Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 06:23:07 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (548) 548 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2253 Bonus ------- None Cogmind --------- Core Integrity 249/550 Matter 299/300 Energy 96/100 System Corruption 0% Temperature Warm (126) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Small Laser Improved Datajack > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Utility Shielding Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Improved Aluminum Leg Large Storage Unit Improved Utility Shielding Trap Extractor Small Laser Improved Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 25 | 6 5 5 9 Power 5 | 1 2 1 1 Engine 3 | 1 1 1 . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 2 | 2 . . . Leg 4 | . . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 1 7 Energy Gun 4 | . 1 1 2 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . 2 1 9 Power 3 | . 1 . 2 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 5 | . 1 . 4 Highest Loss Streak 6 | . 2 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 66 | . 83 65 51 Engine 10 | . 11 11 8 Treads 10 | . 28 1 . Leg 11 | . . 19 16 Storage 11 | . 14 11 8 Energy Gun 6 | . 7 11 1 Ballistic Gun 15 | . 20 11 13 Peak Build Rating 16 | 6 8 9 16 Average Rating 8 | 4 6 8 12 On Entrance 5 | . 6 5 9 Naked Turns . | . . . . Heaviest Build 27 | 13 18 17 27 Greatest Support 40 | 40 40 40 26 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 9 Most Carried 10 | 4 5 10 10 Average Carried 5 | 2 3 6 8 Final Capacity 10 | 8 10 10 5 Final Carried 8 | 4 4 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 584 | 221 183 63 117 Remotely . | . . . . Salvage Created 783 | . 438 240 105 Parts 42 | . 23 15 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 7 5 2 Guns 13 | . 7 5 1 Classes Destroyed 6 | . 4 2 . Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Grunt 11 | . 7 2 2 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 4 | . 4 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 150 | . 67 36 47 Missed 42 | . 20 11 11 Damage Taken 2015 | . 563 307 1145 Core 454 | . 85 68 301 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 66 83 . Volleys Fired 74 | . 36 18 20 Largest 2 | . 2 2 2 Hottest 123 | . 60 60 123 Shots Fired 140 | . 71 35 34 Gun 127 | . 71 35 21 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic 84 | . 46 18 20 Thermal 52 | . 25 17 10 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 11 | . 11 9 8 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 101 | . 50 27 24 Core Hits 40 | . 22 13 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1275 | . 581 250 444 Guns 1056 | . 581 250 225 Cannons 219 | . . . 219 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 698 | . 374 109 215 Thermal 469 | . 207 141 121 Explosive . | . . . . Electromagnetic 108 | . . . 108 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 296 | . 100 29 296 Average Temperature 47 | . 34 13 107 Received Heat Transfer 639 | . 309 141 189 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1010 | . 475 325 210 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 266 | . 182 266 197 Initial 111 | . . 76 111 Average 115 | . 78 154 154 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 79 100 Level 1 6 | . . 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 9 9 13 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 1 1 Successful 2 | . . 1 1 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Surveillance Status 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1145 | 117 355 339 334 Spaces Moved 599 | 77 150 190 182 Core 19 | 19 . . . Treads 222 | 58 150 14 . Legs 358 | . . 176 182 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 134 | 132 160 124 126 Slowest Speed 260 | 160 160 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 29 20 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 807 | 92 197 262 256 Wait 70 | . . 34 36 Move 596 | 76 149 189 182 Hop . | . . . . Pick Up 30 | 10 4 11 5 Fast Attach . | . . . . Attach 15 | 6 1 2 6 Detach . | . . . . Swap 10 | . 4 3 3 Drop 11 | . 3 5 3 Fire 74 | . 36 18 20 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Discovered new exit (range 16) 812 | -9/Materials | Entered another Materials area 812 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1118 | -8/Materials | Lost 3 parts (1n2w) 1142 | -8/Materials | Core integrity fell below 50% 1146 | -8/Materials | Self-destructed Last Messages --------------- 01097_ Knocked back. 01127_ Destroyed Lgt. Nuclear Core. 01128_ Slug penetrates Scanalyzer. 01128_ Scanalyzer disabled. 01128_ Imp. Aluminum Leg destroyed. 01128_ Med. Storage Unit destroyed. 01128_ Critical hit (Blast). 01133_ Ion Cannon destroyed. 01135_ G-47 Trooper system terminally corrupted. 01137_ Ion Engine destroyed. 01137_ Acquired 51 matter. 01138_ Overheating: System interference. 01138_ Sml. Laser temporarily disabled. 01138_ EM Pulse Cannon destroyed. 01138_ Knocked back. 01144_ Acquired 4 matter. 01145_ Lgt. Nuclear Core destroyed. 01145_ Jacked G-47 Trooper... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | #????# # ####### ??????????????????????? | | #????# # # # ??????????????????????? | | #????# ########## # ??????????????????????? | | #????# #????????# + ??????????????????????? | | #????# #????????# # ??????????????????????? | | #????# #????????# # ???????????????????? | | #????# ################ #???????????????????? | | ##???# # # # #???????????????????? | | #???# #=T ! # # #???????????????????? | | #???# +% # + #???????????????????? | | #???# # # # #???????????????????? | | #???# ########### # #???????????????????? | | #???# ## #^ #???????????????????? | | ##???# ####### #???????????????????? | | #????# ####### ##??????????????????? | | #????# #??????????????????? | | #????# +??????????????????? | | #????######### #??????????????????? | | ###### # #??????????????????? | | # # # !!! """ ##???##????????????? | | # "# """ + !!! """ ####"#######+#????? | | # "# """ # ! """ ?? | | # "# """ # %%%= ?? | | + T######### #"%=""####????????? | | ??????######## ########;##+###! ! #???????????? | | ??????# # #????#! @g ; "" #???????????? | | ??????#""" # #????#!=SH # %"""#???????????? | | ??????#""" + #????#g""" #! %S"#???????????? | | ??????#""" # #????#% "" ; #???????????? | | ??????#""" # ###### # #???????????? | | ??????# # # #% """ # """ #???????????? | | ??????######## # # """ # """ #???????????? | | ??????# !# # # """ # """ #???????????? | | ??????# """ # # # # #???????????? | | ??????# """ + + ########## / #???????????? | | ??????# """ # # #????????# ] #???????????? | | ??????# [# # #????????#######???????????? | | ??????# [[# # #??????????????????????????? | | ??????############ #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicFrostMount Manual? 0 Play Time 00:10:19 Cumulative 26.1 hours Start 2024.11.11 @ 06:15:21 End 2024.11.11 @ 06:23:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea434cf5-9a2a-4196-98d2-9740eb33e569