Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 18:27:42 Player: IcedTea Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1211) 1211 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3046 Bonus ------- None Cogmind --------- Core Integrity 103/550 Matter 80/300 Energy 100/100 System Corruption 0% Temperature Warm (149) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Particle Cannon Precision Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Small Laser Assault Rifle Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Sensor Array > --- WEAPON ----------- Beam Rifle Autogun Precision Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Medium Storage Unit Small Laser Particle Cannon Assault Rifle Assault Rifle Light Assault Rifle Improved Light Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 28 | 6 1 10 11 Power 5 | 1 . 1 3 Engine 3 | 1 . . 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads . | . . . . Leg 10 | 2 . 5 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 . 4 4 Energy Gun 3 | . . 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 98 91 Engine 6 | . 14 3 2 Core 4 | . . 7 4 Leg 35 | . 28 42 34 Device 1 | . . . 5 Storage 20 | . 22 22 17 Energy Gun 5 | . . 8 7 Ballistic Gun 19 | . 28 13 16 Naked Turns . | . . . . Heaviest Build 45 | 13 33 36 45 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 10 | . 1 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 15 | 5 8 15 15 Average Carried 9 | 3 5 10 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 8 15 13 Class Distribution -------------------- 52% | Mutant 25% | Scavenger-Mutant 13% | Scavenger-Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 829 | 175 187 230 237 Remotely . | . . . . Salvage Created 1406 | . 184 524 698 Parts 81 | . 14 31 36 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 3 9 13 Guns 24 | . 3 9 12 Cannons 1 | . . . 1 Classes Destroyed 7 | . 3 2 2 Worker 4 | . 2 1 1 Recycler 1 | . . 1 . Watcher 5 | . 2 2 1 Grunt 22 | . 3 8 11 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 10 | . 3 8 10 Combat Bots Only 10 | . 2 6 10 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 123 | . 14 37 72 Missed 16 | . 1 4 11 Damage Taken 1622 | . 124 350 1148 Core 523 | . 33 43 447 Absorbed by Shields . | . . . . Ignored by Resistances 366 | . 39 104 223 Core Remaining (%) 91 | 100 86 89 . Volleys Fired 100 | . 23 35 42 Largest 3 | . 2 2 3 Hottest 152 | . 40 88 152 Shots Fired 217 | . 46 66 105 Gun 207 | . 46 66 95 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 161 | . 46 48 67 Thermal 56 | . . 18 38 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 14 21 12 Robot Miss Streak 4 | . 4 2 4 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 158 | . 33 51 74 Core Hits 67 | . 13 22 32 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 . 2 Burn 2 | . . . 2 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2306 | . 359 647 1300 Guns 2181 | . 359 647 1175 Cannons 121 | . . . 121 Explosions . | . . . . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1670 | . 359 427 884 Thermal 632 | . . 220 412 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 800 | . 12 246 800 Average Temperature 233 | . 8 90 332 Received Heat Transfer 888 | . 93 264 531 Effects 53 | . . 2 51 Shutdowns 2 | . . . 2 Energy Bleed 5 | . . . 5 Interference 5 | . . 2 3 Matter Decay 5 | . . . 5 Short Circuit 6 | . . . 6 Damage (minor) 8 | . . . 8 Damage (major) 17 | . . . 17 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1628 | . . 518 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 316 | . 202 270 316 Initial 38 | . . 4 38 Average 124 | . 107 144 136 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 62 | 100 63 54 69 Level 1 37 | . 36 45 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 10 13 15 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 4 . . Max in Single Turn 4 | . 4 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 10 10 . Successful 12 | . 5 7 . Failed 8 | . 5 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 10 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 5 7 . Record 5 | . 1 4 . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . . 1 . Dispatch Records 1 | . . 1 . Transport Status 1 | . 1 . . Assault Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1313 | 43 447 491 332 Spaces Moved 653 | 32 222 285 114 Core 12 | 10 . . 2 Treads . | . . . . Legs 641 | 22 222 285 112 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 140 | 98 157 122 162 Slowest Speed 550 | 120 190 190 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 30 22 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . 39 . . Melee . | . . . . Projectile . | . . . . AOE 39 | . 39 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 861 | 42 278 360 181 Wait 52 | . 26 21 5 Move 650 | 31 221 284 114 Hop . | . . . . Pick Up 24 | 5 7 10 2 Fast Attach 5 | 3 . . 2 Attach 10 | 3 1 3 3 Detach . | . . . . Swap 13 | . . 7 6 Drop 6 | . . . 6 Fire 100 | . 23 35 42 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [Sto]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 4) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x2 505 | -9/Materials | Discovered new exit (range 16) 957 | -9/Materials | Discovered new exit (range 6) 969 | -9/Materials | Build established: Scavenger-Mutant 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1286 | -8/Materials | Core integrity fell below 50% 1295 | -8/Materials | Destroyed 10 combat bots 1301 | -8/Materials | Core integrity fell below 20% 1314 | -8/Materials | Self-destructed Last Messages --------------- 01294_ Overheating: Energy bleed (-7). 01295_ Overheating: Matter decay (-19). 01296_ Carbon-fiber Leg broken. 01296_ Overheating: Short circuit. 01296_ R-06 Scavenger collects Imp. Heat Sink. 01298_ Overheating: Core damaged (-71). 01299_ R-06 Scavenger collects Lgt. Nuclear Core. 01300_ Overheating: Broken Aluminum Leg damaged (-3). 01300_ G-47 Trooper destroyed. 01301_ Overheating: Core damaged (-71). 01301_ R-06 Scavenger collects Imp. Heat Sink. 01302_ Overheating: System interference. 01302_ Prc. Assault Rifle temporarily disabled. 01303_ R-06 Scavenger collects Lgt. Nuclear Core. 01304_ R-06 Scavenger collects Aluminum Leg. 01307_ R-06 Scavenger collects Imp. Heat Sink. 01308_ K-01 Serf collects debris. 01308_ R-06 Scavenger collects Aluminum Leg. 01311_ K-01 Serf collects debris. 01313_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????######## #?????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# k ???????????????????? | | ????????????????????????# #????????????????????? | | ?????????? ????????????#@ #????????????????????? | | ????????? ########### #?????????###????????? | | ????????? ####### #????????? | | ????????# % % % #??####### | | ????????# !% r % % T ???# | | ????????# %* %! % %% #??# | | ????????? ###+########+######## ???# | | ??????????????? ?????# " %############# """ | | ??????????????#???????# """ ## | # """ | | ??????????????????????# "Y" ## # """ | | ??????????????????????# ## ####### | | ??????????????????????# ## #?????? | | ??????????????????????# """## !% #?????? | | ??????????????????????# """#######/########### | | ??????????????????????# """###### [ | | ??????????????????????# / | | ??????????????????????############### | | ????????????????????????????????????### ####+## | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # """ | | ??????????????????????????????????????# # """ | | ??????????????????????????????????????# # """ | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # [ | | ??????????????????????????????????????# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentTrapMagmablaster Manual? 0 Play Time 00:23:30 Cumulative 5.7 hours Start 2024.04.13 @ 17:36:12 End 2024.04.13 @ 18:27:42 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29dadf15-10d0-44f4-8f6d-b81e6f6c947d