Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 01:19:26 Player: Symetrie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1181) 1181 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 3379 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 89 Cogmind --------- Core Integrity 126/550 Matter 299/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor ECM Suite Improved Utility Shielding Shock Rifle Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor ECM Suite Shock Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Datajack Mining Claw [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 31 | 6 7 4 11 3 Power 6 | 1 2 1 1 1 Engine 6 | 1 2 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 4 1 Treads . | . . . . . Leg 8 | 2 . 1 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 2 2 . Device 2 | 1 1 . . . Storage 4 | . 2 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 9 | 2 2 . 4 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . 1 2 7 11 Power 5 | . 1 . 2 2 Propulsion 8 | . . 1 4 3 Utility 3 | . . . 1 2 Weapon 5 | . . 1 . 4 Highest Loss Streak 9 | . 1 2 2 9 To Critical Strikes . | . . . . . Average Backups 10 | . 6 11 12 12 Power 1 | . . 1 3 1 Propulsion . | . . . . . Utility 3 | . 2 4 4 4 Weapon 4 | . 3 5 5 5 Tool/Special . | . . . . . Unused Backups 10 | . 3 . 1 6 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . 1 . . 3 Weapon 5 | . 2 . 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 86 | . 92 87 85 78 Engine 8 | . 9 11 7 6 Leg 25 | . 27 22 27 23 Device 12 | . 19 11 11 6 Storage 10 | . 7 13 11 10 Protection 5 | . . 8 8 7 Energy Gun 1 | . . . . 7 Ballistic Gun 17 | . 27 21 9 15 Launcher 3 | . . . 11 1 Peak Build Rating 20 | 8 12 16 15 20 Average Rating 12 | 4 9 14 13 17 On Entrance 9 | . 8 12 14 13 Naked Turns . | . . . . . Heaviest Build 96 | 7 32 39 96 40 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 12 | . 1 1 3 12 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 25 | 5 15 15 25 15 Average Capacity 12 | 5 8 15 15 15 Most Carried 15 | 5 10 15 15 14 Average Carried 10 | . 6 11 12 12 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 4 10 15 13 12 Class Distribution -------------------- 59% | Mutant 25% | Scavenger-Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1367 | 302 338 135 387 205 Remotely . | . . . . . Salvage Created 1357 | 102 239 181 653 182 Parts 83 | 8 17 11 37 10 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 35 | 1 5 4 19 6 Guns 17 | 1 5 4 5 2 AOE 18 | . . . 14 4 Classes Destroyed 9 | 3 2 1 3 . Worker 3 | 1 2 . . . Builder 3 | . . . 2 1 Tunneler 3 | 2 1 . . . Hauler 2 | . . . 2 . Recycler 3 | . . . 2 1 Watcher 5 | . 3 . 2 . Swarmer 13 | . 3 . 6 4 Grunt 13 | 1 2 3 6 1 Sentry 9 | . . 1 7 1 Best Kill Streak 10 | 3 4 2 10 4 Combat Bots Only 7 | 1 3 2 7 4 Max Kills in Single Turn 5 | 1 1 1 5 4 Gunslinging . | . . . . . Exploded 4 | . . . 4 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 288 | 2 22 59 85 120 Missed 87 | 1 3 16 31 36 Hits 201 | 1 19 43 54 84 Projectile 201 | 1 19 43 54 84 Critical Strikes 4 | . . . 1 3 Damage Taken 2841 | 12 197 539 826 1267 Core 658 | 12 41 76 105 424 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 95 78 . 54 . Volleys Fired 102 | 13 26 20 33 10 Largest 3 | 2 2 2 2 3 Hottest 127 | 40 46 46 66 127 Shots Fired 207 | 26 52 40 59 30 Gun 174 | 26 52 40 31 25 Cannon . | . . . . . Launcher 33 | . . . 28 5 Special . | . . . . . Kinetic 164 | 26 52 40 31 15 Thermal 10 | . . . . 10 Explosive 33 | . . . 28 5 Electromagnetic . | . . . . . Robot Hit Streak 14 | 6 14 5 7 7 Robot Miss Streak 5 | 2 3 5 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 128 | 17 32 24 35 20 Core Hits 85 | 6 15 7 46 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3319 | 171 382 374 1697 695 Guns 1479 | 171 382 374 269 283 Cannons . | . . . . . Explosions 1840 | . . . 1428 412 Melee . | . . . . . Ramming . | . . . . . Kinetic 1339 | 171 382 374 269 143 Thermal 140 | . . . . 140 Explosive 1840 | . . . 1428 412 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 46 | . . . 29 17 Projectiles . | . . . . . Explosions 46 | . . . 29 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 157 | . . . 137 20 Shots 8 | . . . 5 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 154 | 6 1 45 27 154 Average Temperature 30 | 6 1 13 12 61 Received Heat Transfer 1011 | 6 54 258 198 495 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | . . . . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 64 | 100 100 100 25 30 Level 1 30 | . . . 58 69 Level 2 4 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 454 | 25 60 56 454 272 Initial 174 | . 6 8 10 174 Average 118 | 6 10 17 238 209 Influence Increases 1363 | 35 146 131 843 208 Destroy 0b10 Robot/C 800 | 20 100 80 480 120 Destroy 0b10 Robot/NC 100 | 15 30 . 45 10 Destroy Leader 174 | . 16 20 118 20 Allied During Kill 24 | . . . 24 . Disable Machine 75 | . . 15 45 15 Destroy Structure 145 | . . 1 116 28 Lose Combat Pursuer 45 | . . 15 15 15 Influence Decreases 1281 | 25 136 126 454 540 Entered New Map 271 | . 4 12 15 240 Time Decay 710 | 25 122 94 279 190 Lost Part 200 | . 10 20 60 110 Lost Ally 100 | . . . 100 . Squads Dispatched 9 | . 1 1 5 2 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | 1 12 8 19 14 Peak Tracking Total 6 | 1 3 5 4 6 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 5 | . . 1 3 1 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 2 | . . . 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 220 | . . . 220 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 5 | . . . 5 . Largest Group 5 | . . . 5 . Highest-Rated Group 48 | . . . 48 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 26 | . . . 26 . Total Damage 226 | . . . 226 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1707 | 1 423 333 664 286 Terrain 1707 | 1 423 333 664 286 ECM 178 | . 178 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2129 | 119 629 333 664 384 Spaces Moved 1046 | 67 393 139 290 157 Core 23 | 15 . . . 8 Treads . | . . . . . Legs 1023 | 52 393 139 290 149 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 190 Average Speed 163 | 104 127 190 189 209 Slowest Speed 650 | 120 190 190 330 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 9 56 20 59 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 158 | . . . 132 26 Melee . | . . . . . Projectile . | . . . . . AOE 158 | . . . 132 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1254 | 90 469 167 341 187 Wait 28 | . 24 . . 4 Move 1042 | 66 392 138 289 157 Hop . | . . . . . Pick Up 25 | 5 8 5 2 5 Fast Attach 18 | 5 8 1 4 . Attach 12 | 1 1 1 3 6 Detach 1 | . 1 . . . Swap 17 | . 4 2 6 5 Drop 7 | . 5 . 2 . Fire 102 | 13 26 20 33 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 8) 726 | -10/Materials | Discovered new exit (range 10) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 846 | -9/Materials | Discovered new exit (range 16) 1082 | -9/Materials | Entered Storage 1263 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1273 | -9/Storage | Destroyed 7 combat bots 1507 | -9/Storage | Lost 5 allies 1540 | -9/Storage | Build established: Scavenger-Mutant 1733 | -9/Storage | Discovered new exit (range 8) 1746 | -9/Storage | Entered Materials 1746 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2122 | -8/Materials | Core integrity fell below 50% 2130 | -8/Materials | Self-destructed Last Messages --------------- 02101_ Hvy. Assault Rifle destroyed. 02103_ Slug penetrates Wall. 02103_ Adv. Beam Rifle destroyed. 02104_ K-01 Serf collects debris. 02106_ Penetrated by Slug. 02108_ K-01 Serf collects debris. 02109_ Penetrated by Slug. 02109_ Hvy. Assault Rifle destroyed. 02111_ Critical hit (Burn: +37). 02113_ K-01 Serf collects debris. 02115_ Slug penetrates Unfinished Machinery. 02116_ K-01 Serf collects debris. 02117_ U-05 Engineer builds a Door. 02118_ Penetrated by Slug. 02121_ Slug penetrates Wall. 02123_ K-01 Serf collects debris. 02125_ Penetrated by Slug. 02126_ K-01 Serf collects debris. 02127_ U-05 Engineer works on Atomic Centrifuge. 02130_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # !#?#?#????????????????????????????????? | | # ] #?#?????????? ???????????????????????? | | # ]! #?#??????????????????????????????????? | | # !! 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