Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 13:30:30 Player: Knytemere Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (88) 440 Value Destroyed (2593) 2593 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 5331 Bonus ------- High Alert Combat Kills 638 Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 635/655 System Corruption 2% Temperature Warm (192) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Thermal Generator High-capacity Battery Improved Weapon Shielding Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Gauss Rifle > --- INVENTORY (5) ---- Reaction Control System Light Armor Plating Light Armor Plating Heavy Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Compact Battery Improved Light Armor Plating Shield Generator Shield Generator > --- WEAPON ----------- Field Laser Gauss Rifle > --- INVENTORY -------- Light Armor Plating Shock Rifle Particle Gun High-powered Shotgun Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Light Armor Plating Device Shield Generator Storage High-capacity Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 97 | 8 6 29 54 Power 14 | 2 . 5 7 Engine 10 | 2 . 5 3 Core 4 | . . . 4 Reactor . | . . . . Propulsion 26 | 2 3 8 13 Treads 12 | 2 . 2 8 Leg 8 | . 3 1 4 Wheel . | . . . . Hover 1 | . . 1 . Flight 5 | . . 4 1 Utility 25 | 2 1 10 12 Device 12 | 2 . 5 5 Storage 3 | . . 1 2 Processor 3 | . . 3 . Hackware 1 | . . . 1 Protection 6 | . 1 1 4 Artifact . | . . . . Weapon 32 | 2 2 6 22 Energy Gun 12 | 1 . 2 9 Energy Cannon 2 | . 1 . 1 Ballistic Gun 10 | 1 . 2 7 Ballistic Cannon . | . . . . Launcher 5 | . 1 1 3 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 3 | . . 2 1 Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 36 | . 2 10 24 Power 4 | . . 1 3 Propulsion 12 | . 1 3 8 Utility 12 | . 1 5 6 Weapon 8 | . . 1 7 Highest Loss Streak 9 | . 2 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 98 69 78 Engine 8 | . 14 8 6 Core 4 | . . . 6 Treads 12 | . 25 3 11 Leg 4 | . 2 7 4 Flight 1 | . . 9 . Device 14 | . 18 10 14 Storage 4 | . . 1 6 Processor 2 | . . 8 2 Protection 6 | . 8 4 7 Energy Gun 5 | . 10 2 4 Energy Cannon 3 | . 4 3 3 Ballistic Gun 7 | . 9 1 8 Launcher 2 | . 3 6 1 Naked Turns . | . . . . Heaviest Build 37 | 11 13 18 37 Greatest Support 62 | 40 40 40 62 Greatest Overweight (x) 5 | . 1 3 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 8 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 5 5 5 Average Carried 4 | . 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 5 Class Distribution -------------------- 52% | Scavenger-Mutant 41% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2215 | 298 201 453 1263 Remotely 992 | 224 194 256 318 Salvage Created 3452 | 123 415 816 2098 Parts 167 | 7 28 49 83 Haulers Intercepted 6 | . . 3 3 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 9 16 36 Guns 32 | . 5 4 23 Cannons 7 | . 3 2 2 AOE 19 | . 1 9 9 Classes Destroyed 11 | 2 3 5 1 Worker 7 | . . 4 3 Builder 2 | . 1 1 . Tunneler 3 | 2 1 . . Hauler 6 | . . 3 3 Recycler 7 | 1 . 2 4 Mechanic 2 | . . 1 1 Watcher 7 | . 2 2 3 Swarmer 4 | . . 4 . Grunt 47 | . 9 9 29 Sentry 8 | . . 3 5 Hunter 2 | . . . 2 Best Kill Streak 7 | 2 3 6 7 Combat Bots Only 6 | . 3 6 6 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 393 | . 41 116 236 Missed 114 | . 11 42 61 Damage Taken 4771 | . 664 1237 2870 Core 947 | . 77 314 556 Absorbed by Shields 226 | . . 8 218 Redirected to Shielding 15 | . 6 . 9 Ignored by Resistances 20 | . . . 20 Regen/Repaired (Parts) 94 | . . 94 . Core Remaining (%) 63 | 100 69 21 . Volleys Fired 303 | 6 40 83 174 Largest 2 | 2 2 2 2 Hottest 128 | 70 90 90 128 Shots Fired 485 | 12 78 97 298 Gun 383 | 12 66 54 251 Cannon 60 | . 7 24 29 Launcher 42 | . 5 19 18 Special . | . . . . Kinetic 223 | 6 33 24 160 Thermal 212 | 6 40 54 112 Explosive 42 | . 5 19 18 Electromagnetic 8 | . . . 8 Robot Hit Streak 14 | 3 7 14 10 Robot Miss Streak 13 | 4 5 6 13 Penetration Max 1 | . . . 1 Secondary Targets 5 | . . . 5 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 252 | 6 48 52 146 Core Hits 172 | 4 20 43 105 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . 2 2 2 Burn 3 | . 2 1 . Meltdown 1 | . . . 1 Corrupt 1 | . . . 1 Smash 1 | . . 1 . Melee Attacks 6 | . . 1 5 Impact 2 | . . 1 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 1 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7070 | 75 771 1862 4362 Guns 3529 | 75 518 462 2474 Cannons 477 | . 69 208 200 Explosions 2954 | . 184 1123 1647 Melee 105 | . . 64 41 Ramming 5 | . . 5 . Kinetic 2116 | 25 306 221 1564 Thermal 1987 | 50 281 449 1207 Explosive 2763 | . 184 1123 1456 Electromagnetic 94 | . . . 94 Impact 105 | . . 64 41 Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . 4 14 2 Average Corruption 2 | . 4 14 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 2 6 13 Message Errors 5 | . . . 5 Matter Fused 9 | . 2 2 5 Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 1 1 Data Loss (major) 1 | . . . 1 Misfires 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 273 | . 2 68 203 Projectiles . | . . . . Explosions 209 | . 2 4 203 Melee 64 | . . 64 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 393 | . . 105 288 Shots 10 | . . 4 6 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 497 | 27 165 307 497 Average Temperature 100 | 14 45 112 114 Received Heat Transfer 1794 | . 201 273 1320 Effects 12 | . . . 12 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted 3 | . . 1 2 Combat Hostiles 3 | . . 1 2 Parts Melted 2 | . . . 2 Heat Transferred 4503 | 148 925 1221 2209 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 995 | 15 180 473 995 Initial 193 | . 9 71 193 Average 543 | 11 95 330 753 Maximum Alert Level 3 | . . 2 3 Low Security (%) 27 | 100 100 23 3 Level 1 7 | . . 26 5 Level 2 24 | . . 49 26 Level 3 40 | . . . 64 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 3 2 11 Investigation 7 | . 2 1 4 Extermination . | . . . . Reinforcement 7 | . 1 1 5 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 4 | . . 1 3 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 104 | . 14 26 64 Peak Tracking Total 9 | . 3 9 5 Tactical Retreats 7 | . . . 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 12 | . 1 1 10 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 3 4 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 37 | . 9 13 15 Successful 19 | . 1 10 8 Failed 18 | . 8 3 7 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 17 | . 6 4 7 Fabricators . | . . . . Repair Stations 12 | . 3 9 . Recycling Units 2 | . . . 2 Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 6 | . 1 3 2 Record 3 | . . 2 1 Alert Level 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 7 . Scan Component 4 | . . 4 . Repair 2 | . . 2 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 2 3 Full Trace Events 8 | . 3 2 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 62 | . . 62 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 2 | . . . 2 parse_system 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3846 | 184 645 583 2434 Spaces Moved 1688 | 97 325 326 940 Core 18 | 3 . 3 12 Treads 1012 | 94 286 55 577 Legs 445 | . 39 86 320 Wheels . | . . . . Hover 18 | . . 18 . Flight 195 | . . 164 31 Fastest Speed 32 | 50 120 32 60 Average Speed 164 | 156 155 86 194 Slowest Speed 330 | 160 190 245 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . 1 1 . Exploration Rate (%) 27 | 4 32 25 50 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 315 | . 29 108 178 Melee . | . . . . Projectile 10 | . . . 10 AOE 305 | . 29 108 168 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2256 | 114 384 525 1233 Wait 107 | . 7 63 37 Move 1685 | 96 324 325 940 Hop . | . . . . Pick Up 17 | 3 4 5 5 Fast Attach 69 | 6 3 21 39 Attach 7 | 1 . 4 2 Detach 10 | . 1 5 4 Swap 21 | 1 3 4 13 Drop 30 | 1 2 13 14 Fire 303 | 6 40 83 174 Melee 6 | . . 1 5 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Crushed by falling debris 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Utility x2 867 | -9/Materials | Repaired Ion Engine 1053 | -9/Materials | Lost 3 parts (1n1u1w) 1134 | -9/Materials | Core integrity fell below 50% 1215 | -9/Materials | Discovered new exit (range 8) 1270 | -9/Materials | Repaired Broken Ion Engine 1302 | -9/Materials | Crushed by falling debris 1302 | -9/Materials | System corruption reached 10% 1333 | -9/Materials | Lost 3 parts (1n2u) 1413 | -9/Materials | Entered another Materials area 1413 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1876 | -8/Materials | Build established: Scavenger-Mutant 2032 | -8/Materials | Discovered new exit (range 13) 2213 | -8/Materials | First assault squad dispatched 2314 | -8/Materials | Lost 9 parts (2p3n3u1w) 2490 | -8/Materials | Lost 3 parts (2n1w) 2579 | -8/Materials | Core integrity fell below 50% 2680 | -8/Materials | Lost 8 parts (3n2u3w) 2691 | -8/Materials | Core integrity fell below 20% 3847 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03805_ G-47 Trooper suffers critical hit (Meltdown). 03808_ Slug penetrates G-47 Trooper. 03810_ U-05 Engineer builds a Wall. 03813_ ALERT: Significant disruption in Zone 6D, assault force dispatched. 03814_ Slug penetrates G-47 Trooper. 03814_ G-47 Trooper destroyed. 03817_ Slug penetrates Wall. 03817_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03817_ U-05 Engineer distress signal failed. 03820_ G-47 Trooper destroyed. 03820_ Slug penetrates Wall. 03825_ Power failure, Nuclear Core shutdown. 03828_ Power failure, Imp. Ion Engine shutdown. 03832_ Overheating: System interference. 03832_ Gauss Rifle temporarily disabled. 03836_ Overheating: Energy bleed (-91). 03845_ T-07 Excavator is excavating. 03847_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ##########???????????????????????????????? | | #???????????????????????????????? | | ! #???????????????????????????????? | | ! #???????????????????????????????? | | " """ #?????????????#####?????????????? | | """ #????????????? #????????????? | | " """ #????????????##t ##???????????? | | #??###?????### #???????????? | | ###+##############??# #???????????? | | #[ #??# #???????????? | | # "" #??# #?????????????? | | # "" #??# #?????????????? | | ####### + " #??# #?????????????? | | #### # #??##### ##???######????? | | ## # # ! #????# ##;## #????? | | " # # ########????# #????? | | " #### ###?????????# @ g #????? | | % + # #?????????# ##### #????? | | #### ###?????????######"###"[ ##????? | | # # ################# *=##%*####### | | # # [% #"*%# # | | # # ! ##!%# //! # | | ####### ######## #### ##[ # //! # | | ########+##### "## !# !! # | | + # ###[%#[ # | | ##### """"" + #?# +[ # | | ########+######* """"" #! #?# ####### | | % #![ ## """"" # %### # # | | ! """"" ## #[*! # # | | # """"" ############### [ # / # | | # """"" #???????????###"#+## + # | | # #???????????# # # "T" # | | # """"" #???????????# """ # # """ # | | " # """"" #???????????# """ #### # | | " # """""?#???????????# """ *#??####### | | #[ ??????????????# #????????? | | ##########???????????????# #????????? | | ?????????????????????????########????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Maybe Next Time I'll Detach My Launcher Please Form A Line Remodeling System Compromised Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed LightningCoordinationSpecial Manual? 0 Play Time 00:57:15 Cumulative 3.0 hours Start 2024.04.12 @ 11:59:46 End 2024.04.12 @ 13:30:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d58b21b-7913-41c4-8fbc-ac22e1a88b55