Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.05 @ 22:00:18 Player: CrimsonFlash Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (446) 446 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1456 Bonus ------- None Cogmind --------- Core Integrity 195/400 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Flight Unit Flight Unit Heat Sink Large Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Structural Scanner > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Heat Sink Targeting Computer [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 9 6 3 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 3 2 2 Device 2 | 1 1 . Storage 2 | . 1 1 Processor 3 | 2 . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 93 | . 99 83 Engine 12 | . 14 10 Leg 25 | . 28 20 Device 18 | . 23 11 Storage 6 | . 3 11 Processor 4 | . . 11 Ballistic Gun 12 | . 14 10 Launcher 11 | . 13 8 Naked Turns . | . . . Heaviest Build 24 | 9 24 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 4 10 10 Average Capacity 6 | 4 5 10 Most Carried 4 | 3 4 4 Average Carried 2 | . 2 3 Final Capacity 10 | 4 10 10 Final Carried 4 | 1 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 489 | 302 132 55 Remotely . | . . . Salvage Created 478 | 127 183 168 Parts 49 | 15 10 24 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | 1 3 8 Guns 5 | 1 1 3 AOE 7 | . 2 5 Classes Destroyed 6 | 2 3 1 Builder 3 | . 1 2 Tunneler 4 | 4 . . Recycler 1 | . 1 . Watcher 2 | . 1 1 Swarmer 4 | . . 4 Grunt 8 | 1 3 4 Best Kill Streak 5 | 2 4 5 Combat Bots Only 5 | 1 2 5 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 830 | 66 211 553 Core 232 | . 27 205 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 55 | 12 16 27 Largest 2 | 2 2 2 Hottest 70 | 70 50 50 Shots Fired 91 | 24 32 35 Gun 67 | 24 16 27 Cannon . | . . . Launcher 24 | . 16 8 Special . | . . . Kinetic 55 | 12 16 27 Thermal 12 | 12 . . Explosive 24 | . 16 8 Electromagnetic . | . . . Robot Hit Streak 16 | 6 3 16 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 52 | 14 12 26 Core Hits 40 | 7 15 18 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1218 | 150 382 686 Guns 381 | 150 40 191 Cannons . | . . . Explosions 837 | . 342 495 Melee . | . . . Ramming . | . . . Kinetic 270 | 39 40 191 Thermal 236 | 111 . 125 Explosive 712 | . 342 370 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 66 | . . 66 Projectiles . | . . . Explosions 66 | . . 66 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 123 | . 97 26 Shots 7 | . 5 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 130 | 130 10 13 Average Temperature 25 | 45 6 4 Received Heat Transfer 381 | 36 66 279 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 433 | 333 . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 304 | 40 173 304 Initial 26 | . 26 24 Average 97 | 13 88 162 Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 59 Level 1 12 | . . 40 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | 1 10 13 Peak Tracking Total 4 | 1 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 21 4 Successful 22 | . 18 4 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 15 | . 15 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 3 | . . 3 Repair 1 | . . 1 Recycling Unit Hacks 15 | . 15 . Recycle Component 4 | . 4 . Process 4 | . 4 . Report Inventory 4 | . 4 . Retrieve Matter 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled 4 | . 4 . Recycled Matter 31 | . 31 . Retrieved Matter 31 | . 31 . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1290 | 253 631 406 Spaces Moved 858 | 186 448 224 Core 35 | 31 . 4 Treads . | . . . Legs 823 | 155 448 220 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 129 | 108 127 152 Slowest Speed 300 | 120 150 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 6 44 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 128 | . 81 47 Melee . | . . . Projectile . | . . . AOE 128 | . 81 47 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 955 | 216 481 258 Wait . | . . . Move 856 | 185 447 224 Hop . | . . . Pick Up 20 | 9 8 3 Fast Attach . | . . . Attach 14 | 8 3 3 Detach 5 | 1 3 1 Swap 4 | 1 3 . Drop 1 | . 1 . Fire 55 | 12 16 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 123 | -11/Scrapyard | Discovered new exit (range 8) 254 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 812 | -10/Materials | Discovered new exit (range 12) 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 939 | -9/Materials | Repaired Grenade Launcher? 1289 | -9/Materials | Core integrity fell below 50% 1291 | -9/Materials | Self-destructed Last Messages --------------- Grenade Launcher destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????? ???????????????????????? | | ?????????????????????????+???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????###?? ???????????????????????? | | ???????????????????? #?? ???????????????????????? | | ?????????????# ???? #?? ???????????????????????? | | ?????????????# """ #?? ???????????????????????? | | ?????????????# """ #?# #??????????????????????? | | ?????????????# #?# #??????????????????????? | | ?????????????# """ #?# #??????????????????????? | | ???########### """ #?# #??????????????????????? | | ???# ## """ #?# #??????????????????????? | | ???# """ ## #?# #???? #????????????????? | | ???# """ #######+##### #?? #????????????????? | | ???# """ # # #????????????????? | | ???# + ! + " " #????????????????? | | ???# """ # % # "R" #????????????????? | | ???# """ ### !=######??"" #????????????????? | | ???# """ ### u*##????????##????????????????? | | ???# ### !%=##??????????????????????????? | | ???############ |%######??" ?#????????????????? | | ??????????#####+## #??"" #????????????????? | | ??????????# # gu #?"" #????????????????? | | ??????????# # g # """ #????????????????? | | ########??# """ # # "" #????????????????? | | #??# """ # @/ """ #????????????????? | | #??# """ + # """ #????????????????? | | """ #??# # ##+###?""" #????????????????? | | """ ########### # [ #??" #????????????????? | | """ # # #??????????????????????? | | + + #??????????????????????? | | """ # T # ##??????????????????????? | | """ ### # #???????????????????????? | | """ #?# # #???????????????????????? | | #?# # #???????????????????????? | | #?# #"###???????????????????????? | | ########?# # #?????????????????????????? | | ?????????#+####/## # #?????????????????????????? | | ?????????# # ##?????????????????????????? | | ?????????# """"" # ##??????????????????????????? | | ?????????# """"" # #???????????????????????????? | | ?????????# """"" # #???????????????????????????? | | ?????????# # #???????????????????????????? | | ?????????######### #???????????????????????????? | | ??????????# # #???????????????????????????? | | ??????????# """ # #???????????????????????????? | | ??????????# R" + #???????????????????????????? | | ??????????# """ # #???????????????????????????? | | ??????????# # #???????????????????????????? | | ??????????# ! #####???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed UtilityPowerFlail Manual? 0 Play Time 00:25:53 Cumulative 0.7 hours Start 2020.12.05 @ 21:38:42 End 2020.12.05 @ 22:00:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f4594ec5-4415-47d4-b1d4-83b2060486e7