Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 20:20:05 Player: AnotherZach Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (902) 902 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1527 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 69/300 Energy 230/250 System Corruption 0% Temperature Cool (6) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Power Shielding > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Wheel Wheel Wheel Subdweller Monowheel Large Storage Unit High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (0) Structural Scanner Improved Terrain Scanner Seismic Detector Targeting Computer Light Armor Plating Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Battle Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Wheel Wheel Wheel Wheel Compact Wheel Large Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Targeting Computer Power Shielding Light Armor Plating Assault Rifle Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 43 | 9 14 20 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 10 | 4 2 4 Treads 4 | 2 . 2 Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 3 | 1 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 21 | 2 7 12 Energy Gun 6 | 2 3 1 Energy Cannon . | . . . Ballistic Gun 8 | . 2 6 Ballistic Cannon . | . . . Launcher 7 | . 2 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 13 13 Treads 21 | . 22 20 Wheel 6 | . 5 7 Device 9 | . 13 3 Storage 14 | . 14 14 Protection 4 | . . 10 Energy Gun 6 | . 10 1 Ballistic Gun 14 | . 10 18 Launcher 5 | . 6 4 Peak Build Rating 11 | 8 9 11 Average Rating 9 | 6 8 10 On Entrance 5 | . 8 9 Naked Turns . | . . . Heaviest Build 93 | 14 93 92 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 22 25 Most Carried 25 | 8 25 25 Average Carried 20 | 3 21 22 Final Capacity 25 | 8 25 25 Final Carried 25 | 8 25 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1197 | 290 444 463 Remotely 100 | 81 19 . Salvage Created 1204 | 177 685 342 Parts 104 | 8 62 34 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 29 | . 17 12 Guns 18 | . 10 8 AOE 11 | . 7 4 Classes Destroyed 11 | 3 6 2 Worker 4 | 2 2 . Builder 1 | . 1 . Tunneler 3 | 2 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 3 | . 3 . Watcher 2 | . 2 . Swarmer 12 | . 8 4 Grunt 9 | . 9 . Artisan 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 4 | 3 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 150 | . 43 107 Missed 61 | . 20 41 Damage Taken 1284 | 22 300 962 Core 254 | . 18 236 Absorbed by Shields . | . . . Redirected to Shielding 5 | . . 5 Regen/Repaired (Parts) 151 | . 151 . Core Remaining (%) 100 | 100 . . Volleys Fired 121 | 8 53 60 Largest 2 | 2 2 2 Hottest 80 | 80 70 70 Shots Fired 211 | 16 100 95 Gun 169 | 16 86 67 Cannon . | . . . Launcher 42 | . 14 28 Special . | . . . Kinetic 103 | . 45 58 Thermal 8 | 8 . . Explosive 42 | . 14 28 Electromagnetic 58 | 8 41 9 Robot Hit Streak 10 | 5 10 6 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 112 | 10 59 43 Core Hits 71 | 6 39 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2459 | 172 1117 1170 Guns 1352 | 109 698 545 Cannons . | . . . Explosions 1100 | 63 412 625 Melee . | . . . Ramming 7 | . 7 . Kinetic 786 | . 295 491 Thermal 95 | 95 . . Explosive 1037 | . 412 625 Electromagnetic 534 | 77 403 54 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 120 | 22 66 32 Shots 8 | 1 5 2 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | 48 36 5 Average Temperature 16 | 18 16 5 Received Heat Transfer 339 | . 84 255 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 125 | 125 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 2 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 219 | 25 219 . Initial 16 | . 16 . Average 74 | 11 81 . Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 . Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 25 17 Peak Tracking Total 6 | . 6 2 Tactical Retreats 6 | . 2 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 1 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 16 | . 16 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 1 | . 1 . Robot Schematic 2 | . 2 . Robot Analysis 2 | . 2 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 2 | . 2 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 12 | . 12 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3879 | 248 2049 1582 Spaces Moved 1428 | 101 745 582 Core 2 | 2 . . Treads 928 | 91 511 326 Legs . | . . . Wheels 498 | 8 234 256 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 119 Average Speed 229 | 152 232 238 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 6 95 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 188 | 5 76 107 Melee . | . . . Projectile . | . . . AOE 188 | 5 76 107 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1821 | 177 962 682 Wait 164 | 48 106 10 Move 1426 | 100 744 582 Hop . | . . . Pick Up 43 | 9 30 4 Fast Attach 15 | 9 4 2 Attach 10 | . 3 7 Detach . | . . . Swap 18 | . 7 11 Drop 22 | 3 13 6 Fire 121 | 8 53 60 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 249 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 14) 982 | -10/Materials | Discovered new exit (range 8) 1078 | -10/Materials | Discovered new exit (range 10) 1602 | -10/Materials | Discovered new exit (range 8) 2176 | -10/Materials | Repaired Ion Engine 2203 | -10/Materials | Repaired Lgt. Treads 2230 | -10/Materials | Repaired Seismic Detector 2291 | -10/Materials | Discovered new exit (range 5) 2298 | -10/Materials | Entered Subcaves 2412 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2416 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2479 | -10/Subcaves | Learned location of 1 exit from Materials 2684 | -10/Subcaves | Discovered new exit (range 15) 2716 | -10/Subcaves | Core integrity fell below 50% 2746 | -10/Subcaves | Lost 3 parts (1p1n1w) 2831 | -10/Subcaves | Core integrity fell below 20% 3254 | -10/Subcaves | Learned location of Zion (-7) 3254 | -10/Subcaves | Met a Zionite searching for "candidates" 3478 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3505 | -10/Subcaves | Discovered new exit (range 7) 3720 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3753 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3787 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3849 | -10/Subcaves | Discovered new exit (range 10) 3880 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 03836_ Switching to secondary target: S-10 Pest. 03836_ S-10 Pest destroyed. 03840_ Acquired 15 matter. 03843_ Lgt. Ion Engine fries itself beyond repair. 03843_ Acquired 24 matter. 03846_ Machine disabled. 03848_ Flight Unit fries itself beyond repair. 03849_ EXIT=FOUND 03852_ Lgt. Assault Rifle fries itself beyond repair. 03852_ The unstable cave ceiling collapses. 03853_ Machine disabled. 03854_ Lgt. Ion Engine fries itself beyond repair. 03863_ Grenade Launcher destroyed. 03866_ The unstable cave ceiling collapses. 03871_ Destroyed Autobeam. 03878_ Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ????????????????""????#" ?????####???????????????? | | ????????????????""#???# ???## ###?????????????? | | ?????????????????# ?? ??? #?????????????? | | ?????????????????#" ## ??# ###????????????? | | ?????????????????#"" # ## #????????????? | | ??????????????????#" # #????????????? | | ??????????????????#"" t #?????????????? | | ??????????????????# <#?????????????? | | ???????????????????# @ t #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????## " ##???? "##?????????????? | | ????????????????????# |" #?????????????????????? | | ????????????????????# " #?????????????????????? | | ????????????????????# " #?????????????????????? | | ????????????????????# """" ##????????????????????? | | ???????????????????# ""#" #????????????????????? | | ?????????????????? "##" #?????#??#???????????? | | ????????????????? ###?#"" ###??? ## #???????????? | | ???????????????? ????## #?? #???????????? | | ???????????????? ""#####""" ### #???????????? | | ???????????????##?" """" "" #????????????? | | ?????????????####???" """ "& ##????????????? | | ?????????????#""&???"""### #####?????????????? | | ?????????????#" ????????# && #?????????????????? | | ????????????## ????????#%% ##????????????????? | | ????????????# ????????#** #????????????????? | | ?????????#### #?####??## ###????????????????? | | ???? ## # # ### #### ###??????????????????? | | ??? ## ##????????????????????? | | ????? #?????????????????????? | | ???????????# # *# #?????????????????????? | | ???????????### # ### #?????????????????????? | | ???????????# ### #?###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletDisruptorInterrupter Manual? 0 Play Time 00:18:43 Cumulative 686.2 hours Start 2024.09.03 @ 19:43:38 End 2024.09.03 @ 20:20:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 2 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 77 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa976278-0664-46c0-8b5c-312a9c51b0a0