Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.13 @ 16:26:28 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (157) 785 Value Destroyed (4399) 4399 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (986) 986 TOTAL SCORE: 9010 Bonus ------- High Alert Combat Kills 903 Follower Combat Kills 83 Cogmind --------- Core Integrity 682/700 Matter 264/300 Energy 54/100 System Corruption 0% Temperature Cool (2) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Autogun Enhanced Autogun Enhanced Autogun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Propulsion Shielding Light Armor Plating Light Armor Plating Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Missile Launcher Missile Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . 2 . 2 1 Weapon . | . . . . . . . Parts Attached 104 | . 8 . 20 34 38 4 Power 8 | . 1 . 2 3 2 . Engine 8 | . 1 . 2 3 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | . 2 . 5 4 8 2 Treads 18 | . 2 . 4 4 8 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . 1 . . 2 Utility 30 | . 1 . 6 9 12 2 Device 2 | . 1 . 1 . . . Storage 3 | . . . . 1 2 . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 24 | . . . 5 8 10 1 Artifact . | . . . . . . . Weapon 45 | . 4 . 7 18 16 . Energy Gun 4 | . 2 . 1 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 26 | . . . 4 11 11 . Ballistic Cannon . | . . . . . . . Launcher 15 | . 2 . 2 6 5 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 . Parts Lost 24 | . 4 . 2 7 10 1 Power 3 | . 1 . . . 2 . Propulsion . | . . . . . . . Utility 15 | . . . 2 5 7 1 Weapon 6 | . 3 . . 2 1 . Highest Loss Streak 3 | . 2 . 1 2 3 1 Average Slot Usage (%) 89 | . 92 100 93 94 87 33 Engine 8 | . 14 14 10 11 5 . Treads 19 | . 19 28 22 22 17 . Device 2 | . 8 14 7 . . . Storage 16 | . 14 14 11 18 18 1 Protection 19 | . . . 19 21 26 9 Energy Gun 2 | . 10 14 3 . . . Ballistic Gun 15 | . 8 . 16 20 17 1 Launcher 2 | . 7 14 2 . . . Naked Turns . | . . . . . . . Heaviest Build 60 | 10 14 14 25 44 60 5 Greatest Support 46 | 20 40 40 46 46 46 12 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 24 | 6 6 6 6 12 24 16 Average Capacity 11 | 6 6 6 6 9 15 4 Most Carried 16 | 6 6 6 6 12 16 16 Average Carried 10 | 6 4 5 5 8 14 4 Final Capacity 16 | 6 6 6 6 12 16 4 Final Carried 16 | 6 5 6 6 11 16 4 Class Distribution -------------------- 91% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 3625 | 200 232 34 418 1170 1571 . Remotely . | . . . . . . . Salvage Created 5325 | . 585 14 710 1603 2413 . Parts 303 | . 29 8 48 94 124 . Haulers Intercepted 11 | . 1 . 1 5 4 . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 112 | . 10 3 20 39 40 . Guns 70 | . 6 . 14 24 26 . AOE 42 | . 4 3 6 15 14 . Classes Destroyed 15 | . 6 2 1 5 1 . Worker 9 | . 3 . 1 1 4 . Builder 4 | . 1 . 1 2 . . Tunneler 1 | . . 1 . . . . Hauler 11 | . 1 . 1 5 4 . Recycler 9 | . 1 . 1 1 6 . Mechanic 2 | . . . . 2 . . Operator 2 | . . . . 1 1 . Watcher 7 | . 1 . . 2 4 . Swarmer 23 | . . 3 6 7 7 . Grunt 58 | . 10 . 11 19 18 . Brawler 1 | . . . . 1 . . Duelist 6 | . . . . 2 4 . Protector 1 | . . . . 1 . . Sentry 22 | . . . 3 9 10 . Hunter 1 | . . . . . 1 . Best Kill Streak 11 | . 6 4 6 9 11 . Combat Bots Only 7 | . 4 3 5 7 6 . Max Kills in Single Turn 4 | . 1 2 2 4 2 . Gunslinging 1 | . . . . 1 1 . Exploded 3 | . 1 1 2 3 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 6300 | . 782 38 718 2062 2610 90 Core 863 | . 194 20 114 254 263 18 Absorbed by Shields . | . . . . . . . Core Remaining (%) 43 | 100 . 14 . 8 52 . Volleys Fired 376 | . 45 4 55 112 160 . Largest 2 | . 2 1 2 2 2 . Hottest 68 | . 60 30 68 46 46 . Shots Fired 677 | . 67 4 104 204 298 . Gun 618 | . 58 . 98 185 277 . Cannon . | . . . . . . . Launcher 59 | . 9 4 6 19 21 . Special . | . . . . . . . Kinetic 590 | . 44 . 84 185 277 . Thermal . | . . . . . . . Explosive 59 | . 9 4 6 19 21 . Electromagnetic 28 | . 14 . 14 . . . Robot Hit Streak 29 | . 16 . 13 29 25 . Robot Miss Streak 4 | . 2 . 3 4 3 . Penetration Max . | . . . . . . . Secondary Targets 11 | . 1 . 2 4 4 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 513 | . 49 . 78 154 232 . Core Hits 263 | . 26 7 41 80 109 . Critical Hits 6 | . . . 1 2 3 . Critical Kills 4 | . . . 1 2 1 . Critical Parts Destroyed 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12097 | . 982 151 1652 4196 5116 . Guns 6555 | . 586 . 853 2086 3030 . Cannons . | . . . . . . . Explosions 5540 | . 394 151 799 2110 2086 . Melee . | . . . . . . . Ramming 2 | . 2 . . . . . Kinetic 6272 | . 437 . 719 2086 3030 . Thermal . | . . . . . . . Explosive 5540 | . 394 151 799 2110 2086 . Electromagnetic 283 | . 149 . 134 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 . 5 3 . Average Corruption 2 | . 1 1 . 5 1 . Corruption Purged . | . . . . . . . Effects 49 | . . 2 . 35 12 . Message Errors 17 | . . 1 . 11 5 . Matter Fused 12 | . . . . 9 3 . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 4 | . . . . 2 2 . Data Loss (minor) 6 | . . 1 . 3 2 . Misfires 1 | . . . . 1 . . Targeting Errors 6 | . . . . 6 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 212 | . 6 . 84 82 40 . Projectiles . | . . . . . . . Explosions 212 | . 6 . 84 82 40 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 716 | . 198 31 14 262 211 . Shots 25 | . 8 1 2 7 7 . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 250 | . 66 . 46 250 77 . Average Temperature 43 | . 18 . 12 71 22 . Received Heat Transfer 2073 | . 339 . 267 540 900 27 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 911 | . 360 137 560 815 911 558 Initial 387 | . . 62 53 177 343 387 Average 523 | . 182 110 290 637 639 473 Maximum Alert Level 3 | . 1 . 2 3 3 2 Low Security (%) 16 | 100 48 100 43 2 . . Level 1 11 | . 51 . 21 5 8 23 Level 2 45 | . . . 34 53 57 76 Level 3 26 | . . . . 38 34 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 3 . 3 8 4 1 Investigation 6 | . 1 . 1 2 2 . Extermination . | . . . . . . . Reinforcement 7 | . 2 . 2 1 1 1 Assault 5 | . . . . 4 1 . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 7 | . . . . 3 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 172 | . 16 2 26 52 64 12 Peak Tracking Total 8 | . 5 2 5 8 6 5 Tactical Retreats 7 | . . . . 2 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 7 | . 2 . . 1 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 15 | . 2 . 2 7 4 . Max in Single Turn 2 | . 2 . 1 2 1 . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 21 | . 2 . 2 7 9 1 Terminals 16 | . 2 . 1 6 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 1 . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . 1 . . Total Hacks 57 | . 6 . 3 16 26 6 Successful 35 | . 2 . 2 10 17 4 Failed 22 | . 4 . 1 6 9 2 Catastrophic 6 | . 2 . . 1 2 1 Database Lockouts . | . . . . . . . Manual 29 | . 2 . 3 5 13 6 Terminals 42 | . 6 . 2 13 15 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 1 . 3 . Scanalyzers 8 | . . . . . 8 . Garrison Access 3 | . . . . 3 . . Terminal Hacks 16 | . 2 . 1 7 5 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . Open Door 3 | . . . . 3 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 3 | . 1 . . 1 . 1 Alert Level 3 | . . . . 1 2 . Unreport Threat 3 | . . . . 1 2 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . . . 1 2 3 3 Terminals 7 | . . . . 2 2 3 Track 3 | . . . . 1 1 1 Botnet 1 | . . . . . . 1 Operators 3 | . . . . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 . 1 . Tunnel 2 | . . . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . 1 5 6 1 Full Trace Events 5 | . 1 . . 2 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . 13 . . Total Damage 215 | . . . . 215 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 4974 | 2 408 397 441 1434 2164 128 Spaces Moved 2317 | 2 184 243 153 650 875 210 Core . | . . . . . . . Treads 2058 | . 137 243 153 650 875 . Legs 49 | 2 47 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 210 | . . . . . . 210 Fastest Speed 32 | 120 120 160 160 160 160 32 Average Speed 156 | 120 149 160 160 160 183 33 Slowest Speed 185 | 120 160 160 160 160 185 35 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . . 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 38 56 17 93 72 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 88 | . . 19 . 29 40 . Terrain Destroyed 437 | . 65 27 31 159 155 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 437 | . 65 27 31 159 155 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 2994 | 1 252 247 262 834 1131 267 Wait 90 | . 3 . 15 11 16 45 Move 2303 | 1 183 242 152 649 874 202 Hop 4 | . . . . . . 4 Pick Up 49 | . 8 1 6 12 19 3 Fast Attach 33 | . . . 9 13 10 1 Attach 24 | . 7 . 2 5 7 3 Detach 2 | . . . . 1 1 . Swap 47 | . 1 . 9 16 21 . Drop 65 | . 4 . 14 15 23 9 Fire 376 | . 45 4 55 112 160 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 10) 411 | -10/Materials | Entered Mines 418 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 551 | -10/Mines | Core integrity fell below 20% 779 | -10/Mines | Discovered new exit (range 15) 795 | -10/Mines | Learned Materials stockpile data 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Utility x2 898 | -9/Materials | Discovered new exit (range 16) 961 | -9/Materials | Identified exit to Mines 961 | -9/Materials | Identified exit to Storage 1249 | -9/Materials | Entered Storage 1332 | -9/Storage | Garrison activated, responded to threat 1341 | -9/Storage | Met a pair of Derelict thieves 1402 | -9/Storage | Destroyed 7 combat bots 1649 | -9/Storage | First assault squad dispatched 1677 | -9/Storage | Core integrity fell below 50% 1748 | -9/Storage | Discovered new exit (range 16) 2037 | -9/Storage | Core integrity fell below 20% 2578 | -9/Storage | Destroyed 7 combat bots 2683 | -9/Storage | Entered Materials 2683 | -8/Materials | Evolved 2 slots: Utility x2 3083 | -8/Materials | First assault squad dispatched 3461 | -8/Materials | Discovered new exit (range 9) 3733 | -8/Materials | Discovered new exit (range 6) 4180 | -8/Materials | Lost 3 parts (1p2u) 4257 | -8/Materials | Discovered new exit (range 12) 4847 | -8/Materials | Entered Factory 4847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4975 | -7/Factory | Self-destructed Last Messages --------------- 04896_ Current location identified: Factory >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 20 terminals. Downloaded coordinate data. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 04975_ Triggered Blade Trap. 04975_ Massive razor-sharp blades shoot up from within the floor. 04975_ Imp. Flight Unit severed. 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Flight Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainNovaBooster Manual? 0 Play Time 00:30:59 Cumulative 244.1 hours Start 2021.01.13 @ 15:57:54 End 2021.01.13 @ 16:26:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 212 Adventurer 0 Explorer 7 Win Type - Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 72 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a543068-5a73-44a0-9e0d-0106196a8994