Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 23:49:31 Player: GGOBC-006 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2760) 2760 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 6104 Bonus ------- High Alert Combat Kills 154 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 2/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Signal Interpreter Pulse Rifle Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Thermal Generator Improved Heat Sink Trap Scanner Improved Sensor Array > --- WEAPON ----------- Lightning Gun Advanced Beam Cannon > --- INVENTORY -------- Deuterium Engine Improved Titanium Leg Spread Laser Rocket Launcher [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Trap Scanner Device Trap Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 99 | 7 5 48 17 16 6 Power 15 | 1 . 9 . 4 1 Engine 14 | 1 . 8 . 4 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 24 | 2 . 15 3 2 2 Treads . | . . . . . . Leg 14 | . . 10 3 . 1 Wheel 3 | 2 . 1 . . . Hover 4 | . . 4 . . . Flight 3 | . . . . 2 1 Utility 16 | 2 2 6 5 . 1 Device 11 | 1 . 5 5 . . Storage 1 | 1 . . . . . Processor 4 | . 2 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 44 | 2 3 18 9 10 2 Energy Gun 13 | 1 . 6 6 . . Energy Cannon 10 | . 3 4 1 1 1 Ballistic Gun 9 | 1 . 4 1 3 . Ballistic Cannon 3 | . . . . 2 1 Launcher 9 | . . 4 1 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 1 | . . 1 . . . System Corruption 8 | . . 8 . . . Parts Lost 35 | . . 12 3 11 9 Power 9 | . . 2 . 5 2 Propulsion 11 | . . 6 . 2 3 Utility 6 | . . 1 2 1 2 Weapon 9 | . . 3 1 3 2 Highest Loss Streak 9 | . . 4 3 5 9 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 86 | . 95 96 85 71 37 Engine 17 | . 14 20 18 11 4 Leg 20 | . . 22 27 17 5 Wheel 1 | . 28 1 . . . Hover 3 | . . 6 . . . Flight 1 | . . . . 3 4 Device 16 | . . 13 24 24 5 Processor 5 | . 20 8 . . 8 Energy Gun 3 | . 10 4 5 . . Energy Cannon 4 | . 6 6 7 . 3 Ballistic Gun 7 | . 10 9 2 5 5 Launcher 1 | . . . 1 5 . Naked Turns . | . . . . . . Heaviest Build 34 | 13 13 31 34 30 13 Greatest Support 60 | 20 20 33 60 60 20 Greatest Overweight (x) 4 | 1 . 4 . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 6 | 5 6 5 5 5 5 Average Carried 4 | 3 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 5 4 5 5 4 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1738 | 274 . 783 224 434 23 Remotely . | . . . . . . Salvage Created 2704 | 147 . 1705 325 294 233 Parts 176 | 9 . 112 16 31 8 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 69 | . . 37 5 23 4 Guns 36 | . . 27 2 6 1 Cannons 15 | . . 4 . 8 3 AOE 17 | . . 6 2 9 . Classes Destroyed 12 | 3 . 8 1 . . Worker 3 | 2 . 1 . . . Builder 4 | . . 4 . . . Tunneler 3 | 2 . 1 . . . Hauler 2 | . . 2 . . . Recycler 1 | 1 . . . . . Operator 2 | . . 2 . . . Watcher 7 | . . 5 1 . 1 Swarmer 29 | . . 8 . 21 . Grunt 24 | . . 18 4 . 2 Brawler 2 | . . 1 . . 1 Duelist 1 | . . . 1 . . Sentry 13 | . . 10 . 2 1 Best Kill Streak 9 | 4 . 7 3 9 2 Combat Bots Only 9 | . . 7 3 9 2 Max Kills in Single Turn 4 | 1 . 2 1 4 1 Gunslinging . | . . . . . . Exploded 4 | . . 2 1 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 3983 | . . 1480 611 1013 879 Core 845 | . . 288 68 190 299 Absorbed by Shields 162 | . . . 162 . . Core Remaining (%) 76 | 100 100 28 . . . Volleys Fired 351 | 28 1 160 35 94 33 Largest 2 | 1 1 2 2 2 1 Hottest 123 | 50 60 120 123 112 68 Shots Fired 361 | 28 1 163 37 99 33 Gun 204 | 28 . 122 17 24 13 Cannon 107 | . 1 26 11 49 20 Launcher 50 | . . 15 9 26 . Special . | . . . . . . Kinetic 119 | 4 . 29 2 70 14 Thermal 144 | 24 1 86 11 3 19 Explosive 26 | . . . . 26 . Electromagnetic 72 | . . 48 24 . . Robot Hit Streak 19 | 4 5 19 4 6 10 Robot Miss Streak 9 | 4 . 9 5 6 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 235 | 16 1 122 21 50 25 Core Hits 189 | 7 . 125 11 34 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 2 . . . 2 . Burn 2 | 2 . . . . . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5622 | 217 18 2522 648 1833 384 Guns 2300 | 217 . 1582 253 170 78 Cannons 1270 | . 18 323 82 541 306 Explosions 2044 | . . 609 313 1122 . Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic 1035 | 17 . 192 17 711 98 Thermal 1993 | 200 18 1365 124 . 286 Explosive 1122 | . . . . 1122 . Electromagnetic 1464 | . . 957 507 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 10 1 1 1 Average Corruption 5 | . . 8 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 82 | . . 69 2 8 3 Message Errors 21 | . . 19 . 2 . Matter Fused 24 | . . 22 . 1 1 Heat Flow Errors 13 | . . 9 2 1 1 Energy Discharges 5 | . . 5 . . . Parts Rejected 2 | . . 1 . . 1 Data Loss (minor) 7 | . . 6 . 1 . Data Loss (major) 1 | . . 1 . . . Misfires 2 | . . 1 . 1 . Alerts 3 | . . 2 . 1 . Misdirections 1 | . . 1 . . . Weapon Failures 3 | . . 2 . 1 . Overload Shots . | . . . . . . Overflow Damage 87 | . . 18 . 69 . Projectiles 40 | . . . . 40 . Explosions 47 | . . 18 . 29 . Melee . | . . . . . . Knockbacks 5 | . . . . 5 . Impact . | . . . . . . Kinetic 5 | . . . . 5 . Secondary . | . . . . . . Self-Inflicted Damage 259 | . . 171 59 29 . Shots 13 | . . 8 4 1 . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 291 | 40 20 291 284 157 231 Average Temperature 73 | 15 15 84 104 34 69 Received Heat Transfer 1312 | . . 567 268 18 459 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . 1 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 7 | . . 6 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 3491 | 740 37 1998 198 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 5 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 881 | 25 16 643 306 881 491 Initial 429 | . 16 6 163 . 429 Average 340 | 7 16 329 221 500 463 Maximum Alert Level 3 | . . 2 1 3 2 Low Security (%) 25 | 100 100 15 44 25 . Level 1 40 | . . 60 55 4 . Level 2 27 | . . 24 . 43 100 Level 3 6 | . . . . 27 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 5 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 4 . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . . 60 12 26 8 Peak Tracking Total 7 | . 1 7 5 5 7 Tactical Retreats 4 | . . 1 1 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 2 | . . 1 . 1 . Indirectly 1 | . . 1 . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 8 | . . 2 2 4 . Max in Single Turn 2 | . . 1 1 2 . Garrison Relay 2 | . . . . 2 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 17 | . . 14 3 . . Terminals 12 | . . 10 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 47 | . . 41 6 . . Successful 27 | . . 22 5 . . Failed 20 | . . 19 1 . . Catastrophic 7 | . . 6 1 . . Database Lockouts . | . . . . . . Manual 33 | . . 28 5 . . Terminals 36 | . . 32 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers 5 | . . 5 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 6 | . . 5 1 . . Record 2 | . . 2 . . . Robot Analysis 1 | . . 1 . . . Unreport Threat 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 2 | . . 2 . . . Scanalyzer 5 | . . 5 . . . Insert Component 2 | . . 2 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 13 | . . 10 3 . . Terminals 11 | . . 8 3 . . Track 3 | . . 2 1 . . Botnet 3 | . . 3 . . . Disrupt 2 | . . 1 1 . . Operators 3 | . . 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Mask 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . . 12 3 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 10 | . . . . 10 . Machine Destruction 10 | . . . . 10 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 3922 | 188 89 2171 409 884 181 Spaces Moved 2843 | 131 91 1599 234 642 146 Core 105 | 13 . 3 . . 89 Treads . | . . . . . . Legs 1628 | . . 1023 234 366 5 Wheels 379 | 118 91 170 . . . Hover 403 | . . 403 . . . Flight 328 | . . . . 276 52 Fastest Speed 40 | 50 80 52 120 47 40 Average Speed 99 | 77 80 101 129 94 70 Slowest Speed 250 | 95 80 250 130 130 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 6 20 99 17 82 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 133 | . . 15 5 113 . Melee . | . . . . . . Projectile . | . . . . . . AOE 133 | . . 15 5 113 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 3591 | 189 108 1977 307 816 194 Wait 175 | 11 1 125 1 36 1 Move 2837 | 130 90 1598 233 640 146 Hop . | . . . . . . Pick Up 53 | 12 5 14 8 7 7 Fast Attach 28 | . . 19 5 4 . Attach 41 | 7 5 8 8 8 5 Detach 6 | . 1 3 1 1 . Swap 32 | . . 21 4 6 1 Drop 48 | 1 5 28 12 1 1 Fire 351 | 28 1 160 35 94 33 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . 18 . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 7) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 303 | -9/Materials | Build established: Mutant 494 | -9/Materials | Lost 4 parts (2n1u1w) 727 | -9/Materials | System corruption reached 10% 900 | -9/Materials | Discovered new exit (range 5) 986 | -9/Materials | Discovered new exit (range 8) 1078 | -9/Materials | First assault squad dispatched 1139 | -9/Materials | Core integrity fell below 50% 1175 | -9/Materials | Lost 3 parts (1p1n1w) 1213 | -9/Materials | Lost 3 parts (1p2n) 1218 | -9/Materials | Destroyed 7 combat bots 1452 | -9/Materials | Discovered new exit (range 16) 1505 | -9/Materials | Build established: Scavenger-Mutant 1566 | -9/Materials | Discovered new exit (range 12) 1927 | -9/Materials | Build established: Mutant 2449 | -9/Materials | Entered another Materials area 2449 | -8/Materials | Evolved 2 slots: Utility x2 2603 | -8/Materials | Lost 3 parts (2u1w) 2857 | -8/Materials | Identified exit to Garrison 2858 | -8/Materials | Entered Garrison 2890 | -8/Garrison | Triggered checkpoint 3072 | -8/Garrison | Triggered checkpoint 3079 | -8/Garrison | Triggered checkpoint 3135 | -8/Garrison | Destroyed 9 combat bots 3253 | -8/Garrison | Lost 5 parts (2p1n2w) 3308 | -8/Garrison | Triggered checkpoint 3357 | -8/Garrison | Garrison Relay disabled 3411 | -8/Garrison | Discovered new exit (range 8) 3517 | -8/Garrison | Phase Generator disabled 3606 | -8/Garrison | Triggered checkpoint 3636 | -8/Garrison | Discovered new exit (range 12) 3644 | -8/Garrison | Installed Relay Interface Framework 3715 | -8/Garrison | Discovered new exit (range 7) 3742 | -8/Garrison | Entered Materials 3800 | -8/Materials | Core integrity fell below 50% 3846 | -8/Materials | Core integrity fell below 20% 3888 | -8/Materials | Lost 9 parts (2p3n2u2w) 3923 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. Flight Unit destroyed. W-25 Informer destroyed. Acquired 23 matter. Adv. Beam Cannon destroyed. Deuterium Engine destroyed. R-06 Scavenger collects Imp. Signal Interpreter. Critical hit (Burn: +37). K-01 Serf collects debris. System corrupted: Matter fused (-7). K-01 Serf collects debris. Acquired Imp. Light Cannon. G-47 Trooper destroyed. Acquired Pulse Rifle. Acquired Imp. Signal Interpreter. System corrupted: Heat flow error (+262). Dropped Lgt. Assault Rifle. Acquired Prototype Launcher. 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" " ## | | ???????????????????????????????????# "R" ## | | ???????????????????????????????????# """ ## | | ????????????????????????????????????############## | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 60 Targeting Accuracy 10 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorLauncherGravjet Manual? 0 Play Time 01:31:29 Cumulative 67.7 hours Start 2022.03.21 @ 22:13:47 End 2022.03.21 @ 23:49:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f33a8492-3967-4dd6-b8c5-0239e3c36a56