Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 01:47:51 Player: nfd Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (409) 409 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 974 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 0/250 Matter 199/300 Energy 63/100 System Corruption 7% Temperature Cool (1) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Faulty Improved Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg High-capacity Battery (250) Sensor Array ECM Suite Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Compact Wheel Huge Storage Unit EM Pulse Gun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 6 18 7 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 7 | 2 4 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 5 2 Device 3 | . 3 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 12 | 2 7 3 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 7 | 2 3 2 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 14 13 Leg 28 | . 28 28 Device 12 | . 12 13 Storage 14 | . 14 14 Energy Gun 3 | . 2 3 Ballistic Gun 21 | . 24 13 Launcher 2 | . . 10 Naked Turns . | . . . Heaviest Build 28 | 12 28 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 6 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 696 | 204 399 93 Remotely . | . . . Salvage Created 471 | . 371 100 Parts 42 | . 24 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 9 8 Guns 7 | . 7 . AOE 10 | . 2 8 Classes Destroyed 4 | . 3 1 Builder 1 | . . 1 Recycler 1 | . 1 . Swarmer 9 | . 3 6 Grunt 8 | . 6 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 96 | . 60 36 Missed 25 | . 17 8 Damage Taken 1308 | . 496 812 Core 281 | . 81 200 Absorbed by Shields . | . . . Regen/Repaired (Parts) 28 | . 28 . Core Remaining (%) 100 | 100 . . Volleys Fired 51 | . 36 15 Largest 2 | . 2 2 Hottest 65 | . 65 50 Shots Fired 89 | . 71 18 Gun 74 | . 69 5 Cannon . | . . . Launcher 15 | . 2 13 Special . | . . . Kinetic 66 | . 61 5 Thermal . | . . . Explosive 15 | . 2 13 Electromagnetic 8 | . 8 . Robot Hit Streak 11 | . 11 2 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | . 47 8 Core Hits 35 | . 19 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1164 | . 678 486 Guns 593 | . 580 13 Cannons . | . . . Explosions 568 | . 95 473 Melee . | . . . Ramming 3 | . 3 . Kinetic 512 | . 499 13 Thermal . | . . . Explosive 568 | . 95 473 Electromagnetic 81 | . 81 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 2 7 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 4 3 Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . . 1 Data Loss (minor) 3 | . 1 2 Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 111 | . 17 94 Shots 5 | . 1 4 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 185 | . 185 4 Average Temperature 39 | . 40 2 Received Heat Transfer 258 | . 237 21 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 332 | . 165 332 Initial 51 | . . 51 Average 84 | . 66 189 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 48 Level 1 10 | . . 51 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 18 10 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 11 | . 11 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1435 | 150 991 294 Spaces Moved 899 | 115 578 206 Core 41 | 41 . . Treads . | . . . Legs 858 | 74 578 206 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 117 120 120 Slowest Speed 200 | 200 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 5 74 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug 17 | . . 17 Terrain Destroyed 101 | . 13 88 Melee . | . . . Projectile . | . . . AOE 101 | . 13 88 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1178 | 128 813 237 Wait 140 | 1 137 2 Move 897 | 114 577 206 Hop . | . . . Pick Up 27 | 7 18 2 Fast Attach 11 | 5 6 . Attach 4 | 1 1 2 Detach . | . . . Swap 16 | . 11 5 Drop 31 | . 26 5 Fire 51 | . 36 15 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 357 | -10/Materials | Repaired Lgt. Nuclear Core 407 | -10/Materials | Identified exit to Mines 969 | -10/Materials | Discovered new exit (range 7) 1142 | -10/Materials | Entered Mines 1364 | -10/Mines | Core integrity fell below 50% 1386 | -10/Mines | Assembled infested the area 1391 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1431 | -10/Mines | Core integrity fell below 20% 1436 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- R-06 Scavenger collects Imp. Heat Sink. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. ZS-LCS(h): "I'll hold them off! Go on ahead or try to find another way!" HV Slug penetrates Wall. HV Slug penetrates D-53 Grenadier. D-53 Grenadier suffers critical hit (Destroy). ZS-LCS(h) destroyed. Lgt. Ion Engine destroyed. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. Grenade Launcher destroyed. Lgt. Armor Plating destroyed. Identified Imp. Assault Rifle. Faulty integration triggers system corruption (+5). The unstable cave ceiling collapses. Aluminum Leg destroyed. Lgt. Armor Plating destroyed. 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