Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 22:18:26 Player: C0-2MO Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (510) 2550 Value Destroyed (30918) 30918 Prototype IDs (73) 1460 Alien Tech Used (16) 3200 Bonus (48561) 48561 TOTAL SCORE: 96189 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 24490 Follower Combat Kills 656 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Integrated Exoskeleton 5000 Escaped with Sigix 5000 Win 3000 Friendly Fire -185 Cogmind --------- Core Integrity 172/1600 Matter 131/300 Energy 365/370 System Corruption 18% Temperature Cool (2) Movement Walking (75) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Fission Core Light Antimatter Reactor (fused) Micro Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Sigix Exoskeleton > --- UTILITY (6) ------ Large Storage Unit Quantum Shading Machine Advanced Reaction Control System (fused) Improved Phase Shifter Graphene Brace Advanced Hardlight Generator (fused) > --- WEAPON (4) ------- Sigix Shearcannon Sigix Shearcannon (fused) > --- INVENTORY (17) --- Advanced Point Defense System Transdimensional Reconstructor Microwarp Drive Sigix Sheargun Sigix Sheargun Micro-nuke Launcher Micro-nuke Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Quantum Shading Machine Graphene Brace Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Advanced Coolant Injector Experimental Energy Well Advanced Weapon Cycler Advanced Hardlight Generator Advanced Point Defense System Transdimensional Reconstructor Core Regenerator Sigix Shearcannon Sigix Terminator Sigix Containment Pod [Rating: 305] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Artifact Microwarp Drive Weapon Light EM Pulse Cannon Energy Gun Sigix Sheargun Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Slots Evolved 18 | . . . . . 8 . . . . . . 2 . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . 2 . 1 . . . . 1 . . . . . . Utility 8 | . . . . . 5 . . . . . . . . . . . . . 1 . . 2 . . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Parts Attached 211 | 5 12 5 1 6 26 13 40 3 1 2 . 1 . 3 . . 3 . 17 27 11 6 15 2 12 Power 21 | 1 1 . . 1 4 1 2 . . . . . . . . . 1 . 2 2 3 1 1 . 1 Engine 7 | 1 1 . . 1 3 . . . . . . . . . . . . . . 1 . . . . . Core 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 Reactor 10 | . . . . . . 1 . . . . . . . . . . 1 . 2 1 3 1 1 . . Propulsion 37 | 2 5 1 1 1 3 2 10 . . . . 1 . . . . . . 8 2 1 . . . . Treads 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . . . 1 3 2 6 . . . . . . . . . . . . . 1 . . . . Wheel 6 | 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 4 . . . . 1 . . . . . . 8 2 . . . . . Utility 106 | 1 2 1 . 4 11 6 21 1 . 1 . . . 3 . . 2 . 6 17 4 4 14 1 7 Device 57 | 1 . . . 1 4 2 12 . . . . . . 1 . . . . 3 13 4 1 10 . 5 Storage 6 | . 1 . . . . 1 . 1 . . . . . . . . . . 1 1 . 1 . . . Processor 19 | . 1 . . . 3 . 5 . . . . . . 1 . . . . 1 1 . 1 4 . 2 Hackware 11 | . . . . 2 . 1 2 . . . . . . 1 . . 1 . 1 2 . 1 . . . Protection 12 | . . 1 . 1 4 2 2 . . 1 . . . . . . 1 . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 47 | 1 4 3 . . 8 4 7 2 1 1 . . . . . . . . 1 6 3 1 . 1 4 Energy Gun 10 | 1 . . . . 2 2 2 1 . . . . . . . . . . . . 2 . . . . Energy Cannon 15 | . 4 1 . . 1 . 5 . . . . . . . . . . . . 2 1 1 . . . Ballistic Gun 7 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . 3 Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 . 3 . . . . . . 2 . . 3 . 5 5 1 . . . . Corrupted Parts 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . System Corruption 13 | . . . . . 4 . 9 . . . . . . . . . . . . . . . . . . Parts Lost 33 | . 2 1 . . 6 11 11 . . . . . . . . . . 1 . . . . . . 1 Power 5 | . 1 . . . . 2 1 . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 3 4 3 . . . . . . . . . . . . . . . . . 1 Weapon 12 | . 1 1 . . 3 3 4 . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 1 . . 3 5 3 . . . . . . . . . . 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 7 14 12 12 13 13 11 6 8 9 9 8 8 9 10 10 10 9 9 12 10 9 9 9 9 Power . | . . 2 2 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Propulsion 1 | 1 2 5 3 1 . . . 1 1 1 1 . . . . . . . . 1 . . . . . Utility 3 | . . 1 2 3 3 3 4 1 2 2 2 2 2 3 4 4 4 5 4 6 4 2 2 4 5 Weapon 3 | . 2 5 5 4 5 5 4 2 3 3 3 3 3 2 2 1 1 1 1 1 3 5 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 2 1 . 4 7 2 10 . . . . . . 1 . . 2 . 1 . 2 . . . 1 Power 4 | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . 2 1 1 2 . . . . . . 1 . . . . . . 2 . . . . Weapon 12 | . 2 . . 1 4 . 5 . . . . . . . . . . . . . . . . . . Tool/Special 7 | . . . . . 1 . 2 . . . . . . . . . 2 . 1 . . . . . 1 Average Slot Usage (%) 82 | . 88 100 85 86 78 85 89 85 86 86 86 82 82 76 78 78 79 77 79 80 73 61 72 62 71 Engine 4 | . 13 14 . 3 9 9 . . . . . . . . . . . . 1 2 1 . . . . Core 1 | . . . . . 3 . 1 6 6 6 6 5 5 5 5 5 5 4 3 . . . . . 4 Reactor 3 | . . . . . . 2 4 . . . . . . . . . 1 . 1 6 7 13 13 11 11 Treads 2 | . 3 28 . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . 3 8 15 23 . . . . . . . . . . . . . 5 13 13 11 11 Wheel 4 | . 24 . 27 19 . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . 2 26 26 26 26 29 29 26 26 26 26 26 27 28 13 . . . . Device 10 | . 2 . . . 12 10 10 6 6 6 6 5 5 5 5 5 5 5 6 12 19 14 22 13 25 Storage 7 | . 11 14 14 13 5 5 5 5 6 6 6 5 5 5 5 5 5 5 4 4 7 13 12 6 5 Processor 6 | . 12 5 . . 6 8 8 20 20 16 13 11 11 10 10 10 10 10 9 9 4 . 2 . 1 Hackware 5 | . . . . 6 10 9 4 13 13 13 13 11 11 10 10 10 10 10 13 9 1 . . . . Protection 5 | . . 8 14 13 8 6 5 . . 3 6 5 5 5 5 5 5 5 2 . . . . . . Energy Gun 1 | . 6 . . . 1 . 1 . . . . . . . . . . . . . 4 . 1 7 1 Energy Cannon 8 | . 12 25 28 26 4 2 3 . . . . . . . . . . . . . 1 . 5 4 6 Ballistic Gun 3 | . . . . . 7 9 10 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 6 6 3 . . . 3 5 5 5 5 2 4 3 5 . . . Peak Build Rating 305 | 7 10 17 16 34 102 98 79 66 66 61 60 66 66 77 78 78 89 81 139 164 255 263 278 305 302 Average Rating 102 | 4 7 13 15 20 74 82 68 61 61 60 60 66 66 72 78 77 80 79 109 144 193 256 265 292 278 On Entrance 94 | . 7 10 17 15 34 102 79 60 62 61 60 60 66 66 76 78 78 81 79 131 157 255 263 269 280 Avg Prop Armor Cover (%) 10 | 16 15 . . . . . . . . . . . . . . . . . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 8 33 37 32 42 93 90 89 24 24 24 24 24 24 27 30 30 30 30 48 60 71 79 84 85 111 Greatest Support 110 | 16 40 40 32 55 95 91 80 24 24 24 24 30 45 30 30 42 30 42 68 72 72 90 90 90 110 Greatest Overweight (x) 2 | . 1 . . 1 1 2 2 . . . . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 5 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 15 17 32 17 17 17 Average Capacity 14 | 5 13 15 15 15 15 15 14 9 10 10 10 10 10 10 10 10 10 10 10 13 15 17 17 17 17 Most Carried 17 | 3 12 15 15 15 15 15 15 8 10 10 9 8 9 10 10 10 10 10 10 15 17 17 17 17 17 Average Carried 12 | 2 7 14 13 13 13 14 13 6 8 9 9 8 8 9 10 9 9 9 9 13 14 16 16 13 14 Final Capacity 17 | 5 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 15 17 17 17 17 17 Final Carried 17 | 3 12 15 13 12 15 13 5 8 10 9 9 8 9 10 10 10 10 9 10 15 17 16 15 15 11 Class Distribution -------------------- 24% | Mutant 19% | Alien-Sigix 10% | Hacker-Mutant 8% | Hacker-Sprinter 7% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Hacker-Gunner 4% | Scavenger-Gunner 3% | Hacker-Tank 3% | Alien-Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Garrison Scavenger-Tank | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/DSF Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Matter Collected 6128 | 250 108 192 . 70 697 681 1059 137 30 . . . . 34 95 1 . 65 60 570 263 120 367 . 1329 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21557 | 95 765 444 . . 1696 767 2395 . . . . . . 125 . . . . 60 269 1316 120 1071 86 12348 Parts 974 | 4 42 20 . . 80 34 109 . . . . . . 7 . . . . 8 18 47 3 31 7 564 Haulers Intercepted 5 | . 1 . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Combat Hostiles Destroyed 470 | . 14 12 . . 29 15 29 . . . . . . . . . . . . 1 15 . 6 3 346 Melee 6 | . . . . . . . 4 . . . . . . . . . . . . 1 1 . . . . Guns 52 | . 6 . . . 9 11 19 . . . . . . . . . . . . . 3 . . . 4 Cannons 195 | . 5 3 . . 8 1 4 . . . . . . . . . . . . . 11 . 6 1 156 AOE 204 | . 3 5 . . 8 . . . . . . . . . . . . . . . . . . 2 186 Classes Destroyed 27 | 2 6 2 . . 6 1 2 . . . . . . . . . . . . . 3 . 1 1 3 Worker 10 | . 2 . . . 1 . 3 . . . . . . . . . . . . 1 . . . . 3 Builder 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 1 . . . . . Tunneler 4 | 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . Recycler 17 | 1 2 . . . 1 . 5 . . . . . . . . . . . . 1 2 1 . . 4 Carrier 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 3 Swarmer 60 | . 5 4 . . 4 4 2 . . . . . . . . . . . . . . . . . 41 Cutter 11 | . . . . . . . . . . . . . . . . . . . . . . . . 3 8 Saboteur 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 8 Grunt 127 | . 9 . . . 7 7 12 . . . . . . . . . . . . 1 1 . 4 . 86 Brawler 22 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 20 Duelist 23 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 20 Protector 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 Sentry 10 | . . . . . 3 2 3 . . . . . . . . . . . . . . . . . 2 Demolisher 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Specialist 25 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 22 Hunter 73 | . . . . . 6 . 3 . . . . . . . . . . . . . . . . . 64 Programmer 71 | . . . . . 6 1 5 . . . . . . . . . . . . . 6 . . . 53 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 194 | 2 4 4 . . 5 4 7 . . . . . . 1 . . . . 1 1 8 1 4 3 194 Combat Bots Only 174 | . 4 4 . . 5 4 3 . . . . . . . . . . . . 1 8 . 4 3 174 Max Kills in Single Turn 185 | 1 2 4 . . 3 2 2 . . . . . . 1 . . . . 1 1 2 1 1 2 185 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Exploded 169 | . 2 4 . . 3 . . . . . . . . . . . . . . . . . . 2 169 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Hostile Shots Fired 2442 | . 52 87 . . 293 149 321 9 . . 1 . 1 4 . 3 . 9 6 20 151 . 29 47 1260 Missed 1135 | . 20 38 . . 97 47 105 4 . . . . 1 2 . 1 . 3 3 10 76 . 8 20 700 Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Hits 1307 | . 32 49 . . 196 102 216 5 . . 1 . . 2 . 2 . 6 3 10 75 . 21 27 560 Melee 35 | . . . . . . . . . . . . . . . . . . . . . 18 . 1 3 13 Projectile 1272 | . 32 49 . . 196 102 216 5 . . 1 . . 2 . 2 . 6 3 10 57 . 20 24 547 AOE 18 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . 5 10 Critical Strikes 58 | . . 1 . . 6 1 2 . . . . . . . . . . . 1 1 6 . 1 1 38 Actively Blocked 24 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 21 Part Disruptions 6 | . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . Actively Blocked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage Taken 15266 | . 323 788 . . 2391 1720 3226 40 . . 18 . . 38 . 43 . 148 167 209 1078 . 290 885 3902 Core 3322 | . 64 118 . . 269 116 354 22 . . . . . . . 14 . 51 78 . 322 . 86 503 1325 Absorbed by Shields 3794 | . . . . . 366 . . . . . . . . . . . . . . . 248 . 160 . 3020 Redirected to Shielding 346 | . . . . . 263 83 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 9180 | . . . . . . . . . . . . . . . . . . . . . 1153 . 458 563 7006 Regen/Repaired (Parts) 968 | . 57 . . 174 358 . 54 . . . . . . . . . . . 141 64 119 1 . . . Core Remaining (%) 62 | 100 . . . 27 . . . . . . 10 . 100 . . . . 94 . . 62 . 94 . 10 Volleys Fired 692 | 11 58 45 . . 73 59 76 . . . . . . . . . . . . . 38 . 20 44 268 Largest 3 | 1 2 2 . . 3 3 3 . . . . . . . . . . . . . 2 . 2 3 3 Hottest 380 | 40 112 112 . . 168 162 215 . . . . . . . . . . . . . 200 . 200 380 380 Shots Fired 1185 | 11 67 70 . . 172 127 196 . . . . . . . . . . . . . 53 . 25 56 408 Gun 561 | 11 29 . . . 110 98 171 . . . . . . . . . . . . . 30 . 10 52 50 Cannon 574 | . 38 58 . . 57 29 25 . . . . . . . . . . . . . 23 . 15 4 325 Launcher 43 | . . 5 . . 5 . . . . . . . . . . . . . . . . . . . 33 Special 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 332 | . . . . . 85 90 157 . . . . . . . . . . . . . . . . . . Thermal 65 | . 20 7 . . . . 37 . . . . . . . . . . . . . . . . . 1 Explosive 42 | . . 5 . . 5 . . . . . . . . . . . . . . . . . . . 32 Electromagnetic 237 | 11 47 58 . . 82 37 2 . . . . . . . . . . . . . . . . . . Slashing 509 | . . . . . . . . . . . . . . . . . . . . . 53 . 25 56 375 Robot Hit Streak 40 | 2 12 19 . . 31 30 40 . . . . . . . . . . . . . 16 . 16 4 18 Robot Miss Streak 13 | 2 6 6 . . 4 3 4 . . . . . . . . . . . . . 6 . 7 4 13 Penetration Max 2 | . . . . . 1 . 2 . . . . . . . . . . . . . 1 . 1 . 1 Secondary Targets 10 | . . . . . . 3 7 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 890 | 5 42 45 . . 132 89 185 . . . . . . 7 . . . . 4 11 36 1 20 3 310 Core Hits 839 | 2 24 16 . . 68 29 78 . . . . . . 3 . . . . 1 5 40 1 22 5 545 Critical Kills 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 2 4 . . . . . . . . . . . . . . . . . . Critical Strikes 55 | . 1 3 . . 3 3 10 . . . . . . 2 . . . . . 1 3 . . 1 28 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . . 2 7 . . . . . . . . . . . . . . . . . . Corrupt 8 | . 1 3 . . 3 1 . . . . . . . . . . . . . . . . . . . Sever 35 | . . . . . . . 1 . . . . . . 1 . . . . . 1 3 . . 1 28 Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 172 | . . . . . 2 . 45 . 1 . 3 . . 16 . 1 . 3 18 41 34 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 152 | . . . . . 2 . 45 . 1 . . . . 7 . 1 . 3 13 38 34 8 . . . Piercing 20 | . . . . . . . . . . . 3 . . 9 . . . . 5 3 . . . . . Sneak Attacks 18 | . . . . . . . 9 . . . . . . 1 . . . . 2 3 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Damage Inflicted 211367 | 68 997 1052 . . 3517 2057 5999 . . . . . . 317 . . . . 245 562 5856 376 2129 615 187577 Guns 9392 | 68 235 . . . 1691 1595 3490 . . . . . . . . . . . . . 747 . 277 181 1108 Cannons 45305 | . 592 849 . . 955 384 603 . . . . . . . . . . . . . 4138 . 1852 183 35749 Explosions 152555 | . 170 203 . . 863 78 270 . . . . . . . . . . . . . . . . 251 150720 Melee 3689 | . . . . . . . 1510 . . . . . . 317 . . . . 245 562 679 376 . . . Ramming 426 | . . . . . 8 . 126 . . . . . . . . . . . . . 292 . . . . Kinetic 5987 | . . . . . 1352 1480 3155 . . . . . . . . . . . . . . . . . . Thermal 147022 | . 400 45 . . 101 78 902 . . . . . . . . . . . . . . . . . 145496 Explosive 6665 | . . 158 . . 762 . 270 . . . . . . . . . . . . . . . . 251 5224 Electromagnetic 3343 | 68 597 849 . . 1294 499 36 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 47638 | . . . . . . . 1510 . . . . . . 120 . . . . 219 499 5564 376 2129 364 36857 Piercing 286 | . . . . . . . . . . . . . . 197 . . . . 26 63 . . . . . Highest Corruption 18 | . . . . . 6 4 11 11 11 11 11 . . . . . . . 1 1 2 . . . 18 Average Corruption 5 | . . . . . 2 4 4 11 11 11 11 . . . . . . . 1 1 1 . . . 9 Corruption Purged 15 | . . . . . 7 . 7 . . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . . 29 22 54 5 4 1 7 . . . . . . . . . 3 . . . 57 Message Errors 41 | . . . . . . 6 17 . . 1 3 . . . . . . . . . 2 . . . 12 Matter Fused 28 | . . . . . 3 3 6 3 2 . 1 . . . . . . . . . . . . . 10 Heat Flow Errors 23 | . . . . . 4 1 9 2 . . 1 . . . . . . . . . . . . . 6 Energy Discharges 20 | . . . . . 4 4 6 . . . . . . . . . . . . . 1 . . . 5 Parts Rejected 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 21 | . . . . . 8 2 7 . 1 . . . . . . . . . . . . . . . 3 Data Loss (major) 11 | . . . . . 5 1 1 . 1 . 1 . . . . . . . . . . . . . 2 Misfires 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Alerts 7 | . . . . . 2 . 3 . . . 1 . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 Weapon Failures 13 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 15980 | . 10 1 . . 22 9 271 . . . . . . 41 . . . . 58 51 466 . 14 . 15037 Projectiles 1227 | . 10 . . . . . 11 . . . . . . . . . . . . . 158 . 14 . 1034 Explosions 14045 | . . 1 . . 22 9 10 . . . . . . . . . . . . . . . . . 14003 Melee 708 | . . . . . . . 250 . . . . . . 41 . . . . 58 51 308 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . 56 . . 45 22 16 . . . . . . . . . . . . . . . . 68 . Shots 7 | . . 2 . . 2 1 1 . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . . . . 4 . 8 . . . . . . . . . . . . . 4 . . . . Kicked 16 | . . . . . 4 . 8 . . . . . . . . . . . . . 4 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 159 72 . . 280 366 306 240 . . 207 . 32 . . . . 135 107 246 200 . 39 72 216 Average Temperature 85 | . 51 24 . . 83 119 91 111 . . 102 . 32 . . . . 59 63 132 76 . 39 54 75 Received Heat Transfer 2339 | . 84 216 . . 411 483 849 12 . . 9 . . . . 9 . 9 . 39 16 . 11 36 155 Effects 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . 4 . . 5 3 1 . . . . . . . . . . . . . 1 . . . . Combat Hostiles 11 | . . 4 . . 4 3 . . . . . . . . . . . . . . . . . . . Parts Fried 34 | 1 2 10 . . 14 4 3 . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 3 . 4 . . . . . . . . . . . . . . . . . 1 Heat Transferred 4592 | . 681 . . . 200 50 1561 . . . . . . . . . . . . . . . . . 2100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 1 . . 2 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Maximum Alert Level 5 | . 1 . 1 . 1 2 3 . . . . . . . . . . . . . 5 4 4 5 5 Low Security (%) 41 | 100 77 . 36 . 92 3 11 . . . . 100 100 100 . . . . 100 100 41 . . . . Level 1 23 | . 22 . 63 . 7 67 51 . . . . . . . . . . . . . 8 . . . . Level 2 10 | . . . . . . 28 35 . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . 2 . . . . . . . . . . . . . . . 26 38 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 100 73 . 7 Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 92 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . 50 . . 61 . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 2254 | 5 263 . 237 . 253 594 856 . . . . 46 32 135 . . . . 45 45 2254 1267 1354 2035 1544 Initial 1276 | . . . 155 . . 175 311 . . . . 31 32 16 . . . . 43 . 24 1267 924 812 1276 Average 387 | . 137 . 201 . 111 355 396 . . . . 32 32 79 . . . . 10 14 1072 1247 1169 1368 1389 Influence Increases 23027 | 10 544 480 245 . 900 529 1319 . . . 60 15 . 163 . 60 . 105 61 335 1217 26 510 1205 15243 Destroy 0b10 Robot/C 9800 | . 280 120 . . 580 300 580 . . . . . . . . . . . . 20 280 . 200 320 7120 Destroy 0b10 Robot/NC 335 | 10 35 . . . 30 . 70 . . . . . . 10 . . . . 10 20 20 5 15 . 110 Destroy Leader 778 | . 64 . . . 154 30 162 . . . . . . 2 . . . . 2 . 30 . 20 30 284 Allied During Kill 2546 | . . . . . . . . . . . . . . . . . . . . . . . 53 99 2394 Successful Hack 366 | . 24 . 35 . 32 36 74 . . . . . . 21 . . . . 5 70 69 . . . . Select Force Hacks 270 | . 60 . 210 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 795 | . 15 . . . 15 . 105 . . . . . . 15 . . . . . 150 150 . 15 75 255 Destroy Structure 4597 | . 6 . . . 44 73 58 . . . . . . 10 . . . . 14 30 38 21 207 396 3700 Partial Spotted 360 | . . . . . . . 45 . . . . 15 . 30 . . . . 30 30 120 . . 15 75 Lose Combat Pursuer 3180 | . 60 360 . . 45 90 225 . . . 60 . . 75 . 60 . 105 . 15 510 . . 270 1305 Influence Decreases 9139 | 10 366 334 367 202 650 185 1067 364 133 349 10 19 14 76 65 41 73 40 126 290 291 1047 389 1272 1359 Entered New Map 4349 | . . 86 169 202 . 75 283 314 93 349 . 19 14 16 45 11 73 . 22 . 21 987 309 542 719 Time Decay 3000 | 10 336 238 198 . 590 . 654 50 40 . 10 . . 60 20 30 . 40 94 270 160 60 . 90 50 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 320 | . 20 10 . . 60 110 110 . . . . . . . . . . . . . . . . . 10 Lost Ally 1370 | . 10 . . . . . 20 . . . . . . . . . . . 10 20 10 . 80 640 580 Squads Dispatched 93 | . 3 . . . 10 . 17 . . . . . . 2 . . . . 2 2 28 1 1 24 3 Investigation 20 | . 3 . . . 3 . 8 . . . . . . 1 . . . . . 2 2 . . . 1 Extermination 14 | . . . . . 4 . 5 . . . . . . . . . . . 1 . 2 1 . 1 . Reinforcement 14 | . . . . . 3 . 2 . . . . . . 1 . . . . 1 . 3 . 1 2 1 Assault 44 | . . . . . . . 2 . . . . . . . . . . . . . 21 . . 20 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Distress Signals 30 | . 5 . . . 2 . 2 . . . . . . 1 . . . . . 2 5 . . 3 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 607 | . 26 24 . . 41 17 55 1 . . 4 . 1 7 . 5 . 7 8 27 67 . 6 30 281 Peak Tracking Total 41 | . 5 6 . . 10 4 13 1 . . 4 . 1 6 . 5 . 4 4 7 16 . 4 11 41 Tactical Retreats 74 | . 2 6 . . 2 3 5 . . . 1 . . 2 . 2 . 3 1 3 10 . . 7 27 ECM-based Alert Blocks 11 | . . . . . . . . . . . . . . . . . . . 1 10 . . . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Traps Triggered 16 | . 2 . . . 1 2 2 . . . . . . . . . . . 2 . 1 . 1 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Machines Disabled 65 | . 2 4 . . 1 . 7 . . . . . . 1 . 1 . . . 11 12 . 1 5 20 Max in Single Turn 3 | . 1 2 . . 1 . 3 . . . . . . 1 . 1 . . . 1 1 . . 1 2 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Machines Accessed 93 | . 10 1 13 . 7 2 13 . 1 4 . 1 . 5 . . 4 . 5 14 9 2 . . 2 Terminals 53 | . 7 . 6 . 2 2 6 . . . . 1 . 4 . . . . 2 11 9 1 . . 2 Fabricators 6 | . . . . . 1 . 4 . . . . . . . . . . . . . . 1 . . . Repair Stations 6 | . 1 . . . 2 . 1 . . . . . . . . . . . 1 1 . . . . . Recycling Units 9 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . 2 . . . . . . . . . . . 1 1 . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . . . . Total Hacks 258 | . 26 1 28 . 29 4 32 . 3 28 . 1 . 13 . . 16 . 21 34 14 4 . . 4 Successful 176 | . 20 1 21 . 18 3 16 . 3 28 . 1 . 4 . . 16 . 16 19 7 3 . . . Failed 81 | . 6 . 7 . 11 1 16 . . . . . . 9 . . . . 4 15 7 1 . . 4 Catastrophic 7 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 1 . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 124 | . 20 . 22 . 12 2 10 . . . . . . 12 . . . . 6 24 11 1 . . 4 Terminals 133 | . 18 . 20 . 9 4 15 . . . . 1 . 12 . . . . 8 27 14 1 . . 4 Fabricators 16 | . . . . . 3 . 10 . . . . . . . . . . . . . . 3 . . . Repair Stations 30 | . 4 . . . 13 . 1 . . . . . . . . . . . 8 4 . . . . . Recycling Units 12 | . 4 . 8 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 3 . 6 . . . . . . . . . . . 4 2 . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . . . . Terminal Hacks 73 | . 4 1 4 . . 3 4 . 3 28 . 1 . . . . 16 . 1 3 4 1 . . . Record 20 | . . . . . . . . . 3 11 . . . . . . 5 . . 1 . . . . . Part Schematic 16 | . 1 . 2 . . . 1 . . 8 . . . . . . 3 . . 1 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . 1 . 1 . . . 1 . . 3 . . . . . . 4 . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 2 . 5 . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . 1 . 3 . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 20 | . 4 . . . 8 . . . . . . . . . . . . . 7 1 . . . . . Scan Component 10 | . 2 . . . 4 . . . . . . . . . . . . . 3 1 . . . . . Repair 9 | . 2 . . . 4 . . . . . . . . . . . . . 3 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . 1 . . . . . . . . . . . 3 1 . . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Unauthorized Hacks 63 | . 12 . 17 . 5 . 6 . . . . . . 3 . . . . 4 13 3 . . . . Terminals 48 | . 8 . 9 . 4 . 4 . . . . . . 3 . . . . 4 13 3 . . . . Track 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Assimilate 6 | . 1 . . . . . . . . . . . . . . . . . 1 2 2 . . . . Botnet 15 | . 2 . 4 . 2 . 3 . . . . . . 1 . . . . 1 2 . . . . . Skim 23 | . 5 . 5 . 2 . 1 . . . . . . 2 . . . . 2 6 . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Patch 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 4 . 8 . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 . 3 . 7 2 11 . . . . . . 4 . . . . 3 13 7 1 . . 2 Full Trace Events 12 | . . . 2 . 2 . 4 . . . . . . 1 . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . 2 . 1 . 1 . . 8 . . . . . . 3 . . 11 . . . . . Parts Built 5 | . . . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 169 | . . . . . 25 . 42 . . . . . . . . . . . . . . 102 . . . Total Part Build Rating 18 | . . . . . 2 . 8 . . . . . . . . . . . . . . 8 . . . Part Studies Acquired 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Parts Repaired 8 | . 2 . . . 3 . . . . . . . . . . . . . 3 . . . . . . Time 395 | . 58 . . . 139 . . . . . . . . . . . . . 198 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Total Allies 145 | . 1 . . . . . . . . . 1 . . . . . . . 1 2 1 13 13 71 42 Largest Group 13 | . 1 . . . . . . . . . 1 . . . . . . . 1 2 1 7 7 13 13 Highest-Rated Group 187 | . 10 . . . . . . . . . 96 . . . . . . . 10 71 26 101 102 180 187 Highest-Rated Ally 96 | . 10 . . . . . . . . . 96 . . . . . . . 10 45 26 15 15 15 15 Total Orders 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Ally Attacks 354 | . . . . . . . . . . . 5 . . . . . . . . . . . 47 178 124 Total Damage 6328 | . . . . . . . . . . . 275 . . . . . . . . . . . 927 3392 1734 Kills 27 | . . . . . . . . . . . . . . . . . . . . . . . 4 16 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Active Infowar (turns) 2561 | 20 159 . . . . . 142 108 88 25 130 10 17 124 51 66 44 154 342 712 308 . 9 . 52 Optics 2322 | . . . . . . . 141 108 88 25 130 10 17 124 51 66 44 154 342 712 308 . 2 . . Sensors 979 | . . . . . . . . . . . . . . . . . . . . 671 308 . . . . IFF 1303 | . . . . . . . 125 108 88 25 130 10 17 123 51 66 42 142 340 36 . . . . . Terrain 182 | 20 159 . . . . . . . . . . . . . . . . . . 1 2 . . . . Structural 735 | . . . . . . . . . . . . . . . . . . . 128 309 298 . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cloaking 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 52 Jamming 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . ECM 196 | . . . . . . . . . . . . . . . . . . . 37 159 . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Turns Passed 13592 | 80 839 1084 414 1171 1924 811 2438 108 88 25 130 10 17 124 51 66 44 154 342 712 672 138 193 470 1487 Spaces Moved 15542 | 49 592 550 406 1061 852 440 1669 377 307 78 423 39 68 348 210 263 135 402 574 1833 1387 236 279 1216 1748 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 563 | . 13 550 . . . . . . . . . . . . . . . . . . . . . . . Legs 6337 | . . . . 259 852 440 1095 . . . . . . . . . . . . . 484 236 279 1047 1645 Wheels 1835 | 48 579 . 406 802 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6534 | . . . . . . . 574 377 307 78 423 39 68 348 210 263 135 402 574 1833 903 . . . . Fastest Speed 5 | 50 90 160 100 100 123 123 26 26 26 26 26 23 5 23 23 11 23 11 6 6 6 30 30 30 30 Average Speed 63 | 98 103 160 100 108 174 134 116 26 26 26 26 23 21 23 23 22 23 22 23 22 26 30 30 30 34 Slowest Speed 260 | 100 160 160 100 130 200 260 225 26 26 26 26 23 23 23 23 23 23 23 31 23 90 30 30 30 140 Overloaded Moves 148 | . . . . . . . . . . . . . 5 . . 1 . 21 16 45 60 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . 1 . 1 . 1 . 6 20 . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Microwarps 16 | . . . . . . . . . . . . . . . . . . . . . . . . 9 7 Exploration Rate (%) 52 | 4 87 38 84 83 23 61 54 62 59 72 48 2 75 12 46 45 61 74 21 96 82 5 88 37 40 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 15 | . 2 . 7 . . . . . . 1 1 . . . . . 3 . . 1 . . . . . Known Exits Taken 16 | . . . . . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 20 | . . 4 . 5 . . . 3 1 . . . . . 1 2 . 4 . . . . . . . Spaces Dug 175 | . . . . . 2 . 11 . 1 . 2 . . 5 . . . 3 7 16 19 7 . 84 18 Terrain Destroyed 2687 | . 6 44 . . 40 4 68 . 1 . 2 . . 5 . . . 3 7 16 30 7 115 167 2172 Melee 73 | . . . . . 2 . 11 . 1 . 2 . . 5 . . . 3 7 16 19 7 . . . Projectile 1481 | . . . . . . 1 9 . . . . . . . . . . . . . 11 . 115 117 1228 AOE 1132 | . 6 44 . . 38 3 48 . . . . . . . . . . . . . . . . 50 943 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Total 17769 | 67 752 666 415 1086 1153 558 1927 385 312 81 439 39 69 371 211 265 145 459 763 2052 1537 286 360 1162 2209 Wait 898 | . 69 53 5 1 146 13 27 2 1 . 14 . 1 . 1 1 . 55 129 114 34 29 19 54 130 Move 15205 | 48 591 549 405 1060 852 439 1668 376 306 77 422 38 67 345 209 260 134 399 573 1821 1348 235 278 1055 1650 Hop 25 | . . . . . . . . . . . . . . 1 . 1 . 1 . 5 17 . . . . Pick Up 110 | 3 14 4 . 9 16 6 15 2 2 . . . 1 3 . 1 2 . 4 5 14 2 2 . 5 Fast Attach 145 | 5 5 1 . 2 17 8 26 3 1 . . . . 2 . . 2 . 11 18 15 4 10 1 14 Attach 119 | . 3 1 2 3 8 6 13 . . 1 . 1 . 1 . . . 1 2 3 8 3 3 3 57 Detach 81 | . . . . . 2 1 3 1 . . . . . . . . . . 3 6 2 . 3 4 56 Swap 143 | . 6 10 . 3 16 11 15 . . 2 . . . 3 1 . 4 . 10 21 16 . 14 . 11 Drop 157 | . 6 3 3 8 12 10 31 1 1 1 . . . 3 . 1 3 . 16 21 6 5 11 1 14 Fire 692 | 11 58 45 . . 73 59 76 . . . . . . . . . . . . . 38 . 20 44 268 Melee 161 | . . . . . 2 . 45 . 1 . 3 . . 13 . 1 . 3 13 38 34 8 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 16 | . . . . . 4 . 8 . . . . . . . . . . . . . 4 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . 5 5 . . . . . . . . . . . . 2 . 1 . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: Acc / DSF) -2/DSF -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Repaired EM Pulse Gun 325 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 352 | -10/Materials | Discovered new exit (range 6) 513 | -10/Materials | Learned location of 2 exits from Mines 575 | -10/Materials | Discovered new exit (range 12) 590 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Learned 4 Subcaves zone layouts 717 | -10/Materials | Identified exit to Materials 749 | -10/Materials | Discovered exit to Materials (range 5) 765 | -10/Materials | Learned 4 Subcaves zone layouts 805 | -10/Materials | Learned Storage terminal intel 872 | -10/Materials | Repaired Lgt. EM Pulse Cannon 913 | -10/Materials | Learned 4 Recycling zone layouts 920 | -10/Materials | Entered Subcaves 921 | -10/Subcaves | Approached by a straggling Scientist 921 | -10/Subcaves | Identified exit to Materials 1120 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1126 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1434 | -10/Subcaves | Discovered exit to Materials (range 5) 1710 | -10/Subcaves | A Subdweller sparked back to life 1710 | -10/Subcaves | A Subdweller sparked back to life 1710 | -10/Subcaves | A Subdweller sparked back to life 1746 | -10/Subcaves | Core integrity fell below 50% 1748 | -10/Subcaves | Found Prototype Leg 1883 | -10/Subcaves | Visited 4L-MR0's lab 1890 | -10/Subcaves | Identified Cargo Legs 1908 | -10/Subcaves | Found Power Bank 1996 | -10/Subcaves | Discovered new exit (range 3) 2004 | -10/Subcaves | Entered Recycling 2237 | -9/Recycling | Discovered new exit (range 15) 2395 | -9/Recycling | Scanned before Scraplab entrance 2409 | -9/Recycling | Entered Scraplab 2417 | -9/Recycling | Discovered new exit (range 2) 2418 | -9/Recycling | Entered Scraptown 2546 | -9/Scraptown | Visited UFD Registry 2546 | -9/Scraptown | Registered with UFD as "Armorroller" 2563 | -9/Scraptown | Visited CR-KLE's Repair Center 2569 | -9/Scraptown | Visited Assassins FH 2578 | -9/Scraptown | Visited Cave Peace 2588 | -9/Scraptown | Visited The Evicted 2606 | -9/Scraptown | Visited Red Mages 2643 | -9/Scraptown | Visited Fellowship of the Rings 2651 | -9/Scraptown | Visited Symbiants 2718 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2721 | -9/Scraptown | Learned Research stockpile data 2731 | -9/Scraptown | Discovered new exit (range 11) 2758 | -9/Scraptown | Guru changed UFD alias to "Boltbank" 2988 | -9/Scraptown | Visited Junk Repository 3082 | -9/Scraptown | Visited Science Guys 3101 | -9/Scraptown | Visited Supply Room 3129 | -9/Scraptown | Visited Derelict Rescue Squad 3138 | -9/Scraptown | Visited Junk Cannon Lab 3161 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3173 | -9/Scraptown | Found DCF Scrap (28 items) 3206 | -9/Scraptown | Visited Curators Association 3231 | -9/Scraptown | Visited Chapter 10 3246 | -9/Scraptown | Attached Cargo Legs, gained temporary slots: Utility x2 3393 | -9/Scraptown | CR-KLE repaired 5 parts 3518 | -9/Scraptown | Met Optimus 3518 | -9/Scraptown | Accepted into 0bPrime 3547 | -9/Scraptown | Build established: Hacker-Mutant 3586 | -9/Scraptown | Discovered new exit (range 3) 3589 | -9/Scraptown | Entered Factory 3589 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3844 | -6/Factory | Fabricated Propulsion Shielding? 4007 | -6/Factory | Attached Power Bank, gained temporary slots: Power x3 4487 | -6/Factory | Discovered new exit (range 16) 4698 | -6/Factory | Build established: Hacker-Tank 4792 | -6/Factory | Repaired Lgt. EM Pulse Cannon 4832 | -6/Factory | Repaired Imp. Propulsion Shielding 4864 | -6/Factory | Cargo convoy interrupted 4952 | -6/Factory | Lost 3 parts (2u1w) 5392 | -6/Factory | Repaired Imp. Power Shielding 5513 | -6/Factory | Identified exit to Garrison 5513 | -6/Factory | Entered Garrison 5531 | -6/Garrison | Triggered checkpoint 5711 | -6/Garrison | Spotted B-75 Beast 5749 | -6/Garrison | Destroyed B-75 Beast 5777 | -6/Garrison | Lost 3 parts (3u) 5819 | -6/Garrison | Triggered checkpoint 5837 | -6/Garrison | Lost 5 parts (1p1n1u2w) 6011 | -6/Garrison | Spotted B-90 Cyclops 6115 | -6/Garrison | Discovered new exit (range 12) 6122 | -6/Garrison | Discovered new exit (range 16) 6122 | -6/Garrison | Discovered new exit (range 54) 6122 | -6/Garrison | Discovered new exit (range 72) 6309 | -6/Garrison | Installed Relay Interface Framework 6324 | -6/Garrison | Entered Factory 6722 | -6/Factory | Build established: Scavenger-Tank 6983 | -6/Factory | Spotted B-75 Beast 7065 | -6/Factory | Core integrity fell below 50% 7082 | -6/Factory | Destroyed B-75 Beast 7243 | -6/Factory | Fabricated System Restoration Module? 7718 | -6/Factory | Discovered new exit (range 34) 7721 | -6/Factory | Build established: Scavenger-Mutant 7842 | -6/Factory | Identified exit to Lower Caves 8030 | -6/Factory | Lost 3 parts (1p1n1w) 8262 | -6/Factory | Core integrity fell below 20% 8424 | -6/Factory | First assault squad dispatched 8498 | -6/Factory | Build established: Scavenger-Gunner 8565 | -6/Factory | System corruption reached 10% 8631 | -6/Factory | Identified exit to Extension 8632 | -6/Factory | Discovered new exit (range 15) 8695 | -6/Factory | Discovered new exit (range 8) 8762 | -6/Factory | Entered Lower Caves 8868 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8868 | -6/Lower Caves | Discovered new exit (range 6) 8870 | -6/Lower Caves | Identified exit to Lower Caves 8870 | -6/Lower Caves | Entered another Lower Caves area 8910 | -6/Lower Caves | Learned 4 Factory zone layouts 8944 | -6/Lower Caves | Learned Armory stockpile data 8944 | -6/Lower Caves | Learned Factory terminal intel 8956 | -6/Lower Caves | Discovered new exit (range 7) 8957 | -6/Lower Caves | Identified exit to Data Miner 8958 | -6/Lower Caves | Entered Data Miner 8958 | -6/Data Miner | Discovered new exit (range 6) 8962 | -6/Data Miner | Met Data Miner 8973 | -6/Data Miner | Learned location of Section 7 (-3) 8973 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8977 | -6/Data Miner | Received God Mode back door access code from Data Miner 8983 | -6/Data Miner | Identified exit to Proximity Caves 8983 | -6/Data Miner | Entered Proximity Caves 8986 | -5/Proximity Caves | Spotted B-75 Beast 8988 | -5/Proximity Caves | Escorted by Enhanced Grunt 9043 | -5/Proximity Caves | Build established: Hacker-Sprinter 9057 | -5/Proximity Caves | Learned location of Armory (-3) 9072 | -5/Proximity Caves | Learned 8 Factory zone layouts 9108 | -5/Proximity Caves | Discovered new exit (range 7) 9109 | -5/Proximity Caves | Identified exit to Factory 9113 | -5/Proximity Caves | Entered Factory 9113 | -5/Factory | Evolved 2 slots: Propulsion x2 9114 | -5/Factory | Identified exit to Factory 9114 | -5/Factory | Identified exit to Upper Caves 9115 | -5/Factory | Loaded intel: 26 terminal locations 9120 | -5/Factory | Identified exit to DSF 9123 | -5/Factory | Entered DSF 9135 | -5/DSF | Discovered exit to Factory (range 19) 9140 | -5/DSF | Entered Factory 9140 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9205 | -4/Factory | Spotted B-86 Titan 9231 | -4/Factory | Found Prototype Processor 9231 | -4/Factory | Identified Exp. Signal Interpreter 9246 | -4/Factory | Incoming investigation squad redirected 9253 | -4/Factory | Discovered new exit (range 10) 9255 | -4/Factory | Identified exit to Upper Caves 9264 | -4/Factory | Entered Upper Caves 9299 | -4/Upper Caves | Discovered new exit (range 8) 9301 | -4/Upper Caves | Identified exit to Upper Caves 9315 | -4/Upper Caves | Entered another Upper Caves area 9359 | -4/Upper Caves | Found Alien Artifact 9377 | -4/Upper Caves | Discovered new exit (range 18) 9380 | -4/Upper Caves | Identified exit to Zhirov 9381 | -4/Upper Caves | Entered Zhirov 9381 | -4/Zhirov | Discovered new exit (range 3) 9386 | -4/Zhirov | Met Zhirov 9391 | -4/Zhirov | Found Alien Artifact 9391 | -4/Zhirov | Identified Integrated Dissipator 9391 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9397 | -4/Zhirov | Found Alien Artifact 9417 | -4/Zhirov | Learned location of Command (-1) 9419 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9425 | -4/Zhirov | Identified exit to Proximity Caves 9425 | -4/Zhirov | Entered Proximity Caves 9475 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9578 | -3/Proximity Caves | Discovered new exit (range 5) 9579 | -3/Proximity Caves | Identified exit to Research 9579 | -3/Proximity Caves | Entered Research 9579 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9622 | -3/Research | Repaired Nuclear Core 9704 | -3/Research | Repaired Cld. Cesium-ion Thruster 9785 | -3/Research | Repaired Cld. Cesium-ion Thruster 9798 | -3/Research | Found Prototype Processor 9798 | -3/Research | Identified Spectral Analyzer 9842 | -3/Research | Spotted B-86 Titan 9850 | -3/Research | Spotted B-86 Titan 9862 | -3/Research | Central database locked down 9862 | -3/Research | Identified Transdimensional Reconstructor 9862 | -3/Research | Identified Dimensional Node Initializer 9897 | -3/Research | Identified exit to Armory 9897 | -3/Research | Identified exit to Quarantine 9921 | -3/Research | Entered Quarantine 9970 | -3/Quarantine | Found Alien Artifact 9970 | -3/Quarantine | Identified Core Reset Matrix 9970 | -3/Quarantine | Used Core Reset Matrix 9974 | -3/Quarantine | Detected hypermatrix surge 9974 | -3/Quarantine | Sensed 14 artifacts in vicinity 10073 | -3/Quarantine | Discovered new exit (range 16) 10075 | -3/Quarantine | Cryocooling Duct disabled 10090 | -3/Quarantine | Ambient heat levels rising (+20) 10090 | -3/Quarantine | Non-combat units ordered to evacuate 10101 | -3/Quarantine | Cryocooling Duct disabled 10116 | -3/Quarantine | Ambient heat levels rising (+20) 10116 | -3/Quarantine | Combat units ordered to evacuate 10142 | -3/Quarantine | Found Prototype Launcher 10142 | -3/Quarantine | Identified Hellfire Missile Launcher 10208 | -3/Quarantine | Found Sigix Broadsword 10216 | -3/Quarantine | Quarantine Guard activated 10241 | -3/Quarantine | Found Prototype Hackware 10244 | -3/Quarantine | Identified Exp. Hacking Suite 10325 | -3/Quarantine | Found Subatomic Replicator 10352 | -3/Quarantine | Learned 8 Section 7 zone layouts 10383 | -3/Quarantine | Build established: Hacker-Scout 10419 | -3/Quarantine | Spotted Quarantine Guard 10424 | -3/Quarantine | Learned location of Testing (-2) 10441 | -3/Quarantine | Spotted Quarantine Guard 10492 | -3/Quarantine | Found Matter Drive 10523 | -3/Quarantine | Met incapacitated Sigix Warrior 10523 | -3/Quarantine | Lockdown squad dispatched 10533 | -3/Quarantine | Learned Section 7 security intel 10535 | -3/Quarantine | Found Sigix Containment Pod 10558 | -3/Quarantine | Spotted Quarantine Guard 10573 | -3/Quarantine | Learned 8 Research zone layouts 10594 | -3/Quarantine | Spotted Quarantine Guard 10594 | -3/Quarantine | Spotted Quarantine Guard 10595 | -3/Quarantine | Spotted Alpha 7 10604 | -3/Quarantine | Found Sigix Terminator 10605 | -3/Quarantine | Learned Research stockpile data 10613 | -3/Quarantine | Spotted Fortress 10632 | -3/Quarantine | Discovered new exit (range 5) 10632 | -3/Quarantine | Discovered new exit (range 6) 10632 | -3/Quarantine | Spotted Quarantine Guard 10632 | -3/Quarantine | Spotted Quarantine Guard 10633 | -3/Quarantine | Identified exit to Section 7 10633 | -3/Quarantine | Entered Section 7 10634 | -3/Section 7 | Detected hypermatrix surge 10634 | -3/Section 7 | Sensed 22 artifacts in vicinity 10643 | -3/Section 7 | Found Integrated Dissipator 10643 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10652 | -3/Section 7 | Found Integrated Dissipator 10652 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10778 | -3/Section 7 | Build established: Alien-Scout 10827 | -3/Section 7 | Spotted Alpha 7 10828 | -3/Section 7 | Identified exit to Research 10838 | -3/Section 7 | Spotted B-86 Titan 10880 | -3/Section 7 | Initialized slip node 10883 | -3/Section 7 | Search patrols dispatched 10914 | -3/Section 7 | Spotted Alpha 7 10920 | -3/Section 7 | Spotted B-99 Colossus 10933 | -3/Section 7 | Spotted Executioner 10933 | -3/Section 7 | Spotted Executioner 10941 | -3/Section 7 | Integrated with Sigix Exoskeleton 10942 | -3/Section 7 | Sigix Warrior commented on Exoskeleton integration 10989 | -3/Section 7 | Spotted Striker 10989 | -3/Section 7 | Spotted Striker 11020 | -3/Section 7 | Spotted Striker 11020 | -3/Section 7 | Spotted Striker 11042 | -3/Section 7 | Destroyed Striker 11044 | -3/Section 7 | Used Subatomic Replicator to replicate Sigix Shearcannon 11048 | -3/Section 7 | Found Sigix Shearcannon 11063 | -3/Section 7 | Destroyed Striker 11071 | -3/Section 7 | Destroyed Striker 11078 | -3/Section 7 | Destroyed Striker 11117 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 11161 | -3/Section 7 | Destroyed 8 combat bots 11187 | -3/Section 7 | Found Transdimensional Reconstructor 11215 | -3/Section 7 | Found Core Expander 11215 | -3/Section 7 | Installed Core Expander, added new Power slot 11231 | -3/Section 7 | Found LRC Inertial Stabilizer 11231 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 11234 | -3/Section 7 | Found LRC Storage 11234 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 11251 | -3/Section 7 | Found Core Expander 11251 | -3/Section 7 | Installed Core Expander, added new Utility slot 11253 | -3/Section 7 | Found Core Expander 11253 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 11255 | -3/Section 7 | Found Core Expander 11255 | -3/Section 7 | Installed Core Expander, added new Power slot 11258 | -3/Section 7 | Warped through subspace to slip node 11272 | -3/Section 7 | Spotted S7 Guard 11282 | -3/Section 7 | Found Core Regenerator 11286 | -3/Section 7 | Build established: Alien-Sigix 11303 | -3/Section 7 | Found Microwarp Drive 11305 | -3/Section 7 | Entered Research 11305 | -2/Research | Evolved 2 slots: Utility x2 11306 | -2/Research | Identified exit to Access 11310 | -2/Research | Emitted hypermatrix ping 11315 | -2/Research | Assembled emerged from beneath the floor 11379 | -2/Research | Assembled emerged from beneath the floor 11413 | -2/Research | Fabricated Quantum Shading Machine (x1) 11442 | -2/Research | Identified exit to DSF 11443 | -2/Research | Entered DSF 11444 | -2/DSF | Sensed 1 artifact in vicinity 11448 | -2/DSF | Emitted hypermatrix ping 11452 | -2/DSF | Discovered exit to Access (range 16) 11453 | -2/DSF | Assembled emerged from beneath the floor 11469 | -2/DSF | Additional patrols routed to DSF 11515 | -2/DSF | Lost 4 allies 11528 | -2/DSF | Assembled emerged from beneath the floor 11593 | -2/DSF | Sterilization system engaged 11613 | -2/DSF | Ambient heat levels rising (+10) 11628 | -2/DSF | Ambient heat levels rising (+10) 11636 | -2/DSF | Entered Access 11636 | -1/Access | Evolved 2 slots: Weapon x2 11641 | -1/Access | Emitted hypermatrix ping 11646 | -1/Access | Assembled emerged from beneath the floor 11686 | -1/Access | Assembled emerged from beneath the floor 11761 | -1/Access | Assembled emerged from beneath the floor 11795 | -1/Access | Assembled emerged from beneath the floor 11831 | -1/Access | Assembled emerged from beneath the floor 11834 | -1/Access | Discovered new exit (range 18) 11896 | -1/Access | Assembled emerged from beneath the floor 11911 | -1/Access | Assembled emerged from beneath the floor 11939 | -1/Access | Assembled emerged from beneath the floor 11956 | -1/Access | Discovered new exit (range 18) 11983 | -1/Access | Spotted B-99 Colossus 12010 | -1/Access | Garrison activated, responded to threat 12035 | -1/Access | Assembled emerged from beneath the floor 12043 | -1/Access | Energy Cycler disabled 12055 | -1/Access | Assembled emerged from beneath the floor 12106 | -1/Access | Entered Command 12111 | -1/Command | Emitted hypermatrix ping 12116 | -1/Command | Assembled emerged from beneath the floor 12144 | -1/Command | Used Core Regenerator, restored core integrity (+400) 12203 | -1/Command | Assembled emerged from beneath the floor 12211 | -1/Command | Fired Sigix Terminator 12211 | -1/Command | High security lockdown imminent 12211 | -1/Command | MAIN.C activated Command garrisons 12217 | -1/Command | Assembled emerged from beneath the floor 12242 | -1/Command | Destroyed 174 combat bots 12257 | -1/Command | Spotted Striker 12261 | -1/Command | Spotted Combat Programmer 12277 | -1/Command | Lost 9 allies 12317 | -1/Command | Assembled emerged from beneath the floor 12413 | -1/Command | Phase Generator disabled 12635 | -1/Command | Destroyed 55 combat bots 12898 | -1/Command | Destroyed 14 combat bots 12980 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 13032 | -1/Command | Core integrity fell below 50% 13044 | -1/Command | System corruption reached 10% 13189 | -1/Command | Destroyed 29 combat bots 13246 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 13351 | -1/Command | Destroyed 21 combat bots 13443 | -1/Command | Assembled emerged from beneath the floor 13510 | -1/Command | Lost 5 allies 13518 | -1/Command | Spotted B-99 Colossus 13521 | -1/Command | Assembled emerged from beneath the floor 13525 | -1/Command | Destroyed 26 combat bots 13535 | -1/Command | Spotted B-99 Colossus 13543 | -1/Command | Core integrity fell below 20% 13546 | -1/Command | Discovered new exit (range 5) 13552 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 13559 | -1/Command | Lost 5 allies 13593 | *** | Destroyed 0b10! Last Messages --------------- 13584_ Quantum Shear penetrates Reinforced Barrier. 13585_ Extracted 139 energy. 13586_ Penetrated by Slug. 13587_ System corrupted: Sigix Shearcannon failed to cycle. 13587_ Quantum Shear penetrates H-88 Terminator. 13587_ Quantum Shear penetrates Reinforced Barrier. 13588_ Extracted 49 energy. 13589_ Penetrated by Slug. 13590_ System corrupted: Sigix Shearcannon fused. 13590_ Quantum Shear penetrates H-88 Terminator. 13590_ H-88 Terminator destroyed. 13590_ Quantum Shear penetrates Reinforced Barrier. 13591_ Extracted 86 energy. 13591_ The unstable cave ceiling collapses. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ""####" " == ########################## | | ""### #"" == ########################## | | #######" ########################## | | ] ########" ########################## | | ##"###"## #################??####### | | % " # ???###### | | % ?????#### | | = = ??????### | | # ????????? | | m % = ?????????? | | w %# ?????????? | | = ! ] == ?????????? | | % ######### ### == ??????????? | | # ############ # == ??????????? | | # ############ # ??????????? | | # ############ # ?????????? | | ### ################ # = ????????? | | ########################################????????? | | #########################################????????? | | ##################;#######################???????? | | ##################; ###########???????? | | ####### ## # ;;; ###########???????? | | ####### =[ ; ^ ^ ###########???????? | | ####### =%!%[ % % ^ ###########???????? | | %=% %%* ^^ ! % ############??????? | | s* ![= ^ ^/ "X ###########???????? | | ^ "% ###########???????? | | ^ ###########???????? | | ######### ^ ^ ^ ###########???????? | | ####### "" # # ; # ^ ^ ^^ ###########???????? | | ###############;### ##########????????? | | ################### ##########????????? | | ############# ###########################????????? | | ########################################?????????? | | #######################################??????????? | | ! ##############################??????????? | | #############################???????????? | | "" ############################????????????? | | """" ??##########################?????????????? | | """"?????######################???????????????? | | ?????????####################????????????????? | | ????????????????##############???????????????????? | | ?????????????????????#?##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 100 Energy Generation 81 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 66 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 91 Targeting Accuracy 14 Recoil Reduction 2 Energy Filtering 50 Particle Charging 20 Offensive Hacking 40 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Cld. Gravmag System | -3/Quarantine | Archive Quantum Shading Machine | -3/Quarantine | Hacked Cld. Field Propulsion Drive | -3/Quarantine | Archive Exp. Energy Well | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Thermal Defense Suite | -3/Quarantine | Archive Cld. Proton Cannon | -3/Quarantine | Archive Enh. Armored Medium Treads | -3/Quarantine | Archive Exp. Field Recycling Unit | -3/Quarantine | Archive Hvy. Wave Gun | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Propulsion Shielding | x2 | -6/Factory System Restoration Module | x2 | -6/Factory Quantum Shading Machine | x1 | -2/Research | Authchip Repaired ---------- EM Pulse Gun | 22% | -10/Materials Lgt. EM Pulse Cannon | 68% | -10/Materials Lgt. EM Pulse Cannon | 2% | -6/Factory Imp. Propulsion Shielding | 23% | -6/Factory Imp. Power Shielding | 27% | -6/Factory Nuclear Core | 5% | -3/Research Cld. Cesium-ion Thruster | 11% | -3/Research Cld. Cesium-ion Thruster | 33% | -3/Research Studied --------- Impulse Thruster Array | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Matter Drive Dimensional Node Initializer Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Sigix Shearcannon Core Expander LRC Inertial Stabilizer LRC Storage Transdimensional Reconstructor Microwarp Drive Core Regenerator Sigix Terminator Achievements -------------- Victory By Combat Challenges ------------ None Game ------ Seed LargeDefenseDetector Manual? 0 Play Time 04:08:53 Cumulative 691.4 hours Start 2025.11.20 @ 18:02:54 End 2025.11.20 @ 22:18:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type 3 Total 70 Types 36/4/11/5/6/1/1/3/0/3 Lore% 96 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9975797f-97be-4cb5-bf7d-7f7cfc088756