Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 20:27:29 Player: 777moneymaker Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (413) 413 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 2375 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 221 Friendly Fire -173 Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine System Shield System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Shield Generator > --- WEAPON ----------- EM Pulse Gun Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Light Armor Plating Light Armor Plating System Shield System Shield Tractor Beam Light Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Parts Attached 53 | 6 13 5 7 22 Power 7 | 2 1 3 1 . Engine 5 | 2 1 1 1 . Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 9 | 2 2 . . 5 Treads 4 | . 2 . . 2 Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 . . 8 Device 6 | . 1 . . 5 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . . 3 Artifact . | . . . . . Weapon 25 | 1 7 2 6 9 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 11 | . 4 2 2 3 Ballistic Cannon . | . . . . . Launcher 9 | . 3 . 3 3 Special Weapon 2 | . . . . 2 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . . . 21 Power 1 | . . . . 1 Propulsion 6 | . . . . 6 Utility 7 | . . . . 7 Weapon 7 | . . . . 7 Highest Loss Streak 21 | . . . . 21 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 100 99 89 Engine 4 | . 14 1 1 8 Core 7 | . . 12 9 . Treads 21 | . . 28 22 23 Leg 4 | . 27 . . 2 Device 2 | . 2 . . 7 Storage 12 | . 14 14 11 9 Protection 11 | . 10 14 11 8 Energy Gun 11 | . 14 14 11 6 Ballistic Gun 15 | . 12 12 25 16 Launcher 2 | . . 1 3 5 Naked Turns . | . . . . . Heaviest Build 42 | 12 33 33 40 42 Greatest Support 60 | 20 40 40 40 60 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 4 15 15 15 15 Average Carried 12 | 2 9 14 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 14 15 14 3 Class Distribution -------------------- 65% | Mutant 27% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 772 | 260 15 161 174 162 Remotely 153 | . . . . 153 Salvage Created 744 | 76 193 . 230 245 Parts 44 | . 11 . 16 17 Haulers Intercepted 3 | . 1 . 1 1 Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 4 . 6 4 Guns 2 | . 1 . . 1 AOE 12 | . 3 . 6 3 Classes Destroyed 7 | 1 3 . 1 2 Hauler 3 | . 1 . 1 1 Recycler 3 | 1 1 . 1 . Mechanic 1 | . . . 1 . Swarmer 9 | . 3 . 6 . Grunt 3 | . 1 . 1 1 Specialist 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 4 | 1 3 . 3 4 Combat Bots Only 3 | . 3 . 3 3 Max Kills in Single Turn 4 | 1 2 . 3 4 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 234 | . 7 3 1 223 Missed 61 | . 1 1 1 58 Damage Taken 2518 | . 59 30 28 2401 Core 573 | . 7 9 . 557 Absorbed by Shields 62 | . . . . 62 Core Remaining (%) 97 | 100 . 93 100 . Volleys Fired 61 | 7 7 . 6 41 Largest 4 | 1 2 . 4 4 Hottest 106 | 40 70 . 106 106 Shots Fired 106 | 7 11 . 15 73 Gun 91 | 7 7 . 12 65 Cannon . | . . . . . Launcher 9 | . 4 . 3 2 Special 6 | . . . . 6 Kinetic 64 | . 1 . 9 54 Thermal 6 | . . . . 6 Explosive 9 | . 4 . 3 2 Electromagnetic 27 | 7 6 . 3 11 Robot Hit Streak 15 | 7 14 . 7 15 Robot Miss Streak 2 | . 1 . 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | 7 7 . 8 49 Core Hits 37 | 2 8 . 9 18 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | 1 . . . 1 Destroy 1 | . . . . 1 Corrupt 1 | 1 . . . . Melee Attacks 5 | . . . 5 . Impact 5 | . . . 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1744 | 142 337 4 476 785 Guns 881 | 103 72 . 114 592 Cannons . | . . . . . Explosions 859 | 39 265 . 362 193 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 580 | . 7 . 76 497 Thermal 213 | 39 . . 174 . Explosive 646 | . 265 . 188 193 Electromagnetic 301 | 103 65 . 38 95 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 1 5 . . Message Errors 3 | . . 3 . . Matter Fused 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 133 | . 20 . 113 . Projectiles . | . . . . . Explosions 133 | . 20 . 113 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . 13 . . . Shots 1 | . 1 . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 149 | . 36 . 135 149 Average Temperature 61 | . 13 . 70 70 Received Heat Transfer 684 | . . 9 . 675 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 521 | 5 184 129 521 276 Initial 219 | . 3 71 37 219 Average 131 | 1 130 64 208 240 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 72 | 100 100 100 39 10 Level 1 26 | . . . 51 89 Level 2 1 | . . . 9 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 7 6 6 11 Peak Tracking Total 6 | . 4 3 5 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . 1 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 9 . 5 1 Successful 4 | . 3 . 1 . Failed 10 | . 5 . 4 1 Catastrophic 4 | . 1 . 2 1 Database Lockouts 1 | . 1 . . . Manual 16 | . 10 . 5 1 Terminals 15 | . 9 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Robot Analysis 2 | . 2 . . . Level Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 2 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 2 Highest-Rated Group 40 | . . 40 39 31 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 51 | . . 22 22 7 Total Damage 620 | . . 268 255 97 Kills 11 | . . 5 5 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1979 | 99 311 835 361 373 Spaces Moved 1008 | 60 165 505 176 102 Core 4 | 4 . . . . Treads 782 | . 3 505 176 98 Legs 222 | 56 162 . . 4 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 120 Average Speed 157 | 115 160 160 160 161 Slowest Speed 260 | 120 190 160 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 39 85 21 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 13 | . 8 . 5 . Terrain Destroyed 123 | . 30 . 77 16 Melee 5 | . . . 5 . Projectile . | . . . . . AOE 118 | . 30 . 72 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1308 | 80 201 533 239 255 Wait 130 | 2 3 11 33 81 Move 1004 | 59 164 504 175 102 Hop . | . . . . . Pick Up 27 | 5 8 6 6 2 Fast Attach 7 | 5 1 . . 1 Attach 35 | . 7 1 7 20 Detach 15 | . 6 1 2 6 Swap 11 | 1 5 4 . 1 Drop 12 | 1 . 5 5 1 Fire 61 | 7 7 . 6 41 Melee 5 | . . . 5 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Entered Mines 423 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 553 | -10/Mines | Found a hidden stash of uninstalled traps 900 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1144 | -10/Mines | Discovered new exit (range 6) 1201 | -10/Mines | Learned Materials stockpile data 1205 | -10/Mines | Discovered new exit (range 14) 1246 | -10/Mines | Entered Materials 1246 | -9/Materials | Accompanied by 3 allies 1246 | -9/Materials | Evolved 2 slots: Weapon x2 1279 | -9/Materials | Identified exit to Materials 1607 | -9/Materials | Entered another Materials area 1607 | -8/Materials | Accompanied by 2 allies 1607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1684 | -8/Materials | Build established: Tank 1962 | -8/Materials | Core integrity fell below 50% 1976 | -8/Materials | Core integrity fell below 20% 1980 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01958_ Lgt. Treads destroyed. 01960_ K-01 Serf collects debris. 01962_ Imp. Ion Engine destroyed. 01962_ U-05 Engineer lays Concrete. 01963_ Aluminum Leg destroyed. 01963_ U-05 Engineer lays Concrete. 01964_ Welding Torch destroyed. 01964_ K-01 Serf collects debris. 01964_ U-05 Engineer lays Concrete. 01965_ Imp. Heat Sink destroyed. 01966_ U-05 Engineer lays Concrete. 01968_ K-01 Serf collects debris. 01968_ Sensor Array destroyed. 01968_ U-05 Engineer builds a Wall. 01971_ Aluminum Leg destroyed. 01971_ K-01 Serf collects debris. 01972_ U-05 Engineer builds a Wall. 01974_ Aluminum Leg destroyed. 01976_ U-05 Engineer builds a Wall. 01979_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????? =%!?????????????????????? | | ??????????????????????# *! ?????????????????????? | | ??????????????????????# =%=#?????????????????????? | | ?????????????????????? !!=###???????????????????? | | ???????????????????????#%*%#=????????????????????? | | ???????????????????????#u%[!!????????????????????? | | ????????????????######?# !! #????????????????????? | | ????????????????# ### ?????????????????????? | | ????????????????# !! #? k ?#####???????????????? | | ????????????????# !! #? #? ????????????????? | | ????????????????# !! ### #! 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