Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 17:54:08 Player: FenRhew Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2551) 2551 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 5238 Bonus ------- High Alert Combat Kills 452 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Flail Katana > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Hardened Medium Armor Plating Hacking Suite System Shield Improved EM Shotgun Heavy Particle Cannon High-powered Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Flail Katana > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Hacking Suite System Shield Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 74 | 7 10 32 25 Power 10 | 1 1 7 1 Engine 8 | 1 1 5 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 25 | 2 4 11 8 Treads 5 | 2 1 1 1 Leg 20 | . 3 10 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 4 4 Device 2 | 1 1 . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware 3 | . . 3 . Protection 4 | . . . 4 Artifact . | . . . . Weapon 28 | 2 4 10 12 Energy Gun 4 | 1 1 2 . Energy Cannon 9 | . . 3 6 Ballistic Gun 5 | 1 3 1 . Ballistic Cannon 1 | . . 1 . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon 3 | . . 1 2 Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 3 10 11 Power 4 | . 1 2 1 Propulsion 13 | . . 4 9 Utility 3 | . 1 1 1 Weapon 4 | . 1 3 . Highest Loss Streak 5 | . 2 5 5 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 96 91 Engine 8 | . 14 6 6 Core 2 | . . 3 2 Treads 2 | . 8 . . Leg 26 | . 17 30 28 Device 5 | . 13 4 . Storage 11 | . 14 11 9 Hackware 12 | . . 17 18 Protection 2 | . . . 9 Energy Gun 5 | . 5 8 . Energy Cannon 5 | . . 6 8 Ballistic Gun 6 | . 21 . . Launcher 1 | . . 2 . Impact Weapon 1 | . . . 4 Slashing Weapon 1 | . . . 4 Peak Build Rating 27 | 9 10 20 27 Average Rating 16 | 5 9 17 24 On Entrance 9 | . 9 10 19 Naked Turns . | . . . . Heaviest Build 35 | 14 14 28 35 Greatest Support 48 | 40 40 30 48 Greatest Overweight (x) 5 | 1 3 5 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 4 8 10 10 Average Carried 8 | 2 7 8 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 4 8 10 9 Class Distribution -------------------- 38% | Hacker-Mutant 35% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1256 | 140 309 501 306 Remotely . | . . . . Salvage Created 2834 | 30 446 1371 987 Parts 163 | 3 41 92 27 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 72 | . 13 34 25 Melee 12 | . . . 12 Guns 22 | . 13 9 . Cannons 19 | . . 16 3 AOE 13 | . . 9 4 Classes Destroyed 14 | 1 4 7 2 Worker 4 | . . 4 . Builder 3 | . . 3 . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 6 | . 2 3 1 Swarmer 21 | . 6 11 4 Grunt 33 | . 7 13 13 Brawler 3 | . . 2 1 Duelist 1 | . . . 1 Protector 2 | . . . 2 Sentry 12 | . . 8 4 Best Kill Streak 10 | 1 3 10 5 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 6 | 1 2 6 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 396 | . 62 190 144 Missed 92 | . 19 41 32 Damage Taken 4222 | . 473 1689 2060 Core 965 | . 54 361 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 17 | . . 17 . Core Remaining (%) 62 | 100 78 9 . Volleys Fired 196 | 2 53 122 19 Largest 2 | 2 2 2 2 Hottest 150 | 60 60 131 150 Shots Fired 363 | 4 102 225 32 Gun 227 | 4 102 121 . Cannon 125 | . . 97 28 Launcher 11 | . . 7 4 Special . | . . . . Kinetic 132 | 2 89 41 . Thermal 166 | . . 138 28 Explosive 11 | . . 7 4 Electromagnetic 54 | 2 13 39 . Robot Hit Streak 10 | 4 7 10 6 Robot Miss Streak 9 | . 2 9 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 251 | 4 64 109 74 Core Hits 128 | 1 31 68 28 Critical Kills 2 | . . . 2 Critical Parts Destroyed 6 | . . . 6 Critical Strikes 12 | . . 2 10 Burn 1 | . . 1 . Blast 1 | . . 1 . Smash 8 | . . . 8 Sever 2 | . . . 2 Melee Attacks 74 | . . . 74 Impact 39 | . . . 39 Slashing 35 | . . . 35 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles 1 | . . . 1 Follow-up Attacks 13 | . . . 13 Damage Inflicted 6845 | 43 575 3272 2955 Guns 1614 | 43 575 996 . Cannons 1536 | . . 1061 475 Explosions 1500 | . . 1215 285 Melee 2195 | . . . 2195 Ramming . | . . . . Kinetic 984 | 16 469 499 . Thermal 1785 | . . 1310 475 Explosive 1463 | . . 1178 285 Electromagnetic 418 | 27 106 285 . Impact 1515 | . . . 1515 Slashing 680 | . . . 680 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 569 | . . 104 465 Projectiles 57 | . . 26 31 Explosions 78 | . . 78 . Melee 434 | . . . 434 Knockbacks 14 | . . 6 8 Impact 6 | . . . 6 Kinetic 6 | . . 6 . Secondary 2 | . . . 2 Self-Inflicted Damage 130 | . . 94 36 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 524 | 20 67 332 524 Average Temperature 109 | 15 18 101 185 Received Heat Transfer 1566 | . 198 396 972 Effects 8 | . . 3 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Matter Decay 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 7 | . . . 7 Combat Hostiles 6 | . . . 6 Parts Fried 11 | . 1 . 10 Impact Corruptions 18 | . . . 18 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 3467 | . . 2764 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 887 | 5 239 887 758 Initial 374 | . 3 39 374 Average 353 | 2 92 422 548 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 39 | 100 90 28 . Level 1 12 | . 9 18 6 Level 2 38 | . . 38 83 Level 3 8 | . . 14 9 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 4 4 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault 3 | . . 1 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 115 | . 21 56 38 Peak Tracking Total 11 | . 4 6 11 Tactical Retreats 13 | . 2 4 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 5 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 6 5 4 Terminals 12 | . 6 3 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 54 | . 17 17 20 Successful 38 | . 7 13 18 Failed 16 | . 10 4 2 Catastrophic 6 | . 3 1 2 Database Lockouts . | . . . . Manual 18 | . 13 3 2 Terminals 32 | . 17 11 4 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 20 | . . 4 16 Garrison Access . | . . . . Terminal Hacks 16 | . 7 7 2 Record 2 | . . . 2 Prototype ID Bank 6 | . 4 2 . Branch Access Points 1 | . . 1 . Alert Level 3 | . . 3 . Hauler Manifests 1 | . 1 . . Registered Components 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 20 | . . 4 16 Insert Component 10 | . . 2 8 Analyze 10 | . . 2 8 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 6 4 4 Full Trace Events 5 | . 2 2 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . . 2 6 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 9 | . . 2 7 Part Schematics Acquired 8 | . . 2 6 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3428 | 116 919 1481 912 Spaces Moved 1893 | 56 555 821 461 Core 15 | 6 2 7 . Treads 232 | 50 178 4 . Legs 1646 | . 375 810 461 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 130 | 151 133 125 133 Slowest Speed 330 | 160 200 300 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 90 72 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 104 | . . 73 31 Melee . | . . . . Projectile 38 | . . 30 8 AOE 66 | . . 43 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2408 | 80 652 1044 632 Wait 113 | 12 17 39 45 Move 1890 | 55 554 820 461 Hop . | . . . . Pick Up 44 | 4 12 15 13 Fast Attach 23 | 7 3 8 5 Attach 20 | . 4 10 6 Detach 1 | . . . 1 Swap 31 | . 3 14 14 Drop 33 | . 6 16 11 Fire 196 | 2 53 122 19 Melee 57 | . . . 57 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Discovered new exit (range 7) 597 | -10/Materials | Discovered new exit (range 7) 951 | -10/Materials | Discovered new exit (range 3) 1036 | -10/Materials | Entered another Materials area 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -9/Materials | Build established: Scavenger-Mutant 1362 | -9/Materials | Repaired Lgt. Nuclear Core 1466 | -9/Materials | Discovered new exit (range 15) 1553 | -9/Materials | Discovered new exit (range 10) 1658 | -9/Materials | Identified exit to Mines 1780 | -9/Materials | Lost 5 parts (1p3n1w) 1813 | -9/Materials | Core integrity fell below 50% 1876 | -9/Materials | Discovered new exit (range 9) 1909 | -9/Materials | Build established: Hacker-Mutant 2236 | -9/Materials | First assault squad dispatched 2276 | -9/Materials | Core integrity fell below 20% 2517 | -9/Materials | Entered another Materials area 2517 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2579 | -8/Materials | Discovered new exit (range 3) 2606 | -8/Materials | Discovered new exit (range 8) 2869 | -8/Materials | Core integrity fell below 50% 2911 | -8/Materials | Lost 5 parts (1p3n1u) 2917 | -8/Materials | First assault squad dispatched 3079 | -8/Materials | Core integrity fell below 20% 3429 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03403_ Imp. Aluminum Leg destroyed. 03405_ I-25 Savior suffers critical hit (Smash). 03405_ Destroyed Imp. Ion Engine. 03405_ I-25 Savior system corrupted by crushing effect. 03405_ Com. Battery fried. 03405_ Com. Wheel fried. 03405_ Lrg. Battery fried. 03405_ Com. Battery fried. 03405_ I-25 Savior destroyed. 03413_ Katana follow-up attack on G-50 Soldier. 03413_ G-50 Soldier Lgt. Angular Momentum Engine severed. 03413_ Carbon-fiber Leg destroyed. 03422_ Destroyed Adv. Heat Sink. 03422_ G-50 Soldier system corrupted by crushing effect. 03422_ G-50 Soldier knocked back. 03425_ G-47 Trooper destroyed. 03427_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ????????????????????# ############### """ " #?? | | ????????????????????# #%"" #?? | | ???????????????????+ ! 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Hammer | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed WeaponVoltaicModule Manual? 0 Play Time 00:39:06 Cumulative 17.3 hours Start 2025.01.10 @ 17:16:42 End 2025.01.10 @ 17:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32872dd6-d63f-454e-b496-fb328ee8bbfd