Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 23:17:42 Player: ToasterKoishi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (41345) 41345 TOTAL SCORE: 48315 Bonus ------- Pacifist 10378 Entered DSFs 500 Win 3000 Win Speed 27467 Cogmind --------- Core Integrity 1600/1600 Matter 186/300 Energy 148/150 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (14) ----- Signal Interpreter Graphene Brace Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Weight Redist. System Advanced Terrain Scanner Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Nuclear Pulse Array Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Signal Interpreter Graphene Brace Hacking Suite Hacking Suite System Shield System Shield System Shield Improved System Shield > --- WEAPON ----------- Advanced Micro-nuke Launcher > --- INVENTORY -------- Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scanner [Rating: 91] Favorites ----------- Power Micro Antimatter Reactor Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Hover Unit Antigrav Array Flight Unit Field Propulsion Array Utility Hacking Suite Device Graphene Brace Processor Signal Interpreter Hackware Hacking Suite Weapon Advanced Micro-nuke Launcher Launcher Advanced Micro-nuke Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . . 4 . 2 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . 2 . . . . . 2 Utility 12 | . . 1 1 . . 2 . 2 2 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 27 | . . . 1 . . . 3 . 10 7 4 2 Power 1 | . . . . . . . . . . 1 . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 8 | . . . . . . . . . . 3 4 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 1 . Flight 6 | . . . . . . . . . . 2 3 1 Utility 17 | . . . 1 . . . 3 . 10 2 . 1 Device 4 | . . . . . . . . . 3 1 . . Storage . | . . . . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . . . Hackware 12 | . . . . . . . 3 . 7 1 . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 2 1 . Parts Lost 7 | . . . . . . . . . 2 1 4 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 1 2 . Utility 4 | . . . . . . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . . 1 1 3 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 30 | . . . . 9 9 6 20 17 45 40 55 43 Flight 2 | . . . . . . . . . . 1 8 12 Device 2 | . . . . . . . . . 6 3 4 4 Processor 4 | . . . . 9 9 6 6 5 5 4 4 4 Hackware 17 | . . . . . . . 14 11 33 27 26 19 Naked Turns 101 | . 42 45 14 . . . . . . . . . Heaviest Build 18 | . . . . . . . . . 3 18 18 9 Greatest Support 45 | 3 3 3 3 3 3 3 3 3 3 20 43 45 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 4 4 3 5 5 5 5 5 4 5 4 Average Carried 3 | . 1 3 3 3 3 5 4 5 2 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 3 3 5 5 5 5 2 3 5 4 Class Distribution -------------------- 34% | Wizard-Mutant 33% | Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Wizard-Mutant | -4/Factory Hacker-Mutant | -3/Research Wizard-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Matter Collected 324 | 68 . . . . 130 . 8 . . . 118 . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 122 | . 4 12 6 13 . 1 14 . 27 2 43 . Missed 53 | . 1 4 1 6 . 1 8 . 11 1 20 . Damage Taken 2037 | . 33 92 71 113 . . 231 . 739 126 632 . Core 1424 | . 33 92 71 113 . . 229 . 605 126 155 . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 86 77 . . 66 . 73 100 47 90 89 100 Volleys Fired 1 | . . . . . . . . . . 1 . . Largest 1 | . . . . . . . . . . 1 . . Hottest 30 | . . . . . . . . . . 30 . . Shots Fired 1 | . . . . . . . . . . 1 . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 52 | . 3 19 5 . . . 5 . 13 . 7 . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 52 | . 3 19 5 . . . 5 . 13 . 7 . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 23 | . 1 9 2 . . . 2 . 6 . 3 . Shots . | . . . . . . . . . . . . . Rammed 9 | . 1 2 1 . . . 1 . 3 . 1 . Targets Rammed 9 | . 1 2 1 . . . 1 . 3 . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 29 | . . . . . . . . . 29 . . . Average Temperature 29 | . . . . . . . . . 29 . . . Received Heat Transfer 297 | . 18 18 27 54 . . . . 135 9 36 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Peak Influence 268 | . 24 39 31 73 28 61 61 31 95 137 268 202 Initial 154 | . . 9 16 13 28 61 46 31 14 49 76 154 Average 65 | . 17 18 23 33 28 61 52 31 15 59 161 181 Maximum Alert Level 1 | . . . . . . . . . . . 1 1 Low Security (%) 93 | 100 100 100 100 100 100 100 100 100 100 100 61 94 Level 1 6 | . . . . . . . . . . . 38 5 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 1 1 . . . . 1 . . . 1 . Investigation 2 | . . 1 . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Distress Signals 3 | . . . . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 51 | . 4 6 1 5 . 1 5 . 6 1 22 . Peak Tracking Total 15 | . 3 5 1 5 . 2 4 . 5 1 15 . Tactical Retreats 8 | . . . . 1 . . 1 . 2 1 3 . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Traps Triggered 6 | . . 1 . 1 . . 2 . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Machines Accessed 13 | . 1 2 . . 1 1 . . 1 1 3 3 Terminals 13 | . 1 2 . . 1 1 . . 1 1 3 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 49 | . 2 8 . . 3 4 . . 8 2 11 11 Successful 15 | . 2 1 . . . 1 . . 4 1 2 4 Failed 34 | . . 7 . . 3 3 . . 4 1 9 7 Catastrophic 6 | . . 3 . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 1 7 . 1 . . . . . . 7 1 Terminals 49 | . 2 8 . . 3 4 . . 8 2 11 11 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 2 1 . . . 1 . . 4 1 2 4 Record 1 | . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 4 | . 1 . . . . . . . 1 1 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . 1 . . . Zone Layout 2 | . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . 2 . . 1 1 . . 1 1 3 3 Full Trace Events 4 | . . 2 . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Turns Passed 923 | 10 42 45 15 60 79 55 75 18 140 189 137 58 Spaces Moved 1751 | 18 78 84 27 89 154 108 63 35 220 359 356 160 Core 1182 | 18 78 84 27 89 154 108 63 35 220 306 . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight 568 | . . . . . . . . . . 53 355 160 Fastest Speed 30 | 50 50 50 50 50 50 50 50 50 50 37 30 34 Average Speed 45 | 50 50 50 50 50 50 50 50 50 50 48 35 34 Slowest Speed 60 | 50 50 50 50 50 50 50 50 50 50 50 60 34 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . 11 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 18 | 3 25 13 8 31 44 5 54 2 10 13 22 5 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . . . . . 16 . . Terrain Destroyed 16 | . . . . . . . . . . 16 . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 16 | . . . . . . . . . . 16 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Res Res Acc Total 1853 | 18 80 86 28 103 155 108 106 34 247 370 356 162 Wait 13 | . . . . . . . . . 13 . . . Move 1721 | 17 77 83 27 88 153 107 62 34 219 358 337 159 Hop 8 | . . . . . . . . . . . 8 . Pick Up 17 | 1 2 1 . . 2 . 5 . . 3 2 1 Fast Attach 17 | . . . . . . . 3 . 5 6 2 1 Attach 11 | . . . 1 . . . . . 5 2 2 1 Detach 4 | . . . . . . . . . 2 . 2 . Swap . | . . . . . . . . . . . . . Drop 8 | . . . . . . . 5 . . . 3 . Fire 1 | . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . Ram 7 | . 1 2 . . . . 1 . 3 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 45 | . . . . 15 . . 30 . . . . . Rewire 1 | . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Identified exit to Materials 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 68 | -9/Materials | Discovered new exit (range 15) 95 | -9/Materials | Discovered new exit (range 7) 98 | -9/Materials | Entered another Materials area 98 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 105 | -8/Materials | Discovered new exit (range 16) 113 | -8/Materials | Identified exit to Storage 113 | -8/Materials | Entered Storage 171 | -8/Storage | Used back door to open Recycling access 171 | -8/Storage | Discovered new exit (range 5) 172 | -8/Storage | Identified exit to Recycling 173 | -8/Storage | Entered Recycling 245 | -8/Recycling | Discovered new exit (range 16) 252 | -8/Recycling | Identified exit to Factory 252 | -8/Recycling | Entered Factory 252 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 304 | -6/Factory | Build established: Mutant 307 | -6/Factory | Identified exit to DSF 307 | -6/Factory | Entered DSF 334 | -6/DSF | Additional patrols routed to DSF 376 | -6/DSF | Discovered new exit (range 11) 381 | -6/DSF | Identified exit to Factory 382 | -6/DSF | Entered Factory 382 | -5/Factory | Evolved 2 slots: Utility x2 396 | -5/Factory | Discovered new exit (range 7) 399 | -5/Factory | Identified exit to Factory 400 | -5/Factory | Entered another Factory area 400 | -4/Factory | Evolved 2 slots: Utility x2 446 | -4/Factory | Identified exit to Research 524 | -4/Factory | Spotted B-86 Titan 530 | -4/Factory | Core integrity fell below 50% 540 | -4/Factory | Entered Research 540 | -3/Research | Evolved 2 slots: Utility x2 629 | -3/Research | Found Prototype Launcher 680 | -3/Research | Identified exit to Research 708 | -3/Research | Identified Adv. Micro-nuke Launcher 729 | -3/Research | Entered another Research area 729 | -2/Research | Evolved 2 slots: Utility x2 794 | -2/Research | Spotted B-90 Cyclops 813 | -2/Research | Identified exit to Quarantine 826 | -2/Research | Identified exit to Access 866 | -2/Research | Entered Access 866 | -1/Access | Evolved 2 slots: Propulsion x2 896 | -1/Access | Lost 3 parts (1n2u) 922 | -1/Access | Discovered new exit (range 5) 924 | -1/Access | Identified exit to Surface 924 | *** | Escaped! Last Messages --------------- weight, but at a reduced accuracy. The newer hypervelocity variant, the bore cannon, is even less accurate, but capable of penetrating multiple targets with a high chance of disabling whatever it penetrates. >>Schematic(Centrium Leg) Downloading schematic... Centrium Leg Rating: 9 Schematic downloaded. 00880_ Connecting with Terminal... >>Index(Terminals) Found 24 terminals. Downloaded coordinate data. 00894_ Acquired Lgt. Quantum Reactor. 00921_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00922_ The Access Shell folds into the floor. 00922_ EXIT=FOUND 00924_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ??# #? | | ?????????????????????????????????????# ?## ## | | ???????????????????????????????####### # # | | ????????????????????????????? # # # | | ??????? ""??????????????????? # + | | ??????? ""??????????????????? # # # | | ??????? ?????????????????? ! # # # | | ???????? ??????????????????? # ?### ### | | ????????? ??????????????????" # ] ???# #?? | | ?????????? ??????######??????? # ????# #?? | | ????? ######+####### #??????? # ????# #?? | | ?????? #???????? ###?????# #?? | | ???????? +???????? #???????# #?? | | ??????????# #????????? ????????# #?? | | ??????????# #????????? ????????# #?? | | ??????????# ###########+########## ##? | | ??????????# #? | | ??????????# ############################# #? | | ??????????# #?????###???????????????????# #? | | ??????????# ####### ##########??????????# #? | | ??????????# """T""" "??????????# #? | | ??????????# """ """ "??????????# #? | | ??????????# "??????????# #? | | ??????????# "?????????? #? | | ??????????# "" "????????? #? | | ??????????# @" "????????? +? | | ??????????# "???????? #? | | ??????????# "??????? ### #? | | ??????????# "??????? ??# #? | | ??????????# "??????? ??# #? | | ??????????# ####### ##########????????????? #? | | ??????????# ??????###?????????????????????? ?? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 64 Offensive Hacking 50 Defensive Hacking 44 Item Schematics ----------------- Centrium Leg | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakSiegeStreamer Manual? 0 Play Time 00:27:28 Cumulative 81.9 hours Start 2024.04.26 @ 22:50:48 End 2024.04.26 @ 23:17:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 44 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5d891211-2965-410d-8604-fd996749ec0d