Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 00:03:07 Player: Windjigo Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1227) 1227 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 5665 Bonus ------- Follower Combat Kills 37 Registered with UFD 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 54/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Shock Absorption System DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Thunder Leg Thunder Leg Compact Wheel Armored Wheel > --- UTILITY ---------- Scrap Suit Medium Storage Unit IFF Parser Experimental Terrain Scanner Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Signal Interpreter Kinecellerator Rocket Launcher Mining Laser DRS Beacon [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Scrap Shield Device Experimental Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Parts Attached 49 | 6 14 4 3 6 6 10 Power 7 | 1 2 . 1 2 1 . Engine 5 | 1 2 . 1 1 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 13 | 2 2 2 . 2 1 4 Treads . | . . . . . . . Leg 8 | 2 2 2 . . . 2 Wheel 3 | . . . . 2 1 . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 17 | 1 5 1 1 . 4 5 Device 7 | . 2 . . . 1 4 Storage 3 | 1 1 . . . 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 6 | . 1 1 1 . 2 1 Artifact . | . . . . . . . Weapon 12 | 2 5 1 1 2 . 1 Energy Gun 4 | 1 2 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 2 . . . . . Ballistic Cannon 3 | . . . . 2 . 1 Launcher 1 | . . . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 27 | . 1 1 2 1 . 22 Power 2 | . . . . . . 2 Propulsion 8 | . . . 1 1 . 6 Utility 11 | . 1 1 1 . . 8 Weapon 6 | . . . . . . 6 Highest Loss Streak 22 | . 1 1 2 1 . 22 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 7 7 5 5 7 2 Power . | . 1 1 . . . . Propulsion . | . 1 1 . . . . Utility 2 | . 3 3 2 2 3 1 Weapon 2 | . 1 2 2 3 2 . Tool/Special . | . . . . . . . Unused Backups 12 | . 5 1 1 1 3 1 Power 1 | . 1 . . . . . Propulsion 2 | . 2 . . . . . Utility 6 | . 1 . 1 1 2 1 Weapon 2 | . 1 1 . . . . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 77 | . 98 100 73 72 67 50 Engine 9 | . 14 14 14 12 . . Core 4 | . . . . 1 14 4 Leg 12 | . 27 28 15 6 . 5 Wheel 9 | . . . . 10 28 8 Device 1 | . 2 2 . . 3 12 Storage 6 | . 14 14 2 . 9 4 Processor 1 | . 7 . . . . . Protection 10 | . 2 10 12 12 10 3 Energy Gun 16 | . 20 27 26 19 . . Ballistic Cannon 1 | . . . . 8 1 4 Peak Build Rating 62 | 6 12 12 16 18 23 62 Average Rating 14 | 3 9 11 15 15 14 36 On Entrance 12 | . 6 12 12 16 18 23 Naked Turns 11 | . . . . . . 11 Heaviest Build 54 | 13 17 19 33 36 37 54 Greatest Support 46 | 20 20 20 20 32 32 46 Greatest Overweight (x) 10 | 1 1 1 3 10 1 4 Average Overweight (x) . | . . . 2 1 . . Largest Inventory Capacity 25 | 8 25 8 8 5 10 10 Average Capacity 6 | 7 8 8 5 5 8 9 Most Carried 10 | 4 9 8 8 5 10 9 Average Carried 6 | 1 7 7 5 5 7 3 Final Capacity 10 | 8 8 8 5 5 10 5 Final Carried 10 | 4 8 8 5 5 10 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 953 | 114 439 100 102 138 60 . Remotely . | . . . . . . . Salvage Created 1792 | . 769 134 264 519 . 106 Parts 76 | . 45 3 14 10 . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 26 | . . . 26 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 33 | . 14 5 7 3 . 4 Guns 24 | . 13 5 5 . . 1 Cannons 3 | . . . . 2 . 1 AOE 4 | . . . 2 . . 2 Classes Destroyed 14 | . 7 1 3 2 . 1 Worker 2 | . 2 . . . . . Builder 1 | . 1 . . . . . Tunneler 1 | . 1 . . . . . Recycler 6 | . 2 . . 4 . . Turret 1 | . . . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 8 | . 3 2 1 . . 2 Grunt 14 | . 11 2 . 1 . . Duelist 1 | . . . . 1 . . Sentry 1 | . . . . 1 . . Hunter 2 | . . . . . . 2 Artisan 1 | . . . 1 . . . Subdweller 6 | . . . 6 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 4 | . 4 2 3 2 . 2 Combat Bots Only 4 | . 4 2 3 2 . 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 487 | . 64 16 25 81 . 301 Missed 155 | . 21 3 7 28 . 96 Hits 332 | . 43 13 18 53 . 205 Projectile 332 | . 43 13 18 53 . 205 AOE 2 | . . . 1 . . 1 Critical Strikes 3 | . . 1 . . . 2 Damage Taken 4692 | . 473 157 357 403 . 3302 Core 1231 | . 32 29 84 84 . 1002 Absorbed by Shields . | . . . . . . . Ignored by Resistances 12 | . . . . . . 12 Core Remaining (%) 54 | 100 . . . . 8 . Volleys Fired 162 | . 66 22 25 23 . 26 Largest 2 | . 2 2 2 2 . 2 Hottest 156 | . 150 156 156 112 . 140 Shots Fired 284 | . 128 35 50 44 . 27 Gun 227 | . 123 25 36 36 . 7 Cannon 21 | . . . . 8 . 13 Launcher 8 | . . . 2 . . 6 Special 28 | . 5 10 12 . . 1 Kinetic 70 | . 42 . . 8 . 20 Thermal 206 | . 86 35 48 36 . 1 Explosive 8 | . . . 2 . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 10 11 10 22 . 11 Robot Miss Streak 3 | . 3 1 2 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 165 | . 77 17 21 33 . 17 Core Hits 72 | . 32 7 12 8 . 13 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 18 | . 7 1 2 4 . 4 Burn 12 | . 6 1 2 3 . . Destroy 5 | . 1 . . . . 4 Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3241 | . 1169 318 612 616 . 526 Guns 2348 | . 1169 294 343 481 . 61 Cannons 293 | . . . . 135 . 158 Explosions 576 | . . . 269 . . 307 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 728 | . 374 . . 135 . 219 Thermal 1937 | . 795 318 343 481 . . Explosive 576 | . . . 269 . . 307 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 27 | . . . . 25 . 2 Projectiles 25 | . . . . 25 . . Explosions 2 | . . . . . . 2 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 31 | . . . . . . 31 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 406 | . 330 252 51 406 . 18 Average Temperature 95 | . 88 94 24 127 . 11 Received Heat Transfer 876 | . 234 39 111 126 . 366 Effects 2 | . . . . 2 . . Shutdowns 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . 1 . . Combat Hostiles 2 | . 1 . . 1 . . Parts Melted 9 | . 3 . 2 4 . . Heat Transferred 5378 | . 2479 753 888 1258 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 98 | 100 94 100 . 100 . 100 Level 1 1 | . 5 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 219 | . 219 70 . 41 . 78 Initial 60 | . . 60 . . . . Average 33 | . 97 15 . 3 . 17 Influence Increases 1003 | . 463 143 55 107 . 235 Destroy 0b10 Robot/C 560 | . 280 100 40 60 . 80 Destroy 0b10 Robot/NC 60 | . 40 . . 20 . . Destroy Leader 94 | . 54 20 . . . 20 Allied During Kill 8 | . . 8 . . . . Successful Hack 46 | . 22 . . 24 . . Select Force Hacks 30 | . 30 . . . . . Disable Machine 15 | . . 15 . . . . Destroy Structure 70 | . 7 . . 3 . 60 Lose Combat Pursuer 120 | . 30 . 15 . . 75 Influence Decreases 958 | . 309 297 55 107 . 190 Entered New Map 94 | . . 94 . . . . Time Decay 710 | . 299 203 55 83 . 70 Lost Part 130 | . 10 . . . . 120 Purge Threat 24 | . . . . 24 . . Squads Dispatched 6 | . 3 . . . . 3 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 22 5 21 2 . 16 Peak Tracking Total 8 | . 6 2 7 1 . 8 Tactical Retreats 5 | . 1 . 1 . . 3 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 17 | . 5 . . 11 1 . Terminals 7 | . 3 . . 4 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 6 | . 1 . . 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 65 | . 13 . . 43 9 . Successful 55 | . 8 . . 38 9 . Failed 10 | . 5 . . 5 . . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 19 | . 9 . . 10 . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 11 | . 2 . . 9 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 45 | . 6 . . 30 9 . Record 35 | . . . . 26 9 . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . . . . 2 . . Unreport Threat 1 | . . . . 1 . . Surveillance Status 1 | . 1 . . . . . Transport Status 1 | . . . . 1 . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 9 | . 1 . . 8 . . Report Inventory 6 | . 1 . . 5 . . Retrieve Components 3 | . . . . 3 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . . 5 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 5 | . . 5 . . . . Largest Group 4 | . . 4 4 . . . Highest-Rated Group 71 | . . 71 71 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders 4 | . . . . . . 4 EXPLORE 2 | . . . . . . 2 RETURN 2 | . . . . . . 2 Ally Attacks 19 | . . 6 13 . . . Total Damage 180 | . . 42 138 . . . Kills 3 | . . 2 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 974 | . 164 184 . . 418 208 Sensors 334 | . 150 184 . . . . IFF 160 | . . . . . . 160 Terrain 530 | . . . . . 418 112 Seismic 14 | . 14 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 7425 | 66 862 932 2226 1128 1950 261 Spaces Moved 4456 | 42 473 609 745 587 1858 142 Core 74 | 14 . . . 37 . 23 Treads . | . . . . . . . Legs 2086 | 28 473 609 745 153 . 78 Wheels 2282 | . . . . 397 1858 27 Hover 14 | . . . . . . 14 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 95 50 Average Speed 144 | 112 120 120 283 175 95 116 Slowest Speed 550 | 120 190 190 330 550 115 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 73 99 39 91 86 11 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . 2 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug 5 | . 5 . . . . . Terrain Destroyed 47 | . 5 . 6 3 . 33 Melee . | . . . . . . . Projectile 8 | . 5 . . 3 . . AOE 39 | . . . 6 . . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 5109 | 61 630 753 785 640 2029 211 Wait 321 | 4 36 106 1 14 139 21 Move 4450 | 41 472 608 744 586 1857 142 Hop . | . . . . . . . Pick Up 58 | 10 19 4 3 2 12 8 Fast Attach 15 | . 3 1 . 6 5 . Attach 29 | 6 4 3 1 . 1 14 Detach 1 | . 1 . . . . . Swap 30 | . 12 5 7 3 3 . Drop 42 | . 17 4 4 6 11 . Fire 162 | . 66 22 25 23 . 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 10) 740 | -10/Materials | Discovered new exit (range 13) 929 | -10/Materials | Entered Mines 952 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1087 | -10/Mines | Found a hidden stash of uninstalled traps 1195 | -10/Mines | Discovered new exit (range 8) 1213 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1231 | -10/Mines | Discovered new exit (range 5) 1386 | -10/Mines | Discovered new exit (range 6) 1531 | -10/Mines | Excavation squad dispatched 1531 | -10/Mines | A large section of the Mines collapsed 1616 | -10/Mines | Learned Materials garrison access intel 1707 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1861 | -10/Mines | Entered Subcaves 1861 | -10/Subcaves | Accompanied by 4 allies 1866 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1893 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1984 | -10/Subcaves | Ambushed by swarm of Subdwellers 1992 | -10/Subcaves | Ambushed by Subdweller buried in earth 1992 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1992 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2001 | -10/Subcaves | Ambushed by Subdweller buried in earth 2036 | -10/Subcaves | Lost 5 allies 2186 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2782 | -10/Subcaves | Discovered new exit (range 12) 3332 | -10/Subcaves | Core integrity fell below 50% 3333 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4087 | -10/Subcaves | Entered Recycling 4322 | -7/Recycling | Scanned before Scraplab entrance 4371 | -7/Recycling | Entered Scraplab 4421 | -7/Recycling | Discovered new exit (range 2) 4620 | -7/Recycling | Core integrity fell below 20% 5017 | -7/Recycling | Discovered new exit (range 16) 5215 | -7/Recycling | Entered Scraptown 5471 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5473 | -7/Scraptown | Learned location of Testing (-3) 5487 | -7/Scraptown | Discovered new exit (range 7) 5569 | -7/Scraptown | Visited Symbiants 5582 | -7/Scraptown | Visited Junk Repository 5604 | -7/Scraptown | Visited UFD Registry 5604 | -7/Scraptown | Registered with UFD as "Laserdome" 5637 | -7/Scraptown | Visited The Evicted 5673 | -7/Scraptown | Visited Awakened 5702 | -7/Scraptown | Visited SPCMW 5728 | -7/Scraptown | Visited Shadow of the Wyrm 5780 | -7/Scraptown | Visited Assassins FH 5869 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6006 | -7/Scraptown | Visited Infowarlord's Domain 6012 | -7/Scraptown | Found Exp. Terrain Scanner 6030 | -7/Scraptown | Visited Junk Cannon Lab 6053 | -7/Scraptown | Visited Observation Area 6112 | -7/Scraptown | Visited Supply Room 6140 | -7/Scraptown | Visited Supply Room 6177 | -7/Scraptown | Visited Junk Repository 6229 | -7/Scraptown | Discovered new exit (range 3) 6301 | -7/Scraptown | Visited Cartography Club 6476 | -7/Scraptown | Visited Scrapoid Research Area 6510 | -7/Scraptown | Visited Derelict Rescue Squad 6521 | -7/Scraptown | Found DRS Beacon 6555 | -7/Scraptown | Found DRS Beacon 6563 | -7/Scraptown | Found DRS Beacon 6581 | -7/Scraptown | Visited LU-1G1's Boring Crew 6800 | -7/Scraptown | Found Scrap Suit 6911 | -7/Scraptown | Learned location of Extension (-4) 7165 | -7/Scraptown | Entered Factory 7165 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 7394 | -5/Factory | Core integrity fell below 50% 7401 | -5/Factory | Core integrity fell below 20% 7425 | -5/Factory | Garrison activated, responded to threat 7426 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- (Destroy). 07419_ Destroyed VTOL Module. 07421_ HV Slug penetrates S-27 Virus. 07421_ S-27 Virus suffers critical hit (Destroy). 07421_ S-27 Virus destroyed. 07421_ HV Slug penetrates Power Conduit. 07422_ S-27 Virus destroyed. 07423_ X-77 Beamer suffers critical hit (Destroy). 07423_ Destroyed Antimatter Reactor. 07425_ X-77 Beamer suffers critical hit (Destroy). 07425_ Destroyed Adv. Cooling System. 07425_ X-77 Beamer knocked back. 07425_ X-77 Beamer calls for garrison reinforcements. 07425_ ALERT: Activating Garrison Access F001. 07426_ Hyp. Gauss Cannon destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????# #????????????????? | | ??????????????????# """""" #??????#??????????? | | ??????????????????# """""" #???#??#? ??? ????? | | ??????????????????# """""" #?????????? ????? ? | | ??????????????????# """""" #???#?????####+#### | | ??????????????????# ########## | | ??????????????????# """""" / | | ????????????????????"""""" #### ^ | | ?????????????????????""""" #??# """ " | | ??????????????????????"""" #??# """ "" ?? | | ?????????????????????? #??# """ G ? | | ?????????????????????######"/###??# "" ?? | | ????????????????????????#### ###??# """ " ? | | ????????????????????????# ### """ ? | | ????????????????????##### """ ## | | ??????????????????? #? | | ??????????????????? 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""" """????? | | ????????????????????##### % """^""" #? | | ????????????????????????# #" #? | | ????????????????????????########?# """ """ #? | | ?????????????????????????????????# """ """????? | | ?????????????????????????????????# """ """ #? | | ????????????????????????########?# #? | | ????????????????????????# #?# """ """ #? | | ????????????????????????#@ ### """ """????? | | ????????????????????????# = [ # """ """ ???? | | ????????????????????????# %%s%x# ^ ?? | | ????????????????????????# " "x# """ """ +? | | ????????????????????????# " " # """ """????? | | ????????????????????????# " " + """ ""?????? | | ????????????????????????# " " # ???? | | ????????????????????????# " " # ??? | | ????????????????????????# " " # #??? | | ????????????????????????# " " # ???? | | ????????????????????????# " " #####+######## ???? | | ????????????????????????# " " #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Resistance: EM 15 Evasion (%) 70 Targeting Accuracy 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control This Is Interesting... Challenges ------------ None Game ------ Seed VisualSmallChip Manual? 0 Play Time 01:14:43 Cumulative 15.8 hours Start 2025.05.14 @ 22:33:44 End 2025.05.15 @ 00:03:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eac33d46-9da6-4b25-8aa2-a2464b0bec64