Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 11:25:42 Player: Necroptosis Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (362) 1810 Value Destroyed (16291) 16291 Prototype IDs (41) 820 Alien Tech Used (3) 600 Bonus (15352) 15352 TOTAL SCORE: 43273 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4416 Follower Combat Kills 4659 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -723 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Enhanced Biometal Leg Advanced Dynamic Insulation System Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Experimental Core Analyzer Advanced Phase Shifter Layered Light Armor Plating Layered Heavy Armor Plating Graphene Brace Improved Focal Shield System Mapper > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Multirail > --- INVENTORY -------- Enhanced Biometal Leg Heavy Machine Gun KE Penetrator Helical Railgun Advanced Micro-nuke Launcher [Rating: 192] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware System Mapper Protection Medium Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Tachyon Dispersion Ray Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Slots Evolved 16 | . . 2 2 . . 4 . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 2 . . . . . . . . . . . . . 1 . . Utility 8 | . . . 2 . . 1 . 2 . . . . 2 . . . . . . 1 . . Weapon 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Attached 189 | 8 4 22 10 7 2 2 15 2 6 4 3 . 10 4 8 4 1 10 13 1 2 51 Power 25 | 2 1 1 2 . . . 1 . . 1 . . 2 . 1 1 . 1 1 . 1 10 Engine 6 | 2 1 1 . . . . 1 . . . . . . . . . . 1 . . . . Core 6 | . . . 2 . . . . . . 1 . . 2 . . 1 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 10 Propulsion 32 | 2 . 10 3 4 . . 2 . . . . . . . . . . . . . . 11 Treads 19 | 2 . 7 3 4 . . 2 . . . . . . . . . . . . . . 1 Leg 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 2 2 4 2 2 1 2 4 2 5 3 3 . 7 3 7 1 1 8 7 1 1 20 Device 41 | 1 . 1 . . 1 . 3 . 4 2 1 . 4 2 3 1 1 4 5 1 . 7 Storage 4 | 1 2 . . . . . . . . . 1 . . . . . . . . . . . Processor 23 | . . . 2 1 . 1 1 2 1 1 . . 2 . 2 . . 3 1 . . 6 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Protection 18 | . . 3 . 1 . 1 . . . . 1 . 1 1 2 . . 1 . . . 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 44 | 2 1 7 3 1 1 . 8 . 1 . . . 1 1 . 2 . 1 5 . . 10 Energy Gun 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Energy Cannon 8 | . . . . . . . 4 . 1 . . . 1 . . . . . 2 . . . Ballistic Gun 26 | 2 1 5 2 . 1 . 3 . . . . . . 1 . 2 . . . . . 9 Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . Launcher 4 | . . . 1 . . . 1 . . . . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 1 1 . . . . . 4 . 1 . . . . 1 6 . 1 11 Corrupted Parts 4 | . . . . . . . 4 . . . . . . . . . . . . . . . System Corruption 22 | . . . . . . . 22 . . . . . . . . . . . . . . . Parts Lost 112 | . . 8 . 1 1 1 16 . 1 2 . . 2 . 12 . . 9 6 . 14 39 Power 19 | . . . . . . . 1 . . . . . 1 . 3 . . 2 2 . 4 6 Propulsion 21 | . . 4 . . . . 5 . . . . . . . 1 . . . . . 1 10 Utility 44 | . . 1 . 1 . 1 3 . 1 2 . . 1 . 6 . . 4 3 . 6 15 Weapon 28 | . . 3 . . 1 . 7 . . . . . . . 2 . . 3 1 . 3 8 Highest Loss Streak 18 | . . 4 . 1 1 1 9 . 1 1 . . 2 . 4 . . 3 2 . 7 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 6 12 14 14 12 14 12 9 10 10 12 14 13 13 12 2 2 3 4 2 2 3 Power . | . 2 2 1 1 . . . . . . . . . 1 . . . . . . . . Propulsion . | . 1 2 2 3 2 2 . . . . . . . . . . . . . . . . Utility 5 | . . 3 4 4 5 7 7 4 5 6 8 9 7 9 9 1 1 2 2 . . . Weapon 3 | . 2 4 6 6 4 4 4 4 5 4 4 4 3 1 1 1 1 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . . 5 2 3 7 1 7 . 3 3 2 . 4 2 6 1 . 1 . . . 1 Power 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . Utility 18 | . . 4 1 1 . . . . . 2 2 . 2 . 5 . . 1 . . . . Weapon 23 | . . 1 1 2 4 1 5 . 3 1 . . 2 1 . 1 . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 62 | . 98 97 99 100 75 51 52 57 58 62 64 63 65 53 47 35 47 43 57 62 41 56 Engine 3 | . 13 11 3 . . . 5 5 2 3 5 5 5 . . . . . 1 . . . Core 2 | . . . 5 9 8 6 . . 2 5 5 4 4 1 . 4 6 2 . 3 . . Reactor 1 | . . . . . . . . . . . . . . 4 4 1 3 1 7 4 3 11 Treads 8 | . 27 27 27 27 16 6 5 . 1 1 2 . . 4 5 5 5 1 2 4 . . Leg 1 | . . . . . . . 1 4 3 3 . 4 2 . . . . . . . 3 10 Device 12 | . 13 1 . . 6 6 13 17 19 22 18 17 20 20 19 8 13 12 15 24 18 11 Storage 5 | . 14 11 9 9 9 6 6 5 5 5 5 5 5 5 4 . . . . . . . Processor 5 | . . . 17 18 4 4 5 10 8 5 5 5 8 5 4 5 5 9 9 8 4 5 Protection 3 | . . 8 9 9 9 6 . . . . 3 5 5 5 4 . . 2 3 . . 5 Energy Cannon 2 | . . . . . . 1 3 5 9 7 5 5 5 3 4 . . 1 . 4 2 . Ballistic Gun 8 | . 27 29 26 27 20 11 5 2 1 . . . . . . 7 11 3 1 . . 6 Ballistic Cannon 1 | . . 3 . . . . . . . . 5 3 2 2 . 2 . . 3 2 1 . Peak Build Rating 192 | 7 8 16 27 30 44 53 67 70 80 92 100 104 125 139 136 80 81 134 166 166 170 192 Average Rating 73 | 4 7 13 24 27 38 49 53 65 75 89 96 102 112 128 120 68 76 101 144 152 117 129 On Entrance 72 | . 7 8 16 27 29 44 53 58 70 80 92 99 104 125 129 51 74 74 134 166 166 58 Avg Prop Armor Cover (%) 25 | . . 13 . . . . 6 . . . . . . . 38 . . . . . 34 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 14 29 43 43 42 44 38 68 48 58 79 81 74 93 104 104 43 49 60 87 70 77 122 Greatest Support 182 | 40 40 60 60 60 60 62 116 152 152 135 148 148 180 180 179 143 143 119 115 115 161 182 Greatest Overweight (x) 14 | . 8 3 . . . . 14 . . . . . . . . . . 1 1 . 5 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 5 5 Most Carried 15 | 3 10 15 15 15 15 15 15 11 12 12 15 15 15 15 15 5 3 5 5 5 5 5 Average Carried 10 | 2 6 12 14 14 12 13 12 9 10 10 13 15 14 14 13 2 2 3 4 2 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 3 10 15 15 15 15 15 9 11 12 11 15 15 15 15 5 2 3 3 3 2 5 4 Scrap Engine Consumption 333 | . . . . . 31 8 108 1 15 11 4 2 18 22 10 12 7 33 37 14 . . Constructs Created 14 | . . . . . 3 . 5 . . . . . . . . 2 . 2 2 . . . Constructs Modified 133 | . . . . . 9 4 38 2 9 7 1 3 7 11 1 5 3 10 16 4 3 . Class Distribution -------------------- 40% | Construct 21% | Mutant 8% | Scavenger-Gunner 7% | Scavenger-Tank 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Extension Scavenger-Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Hacker-Tank | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Matter Collected 10707 | 253 309 712 394 339 502 138 1914 . 192 320 130 52 426 45 586 431 119 561 1499 154 79 1552 Remotely 1590 | . . . . . . . . . . . . . . . . 378 119 253 840 . . . Salvage Created 18375 | 111 425 1430 958 613 1195 110 4704 . 239 503 429 73 945 . 861 343 201 757 1655 227 217 2379 Parts 794 | 5 32 89 38 39 53 9 163 . 4 26 7 3 51 . 42 18 9 40 91 2 3 70 Haulers Intercepted 34 | . 1 3 1 3 . . 21 . . . . . 1 . 1 . . 2 1 . . . Recyclers Shooed 11 | 1 1 1 . . 3 . 4 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 2 11 1 2 . . . 18 5 . . . . . Prevented 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Combat Hostiles Destroyed 266 | . 11 26 12 11 15 2 27 . 3 11 . 1 22 . 16 4 5 14 25 3 4 54 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Guns 107 | . 11 20 9 11 15 2 10 . . . . . 2 . . 3 . 2 4 1 1 16 Cannons 58 | . . 6 . . . . 3 . 3 4 . 1 6 . 12 1 . 4 14 2 2 . AOE 88 | . . . 1 . . . 9 . . 6 . . 13 . 3 . 5 7 7 . 1 36 Classes Destroyed 27 | 2 4 4 2 . 5 . 2 . . 3 . . . . . . . . 1 . . 4 Worker 13 | . . 2 1 1 . . 6 . . . . . 1 . . . . 1 1 . . . Builder 11 | . . . . . . . 5 . . . . . 2 . . . . 1 3 . . . Tunneler 6 | 1 . . 1 . . 1 3 . . . . . . . . . . . . . . . Hauler 34 | . 1 3 1 3 . . 21 . . . . . 1 . 1 . . 2 1 . . . Recycler 15 | 1 1 2 2 . 4 . 4 . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 7 | . . 1 1 1 . . . . . . . . . . . . . . . . . 4 Operator 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . Swarmer 48 | . 5 3 . 4 1 . . . . 3 . . 14 . 4 . 5 5 . . . 4 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 91 | . 6 13 9 3 1 . 13 . . 5 . . 2 . 4 1 . 2 8 3 . 21 Brawler 11 | . . 1 . . . . 3 . . . . . . . 1 . . . . . . 6 Duelist 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . 5 Protector 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 38 | . . 9 2 4 5 . 7 . 1 1 . 1 3 . 1 1 . 1 2 . . . Demolisher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 23 | . . . 1 . 1 2 2 . 1 . . . 1 . 2 2 . . 3 . 4 4 Programmer 24 | . . . . . 1 . . . . . . . 2 . 2 . . 6 12 . . 1 Behemoth 5 | . . . . . . . 2 . 1 1 . . . . 1 . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 21 | 2 3 7 4 5 5 2 8 . 1 7 . 1 11 . 5 2 5 6 8 3 5 21 Combat Bots Only 19 | . 3 6 3 4 4 2 3 . 1 7 . 1 10 . 5 2 5 5 5 3 4 19 Max Kills in Single Turn 6 | 1 2 2 1 2 2 1 4 . 1 2 . 1 4 . 2 1 4 2 3 2 2 6 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . 1 . . . 1 . . 2 . . 4 . 2 . 4 2 2 . 1 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Hostile Shots Fired 2970 | . 55 135 38 38 15 24 596 . 28 98 . 9 64 . 558 36 10 144 293 8 237 584 Missed 1028 | . 17 34 12 12 5 5 205 . 10 31 . 4 23 . 208 13 4 41 110 . 81 213 Hits 1942 | . 38 101 26 26 10 19 391 . 18 67 . 5 41 . 350 23 6 103 183 8 156 371 Melee 18 | . . . . . . . . . . 2 . . . . 1 . . . 1 . . 14 Projectile 1924 | . 38 101 26 26 10 19 391 . 18 65 . 5 41 . 349 23 6 103 182 8 156 357 AOE 7 | . . . . . 5 . . . . . . . . . 1 . . . . . . 1 Critical Strikes 90 | . 1 5 . 2 . . 10 . . 2 . . 6 . 16 2 . 6 11 . 8 21 Actively Blocked 21 | . . . . . . . . . . . . . 1 . . . . . . . 8 12 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 35794 | . 431 1307 415 311 286 362 5039 . 417 1330 . 122 826 . 5927 479 124 3164 3327 168 4671 7088 Core 4577 | . 48 184 50 6 . 20 639 . 23 183 . . 13 . 532 81 . 737 253 23 967 818 Absorbed by Shields 2511 | . . . . . 7 4 107 . . 291 . . . . 697 . . . 470 62 237 636 Redirected to Core 12 | . . . . . . . . . . . . . . . . . . . . . 12 . Redirected to Shielding 107 | . . . . . . . . . . . . . 74 . . . . . . . . 33 Ignored by Resistances 1261 | . . . . . . . . . . . . . . . . . . . 151 58 95 957 Regen/Repaired (Parts) 8209 | . . . 31 . 105 121 1296 . 256 722 208 112 585 242 70 982 604 1261 942 530 142 . Core Remaining (%) 61 | 100 80 54 . . 89 . 22 . . . . 79 . . . . 45 . 23 . . . Volleys Fired 942 | 10 35 80 30 24 51 14 278 . 19 40 10 6 35 1 53 12 5 58 66 8 18 89 Largest 4 | 2 2 3 3 3 3 2 3 . 2 2 2 2 2 2 1 3 3 2 3 3 3 4 Hottest 325 | 40 40 73 76 76 84 81 275 . 154 153 153 153 153 153 71 150 113 261 300 280 325 159 Shots Fired 1795 | 20 70 239 80 72 116 28 444 . 38 70 20 12 57 2 53 35 11 83 112 16 37 180 Gun 1161 | 20 70 207 75 72 116 28 275 . . 17 . . 14 . . 26 9 27 50 6 6 143 Cannon 498 | . . 32 . . . . 113 . 38 43 20 12 33 2 51 9 . 40 50 10 28 17 Launcher 136 | . . . 5 . . . 56 . . 10 . . 10 . 2 . 2 16 12 . 3 20 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1147 | 20 70 239 75 72 103 14 231 . 15 . 10 6 1 . . 23 9 32 82 2 9 134 Thermal 393 | . . . . . 13 14 114 . 23 30 10 6 46 2 51 12 . 19 7 10 19 17 Explosive 85 | . . . . . . . 10 . . 10 . . 10 . 2 . 2 16 12 . 3 20 Electromagnetic 170 | . . . 5 . . . 89 . . 30 . . . . . . . 16 11 4 6 9 Robot Hit Streak 26 | 7 8 12 20 8 16 6 19 . 12 9 9 4 6 3 11 10 16 26 7 3 9 12 Robot Miss Streak 12 | 2 3 6 2 2 3 2 4 . 2 2 1 2 3 . 3 2 . 11 12 1 4 5 Penetration Max 2 | . . . 1 1 1 . 2 . . . . . . . . . . . 1 . . 2 Secondary Targets 16 | . 2 2 . 2 . . 2 . . . . . . . . 1 . . . . . 7 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . . . . . . . 1 . . . . . 1 Capacitor 69 | . . . . . . . . . . . . . . . 51 . . 18 . . . . Shots Hit Robots 1130 | 13 45 147 59 49 75 16 307 . 31 51 14 8 24 2 35 26 9 44 55 9 12 99 Core Hits 848 | 3 23 70 31 22 37 7 171 . 9 26 6 2 36 1 17 12 9 41 62 5 15 243 Critical Kills 27 | . . 1 . . . . 1 . . . . . 1 . . . . 1 19 1 2 1 Critical Parts Destroyed 32 | . . . . . . . 3 . . . . . . . . 3 1 3 20 . . 2 Critical Strikes 59 | . . 1 . . . . 4 . . . . . 1 . . 3 1 4 39 1 2 3 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 58 | . . 1 . . . . 4 . . . . . . . . 3 1 4 39 1 2 3 Melee Attacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52226 | 149 657 1885 1310 906 1369 286 9626 . 748 1853 532 293 1841 76 4069 503 638 2748 3020 468 1273 17976 Guns 15704 | 147 481 1439 947 901 1361 260 4940 . . 273 . . 301 . . 279 187 347 304 83 82 3372 Cannons 12381 | . . 416 . . . . 2303 . 748 898 532 293 716 76 3810 224 . 930 550 385 416 84 Explosions 23686 | . 174 . 344 . . . 2310 . . 682 . . 805 . 166 . 451 1376 2155 . 737 14486 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 455 | 2 2 30 19 5 8 26 73 . . . . . 19 . 93 . . 95 11 . 38 34 Kinetic 15164 | 147 481 1855 947 901 1168 84 4130 . 251 . 183 129 . . . 210 187 475 689 13 49 3265 Thermal 11783 | . 174 . 88 . 193 176 2546 . 497 704 349 164 1017 76 3810 293 . 570 142 407 493 84 Explosive 21158 | . . . . . . . 426 . . 682 . . 805 . 166 . 451 1376 2155 . 611 14486 Electromagnetic 3666 | . . . 256 . . . 2451 . . 467 . . . . . . . 232 23 48 82 107 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 1 2 . . 1 . 22 . . . . . . . 8 8 8 11 31 . 2 20 Average Corruption 9 | . 1 1 . . 1 . 12 . . . . . . . 4 8 8 8 19 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 341 | . 1 8 . . 6 . 159 . . . . . . . 4 22 8 33 66 . 2 32 Message Errors 86 | . 1 2 . . 1 . 47 . . . . . . . . 7 1 7 12 . 1 7 Matter Fused 80 | . . 1 . . 2 . 32 . . . . . . . 1 7 4 9 15 . . 9 Heat Flow Errors 37 | . . . . . 2 . 12 . . . . . . . . 2 1 4 11 . . 5 Energy Discharges 29 | . . 1 . . . . 13 . . . . . . . 1 3 2 4 3 . . 2 Parts Rejected 5 | . . . . . . . 1 . . . . . . . 1 . . . 2 . . 1 Data Loss (minor) 35 | . . 1 . . . . 19 . . . . . . . . 2 . 5 6 . . 2 Data Loss (major) 18 | . . 1 . . 1 . 11 . . . . . . . . 1 . 1 2 . 1 . Misfires 12 | . . 1 . . . . 5 . . . . . . . . . . 3 2 . . 1 Alerts 9 | . . . . . . . 8 . . . . . . . 1 . . . . . . . Misdirections 14 | . . . . . . . 5 . . . . . . . . . . . 6 . . 3 Weapon Failures 16 | . . 1 . . . . 6 . . . . . . . . . . . 7 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1511 | . 44 . . . . 4 37 . 51 63 84 . 73 . 537 . . 122 157 39 4 296 Projectiles 795 | . . . . . . . 14 . 51 45 84 . . . 532 . . 30 . 39 . . Explosions 707 | . 44 . . . . . 23 . . 18 . . 73 . 5 . . 87 157 . 4 296 Melee 9 | . . . . . . 4 . . . . . . . . . . . 5 . . . . Knockbacks 28 | . . 3 . . . . 1 . 4 . 2 . 1 . 2 . . 1 12 1 1 . Impact 4 | . . . . . . . 1 . . . . . 1 . 2 . . . . . . . Kinetic 22 | . . 2 . . . . . . 4 . 1 . . . . . . 1 12 1 1 . Secondary 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 1035 | . 42 . . . . . 44 . . 111 . . 86 . . . 39 243 185 . 187 98 Shots 28 | . 1 . . . . . 2 . . 6 . . 3 . . . 1 4 6 . 3 2 Rammed 50 | 1 5 6 . . 1 . 19 . . . . . . . 11 . . 3 2 . 1 1 Targets Rammed 65 | 1 5 6 2 1 1 1 20 . . . . . 1 . 11 . . 3 2 . 6 5 Kicked 10 | . . . . . . . . . . . . . 1 . . . . . . . 5 4 Crushed 5 | . . . 2 1 . 1 1 . . . . . . . . . . . . . . . Highest Temperature 2683 | . 18 114 105 130 405 175 326 . 120 238 120 180 178 72 292 229 173 2683 461 324 544 491 Average Temperature 133 | . 7 29 35 40 80 77 107 . 53 67 42 92 75 29 89 90 61 664 108 133 182 156 Received Heat Transfer 5229 | . 147 537 198 117 7 . 1088 . 36 389 . 36 78 . 1190 66 . 129 487 24 108 592 Effects 82 | . . . . . 1 . 3 . . . . . . . . . . 57 4 . 11 6 Shutdowns 19 | . . . . . 1 . . . . . . . . . . . . 12 1 . 4 1 Energy Bleed 11 | . . . . . . . 1 . . . . . . . . . . 7 . . 2 1 Interference 14 | . . . . . . . 1 . . . . . . . . . . 8 3 . 2 . Matter Decay 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Short Circuit 5 | . . . . . . . 1 . . . . . . . . . . 2 . . 1 1 Damage (minor) 7 | . . . . . . . . . . . . . . . . . . 6 . . 1 . Damage (major) 16 | . . . . . . . . . . . . . . . . . . 13 . . . 3 Damage (core) 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Robots Corrupted 11 | . . . 2 . . . 5 . . 1 1 . . . . . . 2 . . . . Combat Hostiles 8 | . . . 2 . . . 4 . . 1 . . . . . . . 1 . . . . Parts Fried 15 | . . . 1 . . 1 9 . . 1 . . . . . . . 1 . . . 2 Impact Corruptions 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Robots Melted 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Parts Melted 14 | . . . . . . 1 3 . . 1 . 1 7 . . . . . . 1 . . Heat Transferred 11393 | . 100 . 100 . 296 333 4002 . 846 1050 374 200 1107 87 1332 424 . 481 50 311 300 . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 1 . . . 8 . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Maximum Alert Level 5 | . . 1 1 1 . . 2 1 . . . . 2 . 3 . . 2 3 2 1 5 Low Security (%) 64 | 100 100 46 68 80 100 100 92 31 . . . . 16 100 36 . . . 4 . 59 40 Level 1 19 | . . 53 31 19 . . 4 68 . . . . 15 . 2 . . 88 37 91 40 1 Level 2 8 | . . . . . . . 2 . . . . . 68 . 26 . . 11 29 8 . . Level 3 4 | . . . . . . . . . . . . . . . 34 . . . 29 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . 57 Peak Influence 4747 | 5 120 285 237 245 152 102 508 248 . . . . 510 178 1087 . . 430 1014 570 392 4747 Initial 570 | . . 46 102 96 85 102 7 248 . . . . . 178 . . . 253 241 570 147 108 Average 318 | 1 40 180 153 146 44 64 142 215 . . . . 362 45 439 . . 325 498 302 153 2106 Influence Increases 13631 | 10 439 780 333 357 342 105 1486 . 95 255 15 20 820 . 1703 90 115 671 1315 112 695 3873 Destroy 0b10 Robot/C 6800 | . 220 520 240 220 220 40 760 . 60 220 . 20 440 . 560 80 100 280 520 60 80 2160 Destroy 0b10 Robot/NC 570 | 10 15 45 35 25 35 5 205 . 10 5 15 . 20 . 10 . 5 25 30 . 5 70 Destroy Leader 1220 | . 52 176 54 66 . 10 104 . 20 30 . . 82 . 102 10 10 66 92 10 22 314 Allied During Kill 945 | . . . . . 9 . 128 . 5 . . . . . 219 . . . . . . 584 Successful Hack 253 | . 18 22 . 12 28 . 7 . . . . . 54 . 7 . . 14 12 21 39 19 Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 615 | . 45 15 . 15 15 . 60 . . . . . . . 30 . . 60 180 15 90 90 Destroy Structure 1393 | . 29 2 4 19 5 . 72 . . . . . 134 . 250 . . 226 256 6 114 276 Advance Influence 50 | . . . . . . 50 . . . . . . . . . . . . . . . . Partial Spotted 90 | . 15 . . . . . . . . . . . 30 . . . . . . . 45 . Lose Combat Pursuer 1665 | . 45 . . . . . 150 . . . . . 60 . 525 . . . 225 . 300 360 Influence Decreases 10274 | 10 327 648 348 365 438 213 995 330 273 255 15 20 310 510 628 693 211 617 731 864 764 709 Entered New Map 2665 | . . 66 142 133 136 73 10 260 67 . . . . 332 . 399 91 123 189 444 115 85 Time Decay 5500 | 10 327 502 206 222 292 130 664 70 181 245 15 20 290 178 338 294 120 404 482 120 176 214 Lost Part 1041 | . . 80 . 10 10 10 160 . . 10 . . 20 . 120 . . 90 60 . 81 390 Lost Ally 376 | . . . . . . . 161 . 25 . . . . . 170 . . . . . . 20 Purge Threat 692 | . . . . . . . . . . . . . . . . . . . . 300 392 . Squads Dispatched 89 | . 3 4 1 1 . 1 6 . . . . . 6 . 11 . . 4 11 1 4 36 Investigation 15 | . . . 1 . . 1 4 . . . . . 3 . 2 . . . 1 . 2 1 Extermination 9 | . . . . . . . . . . . . . 2 . 2 . . 1 3 . . 1 Reinforcement 27 | . 3 4 . 1 . . 2 . . . . . 1 . 3 . . 3 4 1 2 3 Assault 34 | . . . . . . . . . . . . . . . 1 . . . 3 . . 30 Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 2 . . . . . 1 . 1 . . 1 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Distress Signals 30 | . 2 6 2 1 . . 5 . . . . . 2 . 3 . . 2 3 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 620 | . 18 41 16 16 8 3 66 1 3 12 . 1 30 1 66 4 5 22 75 5 36 191 Peak Tracking Total 35 | . 4 6 3 6 2 2 11 1 2 7 . 1 8 . 24 2 5 6 18 5 16 35 Tactical Retreats 44 | . 2 . . . . . 6 . . . . . 3 . 7 . . . 5 . 5 16 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Traps Triggered 21 | . 4 2 . . . . 7 . . . . . 2 . . . . . 2 1 3 . Indirectly 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Machines Disabled 52 | . 3 1 . 1 2 . 4 . . . 2 . . . 2 . . 4 15 1 6 11 Max in Single Turn 4 | . 3 1 . 1 1 . 2 . . . 1 . . . . . . 1 4 1 2 1 Garrison Access 3 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Machines Accessed 80 | . 3 3 1 6 9 3 7 2 2 . 5 . 9 . 3 1 . 5 7 4 4 6 Terminals 53 | . 3 2 . 5 6 2 7 1 . . . . 7 . 2 1 . 1 3 3 4 6 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Recycling Units 5 | . . . . . 2 . . . . . . . 1 . . . . 2 . . . . Scanalyzers 4 | . . 1 . . . . . . . . . . . . . . . . 3 . . . Garrison Access 5 | . . . . 1 . . . 1 . . . . 1 . 1 . . . 1 . . . Total Hacks 187 | . 15 8 2 14 30 4 17 4 2 . 18 . 18 . 7 1 . 7 12 7 10 11 Successful 88 | . 11 4 1 6 15 2 3 1 2 . 18 . 4 . 1 1 . 2 2 4 8 3 Failed 99 | . 4 4 1 8 15 2 14 3 . . . . 14 . 6 . . 5 10 3 2 8 Catastrophic 29 | . 1 . . 1 2 1 3 . . . . . 10 . 2 . . 4 3 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 14 5 2 7 22 1 1 3 . . . . 8 . 5 . . 1 9 1 5 2 Terminals 127 | . 15 6 . 11 19 2 17 3 . . . . 14 . 5 1 . 1 7 5 10 11 Fabricators 6 | . . . . . . 2 . . . . . . . . . . . 2 . 2 . . Repair Stations 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . Recycling Units 15 | . . . . . 9 . . . . . . . 3 . . . . 3 . . . . Scanalyzers 6 | . . 2 . . . . . . . . . . . . . . . . 4 . . . Garrison Access 8 | . . . . 3 . . . 1 . . . . 1 . 2 . . . 1 . . . Terminal Hacks 58 | . 6 2 . 4 5 1 3 . 2 . 18 . 2 . . 1 . . 1 3 7 3 Record 8 | . . . . . . . . . . . 6 . . . . 1 . . . . 1 . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . 4 . . . . . . . . . 1 . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 10 | . . . . 2 . 1 3 . 2 . . . . . . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 2 1 . 1 3 . . . . . . . . . . . . . 1 . 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . Retrieve Components 4 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . Seal Access 3 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . Unauthorized Hacks 20 | . 5 1 1 1 8 1 . . . . . . 1 . 1 . . . . . 1 . Terminals 18 | . 5 1 . 1 7 1 . . . . . . 1 . 1 . . . . . 1 . Botnet 8 | . 2 . . 1 2 1 . . . . . . 1 . . . . . . . 1 . Disrupt 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . Skim 8 | . 3 . . . 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 3 1 3 8 2 5 1 . . . . 9 . 3 . . 5 6 4 2 5 Full Trace Events 12 | . . . . . . 1 3 . . . . . 3 . 2 . . . . . 2 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . . . . 1 . 1 1 Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 1 . . . . . . . 2 . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 4 . 8 . . . . . . . . . . . . 1 . . Allies Hacked 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Total Allies 43 | . . . . . 4 . 17 . . . . . . 20 . . . . . 1 . 1 Largest Group 20 | . . . . . 4 4 8 4 3 . . . . 20 20 . . . . 1 . 1 Highest-Rated Group 1204 | . . . . . 82 82 363 235 83 . . . . 819 819 . . . . 58 . 1204 Highest-Rated Ally 1204 | . . . . . 27 27 159 152 39 . . . . 50 50 . . . . 58 . 1204 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 326 | . . . . . . . 85 . 14 . . . . 2 91 . . . . . . 134 Total Damage 20247 | . . . . . . . 1865 . 358 . . . . 43 3487 . . . . . . 14494 Kills 88 | . . . . . . . 12 . . . . . . 1 13 . . . . . . 62 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Active Infowar (turns) 5186 | 3 761 142 422 471 403 . . 146 586 346 . . . . . . . 192 1135 166 217 196 Optics 148 | . . . . . . . . . . . . . . . . . . . . . . 148 Sensors 1710 | . . . . . . . . . . . . . . . . . . 192 1135 166 217 . Terrain 453 | . . . . . . . . . 453 . . . . . . . . . . . . . Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Seismic 906 | 3 761 142 . . . . . . . . . . . . . . . . . . . . Machine Analysis 1486 | . . . 422 471 403 . . 146 44 . . . . . . . . . . . . . Jamming 434 | . . . . . . . . . 88 346 . . . . . . . . . . . . ECM 48 | . . . . . . . . . . . . . . . . . . . . . . 48 Robot Analysis Total 7 | . 2 . . . . . . . . . 4 . . . . . . . . . 1 . Derelict Logs Recovered 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Turns Passed 19821 | 103 785 1345 422 471 1848 266 4813 146 938 785 301 198 682 734 1005 643 251 974 1251 256 523 1081 Spaces Moved 11979 | 42 396 677 193 228 781 162 1765 107 562 547 191 178 748 425 745 320 97 835 1158 312 700 810 Core 818 | 6 1 . . . . . 2 . . . . . . . 184 . . . . . 498 127 Treads 6637 | 36 395 421 193 228 781 162 1306 22 196 209 84 . 4 366 561 320 97 271 668 308 9 . Legs 2621 | . . . . . . . 457 85 366 338 . 168 368 . . . . . . . 156 683 Wheels 367 | . . 256 . . . . . . . . . . 111 . . . . . . . . . Hover 1278 | . . . . . . . . . . . . . 165 59 . . . 564 490 . . . Flight 258 | . . . . . . . . . . . 107 10 100 . . . . . . 4 37 . Fastest Speed 40 | 50 160 110 160 160 114 114 132 132 113 105 105 82 40 40 50 133 133 77 64 64 50 50 Average Speed 111 | 144 160 147 160 160 133 141 149 132 119 106 105 83 67 95 112 133 133 91 83 64 61 85 Slowest Speed 750 | 160 450 240 160 160 160 176 750 132 132 113 105 105 82 133 133 133 133 133 133 122 300 137 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 77 66 19 38 86 5 88 4 72 61 61 36 25 96 29 55 13 18 86 9 71 53 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 1 . . . . . . . 1 . . 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 . 1 . . 1 1 1 1 1 . . . 1 1 . . . 1 . Scrap Searched 9 | . . . . . . . . . 4 2 . 1 . . . 1 1 . . . . . Spaces Dug 125 | . . . . . . . . . . 4 . . 14 . 10 . 18 20 29 1 5 24 Terrain Destroyed 768 | . 35 . 4 18 1 . 109 . 8 51 . 1 69 . 29 3 20 136 166 3 36 79 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 132 | . . . . 1 1 . 20 . 8 6 . 1 21 . 15 3 2 12 9 3 11 19 AOE 615 | . 35 . 4 17 . . 89 . . 45 . . 48 . 14 . 18 124 136 . 25 60 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Total 16986 | 62 472 872 263 293 1530 183 3550 112 788 681 271 215 878 758 909 511 209 983 1309 351 758 1028 Wait 3354 | . 17 43 4 20 636 2 1352 . 191 79 56 30 59 311 73 171 104 60 53 26 20 47 Move 11961 | 42 395 676 192 227 780 161 1764 106 561 546 190 177 748 424 745 319 96 834 1158 311 699 810 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 2 5 24 9 5 8 2 13 4 6 3 6 . 8 3 8 . . 7 2 . 1 3 Fast Attach 98 | 7 9 2 . . 1 1 8 . 1 1 1 1 3 3 1 2 1 5 7 1 2 41 Attach 76 | . . 9 2 1 1 1 13 2 1 4 . . 6 3 6 4 . 7 7 1 2 6 Detach 38 | . . . . . 2 . 8 . 1 2 . . 3 3 2 2 1 3 5 1 3 2 Swap 87 | 1 4 13 10 7 . . 2 . 5 3 5 . 6 . 4 . 2 1 7 . 1 16 Drop 121 | . 2 18 14 8 13 1 15 . 3 3 3 1 9 10 7 1 . 4 2 1 . 6 Fire 942 | 10 35 80 30 24 51 14 278 . 19 40 10 6 35 1 53 12 5 58 66 8 18 89 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . . . 4 1 . 1 1 Kick 10 | . . . . . . . . . . . . . 1 . . . . . . . 5 4 Crush 47 | . 5 6 2 1 1 1 20 . . . . . . . 10 . . . 1 . . . Escape Stasis 7 | . . . . . . . 3 . . . . . . . . . . . . . 1 3 Rewire 118 | . . . . . 37 . 74 . . . . . . . . . . . . 2 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: Fac / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 (discovered 1 exit: Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 7) 854 | -10/Materials | Discovered new exit (range 9) 889 | -10/Materials | Entered another Materials area 889 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1085 | -9/Materials | Lost 4 parts (1u3w) 1328 | -9/Materials | Discovered new exit (range 11) 1493 | -9/Materials | Build established: Scavenger-Tank 2210 | -9/Materials | Discovered new exit (range 10) 2234 | -9/Materials | Entered another Materials area 2234 | -8/Materials | Evolved 2 slots: Utility x2 2541 | -8/Materials | Discovered new exit (range 10) 2543 | -8/Materials | Build established: Scavenger-Gunner 2656 | -8/Materials | Entered Storage 2690 | -8/Storage | Identified exit to Recycling 3122 | -8/Storage | Used back door to open Recycling access 3127 | -8/Storage | Entered Recycling 3495 | -8/Recycling | Scanned before Scraplab entrance 3517 | -8/Recycling | Entered Scraplab 3521 | -8/Recycling | Angered Scraplab inhabitants 3531 | -8/Recycling | Found Prototype Device 3531 | -8/Recycling | Identified Scrap Engine 4254 | -8/Recycling | Discovered new exit (range 12) 4265 | -8/Recycling | Build established: Construct 4462 | -8/Recycling | Learned location of 1 exit from Storage 4495 | -8/Recycling | Learned location of 2 exits from Factory 4520 | -8/Recycling | Learned 2 Storage zone layouts 4537 | -8/Recycling | Learned 2 Lower Caves zone layouts 4546 | -8/Recycling | Learned Factory non-interactive machine intel 4564 | -8/Recycling | Learned 2 Lower Caves zone layouts 4975 | -8/Recycling | Entered Factory 4975 | -6/Factory | Accompanied by 4 allies 4975 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4976 | -6/Factory | Identified exit to Extension 4977 | -6/Factory | Identified exit to Lower Caves 4977 | -6/Factory | Identified exit to Factory 4978 | -6/Factory | Loaded intel: 243 non-interactive machine locations 5006 | -6/Factory | Build established: Commander-Construct 5055 | -6/Factory | Lost 4 allies 5241 | -6/Factory | Entered Extension 5318 | -6/Extension | Build established: Construct 5336 | -6/Extension | Rescued a captive Derelict 5456 | -6/Extension | Rescued a captive Derelict 5716 | -6/Extension | Rescued a captive Derelict 5717 | -6/Extension | Rescued a captive Derelict 5728 | -6/Extension | Spotted B-75 Beast 5771 | -6/Extension | Lost 3 parts (1u2w) 5787 | -6/Extension | Lost 4 allies 5936 | -6/Extension | Destroyed B-75 Beast 5950 | -6/Extension | Lost 3 parts (1n2w) 6187 | -6/Extension | Build established: Mutant 6316 | -6/Extension | Disrupted transfer network 6397 | -6/Extension | Core integrity fell below 50% 6430 | -6/Extension | System corruption reached 10% 7320 | -6/Extension | Build established: Construct 9200 | -6/Extension | Spotted B-75 Beast 9338 | -6/Extension | Destroyed B-75 Beast 9397 | -6/Extension | Lost 9 parts (1p4n1u3w) 9518 | -6/Extension | Energy Cycler disabled 9518 | -6/Extension | Rescued a captive Derelict 9518 | -6/Extension | Rescued a captive Derelict 9518 | -6/Extension | Rescued a captive Derelict 9519 | -6/Extension | Rescued a captive Derelict 9520 | -6/Extension | Rescued a captive Derelict 9520 | -6/Extension | Rescued a captive Derelict 9524 | -6/Extension | Rescued a captive Derelict 9601 | -6/Extension | Rescued A7 9704 | -6/Extension | Build established: Scavenger-Mutant 9854 | -6/Extension | Discovered exit to Factory (range 10) 9863 | -6/Extension | Disrupted transfer network 9923 | -6/Extension | Lost 4 allies 9938 | -6/Extension | Discovered new exit (range 6) 10054 | -6/Extension | Entered Factory 10054 | -5/Factory | Accompanied by 4 allies (A7) 10054 | -5/Factory | Evolved 2 slots: Utility x2 10186 | -5/Factory | Discovered new exit (range 12) 10200 | -5/Factory | Entered Upper Caves 10200 | -5/Upper Caves | Accompanied by 3 allies 10514 | -5/Upper Caves | Spotted B-75 Beast 10533 | -5/Upper Caves | Destroyed B-75 Beast 10542 | -5/Upper Caves | Build established: Construct 10572 | -5/Upper Caves | Lost 3 allies 10696 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10835 | -5/Upper Caves | Discovered new exit (range 12) 10867 | -5/Upper Caves | Learned 4 Factory zone layouts 11138 | -5/Upper Caves | Entered another Upper Caves area 11191 | -5/Upper Caves | Destroyed 7 combat bots 11300 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11591 | -5/Upper Caves | Spotted B-75 Beast 11643 | -5/Upper Caves | Destroyed B-75 Beast 11810 | -5/Upper Caves | Learned Factory trap positions 11820 | -5/Upper Caves | Learned Factory garrison access intel 11914 | -5/Upper Caves | Discovered new exit (range 9) 11923 | -5/Upper Caves | Entered Zhirov 11923 | -5/Zhirov | Discovered new exit (range 3) 11968 | -5/Zhirov | Found Alien Artifact 11968 | -5/Zhirov | Identified Integrated Reactor 11968 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11982 | -5/Zhirov | Found Alien Artifact 12095 | -5/Zhirov | Found Hvy. Reflective Plating 12179 | -5/Zhirov | Learned location of Quarantine (-2) 12179 | -5/Zhirov | Learned location of Testing (-3) 12179 | -5/Zhirov | Learned location of Command (-1) 12224 | -5/Zhirov | Entered Proximity Caves 12236 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12404 | -4/Proximity Caves | Discovered new exit (range 4) 12422 | -4/Proximity Caves | Entered Factory 12422 | -4/Factory | Evolved 2 slots: Utility x2 12423 | -4/Factory | Identified exit to Upper Caves 12425 | -4/Factory | Loaded intel: 113 trap records 12426 | -4/Factory | Loaded intel: 4 garrison access locations 12524 | -4/Factory | Destroyed 7 combat bots 12586 | -4/Factory | Destroyed 10 combat bots 12671 | -4/Factory | Found Quantum Capacitor 13012 | -4/Factory | Discovered new exit (range 11) 13104 | -4/Factory | Sucked down chute 13104 | -4/Factory | Entered Waste 13105 | -4/Waste | Joined by Warlord forces that had cleared the area 13144 | -4/Waste | A Compactor rumbled back to life 13146 | -4/Waste | Allies destroyed C-40 Crusher 13251 | -4/Waste | Discovered new exit (range 15) 13838 | -4/Waste | Entered Factory 13838 | -4/Factory | Accompanied by 20 allies 13868 | -4/Factory | Discovered new exit (range 3) 13936 | -4/Factory | Lost 5 allies 13999 | -4/Factory | Lost 4 allies 14128 | -4/Factory | Garrison activated, responded to threat 14153 | -4/Factory | Spotted B-86 Titan 14160 | -4/Factory | Lost 3 allies 14165 | -4/Factory | Destroyed B-86 Titan 14338 | -4/Factory | First assault squad dispatched 14343 | -4/Factory | P-70 Sage assimilated allied 9X-RDP(g) 14511 | -4/Factory | Spotted B-86 Titan 14676 | -4/Factory | Lost 4 parts (1p2u1w) 14717 | -4/Factory | Cargo convoy interrupted 14764 | -4/Factory | Lost 3 parts (1n1u1w) 14837 | -4/Factory | Discovered exit to Upper Caves (range 11) 14843 | -4/Factory | Entered Upper Caves 14953 | -4/Upper Caves | Build established: Mutant 15036 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15063 | -4/Upper Caves | Core integrity fell below 50% 15471 | -4/Upper Caves | Discovered new exit (range 11) 15486 | -4/Upper Caves | Entered another Upper Caves area 15721 | -4/Upper Caves | Discovered new exit (range 14) 15737 | -4/Upper Caves | Entered Research 15737 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 15831 | -3/Research | Fabricated Cmb. Linear Gravjet? 15960 | -3/Research | Found Quantum Capacitor 16079 | -3/Research | Found Prototype Protection 16079 | -3/Research | Identified Centrium Heavy Armor Plating 16102 | -3/Research | Lost 3 parts (2u1w) 16179 | -3/Research | System corruption reached 10% 16453 | -3/Research | Found Prototype Launcher 16638 | -3/Research | Found Fusion Bomb Launcher 16669 | -3/Research | Core integrity fell below 50% 16678 | -3/Research | Spotted B-86 Titan 16695 | -3/Research | Discovered new exit (range 14) 16709 | -3/Research | Identified exit to Testing 16711 | -3/Research | Entered Testing 17109 | -3/Testing | Identified Adv. Micro-nuke Launcher 17153 | -3/Testing | Found Prototype Ballistic Cannon 17153 | -3/Testing | Identified Perforator 17270 | -3/Testing | Found Prototype Hackware 17270 | -3/Testing | Identified System Mapper 17508 | -3/Testing | Found Prototype Device 17508 | -3/Testing | Identified Exp. Thermal Shield 17671 | -3/Testing | Found Prototype Energy Gun 17671 | -3/Testing | Identified Tachyon Dispersion Ray 17871 | -3/Testing | System corruption reached 30% 17908 | -3/Testing | Found Prototype Energy Cannon 17908 | -3/Testing | Identified Null Cannon 17950 | -3/Testing | Discovered new exit (range 11) 17958 | -3/Testing | Identified exit to Research 17961 | -3/Testing | First assault squad dispatched 17962 | -3/Testing | Entered Research 17962 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18051 | -2/Research | Discovered new exit (range 7) 18057 | -2/Research | Identified exit to Access 18164 | -2/Research | Identified exit to Quarantine 18218 | -2/Research | Entered Quarantine 18263 | -2/Quarantine | Build established: Hacker-Tank 18299 | -2/Quarantine | Cryocooling Duct disabled 18299 | -2/Quarantine | Cryocooling Duct disabled 18314 | -2/Quarantine | Ambient heat levels rising (+40) 18314 | -2/Quarantine | Non-combat units ordered to evacuate 18314 | -2/Quarantine | Combat units ordered to evacuate 18331 | -2/Quarantine | Lost 3 parts (2p1w) 18342 | -2/Quarantine | Cryocooling Duct disabled 18357 | -2/Quarantine | Ambient heat levels rising (+20) 18414 | -2/Quarantine | Quarantine Guard activated 18434 | -2/Quarantine | Spotted Quarantine Guard 18439 | -2/Quarantine | Spotted Quarantine Guard 18441 | -2/Quarantine | Spotted Quarantine Guard 18441 | -2/Quarantine | Spotted Quarantine Guard 18441 | -2/Quarantine | Spotted Quarantine Guard 18466 | -2/Quarantine | Met incapacitated Sigix Warrior 18466 | -2/Quarantine | Lockdown squad dispatched 18467 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 18468 | -2/Quarantine | Unlocked Sigix quarantine chamber 18470 | -2/Quarantine | Found Sigix Containment Pod 18489 | -2/Quarantine | Lost 7 parts (2p3u2w) 18529 | -2/Quarantine | Spotted Quarantine Guard 18543 | -2/Quarantine | Spotted Quarantine Guard 18556 | -2/Quarantine | Spotted Quarantine Guard 18569 | -2/Quarantine | Spotted Quarantine Guard 18595 | -2/Quarantine | Spotted Quarantine Guard 18612 | -2/Quarantine | Core integrity fell below 50% 18616 | -2/Quarantine | Discovered exit to Access (range 11) 18631 | -2/Quarantine | Found Alien Artifact 18631 | -2/Quarantine | Identified Phase Redirector 18702 | -2/Quarantine | Spotted Fortress 18737 | -2/Quarantine | Discovered new exit (range 5) 18737 | -2/Quarantine | Discovered new exit (range 6) 18737 | -2/Quarantine | Spotted Quarantine Guard 18741 | -2/Quarantine | Entered Section 7 18747 | -2/Section 7 | Build established: Hacker-Mutant 19118 | -2/Section 7 | Core integrity fell below 20% 19131 | -2/Section 7 | Spotted Executioner 19181 | -2/Section 7 | Activated Sigix Exoskeleton 19181 | -2/Section 7 | Unable to understand communications from Sigix Warrior 19196 | -2/Section 7 | Spotted Executioner 19198 | -2/Section 7 | Allies destroyed Executioner 19205 | -2/Section 7 | Allies destroyed Executioner 19208 | -2/Section 7 | Scanned by Researcher 19239 | -2/Section 7 | Found Prototype Processor 19239 | -2/Section 7 | Identified Exp. Core Analyzer 19323 | -2/Section 7 | Spotted Executioner 19328 | -2/Section 7 | Allies destroyed Executioner 19333 | -2/Section 7 | Spotted B-99 Colossus 19341 | -2/Section 7 | Destroyed 19 combat bots 19345 | -2/Section 7 | Unable to understand communications from Sigix Warrior 19366 | -2/Section 7 | Allies destroyed B-99 Colossus 19377 | -2/Section 7 | Found Prototype Ballistic Gun 19377 | -2/Section 7 | Identified Multirail 19381 | -2/Section 7 | Spotted Investigator 19389 | -2/Section 7 | Destroyed Investigator 19392 | -2/Section 7 | Spotted Alpha 7 19411 | -2/Section 7 | Unable to understand communications from Sigix Warrior 19438 | -2/Section 7 | Destroyed Alpha 7 19459 | -2/Section 7 | Destroyed 13 combat bots 19468 | -2/Section 7 | Found Multirail 19474 | -2/Section 7 | Found Prototype Device 19474 | -2/Section 7 | Identified Exp. ECM Suite 19496 | -2/Section 7 | Intercept squad dispatched 19505 | -2/Section 7 | Spotted Tracker 19506 | -2/Section 7 | Spotted Tracker 19509 | -2/Section 7 | Spotted Striker 19509 | -2/Section 7 | Spotted Executioner 19509 | -2/Section 7 | Spotted Striker 19511 | -2/Section 7 | Spotted Executioner 19515 | -2/Section 7 | Spotted Executioner 19515 | -2/Section 7 | Spotted Striker 19515 | -2/Section 7 | Spotted Striker 19520 | -2/Section 7 | Spotted Combat Programmer 19524 | -2/Section 7 | System corruption reached 10% 19524 | -2/Section 7 | Destroyed Tracker 19526 | -2/Section 7 | Destroyed Tracker 19526 | -2/Section 7 | Destroyed Executioner 19526 | -2/Section 7 | Spotted Combat Programmer 19531 | -2/Section 7 | Unable to understand communications from Sigix Warrior 19532 | -2/Section 7 | Allies destroyed Striker 19542 | -2/Section 7 | Destroyed Striker 19547 | -2/Section 7 | Allies destroyed Combat Programmer 19559 | -2/Section 7 | Unable to understand communications from Sigix Warrior 19560 | -2/Section 7 | Destroyed Executioner 19561 | -2/Section 7 | Lost 18 parts (3p3n8u4w) 19566 | -2/Section 7 | Allies destroyed Combat Programmer 19587 | -2/Section 7 | Destroyed 16 combat bots 19587 | -2/Section 7 | Allies destroyed Executioner 19603 | -2/Section 7 | Found Prototype Processor 19603 | -2/Section 7 | Identified Exp. Targeting Computer 19607 | -2/Section 7 | Found Exp. Core Analyzer 19613 | -2/Section 7 | Found Exp. Core Analyzer 19656 | -2/Section 7 | Found Hvy. Reflective Plating 19755 | -2/Section 7 | Found Alien Artifact 19755 | -2/Section 7 | Identified Integrity Redistributor 19755 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+354) 19793 | -2/Section 7 | Spotted Executioner 19822 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 19802_ Multirail destroyed. 19802_ Penetrated by Slug. 19802_ Rnf. Quantum Reactor destroyed. 19803_ Exp. Targeting Computer destroyed. 19803_ Hds. Centrium Leg destroyed. 19803_ System corrupted by crushing effect (+2). 19803_ System corrupted by crushing effect (+5). 19803_ Myomer Leg destroyed. 19804_ 3/ABHN=ULQHNZUEX2AWMG=2FXURVUHYAX9VR 19804_ Enh. Biometal Leg destroyed. 19805_ Critical hit (Burn: +37). 19813_ Machine disabled. 19820_ System corrupted: Component data lost. 19820_ C-45 Heavy ARC bursts open, deploying its payload. 19820_ G-73 Enforcer unfolds itself. 19820_ L-61 Swordsman unfolds itself. 19820_ G-73 Enforcer unfolds itself. 19820_ E-15 Imp unfolds itself. 19821_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | #""" " " "" """"""""" ! | | #""" """" ""???????"! * " | | # "?? """ "" "?"""""""" ! "" | | # = """""" "?" " | | "[%! %! """"" | | [ [ !!!* ""/% | | =%%%== =/!] "" "% " % !%% | | = !%%%%%% % %=% | | #%!= %=%[[! *% " * %% % | | #%!%!*%*!%%=% !//% ![ % % | | #" = [% %! = = % | | #""" *%!=% % = = %[ | | #" != ![ ! %=! | | #" ! ]!!!! """""" " """"""" | | # """ ! *[% = ### """""""""""""""""" | | # """ """" != #?#""""""""""""""""""" | | #####################/ ### #?#################### | | ????????????????????# #?# #????????????????????? | | ????????????????????####?# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #??????########??????? | | ?????????????????????????# #?????"""" "??????? | | ?????????????????????????# #??#"""""" ""?????? | | ?????????????????????????# #??#"""""" ???? | | ??????????????############ ####[ " """""#?? | | ??????????????# l@g %%== """""#?? | | ??????????????# gg e*! """""#?? | | ??????????????# ###############" """""#?? | | ??????????##### #?????????????#"" % "#?? | | ???????#### # #####?????????# "% "#?? | | ???????#" """"" """"#??????????"""""""" " " "#?? | | ???????#" """#?????????????##### # ####?? | | ???????#" """#?????????????????# ###????? | | ???????#""""" """#?????????????????#!%#??????? | | ???????#""""" """#?????????????????#= #??????? | | ???????#""""" """#?????????????????# #??????? | | ???????#""""" """#??##############?# #??????? | | ???????#" """#?#"""""""""""""#?# #??????? | | ???????#""""" """#?#"" """" #?# #??????? | | ???????#""""" """#?#"" """" #?# #??????? | | ????????####### #####?#"" """" ### #??????? | | ??????????????# #?????#"" """"= #??????? | | ??????????????# #?????# * / #??????? | | ??????????????# #?????# "%= ######??????? | | ??????????????# ####### """" ""#???????????? | | ??????????????# "%" % """" ""#???????????? | | ??????????????# " """" ""#???????????? | | ??????????????##########" """" ""#???????????? | | ???????????????????????#""" """"""""#???????????? | | ???????????????????????#####"#########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 104 Energy Capacity 1188 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Power Amplification 40 EM Shielding 4 Armor Coverage 1425 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 42 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Phase Gun | -3/Testing | Archive Imp. Quantum Reactor | -2/Quarantine | Archive Exp. Cooling System | -2/Section 7 | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive Fabricated ------------ Cmb. Linear Gravjet | x2 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Phase Redirector Integrity Redistributor Achievements -------------- Coming In Hot Hornet's Nest Challenges ------------ None Game ------ Seed GlidesysSeismicRedistributor Manual? 0 Play Time 02:28:04 Cumulative 478.4 hours Start 2025.12.03 @ 11:33:03 End 2026.01.03 @ 11:25:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 83 Adventurer 0 Explorer 99 Win Type - Total 67 Types 12/11/11/4/7/6/7/2/3/4 Lore% 86 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7fc3151-718e-44c9-8e6c-9441d630ca0d