Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.02 @ 20:39:40 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (146) 730 Value Destroyed (5087) 5087 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1979) 1979 TOTAL SCORE: 11696 Bonus ------- High Alert Combat Kills 475 Follower Combat Kills 122 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -18 Cogmind --------- Core Integrity 476/850 Matter 280/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [Swarmer] (41) Relay Coupler [Hunter] (20) > --- WEAPON (2) ------- Lightning Gun Heavy Flak Cannon > --- INVENTORY (24) --- Light Nuclear Core Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit High-capacity Matter Pod (200) Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Relay Coupler [NC] (30) Relay Coupler [Specialist] (30) Component Analysis Suite Lightning Gun Phase Cannon Hypervelocity Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Long-range Missile Launcher Remote Datajack Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Proton Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Long-range Terrain Scanner Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Specialist] Component Analysis Suite Electrolaser Heavy Laser Hypervelocity Gauss Rifle Heavy Machine Gun Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Long-range Missile Launcher Remote Datajack Heavy Mace [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Slots Evolved 8 | . . 2 . . . 4 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 Utility 6 | . . 2 . . . 3 . 1 Weapon . | . . . . . . . . . Parts Attached 155 | 3 11 20 22 12 2 8 27 50 Power 13 | . 1 4 2 1 . . 1 4 Engine 8 | . 1 4 2 1 . . . . Core 5 | . . . . . . . 1 4 Reactor . | . . . . . . . . . Propulsion 45 | 2 2 6 8 4 . 2 6 15 Treads 24 | 1 2 5 8 4 . 2 2 . Leg 19 | . . . . . . . 4 15 Wheel 2 | 1 . 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 1 5 4 3 1 1 4 8 15 Device 8 | . . 1 . . . 1 3 3 Storage 10 | 1 5 1 . . . . . 3 Processor 1 | . . . . . . 1 . . Hackware 4 | . . . . . . . 1 3 Protection 19 | . . 2 3 1 1 2 4 6 Artifact . | . . . . . . . . . Weapon 55 | . 3 6 9 6 1 2 12 16 Energy Gun 15 | . 1 2 3 1 . . 6 2 Energy Cannon 8 | . 1 2 2 . . . . 3 Ballistic Gun 17 | . 1 2 3 3 . 2 4 2 Ballistic Cannon 5 | . . . . . . . . 5 Launcher . | . . . . . . . . . Special Weapon 4 | . . . . . . . . 4 Impact Weapon 5 | . . . 1 2 1 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 5 | . . 3 2 . . . . . Parts Lost 64 | . 5 9 3 5 . . 21 21 Power 8 | . 1 2 1 1 . . 1 2 Propulsion 25 | . 2 3 . 3 . . 5 12 Utility 15 | . . 1 2 1 . . 7 4 Weapon 16 | . 2 3 . . . . 8 3 Highest Loss Streak 13 | . 2 7 1 2 . . 13 6 Average Slot Usage (%) 98 | . 98 97 99 99 100 98 93 97 Engine 7 | . 14 10 11 11 11 7 2 . Core 1 | . . . . . . . 4 6 Treads 14 | . 21 20 22 21 22 23 6 . Leg 7 | . . . . . . . 14 25 Device 4 | . . 8 . . . 5 6 8 Storage 28 | . 28 32 33 33 33 23 23 23 Hackware 2 | . . . . . . . 4 9 Protection 8 | . . 1 11 11 11 15 8 8 Energy Gun 5 | . 6 3 5 12 11 3 1 2 Energy Cannon 2 | . 3 8 1 . . . . 2 Ballistic Gun 8 | . 15 9 13 6 9 6 12 3 Impact Weapon 1 | . . . 1 3 1 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 97 | 14 41 66 65 67 67 78 76 97 Greatest Support 65 | 20 40 44 42 40 40 62 62 65 Greatest Overweight (x) 21 | . 1 6 1 1 1 1 21 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 16 22 22 22 22 22 22 28 Average Capacity 21 | 7 13 21 22 22 22 22 22 22 Most Carried 24 | 8 15 22 22 22 22 22 22 24 Average Carried 20 | 6 10 20 21 21 22 21 19 21 Final Capacity 24 | 8 16 22 22 22 22 22 22 24 Final Carried 24 | 8 15 22 22 22 22 22 22 24 Class Distribution -------------------- 61% | Hauler-Mutant 25% | Scavenger-Mutant 9% | Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hauler-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Matter Collected 3231 | 251 336 397 406 223 . 130 432 1056 Remotely . | . . . . . . . . . Salvage Created 6148 | 103 506 962 1140 850 . 180 871 1536 Parts 335 | 6 15 68 63 65 . 11 28 79 Haulers Intercepted 10 | . . 4 3 . . 1 . 2 Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 115 | . 9 20 19 24 . 1 17 25 Guns 92 | . 9 12 19 20 . 1 16 15 Cannons 14 | . . 8 . . . . . 6 AOE 9 | . . . . 4 . . 1 4 Classes Destroyed 14 | 2 1 6 . 2 . 2 . 1 Worker 7 | . . 1 1 . . 2 . 3 Builder 3 | . . . . . . 1 . 2 Tunneler 1 | 1 . . . . . . . . Hauler 10 | . . 4 3 . . 1 . 2 Recycler 4 | 1 1 . 1 . . . . 1 Operator 2 | . . 1 1 . . . . . Watcher 4 | . . 1 2 . . . . 1 Swarmer 33 | . . 10 3 10 . . 2 8 Grunt 56 | . 9 5 9 10 . . 13 10 Brawler 2 | . . . . 1 . . 1 . Duelist 2 | . . . . 1 . . 1 . Sentry 17 | . . 5 7 2 . . . 3 Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . . 1 . 2 Best Kill Streak 12 | 1 3 6 5 7 . 3 12 9 Combat Bots Only 12 | . 3 6 5 7 . 1 12 5 Max Kills in Single Turn 5 | 1 1 2 2 3 . 2 1 5 Gunslinging 1 | . . 1 . 1 . . . . Exploded 2 | . . . . 2 . . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Damage Taken 9784 | . 759 1150 865 1253 . 45 2552 3160 Core 1264 | . 157 148 45 160 . . 380 374 Absorbed by Shields 99 | . . . . 41 . . . 58 Core Remaining (%) 48 | 100 37 . . . 11 . 45 . Volleys Fired 397 | 7 47 57 53 47 . 5 63 118 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 136 | 60 88 136 91 90 . 46 88 128 Shots Fired 727 | 14 83 103 106 90 . 10 118 203 Gun 617 | 14 82 70 105 90 . 10 118 128 Cannon 99 | . 1 33 1 . . . . 64 Launcher . | . . . . . . . . . Special 11 | . . . . . . . . 11 Kinetic 425 | 7 54 43 65 36 . 10 85 125 Thermal 108 | 7 29 33 1 . . . 1 37 Explosive . | . . . . . . . . . Electromagnetic 183 | . . 27 40 54 . . 32 30 Robot Hit Streak 36 | 4 13 32 18 19 . 2 18 36 Robot Miss Streak 7 | 2 2 4 3 3 . 2 2 7 Penetration Max . | . . . . . . . . . Secondary Targets 27 | . 1 3 4 9 . . 6 4 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 Shots Hit Robots 561 | 9 67 78 85 77 . 5 101 139 Core Hits 315 | 3 24 37 46 44 . 6 46 109 Critical Hits 8 | . 1 . 1 1 . 1 1 3 Critical Kills 5 | . . . 1 1 . 1 1 1 Critical Parts Destroyed 3 | . 1 . . . . . . 2 Melee Attacks 16 | . . . 5 2 8 . 1 . Impact 16 | . . . 5 2 8 . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10339 | 124 818 1513 1466 1396 . 123 1608 3291 Guns 7421 | 124 797 889 1318 1143 . 123 1454 1573 Cannons 1766 | . 21 499 21 . . . . 1225 Explosions 1104 | . . 125 79 253 . . 154 493 Melee 48 | . . . 48 . . . . . Ramming . | . . . . . . . . . Kinetic 4927 | 77 534 405 683 334 . 123 1021 1750 Thermal 1960 | 47 284 624 100 253 . . 169 483 Explosive 154 | . . . . . . . . 154 Electromagnetic 3250 | . . 484 635 809 . . 418 904 Impact 48 | . . . 48 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 . . . . 2 11 3 Average Corruption 2 | . 1 . . . . 1 3 2 Corruption Purged . | . . . . . . . . . Effects 22 | . 4 . . . . 1 10 7 Message Errors 4 | . 1 . . . . . 2 1 Matter Fused 1 | . . . . . . . 1 . Energy Discharges 5 | . 2 . . . . 1 . 2 Data Loss (minor) 4 | . 1 . . . . . 2 1 Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Targeting Errors 6 | . . . . . . . 3 3 Overload Shots . | . . . . . . . . . Overflow Damage 120 | . . 15 43 12 . . . 50 Projectiles 54 | . . 4 . . . . . 50 Explosions 28 | . . 11 5 12 . . . . Melee 38 | . . . 38 . . . . . Knockbacks 15 | . . . . . . . . 15 Impact . | . . . . . . . . . Kinetic 14 | . . . . . . . . 14 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 249 | . . 77 13 103 . . 19 37 Shots 9 | . . 2 1 3 . . 1 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 385 | . 102 351 174 290 . . 385 7 Average Temperature 93 | . 44 179 47 68 . . 202 3 Received Heat Transfer 3020 | . 408 150 357 315 . . 981 809 Effects 5 | . . . . 1 . . 4 . Shutdowns 1 | . . . . . . . 1 . Interference 4 | . . . . 1 . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 15 | . . 2 1 4 . . 2 6 Impact Corruptions 2 | . . . 2 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 3372 | 100 637 1038 137 150 . . 187 1123 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . . 2 2 4 . . 2 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Peak Influence 954 | 10 248 325 473 850 412 954 743 518 Average Influence 340 | 5 80 135 125 490 259 897 656 330 Maximum Alert Level 3 | . 1 1 2 3 2 3 3 2 Low Security (%) 37 | 100 88 70 75 27 40 . . 6 Level 1 26 | . 11 29 13 7 33 . . 67 Level 2 21 | . . . 10 32 26 . 62 25 Level 3 15 | . . . . 32 . 100 37 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 2 3 . . 2 . 9 Investigation 1 | . . 1 . . . . . . Extermination 5 | . . . . . . 1 . 4 Reinforcement 9 | . 1 1 3 . . . . 4 Assault 2 | . . . . . . 1 . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Distress Signals 9 | . 1 3 3 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 201 | . 20 32 30 25 25 1 18 50 Peak Tracking Total 9 | . 7 9 5 6 6 1 8 8 Tactical Retreats 14 | . 3 5 2 1 . . 2 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Traps Triggered 15 | . 1 1 3 8 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Machines Disabled 19 | . 1 . 2 2 . . 1 13 Max in Single Turn 5 | . 1 . 1 1 . . 1 5 Garrison Relay 3 | . . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Machines Accessed 27 | . 3 3 6 . 8 1 . 6 Terminals 18 | . 1 3 5 . 5 . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . . . 3 . . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 84 | . 11 8 16 . 30 1 . 18 Successful 49 | . 6 4 12 . 18 1 . 8 Failed 35 | . 5 4 4 . 12 . . 10 Catastrophic 4 | . . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . Manual 40 | . 7 6 6 . 11 . . 10 Terminals 67 | . 7 8 14 . 23 . . 15 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 4 . . . 7 . . 1 Scanalyzers 2 | . . . . . . . . 2 Garrison Access 3 | . . . 2 . . 1 . . Terminal Hacks 28 | . 2 2 8 . 13 . . 3 Part Schematic 5 | . 1 . . . 3 . . 1 Prototype ID Bank 8 | . . . 3 . 4 . . 1 Open Door 1 | . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . Unreport Threat 6 | . . . 3 . 2 . . 1 Locate Traps 2 | . 1 . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . . Zone Layout 3 | . . . . . 3 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 3 . . . Retrieve Components 5 | . 2 . . . 3 . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 2 | . . . 1 . . 1 . . Unlock Access 2 | . . . 1 . . 1 . . Unauthorized Hacks 30 | . 4 7 7 . 4 . . 8 Terminals 12 | . 2 2 3 . 2 . . 3 Track 4 | . 1 . 1 . 1 . . 1 Botnet 8 | . 1 2 2 . 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 24 | . 2 3 5 . 8 . . 6 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . 3 . . 2 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 6 . . . 3 . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . 1 . Coupler Efficiency 1 | . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . 3 Non-combat . | . . . . . . . . . Combat 3 | . . . . . . . . 3 Robot Hacks Applied 5 | . . . . . . . . 5 parse_system 1 | . . . . . . . . 1 find_garrison 1 | . . . . . . . . 1 scatter_targeting 1 | . . . . . . . . 1 go_dormant 1 | . . . . . . . . 1 formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 11 | . . . . 8 . . 3 . Machine Destruction 11 | . . . . 8 . . 3 . Attached 4 | . . . . . . . 1 3 Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Total Allies 2 | . . . . . . . . 2 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 32 | . . . . . . . . 32 Highest-Rated Ally 32 | . . . . . . . . 32 Total Orders 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks 12 | . . . . . . . . 12 Total Damage 428 | . . . . . . . . 428 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Turns Passed 7310 | 77 551 852 1172 1260 461 438 678 1821 Spaces Moved 3271 | 47 271 351 503 551 238 219 232 859 Core 1 | . . . . . . . 1 . Treads 1980 | . 124 293 503 551 238 219 52 . Legs 1047 | 9 . . . . . . 179 859 Wheels 243 | 38 147 58 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 100 100 140 172 180 180 175 175 150 Average Speed 165 | 103 135 164 179 180 180 175 184 150 Slowest Speed 1100 | 120 180 220 180 180 180 175 1100 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 45 32 78 69 74 3 46 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 9 | . . . 3 . 6 . . . Terrain Destroyed 68 | . . 5 11 14 6 . 6 26 Melee 9 | . . . 3 . 6 . . . Projectile 3 | . . . . . . . . 3 AOE 56 | . . 5 8 14 . . 6 23 Actions | -11 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Total 4452 | 59 376 532 670 725 255 264 362 1209 Wait 383 | 1 26 57 45 89 5 22 15 123 Move 3265 | 46 270 350 503 550 237 219 231 859 Hop . | . . . . . . . . . Pick Up 124 | 2 14 29 11 8 1 6 16 37 Fast Attach 27 | 1 1 6 8 . . 1 5 5 Attach 65 | . 4 9 5 5 . 3 15 24 Detach 2 | . . . 1 . . . . 1 Swap 63 | 2 6 5 9 7 2 4 7 21 Drop 84 | . 8 19 24 4 2 4 2 21 Fire 397 | 7 47 57 53 47 . 5 63 118 Melee 16 | . . . 5 2 8 . 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 26 | . . . 6 13 . . 7 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 78 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 402 | -10/Materials | Core integrity fell below 50% 520 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Utility x2 856 | -9/Materials | Lost 7 parts (1p3n1u2w) 967 | -9/Materials | Build established: Hauler-Mutant 1189 | -9/Materials | Discovered new exit (range 8) 1403 | -9/Materials | Discovered new exit (range 14) 1481 | -9/Materials | Entered Storage 2585 | -9/Storage | Learned location of Armory (-3) 2653 | -9/Storage | Identified exit to Garrison 2653 | -9/Storage | Entered Garrison 2674 | -9/Garrison | Triggered checkpoint 2713 | -9/Garrison | Core integrity fell below 50% 2869 | -9/Garrison | Garrison Relay disabled 2943 | -9/Garrison | Spotted B-75 Beast 2943 | -9/Garrison | Spotted B-75 Beast 3052 | -9/Garrison | Triggered checkpoint 3115 | -9/Garrison | Destroyed 7 combat bots 3186 | -9/Garrison | Triggered checkpoint 3219 | -9/Garrison | Core integrity fell below 20% 3239 | -9/Garrison | Destroyed 7 combat bots 3269 | -9/Garrison | Discovered new exit (range 14) 3355 | -9/Garrison | Garrison Relay disabled 3414 | -9/Garrison | Triggered checkpoint 3630 | -9/Garrison | Discovered new exit (range 15) 3774 | -9/Garrison | Triggered checkpoint 3834 | -9/Garrison | Discovered new exit (range 12) 3868 | -9/Garrison | Installed Relay Interface Framework 3913 | -9/Garrison | Entered Recycling 3962 | -9/Recycling | Spotter reported a threat 3973 | -9/Recycling | Spotter reported a threat 3990 | -9/Recycling | Spotter reported a threat 3993 | -9/Recycling | Spotter reported a threat 3996 | -9/Recycling | Spotter reported a threat 4000 | -9/Recycling | Spotter reported a threat 4005 | -9/Recycling | Spotter reported a threat 4078 | -9/Recycling | Spotter reported a threat 4095 | -9/Recycling | Spotter reported a threat 4100 | -9/Recycling | Spotter reported a threat 4114 | -9/Recycling | Spotter reported a threat 4131 | -9/Recycling | Spotter reported a threat 4146 | -9/Recycling | Spotter reported a threat 4155 | -9/Recycling | Spotter reported a threat 4158 | -9/Recycling | Identified exit to Factory 4167 | -9/Recycling | Spotter reported a threat 4191 | -9/Recycling | Spotter reported a threat 4208 | -9/Recycling | Spotter reported a threat 4225 | -9/Recycling | Spotter reported a threat 4225 | -9/Recycling | Spotter reported a threat 4228 | -9/Recycling | Spotter reported a threat 4236 | -9/Recycling | Spotter reported a threat 4259 | -9/Recycling | Spotter reported a threat 4261 | -9/Recycling | Spotter reported a threat 4264 | -9/Recycling | Spotter reported a threat 4281 | -9/Recycling | Spotter reported a threat 4284 | -9/Recycling | Spotter reported a threat 4285 | -9/Recycling | Spotter reported a threat 4297 | -9/Recycling | Spotter reported a threat 4312 | -9/Recycling | Spotter reported a threat 4374 | -9/Recycling | Entered Factory 4374 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4774 | -7/Factory | First assault squad dispatched 4812 | -7/Factory | Identified exit to Garrison 4812 | -7/Factory | Entered Garrison 4899 | -7/Garrison | Triggered checkpoint 5060 | -7/Garrison | Lost 13 parts (1p5n3u4w) 5070 | -7/Garrison | Destroyed 12 combat bots 5148 | -7/Garrison | Triggered checkpoint 5263 | -7/Garrison | Discovered new exit (range 10) 5290 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5346 | -7/Garrison | Triggered checkpoint 5364 | -7/Garrison | Core integrity fell below 50% 5375 | -7/Garrison | System corruption reached 10% 5405 | -7/Garrison | Lost 6 parts (3u3w) 5424 | -7/Garrison | Garrison Relay disabled 5490 | -7/Garrison | Entered Factory 5490 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5701 | -6/Factory | Build established: Scavenger-Mutant 5834 | -6/Factory | Lost 5 parts (1p3n1u) 6392 | -6/Factory | Lost 6 parts (3n2u1w) 6492 | -6/Factory | Lost 3 parts (3n) 6954 | -6/Factory | Discovered new exit (range 4) 6994 | -6/Factory | Lost 3 parts (1n1u1w) 7275 | -6/Factory | First assault squad dispatched 7281 | -6/Factory | Discovered new exit (range 15) 7311 | -6/Factory | Self-destructed Last Messages --------------- 07295_ U-05 Engineer lays Concrete. 07296_ Dropped Imp. Light Armor Plating. 07296_ U-05 Engineer lays Concrete. 07297_ Penetrated by Slug. 07298_ U-05 Engineer lays Concrete. 07299_ Dropped Imp. Light Armor Plating. 07300_ U-05 Engineer lays Concrete. 07302_ Slug penetrates Wall. 07303_ U-05 Engineer lays Concrete. 07305_ Slug penetrates Wall. 07305_ U-05 Engineer lays Concrete. 07308_ Slug penetrates Wall. 07309_ U-05 Engineer lays Concrete. 07310_ C-30 ARC bursts open, deploying its payload. 07310_ G-67 Veteran unfolds itself. 07310_ G-50 Soldier unfolds itself. 07310_ B-48 Gladiator unfolds itself. 07310_ G-50 Soldier unfolds itself. 07310_ E-15 Imp unfolds itself. 07310_ U-05 Engineer lays Concrete. 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