Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.12 @ 13:49:53 Player: zapruda Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1628) 1628 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 7423 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 133/600 System Corruption 12% Temperature Cool (0) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav Array > --- UTILITY (13) ----- Energy Well Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Remote Datajack Stasis Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Energy Well Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Quantum Capacitor Improved Hacking Suite > --- WEAPON ----------- Neutron Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Remote Datajack [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Enhanced Optical Array Device Advanced Weight Redist. System Storage Energy Well Processor Enhanced Optical Array Hackware Hacking Suite Protection Propulsion Shielding Weapon Spear Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Special Weapon Remote Datajack Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 11 | . . 2 1 1 2 2 1 2 Weapon . | . . . . . . . . . Parts Attached 164 | . 16 3 15 54 16 21 7 32 Power 27 | . 1 . 4 11 4 3 1 3 Engine 7 | . . . 3 4 . . . . Core 17 | . 1 . 1 7 4 3 1 . Reactor 3 | . . . . . . . . 3 Propulsion 32 | . 7 . 1 12 1 4 1 6 Treads 2 | . . . . 1 . . . 1 Leg 3 | . 3 . . . . . . . Wheel 2 | . 1 . . 1 . . . . Hover 6 | . . . . 1 . 1 1 3 Flight 19 | . 3 . 1 9 1 3 . 2 Utility 63 | . 2 2 7 18 8 7 3 16 Device 42 | . 2 . 5 11 5 5 3 11 Storage 5 | . . . . . 1 1 . 3 Processor 9 | . . 2 1 3 1 1 . 1 Hackware 4 | . . . . 2 1 . . 1 Protection 3 | . . . 1 2 . . . . Artifact . | . . . . . . . . . Weapon 42 | . 6 1 3 13 3 7 2 7 Energy Gun 11 | . 3 . 3 5 . . . . Energy Cannon 4 | . 1 1 . . 1 . . 1 Ballistic Gun 4 | . 2 . . 1 . . . 1 Ballistic Cannon 14 | . . . . 2 2 5 2 3 Launcher . | . . . . . . . . . Special Weapon 6 | . . . . 3 . 1 . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 2 | . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 3 2 . 1 2 1 Parts Lost 66 | . 1 . . 18 7 8 8 24 Power 10 | . . . . 3 2 . 2 3 Propulsion 20 | . 1 . . 8 2 3 2 4 Utility 27 | . . . . 2 2 5 4 14 Weapon 9 | . . . . 5 1 . . 3 Highest Loss Streak 17 | . 1 . . 6 6 4 6 17 Average Slot Usage (%) 77 | . 94 100 90 87 78 67 60 42 Engine 2 | . 4 . 3 4 3 . . . Core 7 | . 9 11 9 8 5 7 7 . Hover 1 | . . . . . . 1 7 3 Flight 10 | . 16 22 18 14 9 5 3 2 Device 16 | . 16 22 19 16 21 16 13 6 Processor 17 | . . 22 18 16 20 22 20 13 Hackware 6 | . . . . 7 7 10 5 4 Protection 1 | . . . 7 3 . . . . Energy Gun 3 | . 10 11 10 6 . . 2 . Ballistic Gun 1 | . 15 . . . . . . . Special Weapon 1 | . . . . 1 3 . . . Piercing Weapon 1 | . . . . 1 5 . . . Naked Turns . | . . . . . . . . . Heaviest Build 44 | 11 15 13 22 26 22 30 32 44 Greatest Support 61 | 20 20 14 22 25 19 17 26 61 Greatest Overweight (x) 7 | . 3 . 1 2 4 7 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 Average Capacity 4 | 6 5 4 4 4 4 4 4 4 Most Carried 6 | 6 6 4 4 4 4 4 4 4 Average Carried 3 | 6 4 2 3 3 3 3 3 1 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 Final Carried 6 | 6 4 3 4 4 4 3 3 3 Class Distribution -------------------- 26% | Scavenger-Mutant 24% | Mutant 17% | Hacker-Mutant 10% | Scavenger-Scout 7% | Scavenger-Assassin 7% | Infiltrator-Mutant 4% | Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2132 | 200 194 90 142 508 203 355 129 311 Remotely . | . . . . . . . . . Salvage Created 2686 | . 384 206 282 921 234 201 166 292 Parts 138 | . 24 15 14 49 8 12 2 14 Haulers Intercepted 10 | . 1 2 3 3 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 30 | . 6 1 1 12 2 6 . 2 Melee 8 | . . . . 6 1 . . 1 Guns 11 | . 6 1 . 4 . . . . Cannons 8 | . . . . . 1 6 . 1 AOE 2 | . . . 1 1 . . . . Classes Destroyed 13 | . 7 . 1 3 1 1 . . Worker 1 | . . . . 1 . . . . Builder 1 | . 1 . . . . . . . Tunneler 1 | . . . . . 1 . . . Hauler 10 | . 1 2 3 3 1 . . . Recycler 5 | . 1 . . 2 . . 1 1 Mechanic 1 | . . . . 1 . . . . Operator 11 | . 2 3 . 4 1 1 . . Watcher 4 | . 1 . 2 . . . 1 . Swarmer 13 | . 3 . . 6 . 4 . . Grunt 8 | . 3 1 . 4 . . . . Sentry 3 | . . . 1 1 1 . . . Hunter 4 | . . . . . . 2 . 2 Programmer 2 | . . . . 1 1 . . . Best Kill Streak 6 | . 6 5 3 6 2 4 2 2 Combat Bots Only 5 | . 5 1 1 4 1 4 . 1 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 1 . . . . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 7200 | . 376 . 123 1750 471 872 614 2994 Core 2418 | . 39 . 32 461 207 242 137 1300 Absorbed by Shields 312 | . . . . 15 . 201 . 96 Core Remaining (%) 81 | 100 84 100 94 34 75 75 88 . Volleys Fired 235 | . 43 16 21 77 12 29 10 27 Largest 2 | . 2 1 1 2 1 1 1 2 Hottest 156 | . 90 56 56 106 66 66 66 156 Shots Fired 294 | . 69 16 21 106 12 29 10 31 Gun 198 | . 67 9 15 97 . . 3 7 Cannon 89 | . 2 7 6 3 12 29 7 23 Launcher . | . . . . . . . . . Special 7 | . . . . 6 . . . 1 Kinetic 142 | . 41 . . 38 8 29 7 19 Thermal 32 | . 2 . . 12 4 . 3 11 Explosive . | . . . . . . . . . Electromagnetic 113 | . 26 16 21 50 . . . . Robot Hit Streak 10 | . 6 4 3 10 9 6 2 7 Robot Miss Streak 5 | . 3 3 2 5 1 2 2 3 Penetration Max 2 | . . . . . 1 1 1 2 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Capacitor 7 | . . . . . . . . 7 Shots Hit Robots 189 | . 36 9 13 74 17 19 3 18 Core Hits 102 | . 21 6 7 33 9 9 2 15 Critical Hits 34 | . 1 . . 4 5 12 2 10 Critical Kills 16 | . . . . 3 3 7 1 2 Critical Parts Destroyed 15 | . 1 . . 1 2 5 1 5 Melee Attacks 52 | . . . . 33 19 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 52 | . . . . 33 19 . . . Sneak Attacks 5 | . . . . 4 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4572 | . 569 215 349 1883 561 302 120 573 Guns 1997 | . 480 143 157 1067 . . 12 138 Cannons 1266 | . 18 72 91 55 291 302 64 373 Explosions 271 | . 71 . 101 99 . . . . Melee 924 | . . . . 654 270 . . . Ramming 114 | . . . . 8 . . 44 62 Kinetic 1565 | . 271 . . 385 184 302 64 359 Thermal 740 | . 89 . 101 279 107 . 12 152 Explosive . | . . . . . . . . . Electromagnetic 1229 | . 209 215 248 557 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 924 | . . . . 654 270 . . . Highest Corruption 12 | . 1 . . 1 2 . 4 12 Average Corruption 1 | . 1 . . 1 1 . 4 8 Corruption Purged . | . . . . . . . . . Effects 8 | . . . . 2 1 . 2 3 Message Errors 3 | . . . . 1 1 . . 1 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 194 | . 9 . . 130 55 . . . Projectiles 7 | . . . . . 7 . . . Explosions 9 | . 9 . . . . . . . Melee 178 | . . . . 130 48 . . . Knockbacks 10 | . . . . . 1 7 1 1 Impact 1 | . . . . . . . . 1 Kinetic 8 | . . . . . 1 6 1 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 153 | . 30 . 35 42 . . 20 26 Shots 3 | . 1 . 1 1 . . . . Rammed 25 | . . . . 4 . . 5 16 Targets Rammed 25 | . . . . 4 . . 5 16 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 435 | . 170 75 64 435 . 313 91 374 Average Temperature 102 | . 65 21 22 107 . 150 25 229 Received Heat Transfer 878 | . 117 . 27 408 69 76 45 136 Effects 7 | . . . . 3 . 1 . 3 Shutdowns 2 | . . . . 2 . . . . Energy Bleed 2 | . . . . 1 . 1 . . Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 10 | . 1 2 1 6 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . Heat Transferred 955 | . 137 . 100 433 148 . 37 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 1 . 2 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 630 | . 204 255 293 587 268 630 572 459 Initial 303 | . . 85 107 71 233 83 303 300 Average 241 | . 118 142 191 233 177 321 379 362 Maximum Alert Level 2 | . 1 1 1 2 1 2 2 2 Low Security (%) 45 | 100 93 78 65 52 50 29 . 3 Level 1 38 | . 6 21 34 24 49 32 80 70 Level 2 15 | . . . . 22 . 38 19 26 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 3 2 1 14 3 5 1 2 Investigation 9 | . . . 1 6 1 1 . . Extermination 5 | . . . . 2 1 1 . 1 Reinforcement 17 | . 3 2 . 6 1 3 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 4 | . . . . 2 1 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 11 | . . 2 1 2 1 3 . 2 Communications Jammed 5 | . . . . 2 3 . . . Distress Signals 5 | . . . . 2 3 . . . Times Spotted 195 | . 17 8 8 53 16 51 16 26 Peak Tracking Total 10 | . 5 7 3 9 8 9 5 10 Tactical Retreats 37 | . 1 1 . 13 5 9 3 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 14 | . 3 . . 5 1 1 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 10 | . . . . 4 6 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 31 | . . 3 5 10 6 4 2 1 Terminals 21 | . . 3 4 5 4 3 1 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . . . 1 1 . 1 . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers 4 | . . . 1 3 . . . . Garrison Access . | . . . . . . . . . Total Hacks 96 | . . 8 19 37 16 8 7 1 Successful 62 | . . 5 13 25 8 6 5 . Failed 34 | . . 3 6 12 8 2 2 1 Catastrophic 5 | . . . 1 3 1 . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . 3 . . . Terminals 62 | . . 8 16 18 11 5 3 1 Fabricators 4 | . . . . 4 . . . . Repair Stations 10 | . . . . 2 4 . 4 . Recycling Units 4 | . . . . . 1 3 . . Scanalyzers 16 | . . . 3 13 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . . 5 10 9 3 3 2 . Part Schematic 3 | . . . . 2 . 1 . . Prototype ID Bank 3 | . . 2 1 . . . . . Emergency Access Points 4 | . . 1 2 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 7 | . . 1 3 . 2 1 . . Unreport Threat 1 | . . . 1 . . . . . Disarm Traps 2 | . . . . 1 1 . . . Security Status 1 | . . . . 1 . . . . Reinforcement Status 1 | . . . . . . 1 . . Hauler Manifests 2 | . . . 1 1 . . . . Registered Components 3 | . . 1 1 . . . 1 . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 3 | . . . . 2 . . 1 . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 8 | . . . . 1 4 . 3 . Scan Component 4 | . . . . 1 2 . 1 . Repair 3 | . . . . . 2 . 1 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . 1 3 . . Process 1 | . . . . . . 1 . . Report Inventory 2 | . . . . . 1 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer 16 | . . . 3 13 . . . . Insert Component 8 | . . . 1 7 . . . . Analyze 8 | . . . 2 6 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 5 | . . 2 . 2 1 . . . Used 3 | . . 1 . 1 1 . . . Hacking Detections 28 | . . 2 5 10 6 2 2 1 Full Trace Events 9 | . . . 1 6 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . 1 7 . 1 . . Parts Built 2 | . . . . 2 . . . . Matter 234 | . . . . 234 . . . . Time 117 | . . . . 117 . . . . Total Part Build Rating 14 | . . . . 14 . . . . Parts Repaired 3 | . . . . . 2 . 1 . Time 60 | . . . . . 35 . 25 . Parts Recycled . | . . . . . . . . . Recycled Matter 13 | . . . . . . 13 . . Retrieved Matter 13 | . . . . . . 13 . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . 1 6 . . . . Part Schematics Acquired 6 | . . . 1 5 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . 3 . . . 1 Non-combat 4 | . . . . 3 . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 5 | . . . . 4 . . . 1 parse_system 1 | . . . . . . . . 1 no_distress 2 | . . . . 2 . . . . find_fabricator 1 | . . . . 1 . . . . check_alert 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 4200 | 4 302 183 250 1254 918 545 302 442 Spaces Moved 4963 | 1 242 271 432 1576 839 761 336 505 Core 561 | . 2 . . 69 393 10 . 87 Treads 13 | . . . . 13 . . . . Legs 29 | 1 28 . . . . . . . Wheels 297 | . 22 . . 275 . . . . Hover 472 | . . . . . . . 318 154 Flight 3591 | . 190 271 432 1219 446 751 18 264 Fastest Speed 34 | 120 37 37 37 34 37 37 50 37 Average Speed 50 | 120 60 37 37 51 54 43 68 53 Slowest Speed 400 | 120 290 37 117 200 250 400 126 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 24 | . 1 2 4 4 2 5 . 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 2 51 38 48 49 27 33 15 14 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 31 | . . . . 16 8 . . 7 Terrain Destroyed 60 | . 4 . 15 24 8 1 . 8 Melee 24 | . . . . 16 8 . . . Projectile 9 | . . . . . . 1 . 8 AOE 27 | . 4 . 15 8 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 6270 | 4 331 336 497 1861 1252 943 400 646 Wait 660 | 4 . 44 13 77 355 104 35 28 Move 4908 | . 239 266 423 1567 834 750 335 494 Hop 23 | . 1 2 4 4 2 5 . 5 Pick Up 74 | . 13 3 8 17 2 5 2 24 Fast Attach 70 | . 9 . 6 31 10 8 2 4 Attach 76 | . 6 3 6 13 4 13 5 26 Detach 27 | . . . 2 5 5 7 3 5 Swap 18 | . 1 . 3 10 2 . . 2 Drop 74 | . 19 2 11 23 7 4 3 5 Fire 235 | . 43 16 21 77 12 29 10 27 Melee 52 | . . . . 33 19 . . . Ram 23 | . . . . 2 . . 5 16 Kick . | . . . . . . . . . Crush 2 | . . . . 2 . . . . Escape Stasis 28 | . . . . . . 18 . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x2 383 | -9/Materials | Discovered new exit (range 17) 394 | -9/Materials | Build established: Scavenger-Mutant 483 | -9/Materials | Discovered new exit (range 15) 490 | -9/Materials | Entered another Materials area 490 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 727 | -8/Materials | Discovered new exit (range 9) 738 | -8/Materials | Identified exit to Factory 740 | -8/Materials | Entered Factory 740 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1017 | -7/Factory | Discovered new exit (range 9) 1046 | -7/Factory | Identified exit to Lower Caves 1243 | -7/Factory | Lost 6 parts (2p3n1w) 1543 | -7/Factory | Core integrity fell below 50% 1579 | -7/Factory | Fabricated Hyp. Mass Driver? 1589 | -7/Factory | Lost 6 parts (1p1n2u2w) 1971 | -7/Factory | Discovered new exit (range 7) 1994 | -7/Factory | Entered another Factory area 1994 | -6/Factory | Evolved 2 slots: Utility x2 2157 | -6/Factory | Repaired Lgt. Nuclear Core 2175 | -6/Factory | Repaired VTOL Module 2637 | -6/Factory | Spotted B-75 Beast 2677 | -6/Factory | Lost 6 parts (2p2n2u) 2856 | -6/Factory | Discovered new exit (range 6) 2911 | -6/Factory | Identified exit to Factory 2912 | -6/Factory | Entered another Factory area 2912 | -5/Factory | Evolved 2 slots: Utility x2 2987 | -5/Factory | Build established: Hacker-Mutant 3070 | -5/Factory | Discovered new exit (range 22) 3100 | -5/Factory | Identified exit to Upper Caves 3416 | -5/Factory | Lost 4 parts (1n3u) 3450 | -5/Factory | Discovered new exit (range 4) 3452 | -5/Factory | Identified exit to Factory 3457 | -5/Factory | Entered another Factory area 3457 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3505 | -4/Factory | Repaired Triangulator 3747 | -4/Factory | Spotted B-86 Titan 3750 | -4/Factory | Discovered new exit (range 14) 3759 | -4/Factory | Entered Research 3759 | -3/Research | Evolved 2 slots: Utility x2 3767 | -3/Research | Lost 6 parts (2p1n3u) 3793 | -3/Research | Found Quantum Capacitor 3828 | -3/Research | Spotted B-86 Titan 3977 | -3/Research | Found Prototype Device 3978 | -3/Research | Identified Exp. Thermal Shield 3992 | -3/Research | Lost 5 parts (1p2n1u1w) 4036 | -3/Research | Build established: Mutant 4132 | -3/Research | Core integrity fell below 50% 4152 | -3/Research | System corruption reached 10% 4180 | -3/Research | Core integrity fell below 20% 4201 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 04178_ P-80 Master resets P-80 Master, system corruption cleaned. 04179_ Penetrated by Slug. 04180_ U-05 Engineer lays Concrete. 04181_ Adv. Signal Interpreter destroyed. 04181_ U-05 Engineer lays Concrete. 04181_ P-80 Master resets Y-72 Warden, system corruption cleaned. 04185_ Slug penetrates Wall. 04188_ Acquired Antigrav Array. 04191_ Slammed into G-67 Veteran. 04193_ Slammed into A-15 Conveyor. 04193_ A-15 Conveyor calls for reinforcements. 04193_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04194_ Slammed into K-01 Serf. 04196_ W-44 Eye sends out distress signal. 04196_ Acquired Lgt. Particle Reactor. 04197_ Penetrated by Slug. 04197_ Slug penetrates K-01 Serf. 04199_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | # # #?????????????????????????????????? | | # + ########??????????????????????????? | | # # # #??????????????????????????? | | # ## # #??????????????????????????? | | / ## # #??????????????????????????? | | # ## / #??????????????????????????? | | # ## # #??????????????????????????? | | # ## # #??????????????????????????? | | # + ########??????????????????????????? | | # ### " #????????????????????? #?????????? | | # ! #?# " #???????????????????? +?????????? | | ############ #???????????????????? #?????????? | | ### ###????????????????? ###???????? | | = # #???????????????? ??????? | | """" = # #??????????????? A w ??????? | | """" # #?########??????k ??????? | | """" + #?# #????? ?????? | | """" # #?# #???? ?????? | | # #?# #??? #????? | | # #?# #??? A #????? | | ####+######## ####?# #?? #????? | | # ######## ####?? ??? #????? | | + #?###+###? k #????? | | # ########/## #?# ##k #????? | | #### #????# #Y###kg k w #????? | | ####+###### p gY @ #????? | | ## ##### #### #????? | | ## #???# ##+###??????? #????? | | ## #???#######???????????????????????? | | ## #?????????????????????????????????? | | """ ## #?????????????????????????????????? | | """ #######?????????????????????????????????? | | """ # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | """ # % "#?????????????????????????????????? | | """ # "#?????????????????????????????????? | | """ # "#?????????????????????????????????? | | # T#?????????????????????????????????? | | # "#?????????????????????????????????? | | # "#?????????????????????????????????? | | ########## "#?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ###########+####?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ################?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Power Amplification 120 Additional Mass Support 12 Resistance: TH 30 Propulsion Shielding 33 Reclamation Efficiency 25 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 22 Item Schematics ----------------- Imp. ECM Suite | -8/Materials | Scanalyzed Remote Force Field | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Hacked Cryofiber Web | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Hyp. Mass Driver | -7/Factory | Scanalyzed Imp. Remote Datajack | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Mass Driver | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Tester Challenges ------------ None Game ------ Seed InsulatedCouplerNetwork Manual? 0 Play Time 01:30:15 Cumulative 64.3 hours Start 2021.10.12 @ 12:22:01 End 2021.10.12 @ 13:49:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37edfa38-af66-499a-89f8-d04e09c0f560