Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.03 @ 01:37:58 // Winter2019/RPGLIKE Player: Grimbling Result: Destroyed by as-99726 with Assembled P-sword Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (128) 640 Value Destroyed (4239) 4239 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2813) 2813 TOTAL SCORE: 13312 Bonus ------- Follower Combat Kills 415 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -502 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Treading (148) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY (7) ------ Thermal Generator Experimental Heat Sink Surveybot 24 Chip Weapon Cycler > --- WEAPON (5) ------- Storm Laser Zionite Phaser-S > --- INVENTORY (6) ---- Protomatter-73 Transmission Jammer Zionite Light Carapace Zionite Phaser-S Flail Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Thermal Generator Experimental Heat Sink Surveybot 24 Scanner Surveybot 24 Chip Weapon Cycler Zionite Weapon Casing Hardened Medium Armor Plating > --- WEAPON ----------- Storm Laser Zionite Phaser-S > --- INVENTORY -------- Protomatter Transmission Jammer Zionite Light Carapace Zionite Phaser-S Flail Self-destruct Interrupter [Rating: 102] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 14 | 4 . . 1 . 4 2 . . . . . . . . 3 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 3 | 1 . . . . 2 . . . . . . . . . . Utility 6 | 2 . . . . 2 . . . . . . . . . 2 Weapon 4 | 1 . . 1 . . 1 . . . . . . . . 1 Parts Attached 72 | 8 4 . 10 13 9 7 1 1 . 1 1 1 . 1 15 Power 12 | 1 1 . 1 2 1 1 . 1 . 1 . 1 . . 2 Engine 9 | 1 . . 1 2 1 1 . 1 . 1 . 1 . . . Core 1 | . 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 12 | 4 2 . 1 . 4 . . . . . 1 . . . . Treads 10 | 2 2 . 1 . 4 . . . . . 1 . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 21 | 1 1 . 1 4 1 2 1 . . . . . . . 10 Device 11 | 1 . . 1 3 . 1 1 . . . . . . . 4 Storage . | . . . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . 1 . . 1 . 1 . . . . . . . . 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 7 7 3 4 . . . . . . . 1 3 Energy Gun 21 | . . . 6 4 3 4 . . . . . . . 1 3 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 6 1 . . . . . . . . 1 8 Parts Lost 3 | . . . . . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 86 87 94 99 91 98 100 100 100 100 100 100 100 87 80 Engine 9 | . 2 . 8 11 8 11 13 13 13 13 13 13 13 13 2 Core 1 | . 9 12 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 9 Treads 24 | . 25 25 22 22 23 27 26 26 26 26 26 26 26 26 22 Device 22 | . 12 12 18 21 16 19 25 26 26 26 26 26 26 26 22 Processor 1 | . . . . . 7 6 . . . . . . . . 1 Protection 8 | . 11 12 11 11 8 6 6 6 6 6 6 6 6 6 10 Energy Gun 20 | . . . 25 31 25 24 26 26 26 26 26 26 26 13 9 Ballistic Gun 2 | . 25 25 6 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 67 | 8 11 11 22 27 28 51 52 58 58 58 58 58 52 56 67 Greatest Support 96 | 40 40 40 40 40 88 88 88 88 88 88 96 96 96 96 96 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 6 Average Capacity 4 | 3 3 3 3 3 3 3 3 3 3 4 5 5 5 5 5 Most Carried 6 | 1 3 1 3 3 3 3 3 3 3 4 4 4 5 5 6 Average Carried 3 | . . 1 1 2 2 2 2 2 3 3 3 3 4 4 5 Final Capacity 6 | 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 6 Final Carried 6 | . 1 1 1 3 2 2 2 3 3 3 3 3 5 5 6 Class Distribution -------------------- 78% | Hacker-Skirmisher 11% | Hacker-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Storage Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Zion Hacker-Skirmisher | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 1002 | 292 52 65 108 120 100 70 10 . . 20 5 10 . . 150 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5584 | 100 259 190 225 1357 842 395 12 194 . 229 157 251 141 . 1232 Parts 279 | 8 13 9 14 83 48 8 . 6 . 12 8 6 12 . 52 Haulers Intercepted 11 | . . . 1 6 2 1 . . . . 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 124 | . 6 4 2 27 14 6 . 2 . 7 1 4 2 . 49 Guns 115 | . 6 4 2 26 14 4 . . . 5 1 3 2 . 48 Classes Destroyed 21 | 3 2 . 3 6 . 2 . 1 . . . . 1 . 3 Worker 3 | 1 . . . 2 . . . . . . . . . . . Builder 4 | . . . . 2 . 1 . . . . 1 . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . Hauler 11 | . . . 1 6 2 1 . . . . 1 . . . . Recycler 4 | 1 1 . . . 2 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . 2 . . . . . . . . . . . Operator 3 | . . . 1 . 1 . . . . . 1 . . . . Watcher 8 | . . . 1 2 4 . . . . . 1 . . . . Swarmer 14 | . 4 . . 5 2 2 . . . 1 . . . . . Grunt 33 | . 2 4 2 10 9 . . . . 1 . 4 1 . . Brawler 4 | . . . . 1 1 . . . . 2 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . Sentry 16 | . . . . 9 2 1 . . . 2 1 . . . 1 Hunter 4 | . . . . . . 2 . 1 . 1 . . . . . Programmer 2 | . . . . . . 1 . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . 11 Assembled 36 | . . . . . . . . . . . . . . . 36 Golem 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 34 | 3 3 2 3 10 7 4 . 1 . 4 1 3 1 . 34 Combat Bots Only 34 | . 2 2 2 9 6 3 . 1 . 4 1 3 1 . 34 Max Kills in Single Turn 4 | 1 1 1 1 2 2 2 . 1 . 2 1 1 1 . 4 Gunslinging 1 | . . . . 1 1 1 . . . 1 . . . . 1 Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 4332 | . 119 132 14 542 197 94 . 32 . 104 19 83 10 . 2986 Core 2793 | . 78 78 12 393 135 67 . 20 . 59 11 55 8 . 1877 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 2319 | . 63 54 5 313 124 64 . 20 . 52 11 28 8 . 1577 Redirected to Shielding 199 | . . . . . . . . . . . . . . . 199 Regen/Repaired (Parts) 8 | . . . . 8 . . . . . . . . . . . Core Remaining (%) 95 | 100 . 93 . 93 91 . . . . 100 . . . . . Volleys Fired 227 | 6 22 20 6 54 35 9 2 7 . 7 6 6 3 . 44 Largest 4 | 2 2 2 3 3 3 4 4 4 . 4 4 4 4 . 2 Hottest 320 | 40 40 40 183 183 183 320 320 320 . 320 320 320 320 . 310 Shots Fired 596 | 12 44 40 18 162 105 32 8 28 . 28 24 24 12 . 59 Gun 596 | 12 44 40 18 162 105 32 8 28 . 28 24 24 12 . 59 Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 102 | 12 44 40 6 . . . . . . . . . . . . Thermal 478 | . . . 12 162 105 32 8 28 . 28 24 24 12 . 43 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Phasic 16 | . . . . . . . . . . . . . . . 16 Robot Hit Streak 59 | 7 8 26 11 49 59 24 31 18 . 51 13 26 31 . 22 Robot Miss Streak 6 | 1 3 2 1 3 2 1 1 1 . 2 2 1 1 . 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . . 4 3 1 . . . 1 . . . . 2 Max Gunslinging Chain 1 | . . . . 1 1 1 . . . 1 . . . . 1 Shots Hit Robots 449 | 11 30 36 9 107 74 28 4 24 . 25 21 18 9 . 53 Core Hits 315 | 6 15 13 6 55 33 18 2 13 . 18 14 12 7 . 103 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 24 | . . . 1 11 8 2 . . . . . . . . 2 Burn 22 | . . . 1 11 8 2 . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 1 | . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . . . 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12560 | 82 230 280 141 1845 1600 789 47 581 . 610 436 498 202 . 5219 Guns 12083 | 82 230 278 141 1820 1599 781 47 581 . 610 397 498 202 . 4817 Cannons . | . . . . . . . . . . . . . . . . Explosions 402 | . . . . . . . . . . . . . . . 402 Melee . | . . . . . . . . . . . . . . . . Ramming 75 | . . 2 . 25 1 8 . . . . 39 . . . . Kinetic 627 | 82 230 278 37 . . . . . . . . . . . . Thermal 11429 | . . . 104 1820 1599 781 47 581 . 610 397 498 202 . 4790 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 429 | . . . . . . . . . . . . . . . 429 Highest Corruption 1 | . 1 1 . 1 1 . . . . . . . . . . Average Corruption 1 | . 1 1 . 1 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . 1 5 . 2 4 . . . . . . . . . . Message Errors 2 | . . 1 . . 1 . . . . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . . Energy Discharges 2 | . 1 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . . 2 . 1 2 . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 109 | . . . . . . . . . . . . . . . 109 Projectiles . | . . . . . . . . . . . . . . . . Explosions 109 | . . . . . . . . . . . . . . . 109 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 261 | . . . . . . . . . . . . . . . 261 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 18 | . 1 1 1 6 2 3 . . . . 4 . . . . Targets Rammed 20 | 1 1 1 1 6 2 4 . . . . 4 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | 1 . . . . . 1 . . . . . . . . . Highest Temperature 58 | . . . . 37 . . . 8 . 15 3 12 . . 58 Average Temperature 8 | . . . . 37 . . . 6 . 6 2 4 . . 21 Received Heat Transfer 1864 | . 42 120 12 291 189 24 . 12 . 42 12 45 . . 1075 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . 1 . 2 . 2 . 2 . 1 1 . 1 Combat Hostiles 9 | . . . . 1 . 2 . 2 . 2 . 1 . . 1 Parts Melted 57 | . . . 1 15 12 6 . 6 . 1 5 . . . 11 Heat Transferred 20657 | . . . 296 4791 3330 1619 100 1175 . 1275 825 1050 425 . 5771 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 393 | 20 159 50 73 393 335 115 . . . . 202 . . . . Initial 27 | . 9 . 13 . . 12 . . . . 27 . . . . Average 67 | 7 55 29 20 72 124 57 . . . . 154 . . . . Maximum Alert Level 1 | . . . . 1 1 . . . . . 1 . . . . Low Security (%) 92 | 100 100 100 100 93 73 100 . . . . 76 . . . . Level 1 7 | . . . . 6 26 . . . . . 23 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 4 | . . . . 2 1 1 . . . . . . . . . Investigation . | . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . . . Assault 2 | . . . . 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 5 | . 1 . 1 2 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 180 | . 12 4 6 35 21 7 . 2 . 11 3 5 2 . 72 Peak Tracking Total 37 | . 3 2 4 8 3 1 . 1 . 3 1 2 1 . 37 Tactical Retreats 5 | . 1 . . 1 1 . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . 2 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 1 . 1 Triggered 4 | . . . . . . . . . . . . . 4 . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 2 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 11 | . . . . 3 2 . . . . 1 1 . . . 4 Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 30 | . 2 . 3 11 4 3 . . 4 . 2 . . 1 . Terminals 21 | . 2 . 3 8 3 3 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 97 | . 7 . 7 27 7 8 . . 33 . 2 . . 6 . Successful 72 | . 2 . 4 18 4 5 . . 33 . . . . 6 . Failed 25 | . 5 . 3 9 3 3 . . . . 2 . . . . Catastrophic 3 | . . . . . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 39 | . 4 . 7 12 4 5 . . . . 2 . . 5 . Terminals 49 | . 7 . 7 21 4 8 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . Recycling Units 5 | . . . . 2 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . Terminal Hacks 61 | . 2 . 3 11 2 4 . . 33 . . . . 6 . Record 11 | . . . . . . . . . 11 . . . . . . Part Schematic 19 | . . . . . . . . . 13 . . . . 6 . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . . . Open Door 4 | . . . . 4 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . Unreport Threat 12 | . 2 . 3 4 1 2 . . . . . . . . . Disarm Traps 2 | . . . . 2 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . . . . . . . . Retrieve Components 3 | . . . . 1 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 3 . 1 . . . . . . . . . Terminals 5 | . . . 1 3 . 1 . . . . . . . . . Botnet 5 | . . . 1 3 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 15 | . 1 . 3 4 3 2 . . . . 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . 13 . . . . 19 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . 3 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 10 | . . . . 2 . 1 . . . 3 . . . 4 . Largest Group 8 | . . . . 2 . 1 1 1 1 4 4 4 4 8 4 Highest-Rated Group 323 | . . . . 62 . 32 32 32 32 177 177 168 168 323 168 Highest-Rated Ally 96 | . . . . 31 . 32 32 32 32 96 96 96 96 96 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 9 . 3 . . . 19 5 12 . . 26 Total Damage 1673 | . . . . 127 . 102 . . . 482 113 411 . . 438 Kills 23 | . . . . 4 . 2 . . . 6 3 2 . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 2 . 1 . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 11455 | 299 490 547 412 2083 674 591 410 426 122 1173 269 468 669 1151 1671 Spaces Moved 6419 | 175 262 306 233 1088 338 346 199 268 85 564 147 297 439 766 906 Core 6 | 6 . . . . . . . . . . . . . . . Treads 6402 | 158 262 306 233 1088 338 346 199 268 85 564 147 297 439 766 906 Legs 11 | 11 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 145 145 145 145 145 148 148 148 148 Average Speed 151 | 153 160 160 160 160 151 145 145 145 145 145 146 148 148 148 148 Slowest Speed 160 | 160 160 160 160 160 160 145 145 145 145 145 148 148 148 148 148 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 8 64 75 22 92 37 14 40 56 72 71 5 59 62 91 86 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . 1 1 . . . . 1 . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . 1 . . 2 . . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 11 | . . . . . . . . . . . . . . . 11 Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 11 | . . . . . . . . . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7654 | 193 297 331 262 1305 420 407 316 289 84 901 183 310 450 786 1120 Wait 678 | . . . . 100 15 32 106 . . 307 22 5 6 13 72 Move 6404 | 174 261 305 232 1087 337 345 198 267 84 563 146 296 438 765 906 Hop . | . . . . . . . . . . . . . . . . Pick Up 16 | . . . 1 4 . 1 2 2 . . . . 2 1 3 Fast Attach 59 | 8 2 . 7 10 7 5 1 . . 1 1 1 . 1 15 Attach 5 | . . . 3 1 . 1 . . . . . . . . . Detach 22 | 2 1 . 6 3 1 1 1 . . 1 1 1 . 1 3 Swap 8 | . 2 . . 2 2 1 . 1 . . . . . . . Drop 58 | 2 2 . 6 12 7 4 2 2 . 1 1 1 . 5 13 Fire 227 | 6 22 20 6 54 35 9 2 7 . 7 6 6 3 . 44 Melee 1 | . . . . 1 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 20 | 1 1 1 1 6 2 4 . . . . 4 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 18 | . . . . 1 . 4 2 . . 10 . . . . 1 Trap 2 | . . . . . . . . . . . . . 1 . 1 Miscellaneous 136 | . 6 5 . 24 14 . 2 10 . 11 2 . . . 62 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 300 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Hacker-Mutant 570 | -10/Materials | Identified exit to Materials 570 | -10/Materials | Discovered exit to Materials (range 3) 677 | -10/Materials | Discovered exit to Materials (range 16) 747 | -10/Materials | Identified exit to Mines 747 | -10/Materials | Discovered exit to Mines (range 13) 790 | -10/Materials | Entered Mines 885 | -10/Mines | Reached level 2 1292 | -10/Mines | Discovered exit to Materials (range 10) 1337 | -10/Mines | Entered Materials 1337 | -9/Materials | Identified exit to Storage 1337 | -9/Materials | Discovered exit to Storage (range 8) 1339 | -9/Materials | Reached level 3 1339 | -9/Materials | Upgraded with Weapon slot (x1) 1573 | -9/Materials | Reached level 4 1629 | -9/Materials | Build established: Hacker-Skirmisher 1697 | -9/Materials | Discovered exit to Storage (range 6) 1749 | -9/Materials | Entered Storage 1990 | -9/Storage | Reached level 5 2074 | -9/Storage | Destroyed 9 combat bots 2381 | -9/Storage | Identified exit to Recycling 2381 | -9/Storage | Discovered exit to Recycling (range 8) 2386 | -9/Storage | Met a pair of Derelict thieves 2438 | -9/Storage | Reached level 6 2633 | -9/Storage | Identified exit to Materials 2633 | -9/Storage | Discovered exit to Materials (range 15) 3037 | -9/Storage | Reached level 7 3319 | -9/Storage | Found Prototype Launcher 3319 | -9/Storage | Identified Scatter Rocket Array 3813 | -9/Storage | Repaired Imp. Terrain Scanner 3832 | -9/Storage | Entered Materials 3834 | -8/Materials | Reached level 8 3850 | -8/Materials | Upgraded with Utility slot (x2) 4054 | -8/Materials | Reached level 9 4095 | -8/Materials | Identified exit to Factory 4095 | -8/Materials | Discovered exit to Factory (range 17) 4216 | -8/Materials | Upgraded with Propulsion slot (x2) 4285 | -8/Materials | Discovered exit to Factory (range 14) 4506 | -8/Materials | Entered Factory 4508 | -7/Factory | Reached level 10 4508 | -7/Factory | Reached level 11 4528 | -7/Factory | Identified exit to Lower Caves 4614 | -7/Factory | Upgraded with Power slot (x1) 4736 | -7/Factory | Upgraded with Weapon slot (x1) 5097 | -7/Factory | Entered Lower Caves 5097 | -7/Lower Caves | Accompanied by 1 ally 5099 | -7/Lower Caves | Reached level 12 5320 | -7/Lower Caves | Learned location of 1 exit from Factory 5353 | -7/Lower Caves | Identified exit to Lower Caves 5353 | -7/Lower Caves | Discovered exit to Lower Caves (range 16) 5507 | -7/Lower Caves | Entered another Lower Caves area 5507 | -7/Lower Caves | Accompanied by 1 ally 5694 | -7/Lower Caves | Learned Factory stockpile data 5744 | -7/Lower Caves | Spotted B-75 Beast 5752 | -7/Lower Caves | Destroyed B-75 Beast 5784 | -7/Lower Caves | Learned location of Zion (-6) 5909 | -7/Lower Caves | Identified exit to Data Miner 5909 | -7/Lower Caves | Discovered exit to Data Miner (range 13) 5933 | -7/Lower Caves | Entered Data Miner 5933 | -7/Data Miner | Accompanied by 1 ally 5933 | -7/Data Miner | Identified exit to Proximity Caves 5933 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5955 | -7/Data Miner | Met Data Miner 5955 | -7/Data Miner | Reached level 13 5987 | -7/Data Miner | Learned location of Section 7 (-2) 5987 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6012 | -7/Data Miner | Received God Mode back door access code from Data Miner 6055 | -7/Data Miner | Entered Proximity Caves 6055 | -6/Proximity Caves | Accompanied by 1 ally 6218 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6373 | -6/Proximity Caves | Learned location of 1 exit from Factory 6414 | -6/Proximity Caves | Escorted by Enhanced Grunt 6490 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6496 | -6/Proximity Caves | Reached level 14 6612 | -6/Proximity Caves | Identified exit to Factory 6612 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6685 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7228 | -6/Proximity Caves | Entered Factory 7228 | -6/Factory | Accompanied by 4 allies 7229 | -6/Factory | Identified exit to Factory 7229 | -6/Factory | Identified exit to Lower Caves 7230 | -6/Factory | Reached level 15 7247 | -6/Factory | Reached level 16 7497 | -6/Factory | Entered Lower Caves 7497 | -6/Lower Caves | Accompanied by 4 allies 7599 | -6/Lower Caves | Reached level 17 7821 | -6/Lower Caves | Identified exit to Lower Caves 7852 | -6/Lower Caves | Encountered a Warlord checkpoint 7965 | -6/Lower Caves | Entered another Lower Caves area 7965 | -6/Lower Caves | Accompanied by 4 allies 7971 | -6/Lower Caves | Discovered exit to Factory (range 10) 8581 | -6/Lower Caves | Identified exit to Zion 8581 | -6/Lower Caves | Discovered exit to Zion (range 14) 8622 | -6/Lower Caves | Learned 8 Factory zone layouts 8634 | -6/Lower Caves | Entered Zion 8634 | -6/Zion | Accompanied by 4 allies 8707 | -6/Zion | Identified exit to Proximity Caves 8707 | -6/Zion | Discovered exit to Proximity Caves (range 19) 8910 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8991 | -6/Zion | Given the Hacking Drone Bay 9077 | -6/Zion | Found Prototype Energy Gun 9077 | -6/Zion | Identified Storm Laser 9333 | -6/Zion | Learned Factory stockpile data 9624 | -6/Zion | Imprinted 9626 | -6/Zion | Declared Zion's savior 9732 | -6/Zion | Identified exit to Deep Caves 9732 | -6/Zion | Discovered exit to Deep Caves (range 10) 9740 | -6/Zion | Opened final containment barrier to the Deep Caves 9765 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9785 | -6/Zion | Entered Deep Caves 9785 | -6/Deep Caves | Accompanied by 8 allies 9787 | -6/Deep Caves | Reached level 18 9990 | -6/Deep Caves | Z-Facility disabled 9993 | -6/Deep Caves | Attacked by Z-Imprinter 10016 | -6/Deep Caves | Destroyed Z-Imprinter 10081 | -6/Deep Caves | Upgraded with Weapon slot (x1) 10099 | -6/Deep Caves | Found Prototype Protection 10099 | -6/Deep Caves | Identified Zio. Weapon Casing 10135 | -6/Deep Caves | Upgraded with Utility slot (x1) 10265 | -6/Deep Caves | Upgraded with Utility slot (x1) 10430 | -6/Deep Caves | Build established: Scavenger-Skirmisher 10845 | -6/Deep Caves | Identified exit to Proximity Caves 10845 | -6/Deep Caves | Discovered exit to Proximity Caves (range 16) 10911 | -6/Deep Caves | Found Surveybot 24 Chip 10916 | -6/Deep Caves | Found Surveybot 24 Scanner 11222 | -6/Deep Caves | Build established: Hacker-Skirmisher 11241 | -6/Deep Caves | Spotted as-60761 11275 | -6/Deep Caves | Destroyed as-60761 11320 | -6/Deep Caves | Exposed GOLEM chamber 11327 | -6/Deep Caves | Triggered Deep Caves wall 11345 | -6/Deep Caves | Core integrity fell below 50% 11367 | -6/Deep Caves | Core integrity fell below 20% 11420 | -6/Deep Caves | Destroyed 34 combat bots 11428 | -6/Deep Caves | Spotted AS-01208 11430 | -6/Deep Caves | Spotted AS-72565 11456 | -6/Deep Caves | Destroyed by as-99726 with Assembled P-sword Last Messages --------------- 11377_ as-87438 destroyed. 11377_ as-02192 destroyed. 11380_ as-93535 destroyed. 11380_ as-06818 destroyed. 11380_ as-67799 destroyed. 11384_ as-68302 destroyed. 11384_ as-74236 destroyed. 11384_ as-86006 destroyed. 11387_ as-53979 destroyed. 11387_ as-45595 destroyed. 11394_ Used Protomatter to restore core integrity (+60, depleted) 11399_ as-20758 destroyed. 11405_ Used Protomatter to restore core integrity (+51, depleted) 11410_ Used Protomatter to restore core integrity (+30, depleted) 11417_ Used Protomatter to restore core integrity (+54, depleted) 11436_ as-09794 released from Mobile Assembly Unit. 11437_ Penetrated by Slug. 11446_ as-42433 released from Mobile Assembly Unit. 11450_ Penetrated by Slug. 11453_ Hrd. Medium Armor Plating severed. Map ----- +----------------------------------------------------+ | """ [ ##### # | | """ [ ####### | | """ ##### | | """ = ###### | | """ =[ ###### | | """ ##### | | """ * ###### ## | | """"""" ####### #### | | ######### = ] ####### ##### | | """"""#" " = ###### ## ## | | """"""#"" * ] ###### ## ###### | | """"""#""? ? ] ###### ### ###### | | """"""#""? = ###### #### ###### | | """"""#""" % / ##### #### #### | | """"""### =] =aa #### ### ### | | """"""""" aa ### | | """"""""" / ## ## | | """"""""" a ####### ## | | """"""""""" ####### # | | """"""""" ######## | | """""""""" % % ############# | | """"""""" %a%%? ############# | | """""""""" %aaa%% ############### | | """"""""" #a#% ################ | | """"""""" #### ##a## ################## # | | """"""""""" ###### ##@######################## | | """""""""" #####%######################## | | """""""""####################################### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 49 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2510 Jamming Range 12 Armor Coverage 625 Resistance: KI 40 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Battle Cannon | -6/Zion | Free Phasing Sabre | -6/Zion | Free Imp. Arc Projector | -6/Zion | Archive Energy Well | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Railgun | -6/Zion | Archive Phase Gun | -6/Zion | Archive Beamcaster | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Levels Raised 17 | . . 1 2 3 2 2 1 . 1 1 2 1 . . 1 XP Earned 32468 | 6000 750 1000 2871 5074 3440 2974 500 800 650 2639 2180 1301 547 557 1185 XP Spent 30875 | 5860 . . 2945 1660 7505 2960 . . . 2820 . . . . 7125 Upgrades 74 | 23 . . 12 6 12 6 . . . 9 . . . . 6 Power Slot 1 | . . . . . . 1 . . . . . . . . . Propulsion Slot 3 | 1 . . . . 2 . . . . . . . . . . Utility Slot 6 | 2 . . . . 2 . . . . . . . . . 2 Weapon Slot 4 | 1 . . 1 . . 1 . . . . . . . . 1 Core Integrity 8 | . . . . 2 . . . . . 6 . . . . . Heat Dissipation 17 | 8 . . 5 . . 4 . . . . . . . . . Energy Storage 4 | . . . 2 . . . . . . . . . . . 2 Inventory Capacity 6 | 3 . . . . . . . . . 2 . . . . 1 Sight Range 4 | . . . . 4 . . . . . . . . . . . Sensor Range 10 | 8 . . . . 2 . . . . . . . . . . Terrain Scan Density 5 | . . . 3 . 2 . . . . . . . . . . Ranged Accuracy 2 | . . . . . 2 . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . 1 . . . . . TH Damage % 3 | . . . 1 . 2 . . . . . . . . . . Protomatter Created 2057 | . 36 56 . 496 350 . 14 172 . 194 61 . . . 678 Integrity Restored 2524 | . 104 92 . 485 199 . 42 172 . 138 19 . . . 1273 Core 1789 | . 78 36 . 402 117 . 42 108 . 59 11 . . . 936 Parts 735 | . 26 56 . 83 82 . . 64 . 79 8 . . . 337 Protomatter Decayed 1444 | . . 24 . 501 279 . . 38 . 142 11 . 121 62 266 Game ------ Seed AuthchipPoweredGenerator Manual? 0 Play Time 01:13:07 Cumulative 204.9 hours Start 2022.06.03 @ 00:11:28 End 2022.06.03 @ 01:37:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 66 Rogue 0 Adventurer 1 Explorer 65 Win Type - Total 15 Types 8/0/4/3/0/0/0/0/0 Lore% 83 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: cf02f65a-cdf4-469a-9995-d886174a9562