Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 22:32:27 Player: Firely Result: Destroyed by YH-BBH(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (993) 993 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1778 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 265/265 System Corruption 1% Temperature Cool (12) Movement Rolling (131) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Compact Wheel Maxwheels Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Disposable Heat Sink Small Storage Unit Large Storage Unit Medium Matter Pod (100) Large Matter Pod (150) Field Recycling Unit (96) Subdweller Beam Cannon Subdweller Machine Gun Ripper Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Compact Wheel Maxwheels Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Disposable Heat Sink Small Storage Unit Large Storage Unit Medium Matter Pod Large Matter Pod Field Recycling Unit Particle Gun Subdweller Machine Gun Subdweller Machine Gun Ripper [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Field Recycling Unit Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 6 10 4 11 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 . 3 Treads 3 | 2 1 . . Leg . | . . . . Wheel 5 | . 2 . 3 Hover . | . . . . Flight 1 | . 1 . . Utility 7 | 1 4 1 1 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 1 2 7 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 1 . 4 Ballistic Cannon 2 | . . 2 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 9 | . 1 1 7 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 2 | . 1 . 1 Weapon 4 | . . . 4 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 18 | 3 14 22 23 Power 1 | . 1 1 2 Propulsion 6 | 2 4 7 8 Utility 6 | . 5 7 6 Weapon 3 | . 2 5 5 Tool/Special . | . . . . Unused Backups 22 | . 7 . 15 Power 3 | . 1 . 2 Propulsion 10 | . 4 . 6 Utility 4 | . . . 4 Weapon 5 | . 2 . 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 95 98 98 Engine 13 | . 14 12 14 Treads 8 | . 17 . . Wheel 18 | . 10 28 26 Device 2 | . 5 3 . Storage 14 | . 14 14 14 Processor 6 | . . 10 13 Protection 2 | . 5 . . Energy Cannon 2 | . . . 6 Ballistic Gun 19 | . 27 5 11 Ballistic Cannon 5 | . . 22 8 Peak Build Rating 18 | 6 12 14 18 Average Rating 12 | 4 9 13 15 On Entrance 8 | . 6 12 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 103 | 13 99 103 99 Greatest Support 40 | 40 40 20 30 Greatest Overweight (x) 31 | 4 4 5 31 Average Overweight (x) 2 | 1 1 4 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 18 25 25 Most Carried 25 | 5 21 24 25 Average Carried 19 | 3 14 22 24 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 5 21 24 22 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1243 | 221 400 204 418 Remotely . | . . . . Salvage Created 970 | . 311 317 342 Parts 63 | . 23 19 21 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled 32 | . 32 . . Retrieved Matter 379 | . 379 . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 28 | . 10 6 12 Guns 13 | . 10 . 3 Cannons 13 | . . 6 7 AOE 2 | . . . 2 Classes Destroyed 9 | . 5 3 1 Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 8 | . 4 4 . Sentry 3 | . . 2 1 Subdweller 11 | . . . 11 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 141 | . 56 29 56 Missed 39 | . 11 8 20 Hits 102 | . 45 21 36 Projectile 102 | . 45 21 36 Critical Strikes 3 | . 1 . 2 Damage Taken 1656 | . 557 292 807 Core 266 | . 62 50 154 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 118 | . 48 17 53 Largest 2 | . 2 2 2 Hottest 110 | . 40 66 110 Shots Fired 227 | . 96 33 98 Gun 125 | . 96 . 29 Cannon 94 | . . 33 61 Launcher 8 | . . . 8 Special . | . . . . Kinetic 199 | . 96 33 70 Thermal 20 | . . . 20 Explosive 8 | . . . 8 Electromagnetic . | . . . . Robot Hit Streak 16 | . 11 16 15 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 149 | . 57 24 68 Core Hits 54 | . 20 10 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Destroy 1 | . . . 1 Blast 3 | . . 1 2 Melee Attacks 11 | . . . 11 Impact . | . . . . Slashing 11 | . . . 11 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3070 | . 670 547 1853 Guns 1051 | . 670 . 381 Cannons 1413 | . . 547 866 Explosions 606 | . . . 606 Melee . | . . . . Ramming . | . . . . Kinetic 2179 | . 670 547 962 Thermal 285 | . . . 285 Explosive 606 | . . . 606 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . 10 1 13 Message Errors 1 | . 1 . . Matter Fused 8 | . 5 . 3 Heat Flow Errors 2 | . 2 . . Energy Discharges 6 | . 2 . 4 Data Loss (minor) 3 | . . . 3 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles 5 | . . 5 . Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . 2 6 Impact . | . . . . Kinetic 7 | . . 2 5 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 198 87 6 Average Temperature 30 | . 38 29 2 Received Heat Transfer 426 | . 213 111 102 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . . . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 112 | . 112 105 . Initial . | . . . . Average 22 | . 20 48 . Influence Increases 479 | . 294 165 20 Destroy 0b10 Robot/C 340 | . 200 120 20 Destroy 0b10 Robot/NC 25 | . 15 10 . Destroy Leader 64 | . 44 20 . Successful Hack 4 | . 4 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 479 | . 294 90 95 Entered New Map 39 | . . . 39 Time Decay 440 | . 294 90 56 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 19 7 16 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 5 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 11 . 5 Successful 9 | . 4 . 5 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 . 5 Record 5 | . . . 5 Recycling Unit Index 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4195 | 88 2077 236 1794 Spaces Moved 2396 | 43 1165 109 1079 Core 25 | 24 . . 1 Treads 698 | 19 679 . . Legs . | . . . . Wheels 1673 | . 486 109 1078 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 140 140 131 Average Speed 146 | 174 151 140 139 Slowest Speed 1600 | 250 240 155 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 96 29 65 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 1 3 Spaces Dug . | . . . . Terrain Destroyed 40 | . . . 40 Melee . | . . . . Projectile 1 | . . . 1 AOE 39 | . . . 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2845 | 53 1381 157 1254 Wait 224 | . 122 24 78 Move 2393 | 42 1164 108 1079 Hop . | . . . . Pick Up 39 | 5 22 4 8 Fast Attach 13 | 6 5 . 2 Attach 7 | . 1 1 5 Detach 4 | . 3 . 1 Swap 16 | . 5 3 8 Drop 20 | . 11 . 9 Fire 118 | . 48 17 53 Melee 11 | . . . 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 10) 943 | -10/Materials | Discovered new exit (range 9) 989 | -10/Materials | Derelicts attacked the area 1263 | -10/Materials | Discovered new exit (range 4) 2033 | -10/Materials | Discovered new exit (range 3) 2166 | -10/Materials | Entered Mines 2352 | -10/Mines | Learned Materials garrison access intel 2379 | -10/Mines | Discovered new exit (range 11) 2393 | -10/Mines | Discovered new exit (range 7) 2402 | -10/Mines | Entered Subcaves 2523 | -10/Subcaves | Discovered new exit (range 5) 2529 | -10/Subcaves | Identified exit to Materials 2799 | -10/Subcaves | Disturbed a concealed Subdweller 2802 | -10/Subcaves | Core integrity fell below 50% 3117 | -10/Subcaves | Visited Clippyterm 3124 | -10/Subcaves | Learned Factory trap positions 3124 | -10/Subcaves | Learned Factory fabricator intel 3362 | -10/Subcaves | A Subdweller sparked back to life 3362 | -10/Subcaves | A Subdweller sparked back to life 3404 | -10/Subcaves | Found Prototype Wheel 3406 | -10/Subcaves | Lost 3 parts (3w) 3651 | -10/Subcaves | Learned location of Zion (-7) 3651 | -10/Subcaves | Met a Zionite searching for "candidates" 3663 | -10/Subcaves | Build established: Scavenger-Mutant 3671 | -10/Subcaves | Core integrity fell below 20% 3924 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3949 | -10/Subcaves | Shifting Twisted Machinery released Unknown Ballistic Gun 4196 | -10/Subcaves | Destroyed by YH-BBH(R) with Subdweller Beam Cannon Last Messages --------------- Subatomizers dissect the Particle Gun. Sub. Machine Gun falls loose from the Twisted Machinery. SI-BNM(R) destroyed. Unknown Ballistic Gun falls loose from the Twisted Machinery. Acquired 45 matter. System corrupted: Matter fused (-5). Sub. Monowheel shoots sparks and powers down. Dropped Broken Sub. Monowheel. System corrupted: Component data lost. Acquired 8 matter. System corrupted: Matter fused (-7). Acquired 15 matter. Acquired 7 matter. Dropped Lgt. Treads. Sub. Machine Gun shoots sparks and powers down. Dropped Broken Sub. Machine Gun. Signal Interpreter destroyed. Destroyed Scrap Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ##???????????????????????? | | ?????????????????????? ###????????????????????? | | ???????????????? ##??? ###??????????????????? | | ?????????????? #?? ?????????? #??## | | ?????????????? ??# ?????????? ### | | ?????????? ???? ?## ?? #????? | | ?????????? ???# ?# ??? ##???? | | ?????????# #??# ## ???? ##??? | | ????????? ### ! #???# ##??? | | ???????? #??# #??? | | ???????? * ### #???# | | ????????# /%= #???# | | ????????# R= #??## | | ????????# ??## | | ????????# = #?? #?## | | ????????# = @ ##?# #??# # | | ????????# ## ### #??# # | | ?????????????????##### ## ###??# # | | ????????????????###??# [ # # # #### | | ???????????????## ## | | ??????????????## ### | | ??????????????# #### # ##?## | | ??????????????# ###??#######???# | | ??????????????###### ##??????????????# | | ???????????????????###### ##???????????????# | | ????????????????????????######????????????????# | | ??????????????????????????????????????????????## # | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#########??????????? | | ?????????????????????????????## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionResetSource Manual? 0 Play Time 00:44:18 Cumulative 43.0 hours Start 2026.09.13 @ 21:50:09 End 2026.09.13 @ 22:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 16674585-46d3-4556-bd50-59a417b47e3f