 70 136 Effects 22 | . . . . . . 1 . . . . . 13 . . . . . 7 1 Shutdowns 4 | . . . . . . . . . . . . 2 . . . . . 2 . Energy Bleed 6 | . . . . . . . . . . . . 3 . . . . . 2 1 Interference 4 | . . . . . . . . . . . . 4 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . . . . . 1 . Damage (minor) 4 | . . . . . . 1 . . . . . 1 . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . 1 4 9 9 Total Turns 466 | . . . . . . . . . . . . . . . . 12 46 187 221 Longest Duration 70 | . . . . . . . . . . . . . . . . 12 14 65 70 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 1 . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . . . . 4 3 . . 3 . . . 3 . . . 2 3 Heat Transferred 11284 | . 200 . . 111 703 1062 1806 . 74 222 . . 350 1342 . . 481 2175 2758 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Maximum Alert Level 3 | . . . . . . 1 3 1 . . . . . . . 1 1 3 2 Low Security (%) 60 | 100 100 100 100 100 100 93 8 . 100 100 . . 100 100 100 71 98 16 . Level 1 10 | . . . . . . 6 12 100 . . . . . . . 28 1 23 . Level 2 21 | . . . . . . . 50 . . . . . . . . . . 30 99 Level 3 7 | . . . . . . . 28 . . . . . . . . . . 29 . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 818 | . 55 9 118 110 55 246 786 357 89 143 . . 174 97 30 294 204 818 621 Initial 423 | . . 9 . 38 . . 158 357 86 . . . 121 57 17 . 86 93 423 Average 238 | . 19 2 65 13 21 64 567 330 50 40 . . 112 38 9 137 77 479 515 Influence Increases 7676 | . 100 . 228 107 145 390 638 . 37 219 . 520 397 512 41 980 519 1819 1024 Destroy 0b10 Robot/C 4840 | . 60 . 140 20 80 260 420 . . 80 . 440 240 340 20 540 320 1260 620 Destroy 0b10 Robot/NC 250 | . 5 . 10 . 20 . . . . 10 . 5 10 20 . 35 35 60 40 Destroy Leader 888 | . 20 . 44 10 36 70 20 . . 20 . 30 52 44 10 132 74 178 148 Allied During Kill 26 | . . . . 2 . . . . . . . . . 24 . . . . . Successful Hack 218 | . . . 4 . . 36 . . . . . . 3 6 7 36 . 78 48 Disable Machine 144 | . . . . . 9 . . . . 27 . . . 45 . 9 9 27 18 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 530 | . . . . . . 9 18 . 37 22 . . 2 18 4 78 81 186 75 Partial Spotted 30 | . . . 15 . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 600 | . 15 . 15 75 . 15 30 . . 60 . 45 75 15 . 150 . 30 75 Influence Decreases 7319 | . 70 30 110 225 145 133 109 489 334 194 25 300 479 607 84 803 517 1246 1419 Entered New Map 1564 | . . 21 . 80 . . 99 429 211 . 12 . 99 81 26 . 91 86 329 Time Decay 4821 | . 70 9 90 95 145 113 . 60 83 194 13 280 280 408 58 773 370 1030 750 Lost Part 794 | . . . 20 10 . 20 10 . 40 . . 20 90 84 . 30 40 90 340 Lost Ally 140 | . . . . 40 . . . . . . . . 10 34 . . 16 40 . Squads Dispatched 37 | . . . 1 . . 2 . . . 2 . 1 3 2 . 4 7 9 6 Investigation 2 | . . . . . . . . . . . . . 2 . . . . . . Extermination 17 | . . . . . . . . . . 1 . . 1 . . 4 2 6 3 Reinforcement 10 | . . . 1 . . 1 . . . 1 . . . 2 . . 2 . 3 Assault 4 | . . . . . . . . . . . . 1 . . . . . 3 . Garrison 4 | . . . . . . 1 . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 2 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Distress Signals 14 | . 1 . 2 . . 1 . . . 2 . . 1 . . 1 1 2 3 Communications Jammed 2 | . . . . . . . . . . . . . 2 . . . . . . Distress Signals 2 | . . . . . . . . . . . . . 2 . . . . . . Times Spotted 349 | . 10 . 16 10 9 16 21 . 6 12 . 25 21 21 1 39 19 75 48 Peak Tracking Total 13 | . 3 . 6 5 5 5 9 . 6 4 . 9 4 4 1 6 3 7 13 Tactical Retreats 25 | . 1 . 1 2 . 1 2 . . 2 . 2 4 1 . 4 . 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Traps Triggered 19 | . 1 . . . 3 . 4 1 . . . . 1 5 . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Machines Disabled 20 | . . . . . 1 . 3 . . 3 . . . 5 . 1 1 3 3 Max in Single Turn 3 | . . . . . 1 . 1 . . 3 . . . 1 . 1 1 3 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . . . 5 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Machines Accessed 43 | . 1 . 1 . 1 4 1 1 . 2 . 1 4 3 1 7 . 9 7 Terminals 29 | . 1 . 1 . 1 2 1 . . 1 . . 2 3 1 2 . 8 6 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . . . 1 . . 1 . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 5 | . . . . . . 1 . . . . . . . . . 3 . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . Total Hacks 90 | . 3 . 2 . 3 7 2 1 . 6 . 1 11 5 5 9 . 23 12 Successful 38 | . 2 . 2 . 1 5 . 1 . 2 . 1 6 2 2 4 . 7 3 Failed 51 | . 1 . . . 2 1 2 . . 4 . . 5 3 3 5 . 16 9 Catastrophic 4 | . . . . . . . . . . . . . . . . . . 1 3 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . Terminals 66 | . 3 . 2 . 3 3 2 . . 4 . . 6 5 5 3 . 20 10 Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . . Repair Stations 7 | . . . . . . . . . . 2 . . 3 . . . . . 2 Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 10 | . . . . . . 3 . . . . . . . . . 4 . 3 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . Terminal Hacks 25 | . 2 . 2 . 1 2 . . . 2 . 1 2 2 2 2 . 5 2 Record 1 | . . . . . . . . . . . . . . . . . . . 1 Part Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . 1 1 1 . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . . 1 . . . 1 . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . 1 . 1 . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . 2 . . . . . 1 Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 2 . . . . . . . . . 1 . 2 . Insert Component 2 | . . . . . . . . . . . . . . . . 1 . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . . . . 1 3 1 . . 2 . . 4 2 1 6 . 8 7 Full Trace Events 2 | . . . . . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 223 | . . . . . . . . 117 . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . Time 13 | . . . . . . . . . . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 1 4 . . . . . . Non-combat 4 | . . . . . . . . . . . . 1 3 . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . 1 6 . . . . . . generate_echo 1 | . . . . . . . . . . . . . 1 . . . . . . link_fov 1 | . . . . . . . . . . . . 1 . . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . 1 . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . 1 . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . 1 . . . . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 12 | . . . . . . . 12 . . . . . . . . . . . . Machine Destruction 12 | . . . . . . . 12 . . . . . . . . . . . . Attached 3 | . . . . . . . . 2 . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Total Allies 12 | . . . . 2 . . . . . . . . 3 7 . . . . . Largest Group 6 | . . . . 2 . . . . . . . . 1 6 1 . . . . Highest-Rated Group 177 | . . . . 41 . . . . . . . . 29 177 39 . . . . Highest-Rated Ally 39 | . . . . 31 . . . . . . . . 29 39 39 . . . . Total Orders 24 | . . . . . . . . . . . . . . . . . 9 15 . EXPLORE 24 | . . . . . . . . . . . . . . . . . 9 15 . Ally Attacks 61 | . . . . 4 . . . . . . . . . 55 2 . . . . Total Damage 1090 | . . . . 62 . . . . . . . . . 1015 13 . . . . Kills 10 | . . . . 1 . . . . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Active Infowar (turns) 1141 | . . . 49 523 106 . . . . . . . 463 . . . . . . Optics 678 | . . . 49 523 106 . . . . . . . . . . . . . . Jamming 463 | . . . . . . . . . . . . . 463 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 2 1 . . . . . . . Drone Launches 29 | . . . . . . . . . . . . . . . . . 12 17 . Drone Recoveries 15 | . . . . . . . . . . . . . . . . . 3 12 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Turns Passed 13181 | 54 313 69 236 523 350 369 639 122 189 543 1204 844 578 903 159 1712 805 2061 1508 Spaces Moved 7536 | 32 161 43 221 402 167 267 497 129 129 379 912 490 255 456 105 977 345 886 683 Core 8 | 8 . . . . . . . . . . . . . . . . . . . Treads 2890 | 24 161 43 46 278 139 . . . . . . . . . . 285 345 886 683 Legs 3196 | . . . . . . . . . 107 379 912 424 121 456 105 692 . . . Wheels 1143 | . . . . . 28 267 497 129 22 . . 66 134 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 299 | . . . 175 124 . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 34 34 100 90 90 90 90 130 130 105 90 120 120 120 168 145 145 Average Speed 129 | 132 160 160 60 121 150 91 90 90 128 132 130 126 117 120 120 138 168 151 145 Slowest Speed 247 | 160 160 160 160 160 160 100 105 90 140 140 130 130 190 120 120 190 168 247 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . 6 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 44 12 22 86 18 12 48 3 78 8 84 43 5 49 3 26 17 36 29 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . . 1 . 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . 1 4 . . . . . . . Spaces Dug 24 | . . . . . . . . . . . . . . . . 4 3 15 2 Terrain Destroyed 343 | . . . . . . 6 24 . 64 32 . 47 2 4 . 36 23 81 24 Melee 18 | . . . . . . . . . . . . . . . . 3 3 11 1 Projectile 67 | . . . . . . 6 . . . . . 9 2 3 . 20 3 7 17 AOE 250 | . . . . . . . 24 . 64 32 . 38 . . . 12 15 60 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Low Low Fac Ext Fac Res Res Acc Com Total 9397 | 42 187 44 266 426 230 334 627 135 145 406 922 604 434 659 128 1172 464 1229 943 Wait 396 | . . . . . 2 8 49 . . . . 22 56 63 . 27 32 75 62 Move 7518 | 31 160 42 220 401 166 267 495 129 128 378 911 489 254 455 104 976 344 885 683 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 5 6 1 3 6 12 10 7 1 3 2 2 13 16 8 7 23 8 27 29 Fast Attach 85 | 3 . . 3 1 3 4 . 1 1 7 . 2 12 11 1 9 7 14 6 Attach 93 | 3 . . 1 1 1 2 1 2 1 4 1 4 10 10 1 7 6 12 26 Detach 9 | . . . . . . . . 1 . 1 1 . . 2 . . . 4 . Swap 145 | . 3 . 3 7 6 4 7 1 2 1 1 6 12 9 6 14 12 35 16 Drop 177 | . 1 1 2 4 18 9 7 . 6 3 1 9 9 8 5 37 13 28 16 Fire 618 | . 17 . 34 4 22 30 36 . 4 7 1 59 19 50 4 70 36 122 103 Melee 84 | . . . . . . . . . . . 4 . 46 . . 3 3 27 1 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . 3 . . . 2 . 1 . . . Crush 4 | . . . . 2 . . . . . . . . . . . . 1 . 1 Escape Stasis 30 | . . . . . . . 25 . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 43 | . . . . . . . . . . . . . . 41 . . 2 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered Mines 375 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 423 | -10/Mines | Discovered new exit (range 9) 437 | -10/Mines | Entered Materials 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -9/Materials | Discovered new exit (range 8) 673 | -9/Materials | Entered Mines 680 | -9/Mines | Assembled infested the area 685 | -9/Mines | Assisted by a Guerilla fighting off Assembled 715 | -9/Mines | Discovered new exit (range 14) 766 | -9/Mines | Learned location of Storage (-7) 790 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 881 | -9/Mines | Build established: Scavenger-Mutant 886 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1196 | -9/Mines | Entered Materials 1196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1463 | -8/Materials | Discovered new exit (range 10) 1546 | -8/Materials | Entered Factory 1546 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1607 | -7/Factory | Central database locked down 1837 | -7/Factory | Garrison activated, responded to threat 1857 | -7/Factory | Found Prototype Launcher 1903 | -7/Factory | Found Prototype Launcher 1915 | -7/Factory | Identified exit to Garrison 1915 | -7/Factory | Entered Garrison 1920 | -7/Garrison | Identified Rocket Array (x2) 1959 | -7/Garrison | Triggered checkpoint 1967 | -7/Garrison | Garrison Relay disabled 2085 | -7/Garrison | Destroyed 9 combat bots 2127 | -7/Garrison | Triggered checkpoint 2154 | -7/Garrison | Garrison Relay disabled 2215 | -7/Garrison | Discovered new exit (range 12) 2259 | -7/Garrison | Triggered checkpoint 2296 | -7/Garrison | Build established: Scavenger-Gunner 2309 | -7/Garrison | Discovered new exit (range 9) 2343 | -7/Garrison | Triggered checkpoint 2399 | -7/Garrison | Installed Relay Interface Framework 2415 | -7/Garrison | Garrison Relay disabled 2554 | -7/Garrison | Entered Factory 2554 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2648 | -6/Factory | Discovered new exit (range 15) 2676 | -6/Factory | Sucked down chute 2676 | -6/Factory | Entered Waste 2692 | -6/Waste | Spotted C-40 Crusher 2717 | -6/Waste | Spotted C-40 Crusher 2757 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2763 | -6/Waste | Spotted C-40 Crusher 2764 | -6/Waste | Spotted C-40 Crusher 2772 | -6/Waste | Spotted C-40 Crusher 2781 | -6/Waste | Crushed by Compactor (1 part destroyed) 2812 | -6/Waste | Lost 3 parts (1n1u1w) 2827 | -6/Waste | Spotted C-40 Crusher 2834 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2839 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2844 | -6/Waste | Discovered new exit (range 16) 2865 | -6/Waste | Entered Factory 3060 | -6/Factory | Build established: Mutant 3389 | -6/Factory | Discovered new exit (range 15) 3408 | -6/Factory | Entered Lower Caves 3484 | -6/Lower Caves | Identified exit to Lower Caves 3571 | -6/Lower Caves | Build established: Bothacker-Gunner 3731 | -6/Lower Caves | Learned Factory emergency access door positions 4166 | -6/Lower Caves | Build established: Bothacker-Mutant 4612 | -6/Lower Caves | Entered another Lower Caves area 4852 | -6/Lower Caves | Spotted B-75 Beast 4928 | -6/Lower Caves | Build established: Bothacker-Gunner 4959 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5069 | -6/Lower Caves | Learned Factory terminal intel 5274 | -6/Lower Caves | Found Imp. Powered Armor 5448 | -6/Lower Caves | Discovered new exit (range 9) 5456 | -6/Lower Caves | Entered Factory 5456 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5458 | -5/Factory | Loaded intel: 28 terminal locations 5603 | -5/Factory | Fabricated Imp. Launcher Guidance Computer? 5650 | -5/Factory | Repaired Lrg. Storage Unit 5955 | -5/Factory | Lost 3 parts (1p2n) 6022 | -5/Factory | Discovered new exit (range 10) 6034 | -5/Factory | Entered Extension 6051 | -5/Extension | Build established: Scavenger-Mutant 6345 | -5/Extension | Spotted B-75 Beast 6389 | -5/Extension | Rescued a captive Derelict 6429 | -5/Extension | Rescued a captive Derelict 6430 | -5/Extension | Rescued a captive Derelict 6463 | -5/Extension | Rescued a captive Derelict 6504 | -5/Extension | Rescued a captive Derelict 6504 | -5/Extension | Rescued a captive Derelict 6596 | -5/Extension | Rescued a captive Derelict 6658 | -5/Extension | Build established: Scavenger-Tank 6824 | -5/Extension | Lost 3 allies 6834 | -5/Extension | Destroyed B-75 Beast 6846 | -5/Extension | Spotted B-75 Beast 6893 | -5/Extension | Destroyed B-75 Beast 6909 | -5/Extension | Lost 3 parts (2n1u) 6930 | -5/Extension | Discovered new exit (range 3) 6937 | -5/Extension | Entered Factory 6937 | -4/Factory | Accompanied by 1 ally 6937 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7071 | -4/Factory | Discovered new exit (range 12) 7096 | -4/Factory | Entered Research 7096 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7583 | -3/Research | Spotted B-86 Titan 7592 | -3/Research | Destroyed B-86 Titan 8005 | -3/Research | Spotted B-86 Titan 8013 | -3/Research | Destroyed B-86 Titan 8099 | -3/Research | Identified exit to Research 8151 | -3/Research | Spotted B-86 Titan 8181 | -3/Research | Destroyed B-86 Titan 8661 | -3/Research | Cargo convoy interrupted 8808 | -3/Research | Entered another Research area 8808 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9332 | -2/Research | Discovered new exit (range 65) 9382 | -2/Research | Garrison activated, responded to threat 9613 | -2/Research | Entered Access 9613 | -1/Access | Evolved 2 slots: Utility x2 10112 | -1/Access | Found Prototype Device 10113 | -1/Access | Identified Adv. EM Shield 10460 | -1/Access | System corruption reached 10% 10613 | -1/Access | First assault squad dispatched 10631 | -1/Access | Spotted B-99 Colossus 10695 | -1/Access | Destroyed B-99 Colossus 10847 | -1/Access | Spotted B-99 Colossus 10889 | -1/Access | Spotted B-99 Colossus 10940 | -1/Access | Lost 3 parts (2u1w) 10942 | -1/Access | Destroyed B-99 Colossus 11081 | -1/Access | Destroyed B-99 Colossus 11230 | -1/Access | Build established: Scavenger-Gunner 11551 | -1/Access | Build established: Scavenger-Tank 11665 | -1/Access | Discovered new exit (range 7) 11674 | -1/Access | Entered Command 11913 | -1/Command | Lost 3 parts (2u1w) 12325 | -1/Command | Spotted Alpha 7 12325 | -1/Command | Spotted Alpha 7 12328 | -1/Command | Spotted Striker 12334 | -1/Command | Spotted Striker 12369 | -1/Command | Destroyed Striker 12382 | -1/Command | Destroyed Striker 12411 | -1/Command | Destroyed Alpha 7 12424 | -1/Command | Destroyed Alpha 7 12434 | -1/Command | Lost 12 parts (2p2n3u5w) 12777 | -1/Command | Spotted B-99 Colossus 12830 | -1/Command | Destroyed B-99 Colossus 13052 | -1/Command | Found Unknown Protection 13055 | -1/Command | Identified Hvy. Reactive Plating 13111 | -1/Command | Spotted M Guard 13135 | -1/Command | Spotted Combat Programmer 13138 | -1/Command | Spotted Combat Programmer 13144 | -1/Command | System corruption reached 30% 13148 | -1/Command | Destroyed Combat Programmer 13159 | -1/Command | Core integrity fell below 50% 13181 | -1/Command | Spotted M Guard 13182 | -1/Command | Self-destructed Last Messages --------------- 13168_ The unstable cave ceiling collapses. 13169_ Slug penetrates M Guard. 13170_ Penetrated by EMDS Slug. 13171_ The unstable cave ceiling collapses. 13172_ System corrupted: Matter fused (-5). 13172_ The unstable cave ceiling collapses. 13172_ Hvy. Siege Treads destroyed. 13172_ Adv. Thermal Defense Suite destroyed. 13173_ The unstable cave ceiling collapses. 13173_ Penetrated by EMDS Slug. 13174_ System corrupted: Imp. KE Penetrator jammed. 13175_ Ended siege mode. 13175_ Mic. Antimatter Reactor destroyed. 13176_ The unstable cave ceiling collapses. 13176_ EMDS Slug penetrates Wall. 13178_ Penetrated by EMDS Slug. 13179_ The unstable cave ceiling collapses. 13181_ Penetrated by EMDS Slug. 13182_ The unstable cave ceiling collapses. 13182_ Enh. Hardcell Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????##?????? | | ??????????????????????????????????????????# ?????? | | ??????????????????????????????????????????# ?????? | | ??????????????????????????????????????????# ?????? | | ?????????????????????????????????????????##%###### | | ?????????????????????????????????????????#!% =! # | | ?????????????????????????????????????????#![!!!! # | | ?????????????????????????????????????????#% = # | | ??????????????????????#######???????????##! # | | ????????????????????### ###?????????# =[ + | | ???????????????????## ###???????## [ # | | ??????????????#????# #???????#"= ! # | | ??????????????# ## #?#####??## # | | ??????????????## #?# #???# # | | ??????????????# W ### #########"+## | | ?????????? @ + | | ??????????%% Y + | | ??????????%% + | | ???????????Y + | | ??????????? !%p + | | ???????????? ## # W W ### W ############# | | ??????????????## ?### #?# #???????????# | | ???????????????##????## # ##?#####???????????# | | ??????????????????????#########??????????????????# | | ??????????????????????????##?????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# " + | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????## ## | | ??????????????????????????????????????????# ## | | ???????????????????????????????????######## ## | | ???????????????????????????????????# # ###### | | ???????????????????????????????????# # #????? | | ???????????????????????????????????#! # #????? | | ???????????????????????????????????#[ !# #????? | | ???????????????????????????????????#[! |# #????? | | ???????????????????????????????????# *=] ##???? | | ???????????????????????????????????# =+ #???? | | ???????????????????????????????????# # +???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 790 Matter Stores 727 Matter Capacity 800 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1800 Resistance: KI 60 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 11 Relay Coupler Types 2 Relay Coupler Value 64 Item Schematics ----------------- Imp. Launcher Guidance Computer | -6/Factory | Hacked Myomer Leg | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Launcher Guidance Computer | x2 | -5/Factory Repaired ---------- Lrg. Storage Unit | 39% | -5/Factory Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Precision Error 47 Giant Slayer I Laugh At Your Crits Immobile And Lovin' It Like A Rock Mindtrick Turtlemind Challenges ------------ None Game ------ Seed HardenedEnhancedBotcube Manual? 0 Play Time 03:42:01 Cumulative 51.4 hours Start 2026.06.25 @ 13:14:04 End 2026.06.26 @ 18:54:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 0 Adventurer 43 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fab841de-280d-42bb-9a89-82a3969d9868