Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 22:07:27 Player: KeKe Result: Destroyed by Optimus with Helical Railgun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3257) 3257 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 7199 Bonus ------- High Alert Combat Kills 97 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 564/780 System Corruption 0% Temperature Cool (0) Movement Rolling (360) Ox18 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel Makeshift Hover Unit > --- UTILITY (6) ------ Humpback Advanced Energy Well Improved Medium Armor Plating Hacking Suite Personal Teleporter v0.10 > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Flail > --- INVENTORY (35) --- Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit Improved Heat Sink Improved Heat Sink Structural Scanner Improved Sensor Array Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Pulse Rifle Pulse Rifle Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Guided EMP Blaster Plasma Cutter Vortex Trap Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Makeshift Hover Unit > --- UTILITY ---------- Humpback Advanced Energy Well Improved Medium Armor Plating Hacking Suite Personal Teleporter v0.10 > --- WEAPON ----------- Advanced Beam Cannon Heavy Flail > --- INVENTORY -------- Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit Improved Heat Sink Improved Heat Sink Structural Scanner Improved Sensor Array Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Pulse Rifle Pulse Rifle Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Guided EMP Blaster Plasma Cutter Vortex Trap Vortex Trap DRS Beacon [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Guided EMP Blaster Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 64 | 3 7 16 19 12 1 6 Power 6 | . 1 1 2 2 . . Engine 3 | . 1 . . 2 . . Core 3 | . . 1 2 . . . Reactor . | . . . . . . . Propulsion 13 | 2 1 4 1 2 . 3 Treads 6 | 2 . 2 1 1 . . Leg . | . . . . . . . Wheel 5 | . 1 2 . 1 . 1 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 24 | . 3 6 10 1 1 3 Device 9 | . 2 1 5 . . 1 Storage 3 | . 1 . . . 1 1 Processor 2 | . . 1 1 . . . Hackware 3 | . . . 3 . . . Protection 7 | . . 4 1 1 . 1 Artifact . | . . . . . . . Weapon 21 | 1 2 5 6 7 . . Energy Gun 16 | 1 2 4 4 5 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . 2 2 6 1 . Corrupted Parts 1 | . . 1 . . . . System Corruption 3 | . . 3 . . . . Parts Lost 18 | . 2 5 5 4 . 2 Power 2 | . . . 1 . . 1 Propulsion 5 | . 1 1 . 2 . 1 Utility 5 | . . 2 2 1 . . Weapon 6 | . 1 2 2 1 . . Highest Loss Streak 4 | . 2 1 4 3 . 2 To Critical Strikes 2 | . . . . . . 2 Average Backups 20 | 6 4 16 24 24 24 20 Power 1 | 1 1 1 . 1 1 . Propulsion 3 | 4 1 3 5 4 3 2 Utility 8 | . 1 6 9 9 9 9 Weapon 6 | 1 . 4 7 8 9 6 Tool/Special . | . . . . . . . Unused Backups 30 | . 2 3 4 2 2 17 Power 2 | . . 1 . . 1 . Propulsion 7 | . . . 2 . . 5 Utility 15 | . 2 . 1 1 1 10 Weapon 5 | . . 2 1 1 . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 97 98 95 99 100 93 Engine 7 | . 14 5 . 8 9 9 Core 2 | . . 5 9 . . . Treads 9 | . 24 10 9 9 9 5 Wheel 9 | . 3 11 8 9 9 10 Device 10 | . 12 14 10 9 9 8 Storage 9 | . 14 11 9 9 9 8 Processor 13 | . . 7 13 18 18 15 Hackware 6 | . . . 9 9 9 9 Protection 8 | . . 9 8 9 9 9 Energy Gun 15 | . 24 21 16 10 18 12 Impact Weapon 1 | . . . 1 5 . . Peak Build Rating 49 | 6 8 25 37 40 43 49 Average Rating 32 | 5 7 19 32 36 37 38 On Entrance 22 | 6 6 8 25 37 38 38 Avg Prop Armor Cover (%) 8 | . 13 9 11 11 9 6 Naked Turns . | . . . . . . . Heaviest Build 227 | 12 89 95 97 99 97 227 Greatest Support 40 | 40 40 24 12 12 12 24 Greatest Overweight (x) 18 | . 8 9 8 8 8 18 Average Overweight (x) 7 | . 1 7 7 7 7 8 Largest Inventory Capacity 35 | 8 25 25 25 25 25 35 Average Capacity 25 | 8 14 25 25 25 25 26 Most Carried 30 | 6 7 25 25 25 25 30 Average Carried 20 | 4 4 16 24 24 24 21 Final Capacity 35 | 8 25 25 25 25 25 35 Final Carried 27 | 3 4 23 25 25 25 27 Class Distribution -------------------- 87% | Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 1253 | 193 102 231 378 200 133 16 Remotely . | . . . . . . . Salvage Created 3893 | . 384 1199 1698 612 . . Parts 204 | . 16 74 81 33 . . Haulers Intercepted 3 | . . 1 1 1 . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 87 | . 10 30 32 15 . . Guns 82 | . 10 28 29 15 . . AOE 5 | . . 2 3 . . . Classes Destroyed 11 | . 1 7 2 1 . . Worker 1 | . . . . 1 . . Builder 1 | . . . 1 . . . Hauler 3 | . . 1 1 1 . . Recycler 2 | . . 2 . . . . Operator 2 | . . 2 . . . . Watcher 1 | . . 1 . . . . Swarmer 19 | . . 10 2 7 . . Grunt 44 | . 10 13 20 1 . . Brawler 1 | . . . 1 . . . Duelist 3 | . . 1 2 . . . Sentry 20 | . . 6 7 7 . . Best Kill Streak 7 | . 2 4 7 6 . . Combat Bots Only 6 | . 2 4 6 6 . . Max Kills in Single Turn 2 | . 1 2 2 1 . . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . 2 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 421 | . 64 110 125 84 2 36 Missed 107 | . 15 35 36 18 . 3 Hits 314 | . 49 75 89 66 2 33 Melee 4 | . . . 4 . . . Projectile 310 | . 49 75 85 66 2 33 Critical Strikes 15 | . . 1 4 3 1 6 Damage Taken 4771 | . 675 989 1588 894 32 593 Core 906 | . 150 192 305 134 . 125 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 319 | . . . 319 . . . Core Remaining (%) 64 | 100 40 52 . . . . Volleys Fired 250 | . 40 75 80 53 2 . Largest 2 | . 2 2 2 2 2 . Hottest 126 | . 115 126 124 122 116 . Shots Fired 456 | . 80 142 152 78 4 . Gun 449 | . 80 142 148 75 4 . Cannon 3 | . . . . 3 . . Launcher 4 | . . . 4 . . . Special . | . . . . . . . Kinetic 7 | . 5 2 . . . . Thermal 366 | . 75 96 113 78 4 . Explosive . | . . . . . . . Electromagnetic 83 | . . 44 39 . . . Robot Hit Streak 27 | . 13 16 23 27 9 . Robot Miss Streak 6 | . 3 5 6 1 . . Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 4 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 352 | . 57 107 123 61 4 . Core Hits 163 | . 22 51 68 22 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 19 | . 3 1 6 6 3 . Burn 18 | . 3 1 6 5 3 . Smash 1 | . . . . 1 . . Melee Attacks 17 | . . . 4 12 . 1 Impact 17 | . . . 4 12 . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 1 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6838 | . 784 1994 2698 1285 77 . Guns 6057 | . 784 1800 2317 1079 77 . Cannons . | . . . . . . . Explosions 517 | . . 194 323 . . . Melee 264 | . . . 58 206 . . Ramming . | . . . . . . . Kinetic 39 | . 39 . . . . . Thermal 5227 | . 745 1398 1928 1079 77 . Explosive . | . . . . . . . Electromagnetic 1308 | . . 596 712 . . . Impact 264 | . . . 58 206 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 . 2 2 2 Average Corruption 2 | . . 3 . 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . 14 . 14 12 . Message Errors 8 | . . 3 . 1 4 . Matter Fused 15 | . . 6 . 6 3 . Heat Flow Errors 4 | . . . . 3 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 6 | . . 1 . 3 2 . Data Loss (major) 4 | . . 3 . . 1 . Misfires 1 | . . . . 1 . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 202 | . . 30 6 166 . . Projectiles . | . . . . . . . Explosions 36 | . . 30 6 . . . Melee 166 | . . . . 166 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 261 | . . 93 168 . . . Shots 7 | . . 2 5 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 303 | . 303 275 251 241 92 . Average Temperature 72 | . 84 80 71 48 38 . Received Heat Transfer 1746 | . 360 297 747 315 27 . Effects 5 | . . 2 3 . . . Interference 5 | . . 2 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . 1 3 1 . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 28 | . 5 3 12 8 . . Heat Transferred 11973 | . 2113 2889 4011 2590 370 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 2 3 . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 56 | 100 100 59 34 17 100 . Level 1 41 | . . 40 55 82 . . Level 2 2 | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 581 | . 144 388 581 350 108 . Initial 241 | . . 53 156 241 108 . Average 171 | . 71 186 244 255 11 . Influence Increases 2795 | . 352 915 1017 511 . . Destroy 0b10 Robot/C 1740 | . 200 600 640 300 . . Destroy 0b10 Robot/NC 45 | . . 25 10 10 . . Destroy Leader 428 | . 50 134 152 92 . . Successful Hack 74 | . 11 27 23 13 . . Select Force Hacks 90 | . 30 30 30 . . . Disable Machine 165 | . . 15 75 75 . . Destroy Structure 73 | . 1 9 57 6 . . Lose Combat Pursuer 180 | . 60 75 30 15 . . Influence Decreases 2795 | . 224 671 816 806 278 . Entered New Map 793 | . . 75 216 332 170 . Time Decay 1842 | . 204 546 550 434 108 . Lost Part 160 | . 20 50 50 40 . . Squads Dispatched 11 | . 2 4 5 . . . Investigation 5 | . 1 2 2 . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 2 2 . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 11 | . 1 2 6 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 20 42 51 17 1 3 Peak Tracking Total 15 | . 5 5 6 6 1 15 Tactical Retreats 9 | . 2 5 1 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 12 | . . 1 5 5 . 1 Max in Single Turn 2 | . . 1 2 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 29 | . 5 5 9 5 . 5 Terminals 19 | . 4 4 6 5 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 1 1 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 69 | . 8 15 21 9 . 16 Successful 43 | . 4 7 11 5 . 16 Failed 26 | . 4 8 10 4 . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 35 | . 8 15 12 . . . Terminals 41 | . 7 14 11 9 . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 3 | . 1 1 1 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . . 1 1 5 . 16 Record 8 | . . . . . . 8 Robot Analysis 7 | . . . . . . 7 Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . . 1 1 . . . Locate Traps 2 | . . . . 2 . . Surveillance Status 1 | . . . . 1 . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 4 6 3 . . . Terminals 10 | . 3 5 2 . . . Assimilate 3 | . . 2 1 . . . Botnet 5 | . 2 2 1 . . . Operators 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 1 . . . Tunnel 3 | . 1 1 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 3 7 2 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 130 | . . . 130 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 10 | . . 10 . . . . Highest-Rated Ally 10 | . . 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Active Infowar (turns) 6224 | . 92 538 577 631 1059 3327 Sensors 5500 | . . . 483 631 1059 3327 Structural 724 | . 92 538 94 . . . Robot Analysis Total 7 | . . . . . . 7 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 9460 | 5 556 1575 1580 1062 1063 3619 Spaces Moved 3786 | 1 227 574 482 365 492 1645 Core . | . . . . . . . Treads 178 | 1 177 . . . . . Legs . | . . . . . . . Wheels 3608 | . 50 574 482 365 492 1645 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 160 160 135 195 195 195 120 Average Speed 206 | 160 180 197 196 205 209 216 Slowest Speed 360 | 160 320 215 210 210 210 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 2 48 63 52 69 92 91 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 5 | . . . . . . 5 Spaces Dug 6 | . . . 2 4 . . Terrain Destroyed 65 | . . 5 56 4 . . Melee 6 | . . . 2 4 . . Projectile . | . . . . . . . AOE 59 | . . 5 54 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 4945 | 6 293 875 954 583 519 1715 Wait 639 | . 14 171 326 104 18 6 Move 3780 | . 226 573 481 364 491 1645 Hop . | . . . . . . . Pick Up 84 | . 3 25 14 7 1 34 Fast Attach 21 | . 2 4 5 5 2 3 Attach 34 | 2 3 8 6 8 . 7 Detach 14 | . 1 3 . 6 1 3 Swap 53 | 1 2 8 26 14 1 1 Drop 53 | 3 2 8 12 10 3 15 Fire 250 | . 40 75 80 53 2 . Melee 17 | . . . 4 12 . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 11) 223 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 434 | -10/Materials | Core integrity fell below 50% 454 | -10/Materials | Discovered new exit (range 10) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x2 1018 | -9/Materials | Discovered new exit (range 16) 1791 | -9/Materials | Discovered new exit (range 10) 2059 | -9/Materials | Identified exit to Mines 2117 | -9/Materials | Discovered new exit (range 11) 2137 | -9/Materials | Entered another Materials area 2137 | -8/Materials | Evolved 2 slots: Utility x2 2724 | -8/Materials | Lost 4 parts (1p1u2w) 2837 | -8/Materials | Repaired Adv. Beam Rifle 2876 | -8/Materials | Repaired Imp. Light Armor Plating 2910 | -8/Materials | Repaired Arm. Wheel 3012 | -8/Materials | Discovered new exit (range 8) 3410 | -8/Materials | Discovered new exit (range 16) 3424 | -8/Materials | Identified exit to Storage 3542 | -8/Materials | Garrison activated, responded to threat 3681 | -8/Materials | Core integrity fell below 50% 3717 | -8/Materials | Entered Storage 3822 | -8/Storage | Identified exit to Factory 4411 | -8/Storage | Lost 3 parts (2n1u) 4715 | -8/Storage | Met 01-MTF 4763 | -8/Storage | Discovered new exit (range 4) 4765 | -8/Storage | Identified exit to Recycling 4779 | -8/Storage | Entered Recycling 4779 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4780 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 5309 | -8/Recycling | Discovered new exit (range 16) 5342 | -8/Recycling | Identified exit to Factory 5758 | -8/Recycling | Scanned before Scraplab entrance 5823 | -8/Recycling | Entered Scraplab 5840 | -8/Recycling | Discovered new exit (range 2) 5840 | -8/Recycling | Identified exit to Scraptown 5842 | -8/Recycling | Entered Scraptown 5847 | -8/Scraptown | System corruption cleaned by C-Scrubber 6186 | -8/Scraptown | Discovered exit to Factory (range 3) 6451 | -8/Scraptown | Visited Assassins FH 6487 | -8/Scraptown | Visited CR-KLE's Repair Center 6743 | -8/Scraptown | Visited Shadow of the Wyrm 6781 | -8/Scraptown | Visited Spacefarers 6936 | -8/Scraptown | Visited Cyclists 6993 | -8/Scraptown | Visited Symbiants 7035 | -8/Scraptown | Visited Supply Room 7108 | -8/Scraptown | Visited UFD Registry 7108 | -8/Scraptown | Registered with UFD as "Spikeranger" 7162 | -8/Scraptown | Visited Scrapoid Research Area 7225 | -8/Scraptown | Visited Junk Repository 7280 | -8/Scraptown | Visited Supply Room 7383 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7406 | -8/Scraptown | Found DCF Scrap (31 items) 7442 | -8/Scraptown | Visited Analyses Database 7486 | -8/Scraptown | Visited Derelict Rescue Squad 7505 | -8/Scraptown | Visited Science Guys 7572 | -8/Scraptown | Visited Observation Area 7671 | -8/Scraptown | Visited Curators Association 7738 | -8/Scraptown | Visited Scrap Suit Storage 7879 | -8/Scraptown | Entered Cyclist Reading Room 8084 | -8/Scraptown | Discovered exit to Factory (range 3) 8747 | -8/Scraptown | Build established: Hauler-Mutant 9248 | -8/Scraptown | Found DRS Beacon 9337 | -8/Scraptown | Met Optimus 9337 | -8/Scraptown | Accepted into 0bPrime 9440 | -8/Scraptown | Attacked by Scraptown defenders 9442 | -8/Scraptown | Core integrity fell below 20% 9447 | -8/Scraptown | Found Personal Teleporter v0.10 9461 | -8/Scraptown | Destroyed by Optimus with Helical Railgun Last Messages --------------- 09454_ Bolt penetrates Machine. 09454_ Penetrated by HV Slug. 09454_ HV Slug penetrates Machine. 09454_ Penetrated by HV Slug. 09454_ Critical hit (Destroy). 09454_ Cld. Ion Engine destroyed. 09455_ Penetrated by Slug. 09456_ Bolt penetrates Machine. 09457_ Penetrated by Slug. 09457_ Penetrated by HV Slug. 09457_ HV Slug penetrates Machine. 09457_ Penetrated by HV Slug. 09457_ HV Slug penetrates Machine. 09458_ Machine collapses. 09459_ Bolt penetrates Machine. 09459_ Slug penetrates Machine. 09460_ Penetrated by HV Slug. 09460_ HV Slug penetrates Machine. 09460_ Penetrated by HV Slug. 09460_ HV Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ??????????????####?????#" "#?????????????????????? | | ?????????????## ##????# < #?????????????????????? | | ???" ##!!"#### ###### ##????????????????????? | | ?? #????????????????????? | | ?? #????????????????????? | | ??????######## ###########????????????????????? | | ?????????????## ##??????????????????????????????? | | #???########### #############???????????????????? | | #???#"""""""""# #"""""""""""#???????????????????? | | #####" "# #""""" X """#???????????????????? | | "##" """"" "# #""" 3 "" "#???????????????????? | | ""#?#" "???" "# #" "#???????????????????? | | "&#?#" "???" "# #""" @ #???????????????????? | | ""###" "???" "# #"""" "#???????????????????? | | "##" "???" "# #"" #???????????????????? | | ""###" """"" "# #"" h"" " #???????????????????? | | "!#?#" "# #"" "" " ;#??????????????????? | | ""### ""# # "# #?????????????????? | | "## # #" h ## #????????????????? | | ######### ##### ## ##########?# #???????????????? | | ######### ##### ##j#############;#??????????????? | | """"""""" """"" "" "## """""""";??????????????? | | "## " " " "##?????????????? | | "## "#??????????????? | | "## &"#??????????????? | | "## "#??????????????? | | ""#??????????????? | | """"""""""""""" "## " " " "#??????????????? | | """"""""""""""" "## """"""""#??????????????? | | #############"" "##############??????????????? | | ##????????#"" "#########???????????????????? | | X"#????????#"" "## """"#???????????????????? | | ##????????#"" "## """"#???????????????????? | | X"#??????###"" "## " "#???????????????????? | | ######### #"" "## ""#???????????????????? | | "#???????????????????? | | "## X"#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Rifle | 12% | -8/Materials Imp. Light Armor Plating | 29% | -8/Materials Arm. Wheel | 4% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Frienemies Challenges ------------ None Game ------ Seed SalvagingAntimatterHumpback Manual? 0 Play Time 01:27:30 Cumulative 143.5 hours Start 2025.11.04 @ 03:36:59 End 2025.11.07 @ 22:07:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70064c7e-1d78-4b30-bc71-249ddff3cc8f