Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.11 @ 17:24:25 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (2433) 2433 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (901) 901 TOTAL SCORE: 8329 Bonus ------- Follower Combat Kills 204 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -103 Cogmind --------- Core Integrity 637/850 Matter 217/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (200) Ox3 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Reaction Control System Trap Extractor (4/4 Shock) XL Autogun Array Power Maul Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- VTOL Module VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Rocket Array Rocket Array > --- INVENTORY -------- Light Angular Momentum Engine Improved Reaction Control System Trap Extractor XL Autogun Array Power Maul [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Slots Evolved 8 | . . . . . 4 . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 . 2 . . Utility 5 | . . . . . 3 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 116 | . 7 5 . 2 36 46 15 3 2 Power 5 | . . . . . 3 1 1 . . Engine 1 | . . . . . 1 . . . . Core 4 | . . . . . 2 1 1 . . Reactor . | . . . . . . . . . . Propulsion 22 | . 3 . . . 4 11 4 . . Treads 8 | . 1 . . . 3 4 . . . Leg . | . . . . . . . . . . Wheel 7 | . 2 . . . 1 4 . . . Hover . | . . . . . . . . . . Flight 7 | . . . . . . 3 4 . . Utility 34 | . 1 . . . 9 14 7 3 . Device 7 | . . . . . 2 3 1 1 . Storage 2 | . 1 . . . . . 1 . . Processor 6 | . . . . . 2 4 . . . Hackware 5 | . . . . . . . 3 2 . Protection 14 | . . . . . 5 7 2 . . Artifact . | . . . . . . . . . . Weapon 55 | . 3 5 . 2 20 20 3 . 2 Energy Gun 6 | . 2 . . . 2 2 . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 21 | . . 3 . 1 9 7 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 12 | . 1 2 . 1 4 1 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 14 | . . . . . 5 8 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 8 | . . . . . 2 4 2 . . Parts Lost 31 | . . 1 . . 8 13 . . 9 Power 3 | . . . . . 1 1 . . 1 Propulsion 11 | . . . . . 3 3 . . 5 Utility 10 | . . . . . 3 6 . . 1 Weapon 7 | . . 1 . . 1 3 . . 2 Highest Loss Streak 9 | . . 1 . . 2 3 . . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 85 85 85 85 97 96 93 86 84 Engine 5 | . 14 14 14 14 4 . . . . Core 4 | . . . . . 4 9 7 6 4 Treads 13 | . 13 14 14 14 9 17 . . . Wheel 12 | . 13 14 14 14 17 8 . . . Flight 1 | . . . . . . . 38 33 26 Device 6 | . . . . . 16 6 . . . Storage 10 | . 14 14 14 14 9 9 7 6 6 Processor 7 | . . . . . 8 12 8 . . Protection 7 | . . . . . 9 13 6 6 4 Energy Gun 4 | . 27 1 . . 2 . . . . Ballistic Gun 12 | . . 22 28 27 14 9 1 . . Impact Weapon 3 | . . . . . 1 7 7 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 14 89 90 89 91 110 110 23 22 21 Greatest Support 26 | 20 20 10 10 10 26 16 23 23 23 Greatest Overweight (x) 9 | . 8 8 8 9 6 9 . . . Average Overweight (x) 4 | . 4 8 8 8 3 6 . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 10 10 Average Capacity 23 | . 19 25 25 25 25 25 11 10 10 Most Carried 25 | . 16 17 20 21 25 25 25 10 10 Average Carried 20 | . 9 16 17 19 24 23 10 9 8 Final Capacity 25 | 8 25 25 25 25 25 25 10 10 10 Final Carried 25 | 6 16 17 19 21 22 25 10 10 8 Class Distribution -------------------- 37% | Mutant 22% | Skirmisher 13% | Scavenger-Mutant 11% | Assassin 6% | Scavenger-Assassin 4% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Commander-Sprinter | -7/Factory Commander-Sprinter | -6/Factory Commander-Sprinter | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Matter Collected 2446 | 200 338 34 154 11 709 817 131 . 52 Remotely . | . . . . . . . . . . Salvage Created 3260 | . 479 32 . 36 1110 1354 46 . 203 Parts 170 | . 36 8 . 3 59 51 1 . 12 Haulers Intercepted 11 | . 2 . . . 3 5 1 . . Recyclers Shooed 2 | . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Combat Hostiles Destroyed 66 | . 9 5 . 4 22 22 . . 4 Melee 4 | . . . . . . 4 . . . Guns 26 | . 3 . . . 15 8 . . . AOE 28 | . 6 5 . 4 7 3 . . 3 Classes Destroyed 15 | . 7 1 . 1 3 1 . . 2 Worker 5 | . 2 . . . 3 . . . . Builder 4 | . 3 . . . . 1 . . . Tunneler 1 | . . 1 . . . . . . . Hauler 11 | . 2 . . . 3 5 1 . . Recycler 2 | . . . . . . 2 . . . Operator 4 | . 2 . . . 1 1 . . . Watcher 5 | . 3 . . . 1 1 . . . Swarmer 25 | . 6 5 . 4 7 3 . . . Cutter 3 | . . . . . . . . . 3 Grunt 22 | . 3 . . . 7 12 . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 13 | . . . . . 6 7 . . . Specialist 1 | . . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . . Best Kill Streak 6 | . 6 3 . 4 5 4 1 . 4 Combat Bots Only 5 | . 3 3 . 4 5 4 . . 4 Max Kills in Single Turn 4 | . 3 3 . 4 4 3 1 . 3 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . 2 3 . 3 4 3 . . 3 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Damage Taken 4482 | . 317 93 . . 1279 1997 14 . 782 Core 608 | . 57 10 . . 93 235 . . 213 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 73 . 40 100 . . Volleys Fired 172 | . 44 4 . 2 73 46 . . 3 Largest 2 | . 2 1 . 2 2 2 . . 2 Hottest 100 | . 80 30 . 53 100 98 . . 90 Shots Fired 315 | . 83 4 . 3 142 78 . . 5 Gun 295 | . 79 . . 1 138 77 . . . Cannon . | . . . . . . . . . . Launcher 20 | . 4 4 . 2 4 1 . . 5 Special . | . . . . . . . . . . Kinetic 181 | . . . . 1 120 60 . . . Thermal 35 | . . . . . 18 17 . . . Explosive 20 | . 4 4 . 2 4 1 . . 5 Electromagnetic 79 | . 79 . . . . . . . . Robot Hit Streak 12 | . 6 . . . 12 10 . . 9 Robot Miss Streak 4 | . 4 1 . . 3 4 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 257 | . 44 . . . 101 102 5 . 5 Core Hits 134 | . 24 7 . 4 50 28 1 . 20 Critical Kills 5 | . . . . . 2 3 . . . Critical Parts Destroyed 9 | . . . . . 1 5 1 . 2 Critical Strikes 20 | . 1 . . . 5 11 1 . 2 Burn 4 | . . . . . 2 2 . . . Destroy 4 | . . . . . 3 1 . . . Corrupt 1 | . 1 . . . . . . . . Smash 11 | . . . . . . 8 1 . 2 Melee Attacks 151 | . . . . . 17 125 7 . 2 Impact 151 | . . . . . 17 125 7 . 2 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . . 11 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8294 | . 1206 286 . 276 2118 3343 269 . 796 Guns 2936 | . 653 . . 12 1464 807 . . . Cannons . | . . . . . . . . . . Explosions 2433 | . 553 286 . 264 512 141 . . 677 Melee 2925 | . . . . . 142 2395 269 . 119 Ramming . | . . . . . . . . . . Kinetic 1734 | . . . . 12 1170 552 . . . Thermal 801 | . 252 . . . 294 255 . . . Explosive 2181 | . 301 286 . 264 512 141 . . 677 Electromagnetic 653 | . 653 . . . . . . . . Impact 2925 | . . . . . 142 2395 269 . 119 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 . 3 . . 9 Average Corruption 1 | . 1 1 1 1 . 2 . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . 12 4 7 . . 36 . . 1 Message Errors 16 | . . 1 2 . . 12 . . 1 Matter Fused 13 | . 3 1 2 . . 7 . . . Heat Flow Errors 8 | . 2 . 2 . . 4 . . . Energy Discharges 7 | . 2 1 . . . 4 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . 2 . 1 . . 1 . . . Data Loss (major) 2 | . 2 . . . . . . . . Misfires 1 | . . . . . . 1 . . . Alerts 5 | . . 1 . . . 4 . . . Weapon Failures 3 | . 1 . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 844 | . 23 . . 13 65 470 136 . 137 Projectiles . | . . . . . . . . . . Explosions 74 | . 23 . . 13 20 . . . 18 Melee 770 | . . . . . 45 470 136 . 119 Knockbacks 15 | . . . . . . 12 1 . 2 Impact 13 | . . . . . . 10 1 . 2 Kinetic . | . . . . . . . . . . Secondary 2 | . . . . . . 2 . . . Self-Inflicted Damage 421 | . 40 21 . . 49 . . . 311 Shots 15 | . 2 1 . . 1 . . . 11 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 465 | . 183 . 276 . 78 465 129 20 . Average Temperature 64 | . 42 . 117 . 24 109 55 10 . Received Heat Transfer 1596 | . 48 . . . 549 963 9 . 27 Effects 3 | . . . . . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . Matter Decay 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 30 | . 8 . . . 2 16 1 . 3 Impact Corruptions 28 | . . . . . 2 19 5 . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 1 . . . 4 2 . . . Heat Transferred 1408 | . 150 . . . 666 592 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Peak Influence 403 | . 403 164 . 112 303 304 204 99 155 Initial 123 | . . 5 . . 43 123 116 99 69 Average 131 | . 158 145 . 48 135 122 165 99 110 Maximum Alert Level 2 | . 2 . . . 1 1 1 . . Low Security (%) 78 | . 59 100 . 100 86 77 61 100 100 Level 1 21 | . 39 . . . 13 22 38 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 4 1 . . 2 Investigation 3 | . . . . . 2 1 . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . . . . . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Distress Signals 7 | . . . . . 5 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 16 5 . 4 42 33 1 . 8 Peak Tracking Total 5 | . 4 3 . 4 5 4 5 . 5 Tactical Retreats 5 | . . . . . 3 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Traps Triggered 5 | . 1 . . . 2 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 48 | . . . . . . 48 . . . Triggered 1 | . . . . . . 1 . . . Disarmed 1 | . . . . . . 1 . . . Reprogrammed 4 | . . . . . . 4 . . . Reused . | . . . . . . . . . . Traps Extracted 4 | . . . . . . 4 . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Machines Disabled 15 | . 7 1 . . 1 6 . . . Max in Single Turn 1 | . 1 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Machines Accessed 30 | . 6 . 2 . 9 8 3 2 . Terminals 23 | . 6 . . . 9 7 . 1 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 70 | . 25 . 2 . 19 15 6 3 . Successful 29 | . 11 . 2 . 8 3 3 2 . Failed 40 | . 14 . . . 10 12 3 1 . Catastrophic 7 | . 2 . . . 2 3 . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 33 | . 18 . 1 . 7 6 1 . . Terminals 59 | . 25 . . . 19 14 . 1 . Fabricators 4 | . . . . . . . 4 . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 3 | . . . . . . 1 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 7 . 2 . 8 3 . 1 . Record 2 | . 1 . 1 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . 2 . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . Alert Level 3 | . 1 . . . 1 1 . . . Unreport Threat 3 | . 1 . . . . 2 . . . Transport Status 1 | . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . 1 . Refit 1 | . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . . 1 . . Terminals 4 | . 4 . . . . . . . . Track 1 | . 1 . . . . . . . . Botnet 2 | . 2 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . Haulers 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . Used 2 | . . . . . 1 1 . . . Hacking Detections 25 | . 6 . . . 9 8 1 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Total Allies 12 | . . . . 2 . 10 . . . Largest Group 10 | . . . . 2 1 10 9 . . Highest-Rated Group 173 | . . . . 41 31 173 157 . . Highest-Rated Ally 31 | . . . . 31 31 29 29 . . Total Orders . | . . . . . . . . . . Ally Attacks 62 | . . . . 6 5 27 24 . . Total Damage 859 | . . . . 22 83 418 336 . . Kills 7 | . . . . . . 3 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Turns Passed 6625 | . 995 250 716 177 1729 2566 136 27 29 Spaces Moved 3428 | 1 530 113 357 84 937 973 312 92 29 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 38 | 1 37 . . . . . . . . Wheels 2957 | . 493 113 357 84 937 973 . . . Hover . | . . . . . . . . . . Flight 433 | . . . . . . . 312 92 29 Fastest Speed 23 | 120 95 200 200 200 135 175 23 23 23 Average Speed 153 | 120 155 200 200 200 139 199 23 23 23 Slowest Speed 225 | 120 200 200 200 215 190 225 23 23 23 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . 1 Exploration Rate (%) 40 | 2 69 42 71 18 57 84 9 3 46 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 78 | . . 6 . 27 24 21 . . . Terrain Destroyed 224 | . 18 27 . 27 42 30 . . 80 Melee 34 | . . . . . 13 21 . . . Projectile . | . . . . . . . . . . AOE 190 | . 18 27 . 27 29 9 . . 80 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Total 4206 | . 617 133 361 89 1203 1302 366 98 37 Wait 162 | . 19 8 . . 92 29 14 . . Move 3420 | . 529 112 356 83 936 972 311 92 29 Hop . | . . . . . . . . . . Pick Up 71 | . 13 3 2 2 28 21 2 . . Fast Attach 23 | . 1 . . . 3 10 7 2 . Attach 35 | . 2 2 . . 12 12 5 1 1 Detach 4 | . . . . . 1 . 2 1 . Swap 58 | . 4 3 . 2 21 24 3 . 1 Drop 62 | . 5 1 3 . 20 15 15 2 1 Fire 172 | . 44 4 . 2 73 46 . . 3 Melee 151 | . . . . . 17 125 7 . 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 48 | . . . . . . 48 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Discovered new exit (range 3) 331 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 15) 996 | -10/Materials | Entered Mines 1068 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1130 | -10/Mines | Learned location of Storage (-8) 1236 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1238 | -10/Mines | Discovered new exit (range 5) 1246 | -10/Mines | Entered Exiles 1296 | -10/Exiles | Met 8R-AWN 1330 | -10/Exiles | Met EX-HEX 1470 | -10/Exiles | Met EX-DEC 1512 | -10/Exiles | Learned location of Zion (-7) 1676 | -10/Exiles | Met EX-BIN 1704 | -10/Exiles | Aligned with FarCom system 1706 | -10/Exiles | Given EX-Vault access code 1752 | -10/Exiles | Opened EX-Vault 1770 | -10/Exiles | Found XL Autogun Array 1813 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1945 | -10/Exiles | Discovered new exit (range 10) 1962 | -10/Exiles | Left Exiles lab with XL Autogun Array 1962 | -10/Exiles | Entered Mines 2007 | -9/Mines | Met a Derelict bent on vengeance 2104 | -9/Mines | Learned Materials stockpile data 2128 | -9/Mines | Discovered new exit (range 5) 2139 | -9/Mines | Entered Materials 2139 | -8/Materials | Accompanied by 1 ally 2139 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2144 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2497 | -8/Materials | Build established: Skirmisher 3022 | -8/Materials | Discovered new exit (range 12) 3216 | -8/Materials | Identified exit to Storage 3529 | -8/Materials | Central database locked down 3681 | -8/Materials | Garrison activated, responded to threat 3868 | -8/Materials | Entered Storage 4167 | -8/Storage | Discovered new exit (range 9) 4210 | -8/Storage | Build established: Scavenger-Assassin 4210 | -8/Storage | Identified exit to Recycling 4298 | -8/Storage | Crushed by falling debris 4545 | -8/Storage | Lost 3 parts (1n2u) 4775 | -8/Storage | Discovered new exit (range 12) 4845 | -8/Storage | Build established: Scavenger-Mutant 4845 | -8/Storage | Core integrity fell below 50% 5669 | -8/Storage | Lost 3 parts (1n2u) 5924 | -8/Storage | Build established: Assassin 6169 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6434 | -8/Storage | Entered Factory 6434 | -7/Factory | Accompanied by 9 allies 6434 | -7/Factory | Evolved 2 slots: Propulsion x2 6475 | -7/Factory | Found Prototype Launcher 6475 | -7/Factory | Identified Rocket Array 6479 | -7/Factory | Found Rocket Array 6546 | -7/Factory | Discovered new exit (range 11) 6570 | -7/Factory | Entered another Factory area 6570 | -6/Factory | Evolved 2 slots: Utility x2 6597 | -6/Factory | Identified exit to DSF 6597 | -6/Factory | Entered DSF 6618 | -6/DSF | Additional patrols routed to DSF 6624 | -6/DSF | Crushed by falling debris 6626 | -6/DSF | Self-destructed Last Messages --------------- 06618_ VTOL Module destroyed. 06618_ Destroyed VTOL Module. 06618_ A-15 Conveyor destroyed. 06618_ Backup Power VII destroyed. 06618_ Destroyed Backup Power VII. 06619_ The unstable cave ceiling collapses. 06620_ Knocked back. 06622_ Rocket Array destroyed. 06622_ Knocked back. 06624_ The unstable cave ceiling collapses. 06624_ Crushed by falling debris. 06624_ Imp. VTOL Module destroyed. 06624_ System corrupted by crushing effect (+1). 06624_ Hacking Suite destroyed. 06624_ System corrupted by crushing effect (+4). 06624_ Rocket Array destroyed. 06624_ System corrupted by crushing effect (+1). 06624_ Imp. VTOL Module destroyed. 06624_ Critical hit (Blast). 06626_ E/SZHK=MYSRDSEF GFET Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????? ?????????? | | ??????????????????????????????? "????????? | | ??????????????????????????????? #????????? | | ??????????????????????????????? g#????????? | | ??????????????? ??????????????? !????????? | | ????????????? ?????????????? !????????? | | ????????????# ???????????#g ##???????? | | ????????????? ]] !???????##!g !#???????? | | ?????????????#]] ??????? #!! !#? ?????? | | ??????????????]] !?????? #!! !# ????? | | ?????????????### # ###### #x ????? | | ?????????#!??# #]]] ! ! # ?????? | | ?????????#!!!# A = ] ]#!!! ??????? | | ???????? ?????? | | ????????? #??????? | | ?????????? !H #??????? | | ??????????????# % ===## !!#??????? | | ????????????????????# ==## !!#??????? | | ????????????????????# @##### ###??????? | | ???????????????! ||# # #?#!! #???????? | | ?????????????????? ||# % ##!! #???????? | | ????????????????? |?# ##!! #???????? | | ???????????????# ??########## ##???????? | | ??????????????== ??????????#!! !#???????? | | ?????????????#== ??????????#!! !#???????? | | ?????????????#== ????##??###### ##???????? | | ?????????????###?????#!!?#!!### ###??????? | | ???????????????# ###!!!#!!## ! ""###????? | | ?????????????# """""????? | | ?????????????# ""##"????? | | ?????????????# #!!!#!!##"""""#??????? | | ?????????????????????##??#####"""""#??????? | | ?????????????????????????????##"####??????? | | ??????????????????????????????#"#?????????? | | ??????????????????????????????#""?????????? | | ???????????????????????????????##?????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyProtonSuite Manual? 0 Play Time 00:52:00 Cumulative 217.1 hours Start 2023.02.11 @ 16:17:42 End 2023.02.11 @ 17:24:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 77 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29193e21-ba24-4e0f-aeab-f3403709ccae