Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 22:25:12

Player: Momo

Result: Destroyed 0b10!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (28)       5600
Robots Destroyed (154)     770
Value Destroyed (8427)     8427
Prototype IDs (84)         1680
Alien Tech Used (8)        1600
Bonus (39073)              39073
              TOTAL SCORE: 61650

 Bonus
-------
Triggered Max Security     2000
High Alert Combat Kills    801
Follower Combat Kills      4823
Network Hubs Disabled      200
Aligned with FarCom        300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1092
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Used Core Reset Matrix     3000
Hacked Protovariant        500
Met R17 at Research        2000
Met Warlord at Research    2000
Invited to Help at Command 2000
Scanned by Researcher      500
Pursued by Intercept       500
Met Sigix                  2000
Activated Exoskeleton      3000
Escaped with Exo-Sigix     10000
Win                        3000
Friendly Fire              -1043

 Cogmind 
---------
Core Integrity             1435/1600
Matter                     183/300
Energy                     303/314
System Corruption          0%
Temperature                Cool (3)
Movement                   Flying (30)
Location                   Tau Ceti IV Orbit

 Parts 
-------
>               --- POWER (3) --------
                Multi-Quantum Reactor
>               --- PROPULSION (6) ---
                Flying QT-Biometal Exoskeleton
>               --- UTILITY (11) -----
        Armored Scrap Engine
  High-capacity Storage Unit
   Experimental Targeting Computer
                Core Analyzer
   Experimental Core Analyzer
       Improved Particle Accelerator
                Graphene Brace
>               --- WEAPON (5) -------
                Thermic Helical Construct/G
                Hvy. Energy Quantum Construct/C
                Shotgun KE Nova Construct/C
>               --- INVENTORY (20) ---
   Experimental Energy Well (600)
   Experimental Matter Compressor (500)
       Advanced Sensor Array
                SHELL Armor
                AEGIS Remote Shield
                Point Defense Array
                Transdimensional Reconstructor
                Terrabomb
                Microwarp Drive
                Sigix Sheargun
                Sigix Sheargun
                Sigix Sheargun
                Portable AFG (89)

 Peak State 
------------
>               --- POWER ------------
                Multi-Quantum Reactor
>               --- PROPULSION -------
                Flying QT-Biometal Exoskeleton
>               --- UTILITY ----------
        Armored Scrap Engine
  High-capacity Storage Unit
                Wardrone Bay
>               --- WEAPON -----------
                Thermic Helical Construct/G
                Hvy. Energy Quantum Construct/C
                Shotgun KE Nova Construct/C
>               --- INVENTORY --------
   Experimental Energy Well
   Experimental Matter Compressor
       Advanced Sensor Array
   Experimental Targeting Computer
   Experimental Core Analyzer
       Improved Particle Accelerator
                SHELL Armor
                Graphene Brace
                AEGIS Remote Shield
                Transdimensional Reconstructor
                Terrabomb
                Terrabomb
                Microwarp Drive
                Sigix Sheargun
                Sigix Sheargun
                Sigix Sheargun
                Portable AFG
[Rating: 243]

 Favorites 
-----------
Power                      Constructs
  Engine                   Light Ion Engine
  Reactor                  Constructs
Propulsion                 Constructs
  Treads                   Centrium Heavy Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Constructs
Utility                    Armored Scrap Engine
  Device                   Armored Scrap Engine
  Storage                  High-capacity Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Ghost Barrier
  Protection               Centrium Medium Armor Plating
  Artifact                 Microwarp Drive
Weapon                     Constructs
  Energy Gun               Particle Gun
  Energy Cannon            Constructs
  Ballistic Gun            Constructs
  Ballistic Cannon         Battle Cannon
  Launcher                 Advanced EMP Blaster
  Special Weapon           RU-N14's Throwing Claymores v3
  Impact Weapon            Great Maul
  Slashing Weapon          Vibroblade
  Piercing Weapon          Vortex Lance

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc 
Slots Evolved              18   | .   .   .   .   .   4   .   .   4   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   .   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               4    | .   .   .   .   .   2   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  9    | .   .   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   
  Weapon                   3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
Parts Attached             207  | 6   .   9   4   .   22  1   1   12  1   10  2   6   7   1   1   13  .   13  2   2   4   .   18  25  12  15  11  9   
  Power                    5    | 1   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Engine                 5    | 1   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               13   | 2   .   3   .   .   5   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Treads                 2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  7    | 2   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Utility                  146  | 1   .   4   3   .   7   .   1   10  .   9   2   2   7   1   1   9   .   6   1   1   4   .   14  16  12  15  11  9   
    Device                 90   | .   .   4   2   .   2   .   1   3   .   3   1   1   4   .   1   8   .   4   1   1   3   .   12  9   5   14  6   5   
    Storage                9    | 1   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   2   1   .   1   .   
    Processor              14   | .   .   .   .   .   2   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   2   4   .   .   3   
    Hackware               5    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   
    Protection             25   | .   .   .   .   .   3   .   .   5   .   3   1   1   2   1   .   .   .   1   .   .   1   .   1   2   1   .   2   1   
    Artifact               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   
  Weapon                   43   | 2   .   1   1   .   7   1   .   2   1   1   .   2   .   .   .   4   .   7   1   1   .   .   3   9   .   .   .   .   
    Energy Gun             3    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Energy Cannon          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Ballistic Gun          10   | 2   .   .   .   .   5   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               4    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Special Weapon         6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   1   1   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   .   .   1   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   .   2   4   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  49   | .   .   .   2   .   4   .   .   1   .   1   .   2   1   .   .   6   .   2   .   .   3   .   5   13  5   2   2   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 14   | .   .   6   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   
  Power                    1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               5    | .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  6    | .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   
  Weapon                   2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Highest Loss Streak      3    | .   .   3   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     66   | .   85  88  91  85  80  72  53  62  72  70  69  69  64  58  55  57  58  62  62  62  61  63  64  64  68  67  45  46  
  Engine                   2    | .   14  13  14  14  9   9   4   5   6   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   3   .   .   3   6   6   5   5   5   4   5   5   5   5   5   5   3   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   4   4   4   
  Leg                      2    | .   .   7   .   .   .   .   .   3   1   .   .   .   2   5   5   3   .   .   3   5   5   5   3   .   .   3   .   .   
  Wheel                    3    | .   28  13  28  28  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   2    | .   .   .   .   .   4   9   9   6   11  13  13  12  1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   
  Device                   12   | .   .   11  6   .   .   9   9   8   6   9   7   9   12  12  11  16  17  24  20  21  19  21  23  22  15  13  11  12  
  Storage                  6    | .   14  14  14  14  9   9   9   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   4   
  Processor                7    | .   .   .   .   .   11  9   9   6   6   8   13  13  8   5   5   5   5   5   5   5   5   5   4   4   17  16  3   5   
  Hackware                 2    | .   .   .   .   .   .   .   .   5   6   3   .   .   .   .   .   .   .   .   .   .   .   .   1   6   4   7   .   .   
  Protection               2    | .   .   .   .   .   10  9   .   3   6   1   1   .   .   4   3   .   .   .   5   5   5   5   4   1   1   .   1   .   
  Energy Gun               2    | .   .   4   14  14  .   .   .   .   .   5   6   6   5   5   4   .   .   .   .   .   .   .   .   .   2   .   1   .   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   7   8   8   
  Ballistic Gun            7    | .   28  21  11  .   16  10  .   3   .   3   6   6   4   5   5   5   5   5   8   10  10  10  7   4   8   8   2   4   
  Ballistic Cannon         1    | .   .   .   2   14  1   .   .   .   .   .   .   .   .   .   .   5   5   5   1   .   .   .   .   4   .   .   .   .   
  Impact Weapon            1    | .   .   .   .   .   .   7   9   2   5   4   6   5   5   5   5   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             161  | 13  13  14  29  29  48  43  43  41  44  61  67  67  67  68  76  84  84  86  90  90  90  90  112 109 122 146 161 105 
  Greatest Support         244  | 26  26  20  20  20  50  50  50  50  61  61  61  80  139 96  96  133 133 133 166 166 166 166 166 166 244 204 181 107 
  Greatest Overweight (x)  4    | .   .   4   1   1   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Average Overweight (x)   .    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   8   8   15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         17   | 6   8   8   14  15  15  15  15  15  15  17  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Most Carried             20   | .   1   8   15  14  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  17  
  Average Carried          17   | .   .   4   11  14  14  14  12  14  14  17  19  19  18  19  18  18  20  19  19  19  19  20  19  19  19  19  18  15  
  Final Capacity           20   | 8   8   8   15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Final Carried            20   | .   1   8   14  14  15  15  13  15  15  20  19  16  20  20  12  20  20  20  20  19  20  20  20  20  20  20  15  16  
Scrap Engine Consumption   195  | .   .   .   .   .   .   .   8   15  15  12  3   1   10  3   4   12  .   8   1   1   4   1   22  5   29  22  13  6   
  Constructs Created       6    | .   .   .   .   .   .   .   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Constructs Modified      83   | .   .   .   .   .   .   .   1   1   5   5   .   .   8   .   7   5   .   .   5   .   .   .   11  .   18  9   7   1   

 Class Distribution 
--------------------
 27% | Construct
 22% | Commander-Mutant
 22% | Hacker-Construct
  8% | Scavenger-Mutant
  7% | Mutant
  4% | Alien-Construct
  4% | Infiltrator-Construct

 Dominant Class 
----------------
                Mutant | -10/Materials
                Mutant | -10/Mines
      Scavenger-Mutant | -10/Exiles
      Scavenger-Mutant | -9/Mines
                Mutant | -8/Materials
      Commander-Mutant | -8/Storage
      Commander-Mutant | -8/Recycling
      Commander-Mutant | -6/Factory
      Commander-Mutant | -6/Extension
      Commander-Mutant | -6/Cetus
      Commander-Mutant | -6/Archives
      Commander-Mutant | -6/Hub_04(d)
   Commander-Construct | -5/Factory
             Construct | -5/Upper Caves
             Construct | -5/Upper Caves
             Construct | -5/Warlord
             Construct | -4/Proximity Caves
 Infiltrator-Construct | -4/Factory
 Infiltrator-Construct | -4/Upper Caves
             Construct | -4/Upper Caves
             Construct | -4/Zhirov
             Construct | -3/Proximity Caves
             Construct | -3/Research
      Hacker-Construct | -3/Testing
      Hacker-Construct | -2/Research
      Hacker-Construct | -2/Quarantine
       Alien-Construct | -2/Section 7
       Alien-Construct | -1/Access

 Resources                      | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-----------                Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc 
Matter Collected           4480 | 239 .   185 92  36  630 76  56  262 92  159 26  170 166 28  8   666 .   129 45  28  .   44  226 213 255 362 287 .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            7319 | .   .   193 .   36  735 109 .   710 610 206 .   423 295 .   .   378 .   599 23  50  .   .   554 358 823 927 290 .   
  Parts                    352  | .   .   4   .   3   42  10  .   33  22  16  .   14  12  .   .   11  .   19  .   3   .   .   22  20  42  61  18  .   
Haulers Intercepted        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   
Recyclers Shooed           2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   3   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc 
Combat Hostiles Destroyed  120  | .   .   9   .   1   14  1   .   12  9   3   .   2   3   .   .   7   .   11  3   4   .   .   7   6   10  13  5   .   
  Melee                    11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   6   .   .   .   .   
  Guns                     55   | .   .   9   .   .   12  1   .   3   .   3   .   2   3   .   .   1   .   .   .   1   .   .   4   .   7   7   2   .   
  Cannons                  24   | .   .   .   .   1   2   .   .   .   3   .   .   .   .   .   .   3   .   1   1   1   .   .   1   .   2   6   3   .   
  AOE                      24   | .   .   .   .   .   .   .   .   8   3   .   .   .   .   .   .   3   .   6   2   2   .   .   .   .   .   .   .   .   
Classes Destroyed          21   | .   .   3   .   .   6   2   .   2   1   .   .   .   1   .   .   3   .   2   .   .   .   .   .   1   .   .   .   .   
  Worker                   7    | .   .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Builder                  6    | .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   
  Recycler                 2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 8    | .   .   .   .   .   1   1   .   1   1   .   .   1   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Watcher                  9    | .   .   .   .   .   .   1   .   2   1   1   .   1   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Swarmer                  19   | .   .   .   .   .   2   .   .   4   1   1   .   .   1   .   .   .   .   .   .   4   .   .   3   .   .   .   3   .   
  Grunt                    41   | .   .   2   .   1   6   .   .   5   6   .   .   1   2   .   .   1   .   7   3   .   .   .   2   2   2   .   1   .   
  Brawler                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Researcher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Sentry                   15   | .   .   .   .   .   5   1   .   1   2   .   .   1   .   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   
  Demolisher               2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   
  Hunter                   3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Programmer               17   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   4   2   8   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Executioner              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   .   .   .   
  Assembled                6    | .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | .   .   3   .   1   4   2   .   4   4   1   .   7   3   .   .   7   .   12  3   4   .   .   4   4   3   4   3   .   
  Combat Bots Only         9    | .   .   3   .   1   4   1   .   3   3   1   .   1   2   .   .   7   .   9   3   4   .   .   4   4   3   3   3   .   
Max Kills in Single Turn   6    | .   .   2   .   1   1   1   .   3   2   1   .   6   1   .   .   2   .   2   1   2   .   .   1   1   2   2   1   .   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   2   .   2   1   1   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   
--------                   Run   | Jun  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  
Damage Taken               11888 | .    34   625  .    .    588  83   .    584  279  465  48   326  556  174  .    266  .    427  258  202  .    .    184  944  301  985  3765 794  
  Core                     1705  | .    12   149  .    .    28   42   .    40   39   .    .    42   75   67   .    18   .    .    18   14   .    .    27   115  65   58   731  165  
  Absorbed by Shields      1999  | .    .    .    .    .    .    .    .    .    67   99   .    .    .    .    .    .    .    .    .    .    .    .    157  518  257  707  194  .    
  Regen/Repaired (Parts)   3590  | .    .    .    .    .    .    .    .    .    196  101  .    .    238  .    120  141  .    .    286  .    .    .    429  .    756  276  959  88   
Core Remaining (%)         77    | 100  .    .    .    35   .    .    87   .    .    .    .    85   .    .    .    .    84   .    .    .    .    97   .    82   .    .    41   89   
Volleys Fired              526   | .    .    27   .    3    49   11   .    44   30   22   6    31   37   6    4    15   1    14   7    7    .    .    21   34   35   57   62   3    
  Largest                  4     | .    .    2    .    2    2    2    .    1    2    2    2    2    2    2    2    2    1    3    1    2    .    .    2    1    4    4    3    3    
  Hottest                  339   | .    .    85   .    104  62   50   .    55   91   124  124  124  132  130  130  130  36   130  .    130  .    .    130  26   297  260  339  280  
Shots Fired                846   | .    .    54   .    5    98   19   .    44   32   24   8    42   58   12   8    28   1    22   7    11   .    .    41   34   91   127  71   9    
  Gun                      590   | .    .    54   .    1    87   19   .    26   5    22   8    42   58   12   8    13   .    7    .    8    .    .    36   34   76   55   16   3    
  Cannon                   210   | .    .    .    .    4    11   .    .    .    21   .    .    .    .    .    .    13   1    7    .    .    .    .    5    .    15   72   55   6    
  Launcher                 26    | .    .    .    .    .    .    .    .    18   6    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    8    7    3    .    .    .    .    .    .    .    .    
  Kinetic                  488   | .    .    51   .    4    98   19   .    .    .    11   2    29   34   6    4    26   1    14   .    4    .    .    20   34   52   55   21   3    
  Thermal                  269   | .    .    3    .    1    .    .    .    26   26   11   6    13   24   6    4    .    .    .    .    .    .    .    .    .    39   54   50   6    
  Explosive                20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    8    7    3    .    .    .    .    .    .    .    .    
  Electromagnetic          69    | .    .    .    .    .    .    .    .    18   6    2    .    .    .    .    .    .    .    .    .    4    .    .    21   .    .    18   .    .    
  Robot Hit Streak         24    | .    .    5    .    1    11   6    .    11   24   22   10   13   6    5    3    9    .    13   5    2    .    .    5    .    11   17   6    2    
  Robot Miss Streak        9     | .    .    3    .    1    4    4    .    2    3    4    1    2    9    2    8    6    .    3    .    3    .    .    3    .    5    3    3    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    1    .    .    .    .    1    .    1    1    1    1    
  Secondary Targets        8     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Shots Hit Robots           523   | .    .    34   .    2    64   14   .    31   24   23   8    21   44   12   3    16   .    25   4    6    .    .    39   19   60   55   16   3    
  Core Hits                355   | .    .    21   .    2    31   6    .    26   37   19   4    26   29   4    2    19   .    26   6    3    .    .    16   5    33   31   7    2    
  Critical Kills           5     | .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    
  Critical Parts Destroyed 6     | .    .    .    .    .    2    .    .    1    .    .    .    1    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    
  Critical Strikes         22    | .    .    .    .    1    2    .    .    2    2    .    .    1    .    .    .    1    .    4    .    2    .    .    1    5    1    .    .    .    
    Meltdown               4     | .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Destroy                6     | .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    1    .    .    .    1    .    .    1    .    .    .    .    .    
    Blast                  1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    
    Sunder                 6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    5    .    .    .    .    
Melee Attacks              159   | .    .    .    .    .    .    38   .    4    12   1    .    .    .    .    5    11   .    22   .    .    .    .    16   50   .    .    .    .    
  Impact                   69    | .    .    .    .    .    .    38   .    4    12   1    .    .    .    .    5    9    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 75    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    7    .    .    .    .    16   50   .    .    .    .    
  Sneak Attacks            5     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           23281 | .    .    366  .    62   1119 298  .    1719 974  555  183  1435 901  249  133  1298 .    2576 1104 492  .    .    1850 1627 2259 2855 1087 139  
  Guns                     9389  | .    .    366  .    14   972  226  .    503  24   363  183  466  901  249  133  413  .    168  .    95   .    .    727  .    1796 1592 169  29   
  Cannons                  3953  | .    .    .    .    48   130  .    .    .    456  .    .    .    .    .    .    324  .    155  .    .    .    .    105  .    463  1263 899  110  
  Explosions               5830  | .    .    .    .    .    17   .    .    1122 436  192  .    969  .    .    .    453  .    1445 897  299  .    .    .    .    .    .    .    .    
  Melee                    3416  | .    .    .    .    .    .    72   .    94   57   .    .    .    .    .    .    .    .    578  .    .    .    .    1018 1597 .    .    .    .    
  Ramming                  50    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    19   .    
  Kinetic                  7533  | .    .    335  .    48   1102 226  .    .    .    153  54   267  534  132  51   737  .    323  .    39   .    .    324  .    1200 1592 306  110  
  Thermal                  5392  | .    .    31   .    14   .    .    .    840  480  210  129  199  367  117  82   .    .    .    .    .    .    .    .    .    1059 1073 762  29   
  Explosive                3187  | .    .    .    .    .    .    .    .    93   .    .    .    .    .    .    .    453  .    1445 897  299  .    .    .    .    .    .    .    .    
  Electromagnetic          3060  | .    .    .    .    .    17   .    .    692  436  192  .    969  .    .    .    .    .    .    .    56   .    .    508  .    .    190  .    .    
  Impact                   223   | .    .    .    .    .    .    72   .    94   57   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 904   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    108  .    491  207  98   .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 2932  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    317  .    .    .    .    1018 1597 .    .    .    .    
Highest Corruption         10    | .    .    6    6    6    .    1    1    .    .    .    .    8    .    .    .    2    2    .    .    .    .    .    1    8    .    6    10   .    
  Average Corruption       3     | .    .    5    6    6    .    1    1    .    .    .    .    2    .    .    .    1    2    .    .    .    .    .    1    4    .    3    6    .    
  Corruption Purged        16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    9    .    6    .    .    
  Corruption Blocked       29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    20   .    
  Effects                  71    | .    .    9    6    12   .    2    1    .    .    .    .    2    .    .    .    1    6    .    .    .    .    .    .    9    .    16   7    .    
    Message Errors         12    | .    .    2    .    2    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    3    1    .    
    Matter Fused           20    | .    .    1    1    5    .    1    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    1    .    6    2    .    
    Heat Flow Errors       4     | .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Energy Discharges      12    | .    .    2    1    2    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    2    .    1    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Parts Fused            1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      11    | .    .    2    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    2    .    
    Data Loss (major)      4     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Misfires               2     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1324  | .    .    .    .    .    5    .    .    63   49   .    .    125  .    .    .    3    .    35   .    21   .    .    236  401  37   176  173  .    
  Projectiles              386   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    37   176  173  .    
  Explosions               216   | .    .    .    .    .    5    .    .    25   2    .    .    125  .    .    .    3    .    35   .    21   .    .    .    .    .    .    .    .    
  Melee                    722   | .    .    .    .    .    .    .    .    38   47   .    .    .    .    .    .    .    .    .    .    .    .    .    236  401  .    .    .    .    
Knockbacks                 14    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    2    1    .    .    3    3    
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Kinetic                  11    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    2    .    .    .    2    3    
  Secondary                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    
Self-Inflicted Damage      168   | .    .    .    .    .    43   .    .    10   .    .    .    91   .    .    .    .    .    .    .    .    .    .    .    15   .    .    9    .    
  Shots                    3     | .    .    .    .    .    1    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   3     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
Targets Rammed             3     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        481   | .    .    48   150  100  38   38   .    156  60   346  158  311  349  .    102  481  21   360  14   336  .    .    126  131  352  192  474  61   
  Average Temperature      101   | .    .    23   70   40   14   15   .    43   21   169  68   115  121  .    53   195  13   148  14   161  .    .    48   68   149  33   135  31   
  Received Heat Transfer   1529  | .    18   105  .    .    243  18   .    198  108  36   .    99   108  .    .    63   .    100  75   .    .    .    30   95   4    31   135  63   
  Effects                  13    | .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    4    .    2    .    1    .    .    .    .    .    .    4    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    2    .    
    Interference           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           4     | .    .    .    .    .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Parts Fried              13    | .    .    .    .    .    .    .    .    3    3    .    .    5    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Impact Corruptions       5     | .    .    .    .    .    .    .    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              5     | .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Combat Hostiles          4     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Parts Melted             22    | .    .    .    .    .    .    .    .    3    6    .    .    3    2    .    .    1    .    .    .    .    .    .    .    .    6    1    .    .    
  Heat Transferred         7918  | .    .    74   .    37   .    .    .    958  2787 666  407  666  999  296  222  .    .    .    .    .    .    .    .    .    707  .    62   37   
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    .    .    .    .    .    2    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   
-------                    Run  | Jun  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  
Peak Influence             3765 | .    26   85   .    57   377  371  94   952  912  1110 615  548  1086 .    .    .    .    575  .    .    .    .    817  356  379  526  3765 2696 
  Initial                  2252 | .    .    9    .    .    22   108  66   .    466  533  444  214  268  .    .    .    .    .    .    .    .    .    600  236  200  58   295  2252 
  Average                  417  | .    9    42   .    30   246  236  76   493  647  792  558  338  569  .    .    .    .    405  .    .    .    .    593  247  243  217  1445 2443 
Maximum Alert Level        5    | .    .    .    .    .    1    1    .    3    3    4    2    2    4    .    .    .    .    2    .    .    .    .    3    1    1    2    5    5    
  Low Security (%)         28   | 100  100  100  .    100  24   12   100  16   .    .    .    5    .    .    .    .    .    15   .    .    .    .    .    25   25   50   .    .    
  Level 1                  34   | .    .    .    .    .    75   87   .    15   .    .    .    68   50   .    .    .    .    15   .    .    .    .    7    74   74   30   19   .    
  Level 2                  21   | .    .    .    .    .    .    .    .    38   66   46   100  25   9    .    .    .    .    69   .    .    .    .    66   .    .    19   18   .    
  Level 3                  10   | .    .    .    .    .    .    .    .    29   33   32   .    .    40   .    .    .    .    .    .    .    .    .    26   .    .    .    16   .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    46   90   
Squads Dispatched          77   | .    1    .    .    .    3    2    .    4    2    .    .    3    4    .    .    .    .    2    .    .    .    .    7    5    1    7    30   6    
  Investigation            5    | .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Extermination            8    | .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    1    .    3    1    .    
  Reinforcement            30   | .    1    .    .    .    2    .    .    1    1    .    .    2    4    .    .    .    .    1    .    .    .    .    4    3    1    4    6    .    
  Assault                  30   | .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    20   6    
  Garrison                 1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Construction Impeded       4    | .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
---------                  Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc 
Distress Signals           30   | .   1   .   .   .   3   .   .   1   2   2   .   1   2   .   .   .   .   .   .   .   .   1   6   2   3   1   4   1   
Communications Jammed      52   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  22  2   .   .   .   
  Distress Signals         52   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  22  2   .   .   .   
Times Spotted              543  | .   4   10  .   1   20  3   .   24  31  18  4   15  19  6   7   32  .   18  3   4   .   .   26  34  38  26  167 33  
  Peak Tracking Total      56   | .   4   2   .   2   6   1   .   6   5   5   3   5   5   2   5   14  .   5   3   3   .   .   6   12  7   8   56  27  
  Tactical Retreats        36   | .   .   1   .   .   2   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   3   5   1   4   15  2   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc 
Traps Triggered            15   | .   .   .   .   .   1   .   .   5   5   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   2   .   
  Indirectly               9    | .   .   .   .   .   .   .   .   5   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   
Power Sources Rigged       2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
----------                 Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc 
Machines Disabled          75   | .   .   .   .   .   3   2   .   6   4   .   2   8   3   .   1   .   .   2   .   .   .   .   .   7   .   7   24  6   
  Max in Single Turn       6    | .   .   .   .   .   2   1   .   5   1   .   .   6   .   .   .   .   .   1   .   .   .   .   .   1   .   1   2   1   
  Garrison Access          4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
---------                  Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc 
Machines Accessed          87   | .   3   .   .   .   4   4   6   5   9   1   1   5   4   1   .   5   .   2   .   .   5   .   8   10  4   7   3   .   
  Terminals                62   | .   3   .   .   .   4   4   6   2   9   1   .   4   3   .   .   .   .   1   .   .   .   .   5   7   3   7   3   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   2   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
Total Hacks                279  | .   11  .   .   .   14  17  21  11  19  4   2   12  10  1   .   14  .   8   .   .   18  .   19  48  14  31  5   .   
  Successful               145  | .   3   .   .   .   5   10  7   4   9   .   2   7   1   1   .   14  .   6   .   .   18  .   11  22  6   17  2   .   
  Failed                   133  | .   7   .   .   .   9   7   14  7   10  4   .   5   9   .   .   .   .   2   .   .   .   .   8   26  8   14  3   .   
    Catastrophic           23   | .   1   .   .   .   1   .   .   3   1   1   .   1   5   .   .   .   .   .   .   .   .   .   3   4   1   2   .   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   138  | .   9   .   1   .   14  16  9   3   5   1   .   9   3   .   .   .   .   5   .   .   .   .   10  26  5   19  3   .   
  Terminals                222  | .   11  .   .   .   14  17  21  5   19  4   .   11  9   .   .   .   .   7   .   .   .   .   14  43  11  31  5   .   
  Fabricators              13   | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   3   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   
Terminal Hacks             103  | .   3   .   .   .   3   6   7   1   7   .   2   3   1   1   .   14  .   3   .   .   18  .   5   13  3   11  2   .   
  Record                   22   | .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   12  .   .   .   .   6   .   .   .   .   1   .   .   
  Part Schematic           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   .   .   
  Robot Analysis           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Prototype ID Bank        19   | .   2   .   .   .   2   4   6   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   
  Open Door                12   | .   .   .   .   .   .   .   .   .   6   .   .   .   .   1   .   2   .   .   .   .   .   .   .   1   .   1   1   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     6    | .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   
  Alert Level              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   .   .   
  Unreport Threat          9    | .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   2   2   .   2   .   .   
  Locate Traps             6    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   1   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Registered Prototypes    2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zone Layout              8    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   3   .   .   
  Protovariant Controls    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Activate Exoskeleton     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         36   | .   .   .   .   .   2   4   .   2   2   .   .   4   .   .   .   .   .   2   .   .   .   .   4   8   2   6   .   .   
  Terminals                32   | .   .   .   .   .   2   4   .   .   2   .   .   4   .   .   .   .   .   2   .   .   .   .   4   6   2   6   .   .   
    Track                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
    Assimilate             2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Botnet                 24   | .   .   .   .   .   2   2   .   .   2   .   .   4   .   .   .   .   .   1   .   .   .   .   3   4   2   4   .   .   
    Operators              4    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Fabnet                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Used                     3    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Hacking Detections         54   | .   3   .   .   .   4   5   6   3   4   1   .   4   4   .   .   .   .   1   .   .   .   .   5   7   2   4   1   .   
  Full Trace Events        1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   93   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   93  .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   3   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
------------               Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   7   1   2   1   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   7   1   2   1   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    20   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   3   8   .   .   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Programmers              16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   3   6   .   .   .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   3   3   1   1   1   1   1   .   .   .   3   3   3   1   
  Autooverrided            12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   7   1   2   1   
Robots Rewired             10   | .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11   -10   -10   -10   -9    -8    -8    -8    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    
--------                   Run   | Jun   Mat   Min   Exi   Min   Mat   Sto   Rec   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Tes   Res   Qua   Sec   Acc   
Total Allies               54    | .     .     .     .     2     .     13    .     .     20    5     .     .     .     .     .     1     .     .     .     .     .     .     1     .     7     1     3     1     
  Largest Group            23    | .     .     .     .     2     2     13    13    12    23    19    12    9     7     4     3     3     .     .     .     .     .     .     1     .     1     1     2     2     
  Highest-Rated Group      1253  | .     .     .     .     45    45    245   245   229   811   819   819   607   550   384   288   288   .     .     .     .     .     .     26    .     58    82    1241  1253  
  Highest-Rated Ally       1195  | .     .     .     .     31    31    31    31    31    159   159   153   96    96    96    96    96    .     .     .     .     .     .     26    .     58    82    1195  1195  
Total Orders               43    | .     .     .     .     .     .     4     .     .     2     .     .     5     .     1     .     8     .     .     .     .     .     .     15    .     .     .     8     .     
  STAY                     10    | .     .     .     .     .     .     2     .     .     1     .     .     1     .     1     .     5     .     .     .     .     .     .     .     .     .     .     .     .     
  FOLLOW                   5     | .     .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     
  EXPLORE                  11    | .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     1     .     .     .     .     .     .     8     .     .     .     .     .     
  RETURN                   17    | .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     7     .     .     .     8     .     
Ally Attacks               586   | .     .     .     .     5     7     .     6     74    91    71    43    21    60    18    26    36    .     .     .     .     .     .     .     .     8     4     101   15    
  Total Damage             22313 | .     .     .     .     21    104   .     88    952   1518  1830  1070  545   2150  745   457   1281  .     .     .     .     .     .     .     .     148   22    10565 817   
  Kills                    124   | .     .     .     .     1     1     .     1     9     16    20    5     5     14    3     2     4     .     .     .     .     .     .     .     .     .     .     40    3     
Allies Corrupted           3     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     
Allies Melted              2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc 
Robot Analysis Total       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   2   .   .   .   .   .   .   .   .   
Drone Launches             26   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   3   .   3   .   .   .   .   9   .   .   .   9   .   
  Drone Recoveries         21   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   1   .   .   .   .   8   .   .   .   8   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   
-------------              Run   | Jun  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  
Turns Passed               14413 | 36   52   719  235  395  841  404  432  612  854  288  67   505  486  464  694  661  291  280  321  334  72   239  1072 674  1472 1185 620  108  
Spaces Moved               18523 | 35   57   528  240  368  834  509  710  815  911  291  60   589  448  831  837  946  623  317  704  653  145  562  1804 864  1503 996  1058 285  
  Core                     12    | 10   .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   1761  | .    .    .    .    .    .    .    .    .    .    .    .    1    132  .    .    227  623  317  31   .    .    .    .    .    430  .    .    .    
  Legs                     7812  | .    .    145  .    .    .    .    .    .    .    .    .    .    316  831  837  669  .    .    582  653  145  562  1731 .    404  774  163  .    
  Wheels                   1373  | 25   57   381  240  368  302  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    1473  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   .    .    .    .    .    .    73   864  486  .    .    .    
  Flight                   5762  | .    .    .    .    .    532  509  710  815  911  291  60   588  .    .    .    .    .    .    91   .    .    .    .    .    183  222  627  223  
  Fastest Speed            30    | 50   90   80   80   95   50   50   50   50   60   62   62   62   52   52   52   44   44   44   32   40   40   40   40   47   47   54   30   30   
  Average Speed            58    | 78   90   112  93   95   63   50   50   54   61   62   69   63   77   52   52   49   44   44   39   40   40   40   40   47   81   87   46   30   
  Slowest Speed            250   | 90   90   250  95   95   95   50   50   60   62   62   135  160  160  52   52   52   44   44   44   40   40   40   47   47   163  152  127  30   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            57    | .    .    .    .    .    1    .    .    .    55   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Microwarps               26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   3    
Exploration Rate (%)       60    | 3    24   59   60   73   51   48   96   19   87   73   86   63   15   89   89   93   80   13   85   72   60   63   65   93   50   69   68   12   
  Regions Visited          28
    Branch Regions         20
  Pre-discovered Areas     7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    2    3    .    .    .    .    .    .    .    
  Known Exits Taken        17    | .    .    .    .    .    1    .    .    1    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      11    | 1    1    1    1    1    .    1    1    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             14    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    2    2    .    4    .    .    .    .    .    .    
Spaces Dug                 134   | .    .    .    .    .    .    8    .    .    5    1    .    1    .    .    5    5    1    10   .    .    .    .    8    37   3    29   21   .    
Terrain Destroyed          680   | .    .    .    .    1    1    8    .    32   5    4    .    176  .    .    5    30   1    77   95   66   .    .    8    37   16   79   37   2    
  Melee                    64    | .    .    .    .    .    .    8    .    .    5    1    .    .    .    .    5    5    .    10   .    .    .    .    8    22   .    .    .    .    
  Projectile               168   | .    .    .    .    1    1    .    .    .    .    .    .    11   .    .    .    1    1    1    2    1    .    .    .    15   16   79   37   2    
  AOE                      448   | .    .    .    .    .    .    .    .    32   .    3    .    165  .    .    .    24   .    66   93   65   .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   
---------                  Run   | Jun  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  
Total                      20964 | 40   57   604  252  409  1061 567  790  930  1094 371  77   677  525  850  1081 1092 638  405  741  713  158  576  2097 1052 1688 1200 961  258  
  Wait                     1493  | .    .    31   .    39   126  5    69   37   84   32   8    50   23   8    222  75   15   27   28   52   2    13   214  45   117  120  39   12   
  Move                     18104 | 34   56   527  239  367  831  508  709  814  828  290  59   588  447  830  836  945  622  316  703  652  144  561  1803 863  1502 995  810  225  
  Hop                      29    | .    .    .    .    .    1    .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Pick Up                  113   | .    1    8    3    .    12   2    2    6    1    7    .    .    5    3    5    13   .    5    1    .    2    1    8    4    6    5    12   1    
  Fast Attach              115   | 6    .    8    2    .    16   .    1    8    .    1    .    .    2    .    .    8    .    3    .    .    5    .    9    21   9    4    10   2    
  Attach                   47    | .    .    1    .    .    4    .    .    2    1    2    1    2    2    .    1    1    .    3    1    1    .    .    5    4    1    3    4    8    
  Detach                   34    | .    .    .    3    .    1    .    1    2    .    3    1    1    3    .    .    1    .    1    .    .    .    .    2    4    1    .    4    6    
  Swap                     54    | .    .    .    2    .    2    1    .    2    .    7    1    4    3    1    .    4    .    7    1    1    .    .    4    1    2    9    2    .    
  Drop                     173   | .    .    2    3    .    19   2    8    11   .    4    1    1    3    2    8    19   .    7    .    .    5    1    15   25   15   7    14   1    
  Fire                     526   | .    .    27   .    3    49   11   .    44   30   22   6    31   37   6    4    15   1    14   7    7    .    .    21   34   35   57   62   3    
  Melee                    159   | .    .    .    .    .    .    38   .    4    12   1    .    .    .    .    5    11   .    22   .    .    .    .    16   50   .    .    .    .    
  Ram                      3     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Rewire                   110   | .    .    .    .    .    .    .    .    .    110  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 4 exits: *Fac x2 / *Sto x2)
-8/Storage
-8/Recycling
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 3 exits: *Fac x3)
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res / Arm / *Tes x2)
-3/Testing
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine
-2/Section 7
-1/Access
Tau Ceti IV Orbit

 History 
---------
  Turn | Location           | Event
     2 | -11/Junkyard       | Discovered new exit (range 16)
    37 | -11/Junkyard       | Entered Materials
    74 | -10/Materials      | Discovered new exit (range 13)
    76 | -10/Materials      | Central database locked down
    89 | -10/Materials      | Entered Mines
   236 | -10/Mines          | Assembled infested the area
   309 | -10/Mines          | Build established: Mutant
   445 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
   524 | -10/Mines          | Lost 3 parts (1p1u1w)
   590 | -10/Mines          | Core integrity fell below 50%
   623 | -10/Mines          | Learned Materials emergency access door positions
   644 | -10/Mines          | Learned Materials emergency access door positions
   790 | -10/Mines          | Discovered new exit (range 7)
   804 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
   804 | -10/Mines          | Discovered new exit (range 5)
   808 | -10/Mines          | Entered Exiles
   828 | -10/Exiles         | Met 8R-AWN
   844 | -10/Exiles         | Met EX-HEX
   855 | -10/Exiles         | Build established: Scavenger-Mutant
   872 | -10/Exiles         | Met EX-BIN
   882 | -10/Exiles         | Aligned with FarCom system
   883 | -10/Exiles         | Given EX-Vault access code
   906 | -10/Exiles         | Opened EX-Vault
   909 | -10/Exiles         | Found Prototype Device
   909 | -10/Exiles         | Identified PSU Rigger
   913 | -10/Exiles         | Found Prototype Device
   913 | -10/Exiles         | Identified Supersonic Drone Bay
   920 | -10/Exiles         | Found Prototype Flight Unit
   941 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
   967 | -10/Exiles         | Met EX-DEC
  1031 | -10/Exiles         | Discovered new exit (range 14)
  1043 | -10/Exiles         | Stole three prototypes: Supersonic Drone Bay, PSU Rigger, Flying Fortress v7
  1043 | -10/Exiles         | Entered Mines
  1065 | -9/Mines           | Discovered new exit (range 13)
  1125 | -9/Mines           | Discovered new exit (range 5)
  1438 | -9/Mines           | Entered Materials
  1438 | -8/Materials       | Accompanied by 2 allies
  1438 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
  1443 | -8/Materials       | Led the pair of lost Derelicts to an unsafe place
  1740 | -8/Materials       | Discovered new exit (range 3)
  1891 | -8/Materials       | Identified Flying Fortress v7
  1933 | -8/Materials       | Identified exit to Factory
  1963 | -8/Materials       | Identified exit to Storage
  2000 | -8/Materials       | Discovered exit to Factory (range 16)
  2110 | -8/Materials       | Build established: Mutant
  2279 | -8/Materials       | Entered Storage
  2369 | -8/Storage         | Discovered new exit (range 14)
  2382 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  2658 | -8/Storage         | Met a pair of Derelict thieves
  2682 | -8/Storage         | Build established: Commander-Mutant
  2683 | -8/Storage         | Entered Recycling
  2683 | -8/Recycling       | Accompanied by 13 allies
  2692 | -8/Recycling       | Found Scrap Engine
  2807 | -8/Recycling       | Discovered new exit (range 7)
  3115 | -8/Recycling       | Entered Factory
  3115 | -6/Factory         | Accompanied by 12 allies
  3115 | -6/Factory         | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  3117 | -6/Factory         | FarCom data flow suspended
  3444 | -6/Factory         | Identified exit to Lower Caves
  3444 | -6/Factory         | Identified exit to Extension
  3498 | -6/Factory         | Garrison activated, responded to threat
  3727 | -6/Factory         | Entered Extension
  3727 | -6/Extension       | Accompanied by 7 allies
  3919 | -6/Extension       | Rescued a captive Derelict
  3919 | -6/Extension       | Rescued a captive Derelict
  4055 | -6/Extension       | Rescued a captive Derelict
  4220 | -6/Extension       | Warlord forces began an assault
  4422 | -6/Extension       | Rescued a captive Derelict
  4423 | -6/Extension       | Rescued a captive Derelict
  4438 | -6/Extension       | Rescued a captive Derelict
  4449 | -6/Extension       | Rescued a captive Derelict
  4466 | -6/Extension       | Rescued a captive Derelict
  4466 | -6/Extension       | Rescued a captive Derelict
  4517 | -6/Extension       | Rescued A7
  4544 | -6/Extension       | Discovered new exit (range 10)
  4545 | -6/Extension       | Discovered new exit (range 6)
  4581 | -6/Extension       | Disrupted transfer network
  4581 | -6/Extension       | Entered Cetus
  4581 | -6/Cetus           | Accompanied by 19 allies (A7)
  4586 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  4591 | -6/Cetus           | Spotted Cetus Guard
  4591 | -6/Cetus           | Spotted Cetus Guard
  4593 | -6/Cetus           | Spotted Cetus Guard
  4594 | -6/Cetus           | Spotted Cetus Guard
  4654 | -6/Cetus           | Started Cetus Manufacturing Module
  4673 | -6/Cetus           | Escorted A7 to Cetus Mainframe
  4679 | -6/Cetus           | Manufactured an Enhanced Grunt
  4681 | -6/Cetus           | Discovered new exit (range 15)
  4693 | -6/Cetus           | Spotted Cetus Guard
  4693 | -6/Cetus           | Spotted Cetus Guard
  4700 | -6/Cetus           | Destroyed Cetus Guard
  4701 | -6/Cetus           | Spotted Cetus Guard
  4701 | -6/Cetus           | Spotted Cetus Guard
  4704 | -6/Cetus           | Manufactured an Enhanced Grunt
  4712 | -6/Cetus           | Allies destroyed Cetus Guard
  4716 | -6/Cetus           | Allies destroyed Cetus Guard
  4722 | -6/Cetus           | Destroyed Cetus Guard
  4726 | -6/Cetus           | Discovered new exit (range 16)
  4729 | -6/Cetus           | Manufactured an Enhanced Grunt
  4734 | -6/Cetus           | Met Revision 17
  4754 | -6/Cetus           | Manufactured an Enhanced Grunt
  4779 | -6/Cetus           | Manufactured an Enhanced Grunt
  4869 | -6/Cetus           | Entered Archives
  4869 | -6/Archives        | Accompanied by 12 allies (A7)
  4874 | -6/Archives        | Received a hacking code to weaken MAIN.C
  4907 | -6/Archives        | Discovered new exit (range 21)
  4911 | -6/Archives        | Discovered new exit (range 21)
  4911 | -6/Archives        | Discovered new exit (range 17)
  4916 | -6/Archives        | Unable to access archive contents
  4936 | -6/Archives        | Entered Hub_04(d)
  4936 | -6/Hub_04(d)       | Accompanied by 9 allies
  4964 | -6/Hub_04(d)       | Discovered new exit (range 30)
  4965 | -6/Hub_04(d)       | Discovered new exit (range 17)
  4967 | -6/Hub_04(d)       | Discovered new exit (range 59)
  5397 | -6/Hub_04(d)       | Network Hub disabled
  5441 | -6/Hub_04(d)       | Entered Factory
  5441 | -5/Factory         | Accompanied by 7 allies
  5441 | -5/Factory         | Evolved 2 slots: Power x1, Propulsion x1
  5612 | -5/Factory         | Spotted B-75 Beast
  5622 | -5/Factory         | Allies destroyed B-75 Beast
  5660 | -5/Factory         | Discovered new exit (range 10)
  5666 | -5/Factory         | Identified exit to Factory
  5825 | -5/Factory         | Identified exit to Upper Caves
  5843 | -5/Factory         | Discovered exit to Factory (range 4)
  5917 | -5/Factory         | Build established: Commander-Construct
  5927 | -5/Factory         | Entered Upper Caves
  5927 | -5/Upper Caves     | Accompanied by 4 allies
  5927 | -5/Upper Caves     | Spotted BB-MVH(f)
  5927 | -5/Upper Caves     | Spotted K6-WIP(f)
  5928 | -5/Upper Caves     | Encountered a Master Thief
  5928 | -5/Upper Caves     | Encountered a Master Thief
  5928 | -5/Upper Caves     | PSU Rigger stolen by Master Thief
  5929 | -5/Upper Caves     | Allies destroyed K6-WIP(f)
  5932 | -5/Upper Caves     | Centrium Heavy Treads stolen by Master Thief
  6136 | -5/Upper Caves     | Discovered new exit (range 16)
  6144 | -5/Upper Caves     | Identified exit to Upper Caves
  6270 | -5/Upper Caves     | Build established: Construct
  6391 | -5/Upper Caves     | Entered another Upper Caves area
  6391 | -5/Upper Caves     | Accompanied by 3 allies
  6408 | -5/Upper Caves     | Discovered exit to Factory (range 7)
  6409 | -5/Upper Caves     | Learned location of Armory (-3)
  6738 | -5/Upper Caves     | Spotted B-75 Beast
  6842 | -5/Upper Caves     | Spotted 2P-DEY(f)
  6842 | -5/Upper Caves     | Spotted G0-V8D(f)
  6842 | -5/Upper Caves     | Spotted 1P-R7B(f)
  6843 | -5/Upper Caves     | Encountered a Master Thief
  6843 | -5/Upper Caves     | Encountered a Master Thief
  6843 | -5/Upper Caves     | Encountered a Master Thief
  6843 | -5/Upper Caves     | Spotted 0Q-WFF(f)
  6843 | -5/Upper Caves     | Spotted CA-32W(f)
  6844 | -5/Upper Caves     | Encountered a Master Thief
  6844 | -5/Upper Caves     | Encountered a Master Thief
  6844 | -5/Upper Caves     | Centrium Medium Armor Plating stolen by Master Thief
  6844 | -5/Upper Caves     | Centrium Medium Armor Plating stolen by Master Thief
  6844 | -5/Upper Caves     | Centrium Medium Armor Plating stolen by Master Thief
  6847 | -5/Upper Caves     | Imp. Armor Integrity Analyzer stolen by Master Thief
  6850 | -5/Upper Caves     | Allies destroyed 0Q-WFF(f)
  6854 | -5/Upper Caves     | PSU Rigger stolen by Master Thief
  6908 | -5/Upper Caves     | Discovered new exit (range 6)
  6910 | -5/Upper Caves     | Identified exit to Warlord
  7085 | -5/Upper Caves     | Entered Warlord
  7085 | -5/Warlord         | Accompanied by 3 allies
  7176 | -5/Warlord         | Found Prototype Special Weapon
  7176 | -5/Warlord         | Identified RU-N14's Throwing Claymores v3
  7178 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
  7179 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
  7181 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
  7182 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
  7184 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
  7219 | -5/Warlord         | Found Prototype Device
  7224 | -5/Warlord         | Met Warlord
  7245 | -5/Warlord         | Warlord's base attacked by MAIN.C
  7346 | -5/Warlord         | Found Prototype Piercing Weapon
  7347 | -5/Warlord         | Found Prototype Piercing Weapon
  7379 | -5/Warlord         | Identified Vortex Lance (x2)
  7400 | -5/Warlord         | Found Prototype Device
  7400 | -5/Warlord         | Identified System Purifier
  7404 | -5/Warlord         | Found Prototype Device
  7404 | -5/Warlord         | Identified Exp. Cloaking Device
  7414 | -5/Warlord         | Found Prototype Processor
  7595 | -5/Warlord         | Warlord forces counterattacked
  7627 | -5/Warlord         | Spotted Striker
  7671 | -5/Warlord         | Spotted Striker
  7672 | -5/Warlord         | Spotted Executioner
  7679 | -5/Warlord         | Spotted Executioner
  7680 | -5/Warlord         | Allies destroyed Executioner
  7703 | -5/Warlord         | P-80 Master assimilated allied LM-EMU(M)
  7708 | -5/Warlord         | Destroyed Executioner
  7721 | -5/Warlord         | Found Prototype Device
  7721 | -5/Warlord         | Identified Exp. Thermal Shield
  7734 | -5/Warlord         | Destroyed 7 combat bots
  7740 | -5/Warlord         | Discovered new exit (range 14)
  7745 | -5/Warlord         | Identified exit to Proximity Caves
  7746 | -5/Warlord         | Entered Proximity Caves
  7750 | -4/Proximity Caves | Learned location of Testing (-3)
  7933 | -4/Proximity Caves | Discovered exit to Factory (range 11)
  8037 | -4/Proximity Caves | Entered Factory
  8037 | -4/Factory         | Evolved 2 slots: Utility x2
  8112 | -4/Factory         | Destroyed 9 combat bots
  8129 | -4/Factory         | Found Prototype Slashing Weapon
  8129 | -4/Factory         | Identified Vibroblade
  8132 | -4/Factory         | Found Prototype Processor
  8132 | -4/Factory         | Identified Exp. Signal Interpreter
  8147 | -4/Factory         | Discovered new exit (range 5)
  8148 | -4/Factory         | Identified exit to Research
  8187 | -4/Factory         | Identified exit to Upper Caves
  8253 | -4/Factory         | Found Quantum Capacitor
  8317 | -4/Factory         | Entered Upper Caves
  8581 | -4/Upper Caves     | Encountered a Warlord checkpoint
  8595 | -4/Upper Caves     | Discovered new exit (range 16)
  8638 | -4/Upper Caves     | Identified exit to Upper Caves
  8638 | -4/Upper Caves     | Entered another Upper Caves area
  8653 | -4/Upper Caves     | Build established: Infiltrator-Construct
  8683 | -4/Upper Caves     | Discovered exit to Research (range 7)
  8940 | -4/Upper Caves     | Discovered new exit (range 14)
  8968 | -4/Upper Caves     | Build established: Construct
  8971 | -4/Upper Caves     | Identified exit to Zhirov
  8972 | -4/Upper Caves     | Entered Zhirov
  8972 | -4/Zhirov          | Discovered new exit (range 3)
  8980 | -4/Zhirov          | Met Zhirov
  8988 | -4/Zhirov          | Learned location of Quarantine (-2)
  8988 | -4/Zhirov          | Learned location of Command (-1)
  8992 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
  9000 | -4/Zhirov          | Found Alien Artifact
  9000 | -4/Zhirov          | Identified Integrated Dissipator
  9000 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
  9029 | -4/Zhirov          | Found Alien Artifact
  9044 | -4/Zhirov          | Identified exit to Proximity Caves
  9044 | -4/Zhirov          | Entered Proximity Caves
  9074 | -3/Proximity Caves | Spotter reported a threat
  9074 | -3/Proximity Caves | Spotter reported a threat
  9208 | -3/Proximity Caves | Spotter reported a threat
  9261 | -3/Proximity Caves | Spotter reported a threat
  9279 | -3/Proximity Caves | Discovered exit to Research (range 7)
  9283 | -3/Proximity Caves | Entered Research
  9283 | -3/Research        | Evolved 2 slots: Utility x2
  9284 | -3/Research        | Identified exit to Armory
  9334 | -3/Research        | Identified exit to DSF
  9483 | -3/Research        | Revision forces began assault on 0b10
  9666 | -3/Research        | Met up with Revision 17++
  9911 | -3/Research        | Identified exit to Testing
  9945 | -3/Research        | Found Fusion Bomb Launcher
  9975 | -3/Research        | Found System Purifier
  9982 | -3/Research        | Discovered new exit (range 7)
  9983 | -3/Research        | Research terminal network offline
  9984 | -3/Research        | Identified exit to Research
 10097 | -3/Research        | Identified Transdimensional Reconstructor
 10137 | -3/Research        | Found Imp. Particle Accelerator
 10355 | -3/Research        | Entered Testing
 10372 | -3/Testing         | Found Prototype Launcher
 10372 | -3/Testing         | Identified Adv. Micro-nuke Launcher
 10389 | -3/Testing         | Found Prototype Device
 10389 | -3/Testing         | Identified AEGIS Remote Shield
 10463 | -3/Testing         | Protovariant out of control (PL-YJRFFB2HTP)
 10463 | -3/Testing         | Unleashed a protovariant (PL-YJRFFB2HTP)
 10500 | -3/Testing         | Found Prototype Hackware
 10500 | -3/Testing         | Identified Ghost Barrier
 10708 | -3/Testing         | Found Exp. Signal Interpreter
 10767 | -3/Testing         | Discovered exit to Research (range 14)
 10820 | -3/Testing         | Build established: Hacker-Construct
 10827 | -3/Testing         | Identified Spectral Analyzer
 10830 | -3/Testing         | Found Prototype Protection
 10831 | -3/Testing         | Warped through subspace
 10901 | -3/Testing         | Found Portable AFG
 11029 | -3/Testing         | Entered Research
 11029 | -2/Research        | Warlord forces began assault on 0b10
 11029 | -2/Research        | Evolved 2 slots: Utility x1, Weapon x1
 11032 | -2/Research        | Identified exit to Quarantine
 11139 | -2/Research        | Research machine network offline
 11271 | -2/Research        | Spotted B-90 Cyclops
 11437 | -2/Research        | Borebot progress halted
 11497 | -2/Research        | Spotted Executioner
 11506 | -2/Research        | Destroyed Executioner
 11519 | -2/Research        | Found Prototype Processor
 11519 | -2/Research        | Identified Exp. Core Analyzer
 11529 | -2/Research        | Found Exp. Core Analyzer
 11568 | -2/Research        | Met up with Warlord
 11679 | -2/Research        | Spotted Executioner
 11681 | -2/Research        | Destroyed Executioner
 11682 | -2/Research        | Spotted Executioner
 11690 | -2/Research        | Destroyed Executioner
 11711 | -2/Research        | Spotted Executioner
 11717 | -2/Research        | Spotted Executioner
 11718 | -2/Research        | Destroyed Executioner
 11799 | -2/Research        | Found Prototype Processor
 11799 | -2/Research        | Identified Exp. Targeting Computer
 11832 | -2/Research        | Spotted Striker
 11876 | -2/Research        | Found Prototype Processor
 11876 | -2/Research        | Identified Exp. Melee Analysis Suite
 11968 | -2/Research        | Spotted Striker
 11983 | -2/Research        | Borebot progress halted
 12029 | -2/Research        | Warlord invited to help at Command
 12041 | -2/Research        | Spotted Striker
 12042 | -2/Research        | Spotted Striker
 12044 | -2/Research        | Spotted Executioner
 12060 | -2/Research        | Spotted Executioner
 12173 | -2/Research        | Found Exp. Targeting Computer
 12486 | -2/Research        | Spotted Striker
 12501 | -2/Research        | Entered Quarantine
 12873 | -2/Quarantine      | Found Alien Artifact
 13026 | -2/Quarantine      | Identified exit to Access
 13193 | -2/Quarantine      | Found Alien Artifact
 13193 | -2/Quarantine      | Identified Phase Armor
 13439 | -2/Quarantine      | Met incapacitated Sigix Warrior
 13439 | -2/Quarantine      | Lockdown squad dispatched
 13441 | -2/Quarantine      | Acquired the access code to the Sigix quarantine chamber
 13457 | -2/Quarantine      | Identified Core Reset Matrix
 13457 | -2/Quarantine      | Used Core Reset Matrix
 13461 | -2/Quarantine      | Sensed 11 artifacts in vicinity
 13502 | -2/Quarantine      | Local machine network offline
 13609 | -2/Quarantine      | Found Transdimensional Reconstructor
 13646 | -2/Quarantine      | Spotted Fortress
 13683 | -2/Quarantine      | Discovered new exit (range 6)
 13685 | -2/Quarantine      | Identified exit to Section 7
 13686 | -2/Quarantine      | Entered Section 7
 13687 | -2/Section 7       | Sensed 20 artifacts in vicinity
 13707 | -2/Section 7       | Found Microwarp Drive
 13779 | -2/Section 7       | Crushed by falling debris
 13779 | -2/Section 7       | System corruption reached 10%
 13818 | -2/Section 7       | Spotted S7 Guard
 13821 | -2/Section 7       | Found Core Membrane
 13821 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 13823 | -2/Section 7       | Scanned by Researcher
 13870 | -2/Section 7       | Identified SHELL Armor
 13900 | -2/Section 7       | Discovered exit to Access (range 13)
 13901 | -2/Section 7       | Found Core Reset Matrix
 13903 | -2/Section 7       | Sensed 17 artifacts in vicinity
 13924 | -2/Section 7       | Spotted Alpha 7
 13924 | -2/Section 7       | Spotted Alpha 7
 13926 | -2/Section 7       | Spotted B-99 Colossus
 13941 | -2/Section 7       | Found Integrated Dissipator
 13941 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 13957 | -2/Section 7       | Found LRC Boosters
 13957 | -2/Section 7       | Installed LRC Boosters, increased mass support (+10)
 13981 | -2/Section 7       | Search patrols dispatched
 14003 | -2/Section 7       | Spotted Executioner
 14008 | -2/Section 7       | Activated Sigix Exoskeleton
 14008 | -2/Section 7       | Received instructions from Sigix Warrior
 14009 | -2/Section 7       | Build established: Alien-Construct
 14012 | -2/Section 7       | Identified Wardrone Bay
 14019 | -2/Section 7       | Spotted Executioner
 14023 | -2/Section 7       | Allies destroyed Executioner
 14028 | -2/Section 7       | Allies destroyed Executioner
 14043 | -2/Section 7       | Spotted Striker
 14043 | -2/Section 7       | Spotted Striker
 14047 | -2/Section 7       | Allies destroyed Striker
 14053 | -2/Section 7       | Allies destroyed Striker
 14060 | -2/Section 7       | Found Sigix Sheargun
 14061 | -2/Section 7       | Found Sigix Sheargun
 14063 | -2/Section 7       | Found Sigix Sheargun
 14066 | -2/Section 7       | Spotted Striker
 14066 | -2/Section 7       | Spotted Striker
 14077 | -2/Section 7       | Allies destroyed Striker
 14078 | -2/Section 7       | Allies destroyed Striker
 14088 | -2/Section 7       | Intercept squad dispatched
 14111 | -2/Section 7       | Spotted Tracker
 14113 | -2/Section 7       | Allies destroyed Tracker
 14114 | -2/Section 7       | Spotted Tracker
 14117 | -2/Section 7       | Allies destroyed Tracker
 14143 | -2/Section 7       | Found Terrabomb
 14144 | -2/Section 7       | Found Terrabomb
 14148 | -2/Section 7       | Spotted Combat Programmer
 14149 | -2/Section 7       | Spotted Executioner
 14149 | -2/Section 7       | Spotted Executioner
 14155 | -2/Section 7       | Spotted Combat Programmer
 14173 | -2/Section 7       | Sigix Exoskeleton integrity reduced to 80%
 14194 | -2/Section 7       | Found Integrated Dissipator
 14194 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 14208 | -2/Section 7       | Spotted Executioner
 14212 | -2/Section 7       | Sigix Exoskeleton integrity reduced to 60%
 14213 | -2/Section 7       | Spotted Investigator
 14272 | -2/Section 7       | Allies destroyed Investigator
 14284 | -2/Section 7       | Sigix Exoskeleton integrity reduced to 40%
 14291 | -2/Section 7       | Spotted Striker
 14291 | -2/Section 7       | Spotted Executioner
 14292 | -2/Section 7       | Core integrity fell below 50%
 14303 | -2/Section 7       | Sigix Exoskeleton integrity reduced to 20%
 14306 | -2/Section 7       | Entered Access
 14306 | -1/Access          | Accompanied by 1 ally (Sigix Warrior)
 14306 | -1/Access          | Evolved 2 slots: Power x1, Weapon x1
 14404 | -1/Access          | Used Terrabomb
 14408 | -1/Access          | Discovered new exit (range 4)
 14414 | ***                | Destroyed 0b10!

 Last Messages 
---------------
14394_ H-88 Terminator knocked back.
14394_ Penetrated by Slug. <x4>
14397_ Slug penetrates Wall.
14399_ H-88 Terminator knocked back.
14400_ Penetrated by Slug. <x4>
14400_ Slug penetrates Terminal. <x2>
14401_ Scrap Engine modifies Multi-Quantum Reactor:
  Supply +2, Heat +4, Storage -58.
14404_ Terrabomb activated.
14404_ Penetrated by Slug.
14404_ Slug penetrates Sealed Freight Elevator.
14404_ Penetrated by Slug.
14404_ Slug penetrates H-88 Terminator.
14405_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
14405_ Slug penetrates Sigix Warrior. <x2>
14408_ Main Access Shell breached.
14408_ EXIT=FOUND
14408_ Slug penetrates Sealed Heavy Doors. <x2>
14412_ Slug penetrates Sealed Barrier.
14414_ Synergy achieved. Target locked: E-15 Imp.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           112
Energy Generation          69
Energy Capacity            1214
Matter Stores              300
Matter Capacity            800
Sight Range                24
Robot Scan Range           16
Terrain Scan Range         18
Terrain Scan Density       10
Jamming Range              14
Cloak Strength             4
Base Temperature (-)       150
Armor Coverage             900
Resistance: TH             20
Point Defense Rating       160
Evasion (%)                67
Targeting Accuracy         18
Core Analysis              11
Recoil Reduction           5
Particle Charging          40
Offensive Hacking          14
Defensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Phase Armor
Core Reset Matrix
Microwarp Drive
Core Membrane
LRC Boosters
Terrabomb

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PointyDroneMeganuke
  Manual?         1
Play Time         05:52:15
  Cumulative      397.5 hours
  Start           2023.03.05 @ 18:42:46
  End             2023.03.06 @ 22:25:12
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          183
  Rogue           179
  Adventurer      0
  Explorer        4
Win Type          3
  Total           23
  Types           7/1/2/5/1/2/3/1/1
Lore%             84
Gallery%          87
Achievement%      79
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0e86ebe7-eb75-4394-bbe1-8d2c9d535e3b