Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 15:41:12 Player: 1R0 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1747) 1747 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 6877 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 722 Friendly Fire -245 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Warm (120) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Aluminum Leg Antigrav System Advanced Weight Redist. System Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Core Analyzer Hacking Suite Heavy Laser Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit VTOL Module Nuclear Pulse Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Fusion Compressor Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Advanced Weight Redist. System Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Core Analyzer ECM Suite Hacking Suite Gauss Rifle Improved Grenade Launcher Improved Datajack Improved Datajack [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Heavy Battle Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Battle Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . . 1 2 . . 1 1 Weapon 2 | . . . . . . . . 1 1 Parts Attached 70 | 6 1 6 14 16 5 3 2 5 12 Power 15 | 1 . 2 2 4 1 . 1 1 3 Engine 8 | 1 . 2 2 2 . . . . 1 Core 7 | . . . . 2 1 . 1 1 2 Reactor . | . . . . . . . . . . Propulsion 22 | 2 . . 5 7 . 1 1 1 5 Treads 2 | 2 . . . . . . . . . Leg 12 | . . . 2 7 . . . . 3 Wheel . | . . . . . . . . . . Hover 5 | . . . 3 . . 1 . . 1 Flight 3 | . . . . . . . 1 1 1 Utility 13 | 1 1 1 3 1 2 . . 2 2 Device 3 | . . 1 . . 1 . . . 1 Storage 3 | 1 1 . 1 . . . . . . Processor 3 | . . . 1 . . . . 2 . Hackware 4 | . . . 1 1 1 . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 . 3 4 4 2 2 . 1 2 Energy Gun 6 | 2 . . 3 . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | . . 2 1 3 . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . 9 Parts Lost 51 | . . 1 8 14 1 1 . 2 24 Power 13 | . . . 2 4 . 1 . 1 5 Propulsion 18 | . . . 3 6 1 . . 1 7 Utility 6 | . . . 1 . . . . . 5 Weapon 14 | . . 1 2 4 . . . . 7 Highest Loss Streak 20 | . . 1 3 8 1 1 . 1 20 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 16 | 3 6 9 15 19 13 17 18 19 18 Power 1 | . 1 2 2 1 . . . 2 2 Propulsion 4 | 1 2 2 2 5 3 4 5 5 4 Utility 5 | . . . 3 5 6 8 8 8 7 Weapon 4 | 1 2 4 6 6 3 3 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 25 | . . 2 2 11 . 1 1 2 6 Power 1 | . . . 1 . . . . . . Propulsion 4 | . . . . 3 . . . . 1 Utility 7 | . . . . . . . . 2 5 Weapon 12 | . . 2 1 8 . 1 . . . Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 82 | . 85 86 64 94 87 81 91 86 70 Engine 7 | . 14 14 8 6 7 12 10 4 . Core 5 | . . . . 10 6 1 4 7 9 Treads 3 | . 28 28 . . . . . . . Leg 9 | . . . 12 32 . . . . . Hover 6 | . . . 5 1 23 18 15 6 4 Flight 2 | . . . . . . . 5 12 4 Device 3 | . . 1 1 . 4 7 7 6 4 Storage 8 | . 14 14 11 9 7 7 7 6 5 Processor 8 | . . . 4 9 7 7 7 18 16 Hackware 7 | . . . 3 8 15 15 15 7 6 Energy Gun 4 | . 28 12 13 . . . . . . Ballistic Gun 10 | . . 14 5 15 . 6 15 13 8 Peak Build Rating 61 | 6 6 9 25 31 40 42 45 58 61 Average Rating 31 | 4 6 6 15 27 37 36 40 53 51 On Entrance 23 | . 6 6 9 25 24 34 42 37 56 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 12 17 17 53 58 62 56 55 63 63 Greatest Support 52 | 40 40 40 24 52 33 25 25 26 33 Greatest Overweight (x) 18 | . . . 16 14 2 3 12 4 18 Average Overweight (x) 1 | . . . 2 1 1 1 3 2 3 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 10 18 20 20 20 20 20 20 Most Carried 20 | 5 8 10 20 20 18 20 20 20 20 Average Carried 16 | 3 6 9 15 19 13 18 19 19 18 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 Final Carried 20 | 4 8 9 17 16 18 18 20 20 10 Class Distribution -------------------- 60% | Mutant 25% | Hacker-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Matter Collected 1570 | 244 26 165 133 404 . 255 92 128 123 Remotely . | . . . . . . . . . . Salvage Created 2234 | . . 251 639 918 . . 142 36 248 Parts 126 | . . 20 33 49 . . 11 2 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 57 | . . 20 14 16 . . 3 1 3 Guns 50 | . . 15 13 16 . . 3 1 2 AOE 6 | . . 5 . . . . . . 1 Classes Destroyed 11 | . . 2 4 3 . . . 1 1 Worker 5 | . . . 2 2 . . 1 . . Builder 2 | . . . . 1 . . 1 . . Recycler 1 | . . . . 1 . . . . . Watcher 4 | . . . 1 3 . . . . . Swarmer 18 | . . 9 3 5 . . 1 . . Grunt 18 | . . . 8 8 . . 1 . 1 Sentry 6 | . . . 3 2 . . 1 . . Hunter 1 | . . . . 1 . . . . . Programmer 3 | . . . . . . . . 1 2 Assembled 11 | . . 11 . . . . . . . Surgeon 2 | . . . . . . . . . 2 Best Kill Streak 6 | . . 3 6 4 . . 2 1 2 Combat Bots Only 6 | . . 3 6 4 . . 2 1 2 Max Kills in Single Turn 3 | . . 2 2 2 . . 2 1 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . 2 . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Hostile Shots Fired 568 | . . 55 127 138 2 1 6 75 164 Missed 168 | . . 13 42 38 1 . 1 34 39 Hits 400 | . . 42 85 100 1 1 5 41 125 Melee 11 | . . 9 . . 1 1 . . . Projectile 389 | . . 33 85 100 . . 5 41 125 AOE 1 | . . . . . . . . . 1 Critical Strikes 16 | . . . 1 4 1 1 1 . 8 Damage Taken 6594 | . . 560 1011 1818 45 45 137 319 2659 Core 2180 | . . 148 382 548 . 33 38 22 1009 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 151 | . . . . . . . 6 130 15 Core Remaining (%) 55 | 100 . 40 4 . . . 89 97 . Volleys Fired 187 | . 1 45 44 67 . . 9 3 18 Largest 2 | . 2 2 2 2 . . 2 2 2 Hottest 110 | . 90 90 110 78 . . 66 66 66 Shots Fired 322 | . 2 87 62 120 . . 20 7 24 Gun 316 | . 2 82 62 120 . . 20 7 23 Cannon . | . . . . . . . . . . Launcher 6 | . . 5 . . . . . . 1 Special . | . . . . . . . . . . Kinetic 200 | . . 35 3 118 . . 20 7 17 Thermal 86 | . 1 24 59 2 . . . . . Explosive 6 | . . 5 . . . . . . 1 Electromagnetic 30 | . 1 23 . . . . . . 6 Robot Hit Streak 11 | . . 11 7 11 . . 5 3 7 Robot Miss Streak 5 | . . 3 5 5 . . 2 2 2 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 7 | . . 3 3 . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . Shots Hit Robots 197 | . . 55 37 71 4 . 12 4 14 Core Hits 113 | . . 34 19 39 . . 9 2 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 6 | . . 2 3 1 . . . . . Burn 5 | . . 2 3 . . . . . . Destroy 1 | . . . . 1 . . . . . Melee Attacks 8 | . . . . 3 4 . . . 1 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4102 | . . 800 749 1321 . . 290 139 803 Guns 3353 | . . 535 749 1321 . . 290 116 342 Cannons . | . . . . . . . . . . Explosions 724 | . . 265 . . . . . . 459 Melee . | . . . . . . . . . . Ramming 25 | . . . . . . . . 23 2 Kinetic 2151 | . . 174 21 1279 . . 290 116 271 Thermal 1259 | . . 190 728 42 . . . . 299 Explosive 390 | . . 265 . . . . . . 125 Electromagnetic 277 | . . 171 . . . . . . 106 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . 5 5 5 1 16 Average Corruption 4 | . . . . . 5 5 5 1 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . . . . 16 20 4 4 Message Errors 16 | . . . . . . 6 9 1 . Matter Fused 6 | . . . . . . 3 3 . . Heat Flow Errors 4 | . . . . . . 2 1 . 1 Energy Discharges 1 | . . . . . . 1 . . . Parts Rejected 2 | . . . . . . . 2 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . 3 2 2 . Data Loss (major) 3 | . . . . . . . 1 . 2 Misfires 3 | . . . . . . . 2 1 . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 70 | . . 8 . . . . . . 62 Projectiles . | . . . . . . . . . . Explosions 70 | . . 8 . . . . . . 62 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 196 | . . 15 . . . . . 11 170 Shots 5 | . . 1 . . . . . . 4 Rammed 5 | . . . . . . . . 3 2 Targets Rammed 5 | . . . . . . . . 3 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 346 | . 30 240 346 72 . 253 122 . 263 Average Temperature 68 | . 18 81 104 22 . 106 26 . 67 Received Heat Transfer 1961 | . . 80 465 477 . . 63 54 822 Effects 3 | . . . 3 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 4 | . . . 3 . . . 1 . . Heat Transferred 2605 | . . 703 1628 74 . . . . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Maximum Alert Level 2 | . . . . 1 . . 2 1 1 Low Security (%) 88 | 100 100 100 100 99 100 100 7 85 94 Level 1 5 | . . . . . . . 26 14 5 Level 2 6 | . . . . . . . 65 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 526 | . 5 126 164 201 39 14 526 245 209 Initial 245 | . . . 7 12 39 . . 245 . Average 80 | . . 50 60 61 6 . 379 92 27 Influence Increases 2306 | . 5 248 358 517 . 51 770 68 289 Destroy 0b10 Robot/C 1240 | . . 180 280 320 . . 360 40 60 Destroy 0b10 Robot/NC 75 | . . . 15 35 . . 25 . . Destroy Leader 260 | . . 30 62 66 . . 72 20 10 Allied During Kill 259 | . . . . . . . 250 8 1 Successful Hack 5 | . 5 . . . . . . . . Disable Machine 195 | . . 15 . 60 . . 30 . 90 Destroy Structure 242 | . . 23 1 6 . 51 33 . 128 Lose Combat Pursuer 30 | . . . . 30 . . . . . Influence Decreases 2306 | . 5 228 348 458 89 51 268 570 289 Entered New Map 338 | . . . 13 18 50 . . 257 . Time Decay 1446 | . 5 218 265 310 39 35 228 282 64 Lost Part 435 | . . 10 70 130 . . . . 225 Lost Ally 87 | . . . . . . 16 40 31 . Squads Dispatched 14 | . 1 . 1 3 . . 6 2 1 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . 1 1 1 Reinforcement 8 | . 1 . 1 3 . . 2 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Distress Signals 6 | . . . 2 2 . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 3 29 25 30 5 3 15 4 10 Peak Tracking Total 8 | . 2 6 6 4 3 1 4 3 8 Tactical Retreats 6 | . . 4 . 2 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Traps Triggered 3 | . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Machines Disabled 13 | . . 1 . 4 . . 2 . 6 Max in Single Turn 6 | . . 1 . 1 . . . . 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Machines Accessed 5 | . 1 . 1 1 1 . . . 1 Terminals 4 | . 1 . 1 1 . . . . 1 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 12 | . 2 . 2 4 2 . . . 2 Successful 7 | . 2 . 1 2 1 . . . 1 Failed 5 | . . . 1 2 1 . . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 10 | . 2 . 2 4 . . . . 2 Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 2 . 1 2 . . . . 1 Record 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 Locate Traps 2 | . 1 . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . 1 3 . . . . Non-combat 3 | . . . . 1 2 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 5 | . . . . 1 4 . . . . parse_system 4 | . . . . 1 3 . . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 4 | . . . . . . . 2 . 2 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Total Allies 20 | . . . . . . 20 . . . Largest Group 19 | . . . . . . 19 8 6 2 Highest-Rated Group 465 | . . . . . . 465 244 173 49 Highest-Rated Ally 35 | . . . . . . 35 35 31 27 Total Orders . | . . . . . . . . . . Ally Attacks 293 | . . . . . . 175 100 18 . Total Damage 8575 | . . . . . . 6219 2102 254 . Kills 32 | . . . . . . 13 18 1 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Active Infowar (turns) 1245 | . . 63 87 . . . . 563 532 Terrain 1240 | . . 63 87 . . . . 563 527 ECM 5 | . . . . . . . . . 5 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Turns Passed 5354 | 69 156 506 951 1146 288 413 515 693 617 Spaces Moved 2149 | 40 92 219 291 453 228 256 169 247 154 Core 33 | 9 . . 20 2 . . . . 2 Treads 342 | 31 92 219 . . . . . . . Legs 656 | . . . 217 427 . . . . 12 Wheels . | . . . . . . . . . . Hover 722 | . . . 54 24 228 256 160 . . Flight 396 | . . . . . . . 9 247 140 Fastest Speed 50 | 50 160 160 120 162 102 105 165 194 190 Average Speed 211 | 135 160 160 269 192 115 156 287 266 348 Slowest Speed 995 | 160 160 160 850 750 166 226 995 360 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 21 55 38 42 6 91 10 7 5 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 107 | . . 27 . 2 . . . . 78 Melee . | . . . . . . . . . . Projectile 3 | . . . . 2 . . . . 1 AOE 104 | . . 27 . . . . . . 77 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Total 2644 | 55 99 293 400 617 254 270 184 272 200 Wait 91 | . . 12 18 32 10 6 . 6 7 Move 2141 | 39 91 218 290 452 228 255 168 246 154 Hop . | . . . . . . . . . . Pick Up 88 | 10 5 6 22 23 6 3 3 6 4 Fast Attach 13 | . . 1 1 8 . . 1 2 . Attach 55 | 6 . 1 13 11 5 3 . 2 14 Detach 4 | . . . 2 . 1 1 . . . Swap 20 | . 1 6 3 7 . . 1 2 . Drop 32 | . 1 4 7 14 . 2 2 2 . Fire 187 | . 1 45 44 67 . . 9 3 18 Melee 8 | . . . . 3 4 . . . 1 Ram 5 | . . . . . . . . 3 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 9) 226 | -10/Materials | Entered Mines 227 | -10/Mines | Assembled infested the area 248 | -10/Mines | Met a Derelict bent on vengeance 298 | -10/Mines | Learned location of Storage (-7) 309 | -10/Mines | Build established: Mutant 479 | -10/Mines | Core integrity fell below 50% 705 | -10/Mines | Discovered new exit (range 8) 732 | -10/Mines | Entered Materials 732 | -9/Materials | Evolved 2 slots: Propulsion x2 1153 | -9/Materials | Lost 3 parts (1p1n1u) 1192 | -9/Materials | Discovered new exit (range 14) 1415 | -9/Materials | Core integrity fell below 50% 1434 | -9/Materials | Core integrity fell below 20% 1445 | -9/Materials | Lost 3 parts (1p1n1w) 1669 | -9/Materials | Discovered new exit (range 10) 1683 | -9/Materials | Entered another Materials area 1683 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2782 | -8/Materials | Discovered new exit (range 5) 2807 | -8/Materials | Core integrity fell below 50% 2816 | -8/Materials | Core integrity fell below 20% 2829 | -8/Materials | Entered Factory 2829 | -7/Factory | Evolved 2 slots: Utility x2 2841 | -7/Factory | Lost 8 parts (2p4n2w) 3117 | -7/Factory | Sucked down chute 3117 | -7/Factory | Entered Waste 3118 | -7/Waste | Met a frightened Derelict 3123 | -7/Waste | Build established: Hacker-Mutant 3166 | -7/Waste | Spotted C-40 Crusher 3174 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3189 | -7/Waste | Warlord forces began an assault 3193 | -7/Waste | Allies destroyed C-40 Crusher 3206 | -7/Waste | Spotted C-40 Crusher 3210 | -7/Waste | Allies destroyed C-40 Crusher 3214 | -7/Waste | Spotted C-40 Crusher 3219 | -7/Waste | Allies destroyed C-40 Crusher 3256 | -7/Waste | Lost 6 allies 3295 | -7/Waste | Spotted C-40 Crusher 3313 | -7/Waste | Allies destroyed C-40 Crusher 3346 | -7/Waste | Spotted C-40 Crusher 3367 | -7/Waste | Allies destroyed C-40 Crusher 3393 | -7/Waste | Lost 3 allies 3506 | -7/Waste | Discovered new exit (range 15) 3530 | -7/Waste | Entered Factory 3530 | -7/Factory | Accompanied by 8 allies 3564 | -7/Factory | Garrison activated, responded to threat 3954 | -7/Factory | Discovered new exit (range 11) 4045 | -7/Factory | Entered another Factory area 4045 | -6/Factory | Accompanied by 6 allies 4045 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4470 | -6/Factory | Build established: Mutant 4691 | -6/Factory | Discovered new exit (range 15) 4731 | -6/Factory | Identified exit to Factory 4738 | -6/Factory | Entered another Factory area 4738 | -5/Factory | Accompanied by 2 allies 4738 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4924 | -5/Factory | Build established: Scavenger-Skirmisher 5234 | -5/Factory | Lost 4 parts (1p1n2w) 5314 | -5/Factory | System corruption reached 10% 5329 | -5/Factory | Core integrity fell below 50% 5347 | -5/Factory | Core integrity fell below 20% 5355 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05328_ G-50 Soldier destroyed. 05329_ K-01 Serf collects debris. 05330_ Critical hit (Burn: +37). 05331_ Hpw. Shock Rifle destroyed. 05332_ K-01 Serf collects debris. 05337_ Imp. Deuterium Engine destroyed. 05337_ Critical hit (Burn: +37). 05338_ K-01 Serf collects debris. 05341_ R-10 Processor collects Corrupted Adv. Heat Sink. 05342_ Acquired Corrupted Hvy. Laser. 05343_ Slammed into G-50 Soldier. 05343_ Fusion Compressor destroyed. 05344_ Acquired 60 matter. 05347_ Targeting Computer destroyed. 05349_ System corrupted: Heat flow error (+294). 05350_ R-10 Processor collects Corrupted Adv. Field Recycling Unit. 05350_ Slammed into G-50 Soldier. 05352_ G-67 Veteran suffers critical hit (Burn). 05352_ G-50 Soldier destroyed. 05353_ R-10 Processor collects Corrupted Adv. Field Recycling Unit. 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""?"?"?? ??? | | ######?############? ? ?? #??? ?""?"??? ? ? | | ######## # ? #??# ???"???? ??? | | ######## # #?#?????????#???? | | ######## % # ? ???#????????? ??? | | ######## # ? ???##?????????????? | | ######## # ?? ?#???? ?????????? | | # # ??#??????? ??????? | | # # ? ???? ??#????#????????? | | + # ? ? ????????????????? | | # # ?? ?????????????????? | | # #########?#??????????????????? | | #+###+##+# ###?##??###??????????????????? | | ? # ####??###???#????????????????? | | ? # #######??????????????????????? | | # [ #?#??#?????##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Omniscient Cartographer Please Form A Line The More The Merrier Challenges ------------ None Game ------ Seed PersonalFortressAnalyzer Manual? 0 Play Time 00:40:47 Cumulative 6.3 hours Start 2025.09.16 @ 15:00:46 End 2025.09.16 @ 15:41:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 23 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 74% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9746faf6-ee5a-497d-afe7-638c8cf390cd