Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.12 @ 16:22:56 Player: OccultOnion Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1049) 1049 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4664 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 290/290 System Corruption 29% Temperature Cool (18) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Chainsword > --- INVENTORY (5) ---- Fusion Compressor Medium Matter Pod (0) Improved Power Shielding Improved EM Pulse Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Signal Interpreter Core Analyzer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Rifle Flak Cannon > --- INVENTORY -------- Advanced Signal Interpreter Shock Rifle Plasma Cannon Flak Gun Flak Gun Assault Cannon Assault Cannon Magnetic Acceleration Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 37 | 1 1 6 7 3 12 . 7 Power 4 | . . . 1 . 2 . 1 Engine 3 | . . . 1 . 1 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 8 | . . 1 3 . 3 . 1 Treads 1 | . . . . . . . 1 Leg 4 | . . . 3 . 1 . . Wheel 2 | . . 1 . . 1 . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 10 | 1 . 2 1 2 1 . 3 Device 5 | 1 . 1 . . 1 . 2 Storage . | . . . . . . . . Processor 2 | . . 1 . 1 . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 15 | . 1 3 2 1 6 . 2 Energy Gun 5 | . . 2 1 . 1 . 1 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 6 | . 1 1 . . 4 . . Ballistic Cannon 2 | . . . 1 . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Corrupted Parts 3 | . . . . . 3 . . System Corruption 24 | . . . . . 24 . . Parts Lost 19 | . . 1 3 . 14 1 . Power 3 | . . . 1 . 2 . . Propulsion 6 | . . . 1 . 4 1 . Utility 3 | . . 1 . . 2 . . Weapon 7 | . . . 1 . 6 . . Highest Loss Streak 7 | . . 1 2 . 7 1 . To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 79 | . 100 98 95 93 75 15 34 Engine 5 | . 14 11 8 7 3 . 4 Leg 21 | . 28 22 29 30 20 . . Wheel 1 | . . 10 5 . . . . Device 8 | . 14 10 9 7 8 . 8 Storage 6 | . 14 11 9 7 4 . . Processor 10 | . . 11 9 15 13 7 . Protection 4 | . . . 7 6 4 . 4 Energy Gun 3 | . . 5 7 7 . . 4 Energy Cannon 2 | . . . . 1 4 . . Ballistic Gun 6 | . 28 16 6 . 4 . . Ballistic Cannon 3 | . . . 2 7 5 . . Naked Turns 45 | . . . . . . 33 12 Heaviest Build 39 | 15 15 16 28 35 39 16 22 Greatest Support 53 | 20 20 20 53 53 53 20 20 Greatest Overweight (x) 2 | . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 8 8 8 8 8 7 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 Average Carried 6 | 6 7 7 7 7 6 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 8 8 8 8 8 4 5 5 Class Distribution -------------------- 62% | Mutant 34% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Matter Collected 1159 | 228 59 179 233 . 391 . 69 Remotely . | . . . . . . . . Salvage Created 1118 | 116 49 299 225 . 360 . 69 Parts 88 | 6 13 19 15 . 29 . 6 Haulers Intercepted 3 | . . 2 1 . . . . Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 21 | . 3 2 6 . 9 . 1 Melee 1 | . . . . . . . 1 Guns 9 | . 3 2 2 . 2 . . Cannons 8 | . . . 4 . 4 . . AOE 3 | . . . . . 3 . . Classes Destroyed 12 | 2 2 3 1 . 4 . . Worker 4 | . . . . . 4 . . Builder 3 | . . . . . 3 . . Tunneler 2 | 1 . . . . 1 . . Hauler 3 | . . 2 1 . . . . Recycler 2 | 1 . 1 . . . . . Operator 2 | . . 1 1 . . . . Watcher 2 | . 1 1 . . . . . Swarmer 9 | . 3 . 3 . 3 . . Grunt 1 | . . . 1 . . . . Sentry 5 | . . 2 2 . . . 1 Hunter 2 | . . . . . 2 . . Programmer 4 | . . . . . 4 . . Best Kill Streak 5 | 2 2 2 3 . 5 . 1 Combat Bots Only 4 | . 2 2 3 . 4 . 1 Max Kills in Single Turn 3 | 1 1 1 1 . 3 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Damage Taken 3327 | . 209 101 421 . 2209 57 330 Core 922 | . 24 . 44 . 602 57 195 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 96 | 100 90 100 92 100 . . . Volleys Fired 138 | 3 13 24 40 . 55 . 3 Largest 2 | 2 2 2 2 . 2 . 1 Hottest 124 | 40 40 76 89 . 124 . 80 Shots Fired 235 | 6 26 47 64 . 90 . 2 Gun 165 | 6 26 47 47 . 37 . 2 Cannon 70 | . . . 17 . 53 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 184 | 6 26 38 40 . 74 . . Thermal 22 | . . 8 . . 12 . 2 Explosive . | . . . . . . . . Electromagnetic 29 | . . 1 24 . 4 . . Robot Hit Streak 8 | 2 4 4 8 . 7 . 5 Robot Miss Streak 12 | 1 3 4 7 . 12 . 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 151 | 3 11 24 53 . 54 . 6 Core Hits 115 | 3 5 13 20 . 71 . 3 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 1 . . 1 . 1 Burn 1 | . . 1 . . . . . Destroy 1 | . . . . . 1 . . Sever 1 | . . . . . . . 1 Melee Attacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3333 | 34 135 343 667 . 1971 . 183 Guns 1357 | 34 135 343 476 . 312 . 57 Cannons 1023 | . . . 191 . 832 . . Explosions 827 | . . . . . 827 . . Melee 126 | . . . . . . . 126 Ramming . | . . . . . . . . Kinetic 1879 | 34 135 259 439 . 1012 . . Thermal 672 | . . 84 . . 531 . 57 Explosive 85 | . . . . . 85 . . Electromagnetic 571 | . . . 228 . 343 . . Impact . | . . . . . . . . Slashing 126 | . . . . . . . 126 Piercing . | . . . . . . . . Highest Corruption 29 | . . . . . 29 29 29 Average Corruption 10 | . . . . . 6 29 29 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . . 24 7 12 Message Errors 9 | . . . . . 8 . 1 Matter Fused 12 | . . . . . 7 2 3 Heat Flow Errors 5 | . . . . . 3 . 2 Energy Discharges 5 | . . . . . 1 1 3 Data Loss (minor) 6 | . . . . . 4 1 1 Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . . . 1 Misdirections 3 | . . . . . . 3 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 223 | . . . . . 223 . . Projectiles . | . . . . . . . . Explosions 223 | . . . . . 223 . . Melee . | . . . . . . . . Knockbacks 23 | . . . 8 . 15 . . Impact . | . . . . . . . . Kinetic 22 | . . . 7 . 15 . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 479 | . . . . . 479 . . Shots 6 | . . . . . 6 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 224 | . . . 18 . 157 . 224 Average Temperature 50 | . . . 9 . 38 . 119 Received Heat Transfer 453 | . . 27 153 . 171 . 102 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1034 | . . 259 . . 650 . 125 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Peak Influence 321 | 10 78 216 208 45 321 127 142 Initial 112 | . 6 32 91 45 21 112 81 Average 98 | 7 35 135 139 45 92 117 122 Maximum Alert Level 1 | . . 1 1 . 1 . . Low Security (%) 89 | 100 100 79 95 100 82 100 100 Level 1 10 | . . 20 4 . 17 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . . . 5 . 2 Investigation 2 | . . . . . . . 2 Extermination 3 | . . . . . 3 . . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Distress Signals 2 | . . . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 7 7 10 . 23 6 2 Peak Tracking Total 7 | . 3 3 7 . 7 6 1 Tactical Retreats 3 | . . . . . 3 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Traps Triggered 5 | . . . . . 4 . 1 Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Machines Disabled 14 | . . 1 . . 13 . . Max in Single Turn 4 | . . 1 . . 4 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Machines Accessed 14 | . 3 4 1 1 4 . 1 Terminals 13 | . 3 4 1 1 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 9 10 2 1 5 . 2 Successful 13 | . 2 5 2 . 4 . . Failed 16 | . 7 5 . 1 1 . 2 Catastrophic 7 | . 3 1 . 1 1 . 1 Database Lockouts . | . . . . . . . . Manual 12 | . 5 2 . 1 2 . 2 Terminals 27 | . 9 10 2 1 3 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 5 2 . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Patrol Status 2 | . . 1 1 . . . . Transport Status 1 | . . 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . . Zone Layout 2 | . . 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Assimilate 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . Used 1 | . . 1 . . . . . Hacking Detections 13 | . 3 4 1 1 3 . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 26 | . . . . . 26 . . Highest-Rated Ally 26 | . . . . . 26 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Turns Passed 3111 | 38 181 268 506 255 1536 70 257 Spaces Moved 1990 | 22 115 177 309 205 922 130 110 Core 288 | . . . . . 132 126 30 Treads 80 | . . . . . . . 80 Legs 1428 | 22 115 13 309 205 760 4 . Wheels 194 | . . 164 . . 30 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 100 120 122 50 50 50 Average Speed 124 | 120 120 101 120 122 135 52 181 Slowest Speed 240 | 120 120 120 122 122 190 120 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 34 24 21 6 21 82 4 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 45 | . . . . . 44 . 1 Melee 1 | . . . . . . . 1 Projectile 2 | . . . . . 2 . . AOE 42 | . . . . . 42 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Total 2378 | 29 132 220 382 209 1119 134 153 Wait 151 | . 1 . 11 . 115 . 24 Move 1984 | 21 114 176 308 204 922 129 110 Hop . | . . . . . . . . Pick Up 31 | 3 1 7 10 1 7 . 2 Fast Attach 21 | 1 1 2 1 2 8 . 6 Attach 14 | . . 3 5 1 4 . 1 Detach 3 | . . 1 . . . 2 . Swap 2 | . . 1 1 . . . . Drop 28 | 1 2 6 6 1 8 3 1 Fire 138 | 3 13 24 40 . 55 . 3 Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 39 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 483 | -9/Materials | Discovered new exit (range 5) 487 | -9/Materials | Identified exit to Materials 488 | -9/Materials | Entered another Materials area 488 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 987 | -8/Materials | Discovered new exit (range 8) 993 | -8/Materials | Identified exit to Factory 994 | -8/Materials | Entered Factory 994 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1231 | -7/Factory | Discovered new exit (range 15) 1246 | -7/Factory | Identified exit to Factory 1249 | -7/Factory | Entered another Factory area 1249 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1959 | -6/Factory | Build established: Scavenger-Mutant 2030 | -6/Factory | Cargo convoy interrupted 2420 | -6/Factory | Lost 7 parts (1p3n1u2w) 2522 | -6/Factory | Core integrity fell below 50% 2545 | -6/Factory | System corruption reached 10% 2552 | -6/Factory | Lost 3 parts (1n2w) 2785 | -6/Factory | Sucked down chute 2785 | -6/Factory | Entered Waste 2807 | -6/Waste | Spotted C-40 Crusher 2809 | -6/Waste | Spotted C-40 Crusher 2813 | -6/Waste | Spotted C-40 Crusher 2813 | -6/Waste | Spotted C-40 Crusher 2815 | -6/Waste | Spotted C-40 Crusher 2822 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2830 | -6/Waste | Spotted C-40 Crusher 2848 | -6/Waste | Discovered new exit (range 16) 2855 | -6/Waste | Entered Factory 2865 | -6/Factory | Core integrity fell below 20% 3110 | -6/Factory | Discovered new exit (range 10) 3112 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02931_ Acquired Imp. Heat Sink. 02947_ System corrupted: Matter fused (-9). 02950_ Acquired Imp. Heat Sink. 02963_ System corrupted: Energy discharge (-60). 02970_ Acquired Imp. EM Pulse Cannon. 03004_ System corrupted: Component data lost. 03020_ System corrupted: Energy discharge (-72). 03029_ Triggered Alarm Trap. 03029_ An alarm sounds. 03029_ ALERT: Alarm triggered, dispatching investigation squad. 03044_ System corrupted: Energy discharge (-63). 03055_ System corrupted: Gatling Laser failed to cycle. 03062_ 2G7YP7C6WMIO%CFAX K5 &K<