Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.06 @ 19:44:44 Player: Runia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2471) 2471 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 6200 Bonus ------- High Alert Combat Kills 521 Aligned with FarCom 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 310/310 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Weapon Cycler > --- WEAPON (2) ------- 8R-AWN's Boregun > --- INVENTORY (20) --- Light Treads Advanced Myomer Leg Advanced Myomer Leg Experimental Heat Sink Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (174) Gravity Neutralizer Experimental Targeting Computer Trap Extractor (0/4) AS-neutralizer No. 17b Powered Cannon Battle Rifle Improved Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Weapon Cycler > --- WEAPON ----------- Improved Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Advanced Myomer Leg Advanced Myomer Leg Experimental Heat Sink Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Gravity Neutralizer Experimental Targeting Computer Trap Extractor AS-neutralizer No. 17b Powered Cannon Battle Rifle Improved Assault Rifle Plasma Cutter [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Sub Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 109 | 3 7 17 57 4 21 . Power 8 | . 2 . 5 . 1 . Engine 6 | . 2 . 4 . . . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 20 | 2 . 3 11 . 4 . Treads 18 | 2 . 3 11 . 2 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | . 3 4 17 2 7 . Device 18 | . 1 4 7 1 5 . Storage 4 | . 2 . 1 . 1 . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 9 | . . . 8 1 . . Artifact . | . . . . . . . Weapon 48 | 1 2 10 24 2 9 . Energy Gun 10 | 1 . 5 4 . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 22 | . 2 1 12 2 5 . Ballistic Cannon 1 | . . 1 . . . . Launcher 9 | . . 2 7 . . . Special Weapon 4 | . . . . . 4 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 3 | . 1 . 1 . 1 . Parts Lost 25 | . . 6 11 . 8 . Power 4 | . . . 3 . 1 . Propulsion 5 | . . 3 2 . . . Utility 6 | . . 2 2 . 2 . Weapon 10 | . . 1 4 . 5 . Highest Loss Streak 5 | . . 3 3 . 5 . To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 96 | . 92 97 93 100 97 88 Engine 7 | . 14 14 9 . . . Core 4 | . . . 1 11 10 11 Treads 21 | . 28 27 21 22 10 22 Leg 2 | . . . . . 10 . Device 11 | . 7 11 11 11 12 22 Storage 12 | . 14 14 10 11 11 11 Processor 5 | . . . 6 11 12 11 Protection 5 | . . . 8 11 8 . Energy Gun 7 | . 12 20 5 . . . Energy Cannon 1 | . . 4 . . . . Ballistic Gun 14 | . 14 3 15 22 18 11 Naked Turns . | . . . . . . . Heaviest Build 73 | 14 33 37 41 37 73 70 Greatest Support 60 | 40 40 40 43 43 60 46 Greatest Overweight (x) 1 | . . . 1 . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 8 10 15 14 15 19 20 Most Carried 20 | 6 15 15 15 15 20 16 Average Carried 14 | 4 9 14 14 15 16 16 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 16 | 4 15 14 15 15 16 16 Class Distribution -------------------- 69% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Sub Mat Min Exi Min Matter Collected 2774 | 200 41 423 1134 234 742 . Remotely . | . . . . . . . Salvage Created 3282 | . 221 720 1904 211 140 86 Parts 210 | . 15 57 116 14 2 6 Haulers Intercepted 6 | . 1 . 5 . . . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Sub Mat Min Exi Min Combat Hostiles Destroyed 74 | . 5 22 37 5 2 3 Guns 50 | . 5 12 23 5 2 3 Cannons 6 | . . 6 . . . . AOE 18 | . . 4 14 . . . Classes Destroyed 16 | . 6 3 6 1 . . Worker 4 | . 1 . 3 . . . Builder 2 | . . . 2 . . . Tunneler 3 | . . . 1 2 . . Hauler 6 | . 1 . 5 . . . Recycler 3 | . . . 2 1 . . Mechanic 2 | . . . 2 . . . Operator 4 | . 1 . 3 . . . Watcher 3 | . 1 . 2 . . . Swarmer 19 | . 3 7 4 3 . 2 Grunt 24 | . 2 . 21 . . 1 Brawler 1 | . . . 1 . . . Duelist 3 | . . . 3 . . . Sentry 9 | . . 1 8 . . . Cobbler 1 | . . 1 . . . . Subdweller 14 | . . 14 . . . . Assembled 3 | . . . . 2 1 . Best Kill Streak 7 | . 3 5 7 3 1 3 Combat Bots Only 5 | . 3 5 5 3 1 3 Max Kills in Single Turn 5 | . 1 2 5 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 2 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Sub Mat Min Exi Min Damage Taken 4662 | . 92 1318 1606 242 1191 213 Core 637 | . . 230 189 10 171 37 Absorbed by Shields 238 | . . 56 111 . 71 . Regen/Repaired (Parts) 242 | . . . 242 . . . Core Remaining (%) 54 | 100 . 8 . . . . Volleys Fired 357 | . 24 82 127 17 96 11 Largest 2 | . 2 2 2 2 2 1 Hottest 120 | . 100 120 120 46 48 30 Shots Fired 620 | . 48 155 240 34 132 11 Gun 533 | . 48 116 230 34 94 11 Cannon 31 | . . 31 . . . . Launcher 18 | . . 8 10 . . . Special 38 | . . . . . 38 . Kinetic 350 | . 8 34 169 34 94 11 Thermal 225 | . 40 114 71 . . . Explosive 7 | . . 7 . . . . Electromagnetic . | . . . . . . . Impact 38 | . . . . . 38 . Robot Hit Streak 32 | . 12 19 12 5 32 3 Robot Miss Streak 4 | . 3 3 4 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 1 5 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 402 | . 32 91 160 15 97 7 Core Hits 168 | . 14 42 82 10 17 3 Critical Kills 4 | . . . 1 1 . 2 Critical Parts Destroyed 6 | . . . 4 . . 2 Critical Strikes 21 | . 4 . 7 1 5 4 Burn 6 | . 4 . 2 . . . Destroy 10 | . . . 5 1 . 4 Sever 5 | . . . . . 5 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8265 | . 393 1949 4243 221 1317 142 Guns 5565 | . 393 1200 2597 221 1012 142 Cannons 409 | . . 409 . . . . Explosions 1986 | . . 340 1646 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5055 | . 60 283 3337 221 1012 142 Thermal 2565 | . 333 1326 906 . . . Explosive 340 | . . 340 . . . . Electromagnetic . | . . . . . . . Impact 305 | . . . . . 305 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . 2 34 . . . Projectiles . | . . . . . . . Explosions 36 | . . 2 34 . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 4 . Impact 4 | . . . . . 4 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 117 | . . 69 48 . . . Shots 4 | . . 3 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 368 | . 220 45 368 3 252 . Average Temperature 63 | . 78 10 79 3 96 . Received Heat Transfer 1072 | . 24 318 654 40 . 36 Effects 5 | . . . 2 . 3 . Interference 5 | . . . 2 . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . 3 5 1 . . . Heat Transferred 4604 | . 1295 1951 1358 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Sub Mat Min Exi Min Peak Influence 1162 | . 170 . 1162 440 . 71 Initial 430 | . . . 356 430 . . Average 439 | . 42 . 750 239 . 26 Maximum Alert Level 4 | . . . 4 2 . . Low Security (%) 33 | 100 100 . . 39 . 100 Level 1 12 | . . . 5 30 . . Level 2 31 | . . . 47 30 . . Level 3 15 | . . . 33 . . . Level 4 6 | . . . 13 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 6 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 3 | . . . 3 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Sub Mat Min Exi Min Distress Signals 8 | . 2 . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 175 | . 10 75 66 6 11 7 Peak Tracking Total 9 | . 2 5 6 9 9 8 Tactical Retreats 12 | . . 7 3 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Sub Mat Min Exi Min Traps Triggered 5 | . 1 1 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts 78 | . . . 78 . . . Triggered 1 | . . . 1 . . . Disarmed 1 | . . . 1 . . . Reprogrammed 4 | . . . 4 . . . Reused 4 | . . . . . 4 . Traps Extracted 4 | . . . 4 . . . Installed 4 | . . . . . 4 . Triggered . | . . . . . . . Most Traps Carried 4 | . . 1 4 4 4 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Sub Mat Min Exi Min Machines Disabled 14 | . . 4 7 . 3 . Max in Single Turn 2 | . . 2 2 . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Sub Mat Min Exi Min Machines Accessed 16 | . 4 1 8 1 2 . Terminals 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 12 1 25 1 2 . Successful 21 | . 5 1 12 1 2 . Failed 20 | . 7 . 13 . . . Catastrophic 7 | . 5 . 2 . . . Database Lockouts . | . . . . . . . Manual 26 | . 7 . 18 . 1 . Terminals 31 | . 12 . 19 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 5 1 4 1 2 . Record 1 | . . . . . 1 . Part Schematic 2 | . 1 . 1 . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Terminal Index 1 | . . . 1 . . . Zone Layout 4 | . 2 . 2 . . . Derelict Proto ID Bank 2 | . . 1 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Assimilate 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 . 7 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 84 | . . . 84 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Sub Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Sub Mat Min Exi Min Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Sub Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Sub Mat Min Exi Min Turns Passed 7811 | 5 894 2004 2019 1316 1549 24 Spaces Moved 3805 | 1 487 1057 829 662 766 3 Core . | . . . . . . . Treads 3382 | 1 487 1057 829 662 343 3 Legs 423 | . . . . . 423 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 45 | 160 160 160 160 160 45 240 Average Speed 159 | 160 160 160 160 160 158 240 Slowest Speed 240 | 160 160 160 240 160 240 240 Overloaded Moves 7 | . . . . . 7 . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 68 57 76 98 70 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 11 | . . 7 . 4 . . Spaces Dug 36 | . . 8 28 . . . Terrain Destroyed 170 | . . 51 105 . 10 4 Melee . | . . . . . . . Projectile 13 | . . 1 . . 8 4 AOE 155 | . . 50 105 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Sub Mat Min Exi Min Total 4912 | 5 556 1214 1280 889 954 14 Wait 421 | . 14 40 131 201 35 . Move 3799 | . 486 1056 828 661 765 3 Hop . | . . . . . . . Pick Up 71 | . 16 10 27 1 17 . Fast Attach 29 | . 4 2 19 . 4 . Attach 32 | 2 1 7 11 . 11 . Detach 3 | . . . 1 . 2 . Swap 49 | 1 2 8 28 4 6 . Drop 69 | 2 9 9 30 5 14 . Fire 357 | . 24 82 127 17 96 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 82 | . . . 78 . 4 . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / [*Mat] / [*Rec]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 12) 399 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Discovered new exit (range 13) 700 | -10/Materials | Derelicts attacked the area 888 | -10/Materials | Discovered new exit (range 9) 900 | -10/Materials | Entered Subcaves 957 | -10/Subcaves | Discovered new exit (range 13) 1044 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1091 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1634 | -10/Subcaves | Lost 3 parts (2n1u) 1769 | -10/Subcaves | Discovered new exit (range 3) 1796 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1815 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2008 | -10/Subcaves | Discovered new exit (range 6) 2237 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2291 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2455 | -10/Subcaves | Visited 4L-MR0's lab 2461 | -10/Subcaves | Learned Materials stockpile data 2480 | -10/Subcaves | Found Powered Cannon 2620 | -10/Subcaves | Core integrity fell below 50% 2696 | -10/Subcaves | Build established: Scavenger-Mutant 2741 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2742 | -10/Subcaves | Core integrity fell below 20% 2904 | -10/Subcaves | Entered Materials 2904 | -9/Materials | Evolved 2 slots: Utility x2 3005 | -9/Materials | Repaired Lrg. Storage Unit 3179 | -9/Materials | Lost 3 parts (1p1n1w) 3704 | -9/Materials | Discovered new exit (range 8) 4067 | -9/Materials | Discovered new exit (range 15) 4226 | -9/Materials | Repaired Imp. Treads 4306 | -9/Materials | Discovered new exit (range 10) 4317 | -9/Materials | Build established: Mutant 4504 | -9/Materials | First assault squad dispatched 4673 | -9/Materials | Lost 3 parts (1p2u) 4923 | -9/Materials | Entered Mines 4947 | -9/Mines | Learned location of 1 exit from Proximity Caves 4951 | -9/Mines | Build established: Scavenger-Mutant 4990 | -9/Mines | Met a Derelict bent on vengeance 5082 | -9/Mines | Discovered new exit (range 8) 5195 | -9/Mines | Assembled infested the area 5451 | -9/Mines | Discovered new exit (range 5) 5549 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5805 | -9/Mines | Learned 8 Materials zone layouts 6019 | -9/Mines | Discovered new exit (range 9) 6060 | -9/Mines | Build established: Mutant 6239 | -9/Mines | Entered Exiles 6279 | -9/Exiles | Met 8R-AWN 6303 | -9/Exiles | Met EX-HEX 6450 | -9/Exiles | Met EX-DEC 6491 | -9/Exiles | Learned location of Zion (-6) 6740 | -9/Exiles | Met EX-BIN 6788 | -9/Exiles | Aligned with FarCom system 6790 | -9/Exiles | Given EX-Vault access code 6845 | -9/Exiles | Opened EX-Vault 6860 | -9/Exiles | Found Potential Leg 6864 | -9/Exiles | Found Potential Leg 6867 | -9/Exiles | Found XL Autogun Array 6887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6966 | -9/Exiles | Discovered new exit (range 12) 7150 | -9/Exiles | Attacked by the Exiles 7276 | -9/Exiles | Core integrity fell below 50% 7336 | -9/Exiles | Lost 5 parts (1p1u3w) 7411 | -9/Exiles | Core integrity fell below 20% 7450 | -9/Exiles | Destroyed 8R-AWN 7470 | -9/Exiles | Found Prototype Ballistic Gun 7471 | -9/Exiles | Identified 8R-AWN's Boregun 7479 | -9/Exiles | Found Prototype Device 7523 | -9/Exiles | Found Prototype Processor 7788 | -9/Exiles | Entered Mines 7812 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07797_ HV Slug penetrates Wall. 07800_ HV Slug penetrates S-10 Pest. 07800_ S-10 Pest destroyed. 07800_ HV Slug penetrates Wall. 07802_ HV Slug penetrates S-10 Pest. 07802_ S-10 Pest suffers critical hit (Destroy). 07802_ S-10 Pest destroyed. 07802_ HV Slug penetrates Wall. 07803_ HV Slug penetrates S-10 Pest. 07803_ S-10 Pest suffers critical hit (Destroy). 07803_ Destroyed Lgt. Ion Engine. 07803_ HV Slug penetrates Wall. 07806_ HV Slug penetrates G-47 Trooper. 07806_ HV Slug penetrates Wall. 07809_ HV Slug penetrates G-47 Trooper. 07809_ G-47 Trooper suffers critical hit (Destroy). 07809_ G-47 Trooper destroyed. 07809_ HV Slug penetrates Wall. 07811_ HV Slug penetrates G-47 Trooper. 07811_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????########## ##?????????????????? | | ?????????????????# !g #?????????????????? | | ?????????????????# [%= @%% #?????????????????? | | ?????????????????# #######[s #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????##% ##?????????????????? | | ???????????????????????????#* ?????????????????? | | ???????????????????????????# ###????????????????? | | ???????????????????????????# #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 25 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingCombatAutohacker Manual? 0 Play Time 00:37:21 Cumulative 797.7 hours Start 2023.07.04 @ 20:18:54 End 2023.07.06 @ 19:44:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 692 Rogue 692 Adventurer 0 Explorer 0 Win Type - Total 38 Types 14/6/7/1/1/1/6/1/1 Lore% 92 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c27d98f-1b50-44aa-a26c-26d632881acd