Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.10 @ 00:40:56

Player: Rex Universalis

Result: Destroyed by as-87244 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (464)      464
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-425)               -425
              TOTAL SCORE: 514

 Bonus
-------
Friendly Fire              -425

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (6) ----
  Light Ion Engine
        Aluminum Leg
        Mining Laser

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
        Wheel
        Wheel
>       --- UTILITY ----------
  Small Storage Unit
        Visual Processing Unit
>       --- WEAPON -----------
        Assault Rifle
        Assault Rifle
>       --- INVENTORY --------
  Light Ion Engine
        Aluminum Leg
        Aluminum Leg
  Small Laser
        Grenade Launcher
        Datajack
[Rating: 8]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Visual Processing Unit
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 6   8   4   
  Power                    3    | 1   2   .   
    Engine                 2    | 1   1   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 .    | .   .   .   
    Leg                    1    | .   .   1   
    Wheel                  4    | 2   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 1   1   .   
    Device                 .    | .   .   .   
    Storage                1    | 1   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   3   3   
    Energy Gun             1    | .   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 2   2   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   1    | .   .   1   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   1   8   
  Power                    1    | .   .   1   
  Propulsion               3    | .   1   2   
  Utility                  .    | .   .   .   
  Weapon                   5    | .   .   5   
  Highest Loss Streak      7    | .   1   7   
Average Slot Usage (%)     76   | .   84  55  
  Engine                   4    | .   6   .   
  Core                     8    | .   7   11  
  Wheel                    22   | .   26  10  
  Storage                  14   | .   14  14  
  Ballistic Gun            18   | .   20  12  
  Launcher                 6    | .   7   3   
Naked Turns                .    | .   .   .   
Heaviest Build             14   | 13  14  14  
  Greatest Support         20   | 20  20  10  
  Greatest Overweight (x)  3    | 2   3   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 6    | 6   6   6   
  Average Capacity         5    | 5   6   6   
  Most Carried             6    | 4   6   6   
  Average Carried          5    | 2   5   5   
  Final Capacity           6    | 6   6   6   
  Final Carried            6    | 4   6   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           526  | 266 189 71  
  Remotely                 .    | .   .   .   
Salvage Created            585  | .   380 205 
  Parts                    31   | .   22  9   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  13   | .   8   5   
  Guns                     11   | .   6   5   
  AOE                      2    | .   2   .   
Classes Destroyed          3    | .   2   1   
  Watcher                  2    | .   2   .   
  Grunt                    13   | .   8   5   
  Assembled                3    | .   .   3   
Best Kill Streak           4    | .   4   3   
  Combat Bots Only         4    | .   4   3   
Max Kills in Single Turn   3    | .   2   3   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               806  | .   165 641 
  Core                     259  | .   16  243 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              41   | 1   20  20  
  Largest                  2    | 2   2   2   
  Hottest                  50   | 40  50  50  
Shots Fired                59   | 2   35  22  
  Gun                      55   | 2   33  20  
  Cannon                   .    | .   .   .   
  Launcher                 4    | .   2   2   
  Special                  .    | .   .   .   
  Kinetic                  50   | 2   33  15  
  Thermal                  5    | .   .   5   
  Explosive                4    | .   2   2   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         14   | .   14  6   
  Robot Miss Streak        1    | .   1   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           39   | .   25  14  
  Core Hits                33   | .   20  13  
  Critical Hits            .    | .   .   .   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           893  | .   437 456 
  Guns                     460  | .   286 174 
  Cannons                  .    | .   .   .   
  Explosions               433  | .   151 282 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  419  | .   286 133 
  Thermal                  173  | .   .   173 
  Explosive                301  | .   151 150 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         1    | .   1   1   
  Average Corruption       1    | .   1   1   
  Corruption Purged        .    | .   .   .   
  Effects                  3    | .   3   .   
    Message Errors         1    | .   1   .   
    Energy Discharges      2    | .   2   .   
Overload Shots             .    | .   .   .   
Overflow Damage            33   | .   .   33  
  Projectiles              .    | .   .   .   
  Explosions               33   | .   .   33  
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      66   | .   .   66  
  Shots                    2    | .   .   2   
  Rammed                   1    | .   1   .   
Targets Rammed             1    | .   1   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        16   | .   2   16  
  Average Temperature      5    | .   2   11  
  Received Heat Transfer   138  | .   120 18  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         250  | .   .   250 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   1   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             271  | .   271 100 
  Initial                  22   | .   .   22  
  Average                  80   | .   94  62  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         92   | 100 89  100 
  Level 1                  7    | .   10  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              25   | .   17  8   
  Peak Tracking Total      5    | .   5   4   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          4    | .   2   2   
  Max in Single Turn       2    | .   2   2   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                25   | .   25  .   
  Successful               14   | .   14  .   
  Failed                   11   | .   11  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   19   | .   19  .   
  Terminals                24   | .   24  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Record                   2    | .   2   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Recall Investigation     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         8    | .   8   .   
  Terminals                8    | .   8   .   
    Track                  2    | .   2   .   
    Botnet                 4    | .   4   .   
    Operators              2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        5    | .   5   .   
  Feedback Events          1    | .   1   .   
    Corruption             1    | .   1   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               3    | .   .   3   
  Largest Group            3    | .   .   3   
  Highest-Rated Group      40   | .   .   40  
  Highest-Rated Ally       16   | .   .   16  
Total Orders               .    | .   .   .   
Ally Attacks               3    | .   .   3   
  Total Damage             49   | .   .   49  
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               1014 | 56  697 261 
Spaces Moved               1042 | 41  772 229 
  Core                     24   | 15  1   8   
  Treads                   .    | .   .   .   
  Legs                     13   | .   .   13  
  Wheels                   1005 | 26  771 208 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  90  
  Average Speed            83   | 90  80  93  
  Slowest Speed            200  | 150 200 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       46   | 3   94  43  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          34   | .   13  21  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      34   | .   13  21  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      1118 | 57  807 254 
  Wait                     2    | .   2   .   
  Move                     1040 | 40  771 229 
  Hop                      .    | .   .   .   
  Pick Up                  14   | 10  3   1   
  Fast Attach              7    | .   7   .   
  Attach                   10   | 6   .   4   
  Detach                   .    | .   .   .   
  Swap                     1    | .   1   .   
  Drop                     2    | .   2   .   
  Fire                     41   | 1   20  20  
  Melee                    .    | .   .   .   
  Ram                      1    | .   1   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
   57 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Discovered new exit (range 12)
  328 | -10/Materials | Build established: Mutant
  447 | -10/Materials | Discovered new exit (range 11)
  653 | -10/Materials | Discovered new exit (range 15)
  668 | -10/Materials | Discovered new exit (range 8)
  754 | -10/Materials | Entered Mines
  796 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  880 | -10/Mines     | Assembled infested the area
  886 | -10/Mines     | Learned 8 Materials zone layouts
  981 | -10/Mines     | Core integrity fell below 50%
  990 | -10/Mines     | Core integrity fell below 20%
 1015 | -10/Mines     | Destroyed by as-87244 with Assembled Blade

 Last Messages 
---------------
00880_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
00886_ Acquired derelict log, extracted data.
Data stored: Materials zone layouts (x8).
00889_ G-47 Trooper destroyed.
00891_ Acquired 6 matter.
00954_ T-07 Excavator destroyed. <x2>
00959_ Wheel destroyed.
00970_ Lgt. Nuclear Core destroyed.
00973_ Assault Rifle destroyed.
00979_ Datajack destroyed.
00982_ Assault Rifle destroyed.
00986_ as-30246 destroyed.
00988_ Acquired 18 matter.
00991_ as-04597 destroyed.
00993_ as-70293 destroyed.
00995_ Sml. Laser destroyed.
01005_ Acquired Mining Laser.
01007_ Acquired 14 matter.
01010_ Aluminum Leg destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                44
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Backstab
Quantum Hacking
True Hacker
root@

 Challenges 
------------
None

 Game 
------
Seed              ShrapnelNeutrinoTendrils
  Manual?         0
Play Time         00:24:42
  Cumulative      17.1 hours
  Start           2021.06.09 @ 22:06:16
  End             2021.06.10 @ 00:40:56
Sessions          3
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          23
  Rogue           21
  Adventurer      2
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          17
Achievement%      8
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f53a3f2f-5d5b-4f63-98ac-b762bbf7c042