Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 21:39:53 Player: notme Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (78) 390 Value Destroyed (3488) 3488 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1562) 1562 TOTAL SCORE: 10900 Bonus ------- Follower Combat Kills 462 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 138/300 Energy 33/300 System Corruption 4% Temperature Cool (12) Movement Core (300) Ox5 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Compact Battery Active Sensor Suite Encrypted Comm Array > --- WEAPON (3) ------- Improved Arc Projector Particle Gun KE Penetrator > --- INVENTORY (5) ---- Improved Signal Interpreter System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Lightpack 2.0 Encrypted Comm Array Core Analyzer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Reinforced Fission Core High-capacity Battery Compact Battery Advanced Visual Processing Unit Improved Signal Interpreter Active Sensor Suite Improved Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Particle Charger Transmission Jammer Advanced ECM Suite Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module System Restoration Module System Restoration Module System Restoration Module Improved Arc Projector Particle Gun Proton Cannon KE Penetrator Heavy Missile Launcher Mace Phasing Sabre [Rating: 102] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Lightpack 2.0 Device Weapon Cycler Storage Lightpack 2.0 Processor Core Analyzer Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 1 . . . . . . Utility 5 | . . . . . 2 1 . 1 . 1 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 110 | 6 9 3 2 2 14 1 12 13 17 5 8 18 Power 16 | 1 1 . . . 2 . 1 2 3 . 1 5 Engine 6 | 1 1 . . . 2 . . 1 . . . 1 Core 10 | . . . . . . . 1 1 3 . 1 4 Reactor . | . . . . . . . . . . . . . Propulsion 44 | 2 6 2 . 1 9 . 5 6 5 2 2 4 Treads 3 | 2 . . . . . . 1 . . . . . Leg 39 | . 4 2 . 1 9 . 4 6 5 2 2 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . . Utility 28 | 1 1 . 2 . 1 1 2 5 6 2 4 3 Device 11 | . . . 1 . . 1 . 2 2 1 3 1 Storage 5 | 1 . . 1 . 1 . . 1 . . . 1 Processor 3 | . . . . . . . . 1 1 . 1 . Hackware . | . . . . . . . . . . . . . Protection 9 | . 1 . . . . . 2 1 3 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 1 1 . 1 2 . 4 . 3 1 1 6 Energy Gun 9 | 1 1 1 . 1 1 . . . 1 1 1 1 Energy Cannon 4 | . . . . . . . 2 . 1 . . 1 Ballistic Gun 8 | 1 . . . . 1 . 2 . 1 . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . Parts Lost 73 | . 1 . . . 3 . 13 3 17 1 7 28 Power 13 | . 1 . . . . . 2 . 2 . 1 7 Propulsion 29 | . . . . . 2 . 7 1 7 1 2 9 Utility 17 | . . . . . . . 2 2 4 . 3 6 Weapon 14 | . . . . . 1 . 2 . 4 . 1 6 Highest Loss Streak 17 | . 1 . . . 2 . 11 3 7 1 6 17 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 Average Backups 25 | 3 7 8 9 11 31 39 35 36 33 36 35 27 Power 3 | . 1 1 1 1 4 7 7 5 3 3 4 3 Propulsion 2 | 1 2 1 1 1 1 3 1 . 3 5 3 . Utility 14 | . 1 4 5 7 18 22 19 21 21 21 18 16 Weapon 5 | . 1 1 1 1 6 7 7 8 5 7 8 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 65 | . 3 2 1 . 9 . 10 9 5 5 3 18 Power 10 | . . . . . 4 . 3 1 . . . 2 Propulsion 3 | . 1 1 . . . . . . . 1 . . Utility 38 | . 1 1 1 . 4 . 4 5 3 4 1 14 Weapon 14 | . 1 . . . 1 . 3 3 2 . 2 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 99 97 79 80 71 83 81 87 87 78 Engine 6 | . 13 14 14 14 9 7 2 6 1 . . 1 Core 4 | . . . . . . . 2 5 11 11 10 7 Leg 28 | . 20 28 28 26 35 38 27 29 29 29 29 23 Device 4 | . . . . . . 3 4 6 5 11 12 10 Storage 9 | . 14 14 14 14 9 7 7 6 8 5 5 4 Protection 10 | . 12 14 13 14 9 7 8 10 9 11 8 4 Energy Gun 12 | . 13 28 28 26 11 7 3 . 5 10 10 4 Energy Cannon 1 | . . . . . . . 3 6 3 . . . Ballistic Gun 4 | . 14 . . . 4 7 6 6 3 5 5 11 Peak Build Rating 102 | 6 8 8 15 12 55 59 63 82 88 100 97 102 Average Rating 55 | 4 7 8 8 11 48 58 58 77 83 97 96 90 On Entrance 44 | . 6 8 8 11 12 55 59 62 82 88 97 96 Avg Prop Armor Cover (%) 10 | . . . . . . . 11 9 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 43 | 11 13 14 29 29 22 23 25 42 38 43 43 39 Greatest Support 90 | 40 40 20 20 20 43 53 53 90 90 90 80 80 Greatest Overweight (x) 9 | . . . 1 2 . . 2 2 1 . . 9 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 15 15 40 40 40 40 40 40 40 40 Average Capacity 29 | 5 8 8 12 15 39 40 40 40 40 40 40 37 Most Carried 40 | 6 8 8 13 15 40 39 40 40 40 40 40 34 Average Carried 26 | 3 7 7 9 13 31 38 35 38 35 39 37 29 Final Capacity 40 | 8 8 8 15 15 40 40 40 40 40 40 40 5 Final Carried 40 | 6 8 8 12 14 40 38 38 40 35 40 34 2 Class Distribution -------------------- 36% | Hauler-Mutant 20% | Mutant 14% | Scavenger-Mutant 13% | Hauler-Gunner 12% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/DSF Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Hauler-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Matter Collected 2299 | 262 169 30 . 60 219 . 255 198 266 209 185 446 Remotely . | . . . . . . . . . . . . . Salvage Created 3821 | 65 256 32 . 60 476 . 590 499 436 147 319 941 Parts 190 | 3 13 3 . 1 24 . 29 31 22 9 13 42 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . 19 38 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Combat Hostiles Destroyed 65 | . 7 1 . . 8 . 11 6 8 2 5 17 Guns 52 | . 6 1 . . 8 . 6 1 7 1 5 17 Cannons 10 | . . . . . . . 5 4 1 . . . AOE 1 | . . . . . . . . 1 . . . . Classes Destroyed 14 | 1 3 . . . 2 . 5 1 . . 2 . Worker 5 | . . . . . 3 . . 2 . . . . Builder 2 | . . . . . . . . 1 1 . . . Recycler 3 | 1 . . . 1 . . . 1 . . . . Watcher 3 | . 1 . . . . . . 2 . . . . Swarmer 6 | . 3 . . . . . . . . . . 3 Grunt 33 | . 4 1 . . 7 . 3 . 3 . 3 12 Brawler 1 | . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . . . . . Sentry 6 | . . . . . 1 . . 1 3 1 . . Specialist 5 | . . . . . . . 3 2 . . . . Hunter 3 | . . . . . . . 1 1 1 . . . Programmer 7 | . . . . . . . 2 2 1 . . 2 Heavy 2 | . . . . . . . 1 . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 4 1 . 1 4 . 4 8 2 1 4 5 Combat Bots Only 5 | . 4 1 . . 3 . 4 4 2 1 4 5 Max Kills in Single Turn 2 | 1 1 1 . 1 2 . 1 2 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Hostile Shots Fired 829 | . 57 3 . . 47 . 141 89 259 8 49 176 Missed 280 | . 11 2 . . 14 . 40 40 116 6 15 36 Hits 549 | . 46 1 . . 33 . 101 49 143 2 34 140 Melee 4 | . . . . . . . 3 . . . 1 . Projectile 545 | . 46 1 . . 33 . 98 49 143 2 33 140 Critical Strikes 16 | . . . . . . . 5 2 1 1 2 5 Actively Blocked 1 | . . . . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . 2 . . . . . Damage Taken 10112 | . 473 18 . 42 587 . 1957 854 1775 256 863 3287 Core 1731 | . 20 15 . . 50 . 330 103 210 157 80 766 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 138 | . 3 3 . . 10 . 55 45 22 . . . Regen/Repaired (Parts) 33 | . 22 . . . 11 . . . . . . . Core Remaining (%) 78 | 100 . . . 86 90 . 52 . 63 . . . Volleys Fired 255 | 2 29 1 . 9 27 . 41 22 43 9 21 51 Largest 3 | 2 2 2 . 1 2 . 2 2 2 3 3 3 Hottest 174 | 70 85 105 . 65 105 . 110 110 140 173 173 174 Shots Fired 508 | 4 54 2 . 9 46 . 72 45 74 27 50 125 Gun 424 | 4 54 2 . 9 46 . 44 22 48 27 50 118 Cannon 80 | . . . . . . . 28 23 26 . . 3 Launcher 4 | . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 258 | 2 29 . . . 14 . 35 22 23 9 21 103 Thermal 226 | 2 25 1 . 9 16 . 37 23 51 18 29 15 Explosive 4 | . . . . . . . . . . . . 4 Electromagnetic 20 | . . 1 . . 16 . . . . . . 3 Robot Hit Streak 17 | 1 8 1 . 2 9 . 17 8 11 10 12 10 Robot Miss Streak 5 | 1 5 1 . 2 3 . 5 3 5 3 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 10 | . 1 . . . 3 . . . . . 1 5 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 1 Shots Hit Robots 339 | 2 29 1 . 4 36 . 52 28 50 18 39 80 Core Hits 189 | 2 13 1 . 2 23 . 22 18 33 10 24 41 Critical Kills 4 | . . . . . . . . 1 . . . 3 Critical Parts Destroyed 5 | . . . . . . . . 1 1 . . 3 Critical Strikes 14 | . 3 . . 1 . . . 2 1 . 1 6 Burn 5 | . 3 . . 1 . . . . . . 1 . Meltdown 1 | . . . . . . . . 1 . . . . Destroy 8 | . . . . . . . . 1 1 . . 6 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8127 | 25 332 15 . 64 654 . 1358 1235 1194 352 748 2150 Guns 5892 | 25 328 15 . 64 588 . 732 317 823 352 748 1900 Cannons 1508 | . . . . . . . 626 457 366 . . 59 Explosions 718 | . . . . . 66 . . 461 . . . 191 Melee . | . . . . . . . . . . . . . Ramming 9 | . 4 . . . . . . . 5 . . . Kinetic 3466 | . 120 . . . 158 . 526 317 272 80 282 1711 Thermal 3933 | 25 208 . . 64 358 . 832 602 917 272 466 189 Explosive 507 | . . . . . . . . 316 . . . 191 Electromagnetic 212 | . . 15 . . 138 . . . . . . 59 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 1 . 6 2 2 . 1 4 Average Corruption 2 | . . . . . 1 . 5 1 2 . 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 55 | . . . . . 7 . 7 4 13 . 3 21 Message Errors 10 | . . . . . 1 . 1 . 1 . 1 6 Matter Fused 13 | . . . . . 2 . 4 3 1 . . 3 Heat Flow Errors 4 | . . . . . 1 . . . 1 . 1 1 Energy Discharges 11 | . . . . . . . . . 6 . 1 4 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . 2 . . . 1 . . 4 Data Loss (major) 3 | . . . . . . . . . 2 . . 1 Misfires 3 | . . . . . 1 . . 1 . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 153 | . . . . . . . 8 145 . . . . Projectiles 8 | . . . . . . . 8 . . . . . Explosions 145 | . . . . . . . . 145 . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 271 | . . . . . 64 . . 207 . . . . Shots 4 | . . . . . 1 . . 3 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . 1 . . . Kicked 2 | . 1 . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 503 | 40 331 45 . 168 169 . 340 96 322 424 373 503 Average Temperature 122 | 20 121 24 . 73 61 . 79 34 111 166 157 183 Received Heat Transfer 2010 | . 171 9 . . 225 . 234 60 375 . 246 690 Effects 23 | . 1 . . . . . . . 3 4 5 10 Shutdowns 5 | . . . . . . . . . 1 1 1 2 Energy Bleed 3 | . . . . . . . . . 2 . . 1 Interference 9 | . . . . . . . . . . . 3 6 Matter Decay 6 | . 1 . . . . . . . . 3 1 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . . . . 1 . 1 . . Combat Hostiles 2 | . 1 . . . . . . . . 1 . . Parts Melted 15 | . 3 . . 1 1 . . 1 5 2 2 . Heat Transferred 7422 | 74 814 . . 222 710 . 1190 618 1780 622 1096 296 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Maximum Alert Level 1 | . . . . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 . 100 100 100 100 85 100 100 . . Level 1 1 | . . . . . . . . 14 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 225 | 5 100 23 . 5 101 29 190 225 91 75 . . Initial 99 | . . 3 . . . 29 20 99 91 . . . Average 37 | . 43 1 . . 17 29 104 147 28 23 . . Influence Increases 2402 | 5 246 20 . 5 245 . 300 405 469 187 150 370 Destroy 0b10 Robot/C 1520 | . 140 20 . . 160 . 220 120 300 120 100 340 Destroy 0b10 Robot/NC 75 | 5 5 . . 5 15 . . 30 15 . . . Destroy Leader 278 | . 22 . . . 40 . 50 54 32 30 20 30 Allied During Kill 54 | . . . . . . . . . 40 14 . . Successful Hack 94 | . 4 . . . 9 . . 53 28 . . . Disable Machine 150 | . 15 . . . 15 . 15 90 . 15 . . Destroy Structure 81 | . . . . . 6 . . 58 9 8 . . Lose Combat Pursuer 150 | . 60 . . . . . 15 . 45 . 30 . Influence Decreases 2402 | 5 238 28 . 5 180 36 139 407 657 167 170 370 Entered New Map 246 | . . 5 . . . 36 9 91 97 . 8 . Time Decay 1544 | 5 228 23 . 5 160 . . 286 412 97 130 198 Lost Part 487 | . 10 . . . 20 . 130 30 83 10 32 172 Lost Ally 125 | . . . . . . . . . 65 60 . . Squads Dispatched 13 | . . . . . 2 . 2 5 1 3 . . Investigation 3 | . . . . . 1 . . 1 . 1 . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 9 | . . . . . 1 . 2 3 1 2 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Distress Signals 5 | . 1 . . . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 109 | . 15 3 . . 19 . 11 8 24 4 7 18 Peak Tracking Total 5 | . 5 2 . . 4 . 4 3 5 2 4 5 Tactical Retreats 6 | . 2 . . . . . 1 . 2 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Traps Triggered 9 | . 1 . . 3 . . 1 . 3 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Machines Disabled 11 | . 1 . . . 1 . 1 6 1 1 . . Max in Single Turn 4 | . 1 . . . 1 . 1 4 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Machines Accessed 23 | . 4 . 1 1 4 1 . 4 5 1 1 1 Terminals 16 | . 3 . . . 3 1 . 2 5 . 1 1 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 51 | . 10 . 1 1 11 2 . 11 9 3 2 1 Successful 27 | . 8 . 1 1 5 1 . 4 3 1 2 1 Failed 24 | . 2 . . . 6 1 . 7 6 2 . . Catastrophic 4 | . 1 . . . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 3 . 1 . 1 . . 9 6 . . 1 Terminals 36 | . 8 . . . 8 2 . 6 9 . 2 1 Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 8 | . 2 . . . 3 . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 21 | . 6 . 1 1 3 1 . 3 3 . 2 1 Record 5 | . . . . . . . . 1 1 . 2 1 Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . Open Door 3 | . . . . 1 . . . . 2 . . . Open DSF 1 | . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 5 | . 2 . . . 1 . . 2 . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . 2 . . . . 1 . . Scan Component 3 | . 1 . . . 1 . . . . 1 . . Repair 2 | . 1 . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 4 . . . 4 1 . 3 3 1 1 . Full Trace Events 3 | . . . . . 1 . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . Time 87 | . 26 . . . 61 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Total Allies 11 | . . 1 . . . . . . 9 . . 1 Largest Group 5 | . . 1 1 . . . . . 5 5 . 1 Highest-Rated Group 180 | . . 31 31 . . . . . 160 160 . 180 Highest-Rated Ally 180 | . . 31 31 . . . . . 39 39 . 180 Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 8 8 8 Total Orders 1 | . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . 1 . . . Ally Attacks 110 | . . . . . . . . . 91 19 . . Total Damage 1944 | . . . . . . . . . 1580 364 . . Kills 15 | . . . . . . . . . 10 5 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Active Infowar (turns) 411 | . . . . . . 7 224 157 . . . 23 Optics 65 | . . . . . . . . 65 . . . . Sensors 231 | . . . . . . 7 224 . . . . . A.S.S. 23 | . . . . . . . . . . . . 23 ECM 92 | . . . . . . . . 92 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . 2 1 Drone Launches 2 | . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Turns Passed 9147 | 97 616 663 947 794 1130 8 404 632 1395 307 1140 1014 Spaces Moved 5613 | 51 375 540 610 355 613 6 147 265 903 212 866 670 Core 24 | 4 . . . . . . . . . . . 20 Treads 134 | 47 71 . . . . . 16 . . . . . Legs 5455 | . 304 540 610 355 613 6 131 265 903 212 866 650 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 120 120 120 120 120 50 Average Speed 131 | 151 127 120 153 193 120 120 151 141 121 120 120 125 Slowest Speed 500 | 160 160 120 190 260 120 120 260 260 190 120 120 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 49 99 89 65 49 . 54 6 69 7 94 67 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . 2 . 1 . . . . . . 2 . Known Exits Taken 2 | . . . . 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . 3 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 114 | . . . . . 4 . . 63 2 . . 45 Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . . . . 6 2 . . 14 AOE 92 | . . . . . 4 . . 57 . . . 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Fac Upp Upp Total 6935 | 65 467 559 623 451 965 7 255 480 1122 252 930 759 Wait 647 | . 30 4 . 81 245 . 30 158 61 3 24 11 Move 5601 | 50 374 539 609 354 612 5 146 264 902 211 865 670 Hop . | . . . . . . . . . . . . . Pick Up 157 | 7 12 5 5 4 53 . 17 14 15 15 6 4 Fast Attach 29 | 5 2 . . 1 1 . 3 3 4 . . 10 Attach 64 | 1 2 . 2 2 8 2 8 4 14 3 7 11 Detach 3 | . . . 2 . . . . . . . . 1 Swap 35 | . 6 3 1 . 8 . 2 7 2 3 2 1 Drop 64 | . 11 7 4 . 11 . 8 8 2 8 5 . Fire 255 | 2 29 1 . 9 27 . 41 22 43 9 21 51 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 78 | . . . . . . . . . 78 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*Zhi]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Repaired Med. Laser 288 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 8) 714 | -10/Materials | Entered Mines 719 | -10/Mines | Escorted by a lone wolf Derelict 739 | -10/Mines | Learned location of Storage (-8) 764 | -10/Mines | Build established: Scavenger-Mutant 787 | -10/Mines | Discovered new exit (range 5) 904 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 969 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 970 | -10/Mines | Discovered new exit (range 5) 1030 | -10/Mines | Found a hidden stash of uninstalled traps 1080 | -10/Mines | Identified exit to Materials 1377 | -10/Mines | Entered Exiles 1377 | -10/Exiles | Accompanied by 1 ally 1394 | -10/Exiles | Discovered new exit (range 15) 1428 | -10/Exiles | Met 8R-AWN 1448 | -10/Exiles | Met EX-HEX 1491 | -10/Exiles | Met EX-BIN 1508 | -10/Exiles | Aligned with FarCom system 1509 | -10/Exiles | Given EX-Vault access code 1543 | -10/Exiles | Met EX-DEC 1586 | -10/Exiles | Visited The Gauntlet 1807 | -10/Exiles | Discovered new exit (range 10) 2063 | -10/Exiles | Build established: Mutant 2106 | -10/Exiles | Opened EX-Vault 2114 | -10/Exiles | Found Prototype Device 2120 | -10/Exiles | Identified Supersonic Drone Bay 2128 | -10/Exiles | Found Prototype Storage 2143 | -10/Exiles | Identified Lightpack 2.0 2184 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2324 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2324 | -10/Exiles | Entered Mines 2560 | -9/Mines | Identified exit to Materials 2591 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3118 | -9/Mines | Entered Materials 3118 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3408 | -8/Materials | Build established: Hauler-Mutant 3577 | -8/Materials | Repaired Corrupted System Restoration Module 3795 | -8/Materials | Discovered new exit (range 9) 4206 | -8/Materials | Discovered new exit (range 10) 4248 | -8/Materials | Entered Factory 4248 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4255 | -7/Factory | Identified exit to DSF 4256 | -7/Factory | Entered DSF 4281 | -7/DSF | Additional patrols routed to DSF 4401 | -7/DSF | Discovered new exit (range 11) 4532 | -7/DSF | Lost 11 parts (1p6n2u2w) 4559 | -7/DSF | Sterilization system engaged 4579 | -7/DSF | Ambient heat levels rising (+10) 4594 | -7/DSF | Ambient heat levels rising (+10) 4609 | -7/DSF | Ambient heat levels rising (+10) 4624 | -7/DSF | Ambient heat levels rising (+10) 4639 | -7/DSF | Ambient heat levels rising (+10) 4650 | -7/DSF | Found Prototype Device 4654 | -7/DSF | Ambient heat levels rising (+10) 4660 | -7/DSF | Entered Factory 4660 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5066 | -6/Factory | Lost 3 parts (1n2u) 5143 | -6/Factory | Discovered new exit (range 5) 5274 | -6/Factory | Discovered new exit (range 16) 5292 | -6/Factory | Entered Extension 5614 | -6/Extension | Rescued a captive Derelict 5615 | -6/Extension | Rescued a captive Derelict 5700 | -6/Extension | Lost 3 allies 5816 | -6/Extension | Lost 7 parts (2p3n2u) 6007 | -6/Extension | Lost 3 parts (2n1u) 6106 | -6/Extension | Spotted B-75 Beast 6120 | -6/Extension | Allies destroyed B-75 Beast 6138 | -6/Extension | Spotted B-75 Beast 6159 | -6/Extension | Allies destroyed B-75 Beast 6180 | -6/Extension | Discovered new exit (range 3) 6280 | -6/Extension | Discovered new exit (range 15) 6281 | -6/Extension | Discovered new exit (range 15) 6687 | -6/Extension | Entered Factory 6687 | -5/Factory | Accompanied by 5 allies 6687 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6845 | -5/Factory | Lost 4 allies 6960 | -5/Factory | Discovered new exit (range 9) 6993 | -5/Factory | Build established: Hauler-Tank 6994 | -5/Factory | Entered Upper Caves 6994 | -5/Upper Caves | Learned Factory stockpile data 7000 | -5/Upper Caves | Met a Warlord Commander 7001 | -5/Upper Caves | Learned location of Warlord (-4) 7002 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7007 | -5/Upper Caves | Found Encrypted Comm Array 7330 | -5/Upper Caves | Encountered a Warlord checkpoint 7767 | -5/Upper Caves | Spotted B-75 Beast 7794 | -5/Upper Caves | Destroyed B-75 Beast 7817 | -5/Upper Caves | Lost 6 parts (2n3u1w) 7865 | -5/Upper Caves | Learned location of Armory (-3) 7867 | -5/Upper Caves | Discovered new exit (range 5) 8086 | -5/Upper Caves | Build established: Hauler-Gunner 8134 | -5/Upper Caves | Entered another Upper Caves area 8183 | -5/Upper Caves | Encountered a Warlord checkpoint 8244 | -5/Upper Caves | Discovered new exit (range 12) 8681 | -5/Upper Caves | Lost 7 parts (3p2n1u1w) 8821 | -5/Upper Caves | Discovered new exit (range 8) 8888 | -5/Upper Caves | Attracted the attention of an 0b10 base 8946 | -5/Upper Caves | Learned Factory security intel 9036 | -5/Upper Caves | Spotted B-75 Beast 9063 | -5/Upper Caves | Core integrity fell below 50% 9123 | -5/Upper Caves | Core integrity fell below 20% 9125 | -5/Upper Caves | Identified Active Sensor Suite 9148 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 09093_ The unstable cave ceiling collapses. 09094_ Phase Shifter destroyed. 09097_ Knocked back. 09106_ Imp. Medium Armor Plating destroyed. 09106_ Acquired 18 matter. A strange signal echoes through the caves. 09117_ Rnf. Fission Core destroyed. 09118_ Acquired Proton Cannon. 09125_ Identified Active Sensor Suite. [Achievement: Some Acronyms Are Better Than Others] 09126_ Destroyed Med. Reflective Plating. 09127_ Proton Cannon destroyed. 09129_ Acquired 10 matter. 09131_ Acquired Particle Gun. 09133_ Acquired 7 matter. 09136_ Acquired KE Penetrator. 09140_ Acquired Imp. Arc Projector. 09143_ Knocked back. 09144_ System corrupted: Matter fused (-10). 09148_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #?? | | ????????????????????????????????????????"## #?? | | ????????????????????????????????????????" ##? | | ????????????????????????????????????????"## ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????## | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## ## | | ????????????????????????????????????????????# ##? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ???????????????????????????????#####????????# #?? | | ????????????????????????????### # ###??????# #?? | | ???????????????????##??????? # ##?????# #?? | | ?????????????????## #??????? #????# #?? | | #######??????????# #??????? #????# #?? | | ## ##?????????# #??????? BB ##???# #?? | | ###???????# #??????# BB #???# #?? | | ### ###????## #????## ???# #?? | | ###### ###### #######;; ????# #?? | | ##### # # #? ????# #?? | | ## # ; #? ?### ##? | | ##+##+##+##!%; ##??# ?# #? | | #" %";!*!! #??# ?# #? | | ## #" %";@/!% #??# ## ## | | # #### #" "#%!! #### ## | | ####??# #" ";! %! #? ## % | | ??????# #" % ;* !;# # % % | | ???#### # #" """; !#### #### #"%% | | ???? ## #"T """#/!##?? ####?## "" | | ??? ## #" """; ##?? ##??### # | | ??# # #""" """; % #??? #???#" | | ??## #####+##### % ##??? #???## | | ##### # % ##?????#????## ## | | # ### ## % #????????????## ## | | #### ###### ####????????????#" ## | | < #??# #??###% ##?????????????# # | | #### #### %###??????????# ##*%### | | ### / ! ##?????????### ! ## | | #### % #????????## ### | | ## #### !#! ### ########## #?### | | ## ## ##?# #???? | | ## #??# ##???? | | """ "" #??##################### ##????? | | ##""" """ #??????????????????????## #?????? | | ###"" """ #???????????????????????# #?????? | | # #?# " #???????????????????????## #?????? | | ## ##?# """"" #????????????????????????# #?????? | | ?###??# """"" #????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Core Shielding 20 Power Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 68% | -10/Materials System Restoration Module | 26% | -8/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Heavy Suspicion Hot Goods I Know It's In Here Somewhere I Like You, Cogmind Packrat Respectable Loadout Some Acronyms Are Better Than Others Spot Them First Throw Away The Key Well Done Window Shopping Challenges ------------ None Game ------ Seed ExpertTerrabombBoomstick Manual? 0 Play Time 01:27:11 Cumulative 16.6 hours Start 2026.01.22 @ 18:21:54 End 2026.01.22 @ 21:39:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 10 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c740e15-1e98-4984-9736-ecc9927a4b8c