Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 20:26:22 Player: KingCain Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1125) 1125 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3200 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Treads Shield Generator Advanced Beam Rifle Advanced Beam Rifle Katana Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Recoil Stabilizer > --- WEAPON ----------- Field Laser Gauss Rifle Grenade Launcher Great Maul > --- INVENTORY -------- Light Treads Shield Generator Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Grenade Launcher Grenade Launcher Katana [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . . 1 . 1 Parts Attached 33 | 8 1 9 . 15 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 3 . 1 . 2 Treads 5 | 2 . 1 . 2 Leg 1 | 1 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 . 2 Device 3 | . 1 1 . 1 Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 3 . 6 . 10 Energy Gun 7 | 3 . 2 . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 6 | . . 1 . 5 Special Weapon . | . . . . . Impact Weapon 4 | . . 3 . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Corrupted Parts 1 | . . 1 . . System Corruption 5 | . . 5 . . Parts Lost 15 | . . . . 15 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 7 | . . . . 7 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 87 93 100 87 Engine 14 | . 14 10 11 16 Treads 25 | . 28 29 33 21 Device 7 | . 2 10 11 5 Storage 10 | . 14 11 11 9 Energy Gun 14 | . 28 17 11 9 Ballistic Gun 1 | . . . . 3 Launcher 7 | . . 1 11 12 Impact Weapon 8 | . . 11 11 8 Naked Turns . | . . . . . Heaviest Build 68 | 12 14 24 24 68 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 17 | . . . . 17 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 13 | 6 8 8 8 18 Most Carried 8 | 1 2 5 5 8 Average Carried 3 | . 1 2 5 4 Final Capacity 20 | 8 8 8 8 20 Final Carried 5 | 1 2 5 5 5 Class Distribution -------------------- 57% | Mutant 16% | Scavenger-Bomber 16% | Tank 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Bomber | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 745 | 275 . 108 . 362 Remotely . | . . . . . Salvage Created 1435 | 112 72 392 . 859 Parts 66 | 5 5 12 . 44 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 2 4 . 13 Guns 7 | . . 3 . 4 AOE 9 | . 2 . . 7 Classes Destroyed 11 | 2 1 2 . 6 Worker 7 | . . . . 7 Builder 6 | . . . . 6 Tunneler 2 | 1 . 1 . . Hauler 1 | . . . . 1 Recycler 6 | 1 . 2 . 3 Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Grunt 7 | . 2 1 . 4 Sentry 8 | . . 3 . 5 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Best Kill Streak 7 | 1 2 3 . 7 Combat Bots Only 5 | . 2 1 . 5 Max Kills in Single Turn 3 | 1 2 1 . 3 Gunslinging . | . . . . . Exploded 2 | . 2 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 212 | . 14 34 . 164 Missed 49 | . 5 7 . 37 Damage Taken 2425 | . 84 352 . 1989 Core 673 | . 19 94 . 560 Absorbed by Shields 164 | . . 24 . 140 Core Remaining (%) 89 | 100 92 . 76 . Volleys Fired 47 | 8 1 7 . 31 Largest 3 | 2 2 2 . 3 Hottest 154 | 90 90 85 . 154 Shots Fired 102 | 16 2 14 . 70 Gun 73 | 16 2 14 . 41 Cannon . | . . . . . Launcher 29 | . . . . 29 Special . | . . . . . Kinetic 12 | . . . . 12 Thermal 34 | 8 1 . . 25 Explosive 29 | . . . . 29 Electromagnetic 27 | 8 1 14 . 4 Robot Hit Streak 16 | 4 6 7 . 16 Robot Miss Streak 4 | 4 . 2 . 2 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 94 | 8 2 19 . 65 Core Hits 49 | 3 2 6 . 38 Critical Kills . | . . . . . Critical Parts Destroyed 9 | . . 4 . 5 Critical Strikes 11 | . . 4 . 7 Burn 1 | . . . . 1 Smash 10 | . . 4 . 6 Melee Attacks 35 | . . 11 . 24 Impact 35 | . . 11 . 24 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 12 | . . 3 . 9 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 3370 | 103 95 553 . 2619 Guns 735 | 103 13 142 . 477 Cannons . | . . . . . Explosions 1040 | . 75 . . 965 Melee 1588 | . . 411 . 1177 Ramming 7 | . 7 . . . Kinetic 204 | . . . . 204 Thermal 352 | 37 75 . . 240 Explosive 965 | . . . . 965 Electromagnetic 254 | 66 13 142 . 33 Impact 1588 | . . 411 . 1177 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 . Average Corruption 5 | . . 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . 11 . . Message Errors 2 | . . 2 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 2 | . . 2 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 848 | . . 237 . 611 Projectiles . | . . . . . Explosions 45 | . . . . 45 Melee 803 | . . 237 . 566 Knockbacks 8 | . . 2 . 6 Impact 7 | . . 2 . 5 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 74 | . . . . 74 Shots 5 | . . . . 5 Rammed 2 | 1 1 . . . Targets Rammed 2 | 1 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 291 | 90 30 291 . 183 Average Temperature 62 | 42 18 73 . 64 Received Heat Transfer 678 | . 30 143 . 505 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 19 | . . 4 . 15 Impact Corruptions 27 | . . 9 . 18 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 753 | 111 50 . . 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 345 | 10 61 152 31 345 Initial 31 | . 6 25 31 11 Average 74 | 5 33 87 31 90 Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 90 Level 1 4 | . . . . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 6 6 . 21 Peak Tracking Total 6 | . 3 2 . 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 1 1 . 2 Max in Single Turn 1 | . 1 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 2 | . . . . 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2096 | 151 248 592 80 1025 Spaces Moved 937 | 72 151 319 51 344 Core 10 | 3 . . . 7 Treads 926 | 68 151 319 51 337 Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 188 | 154 160 160 160 239 Slowest Speed 900 | 160 160 160 160 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 32 23 15 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 167 | . . . . 167 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 166 | . . . . 166 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1101 | 93 154 366 50 438 Wait 23 | . . 10 . 13 Move 933 | 71 150 318 50 344 Hop . | . . . . . Pick Up 11 | 2 1 4 . 4 Fast Attach 26 | 8 1 9 . 8 Attach 7 | . . . . 7 Detach 3 | . . . . 3 Swap . | . . . . . Drop 15 | 3 . 8 . 4 Fire 47 | 8 1 7 . 31 Melee 34 | . . 10 . 24 Ram . | . . . . . Kick . | . . . . . Crush 2 | 1 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 892 | -9/Materials | Discovered new exit (range 13) 992 | -9/Materials | Entered Mines 1036 | -9/Mines | Discovered new exit (range 15) 1072 | -9/Mines | Entered Materials 1072 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1387 | -8/Materials | Build established: Tank 1903 | -8/Materials | Build established: Scavenger-Bomber 1909 | -8/Materials | Garrison activated, responded to threat 2042 | -8/Materials | Lost 9 parts (3n1u5w) 2089 | -8/Materials | Core integrity fell below 50% 2095 | -8/Materials | Core integrity fell below 20% 2097 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02077_ K-01 Serf collects debris. 02077_ U-05 Engineer lays Concrete. 02080_ K-01 Serf collects debris. 02080_ Hvy. Ion Engine destroyed. 02081_ U-05 Engineer lays Concrete. 02081_ U-05 Engineer builds a Wall. 02084_ U-05 Engineer lays Concrete. 02084_ K-01 Serf collects debris. 02085_ U-05 Engineer lays Concrete. 02086_ Adv. Beam Rifle destroyed. 02086_ U-05 Engineer lays Concrete. 02089_ U-05 Engineer builds a Wall. 02089_ K-01 Serf collects debris. 02090_ U-05 Engineer lays Concrete. 02093_ K-01 Serf collects debris. 02093_ U-05 Engineer builds a Wall. 02094_ Great Maul severed. 02094_ U-05 Engineer lays Concrete. 02097_ K-01 Serf collects debris. 02097_ U-05 Engineer lays Concrete. 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