Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 13:22:48 Player: Strawberry Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (922) 922 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2877 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 400/400 Energy 95/100 System Corruption 1% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Medium Treads > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Medium Matter Pod ECM Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Melee Analysis Suite EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- EM Shotgun Beam Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Armored Treads Aluminum Leg Aluminum Leg Medium Matter Pod Advanced Terrain Scan Processor Melee Analysis Suite ECM Suite Reaction Control System Heavy Assault Rifle Hammer [Rating: 28] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Matter Pod Device Improved Sensor Array Storage Medium Matter Pod Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 59 | 6 1 7 9 36 Power 7 | 1 . 2 1 3 Engine 3 | 1 . 2 . . Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 18 | 2 . 3 5 8 Treads 12 | . . . 4 8 Leg 6 | 2 . 3 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 . 1 15 Device 10 | . . . . 10 Storage 7 | 1 1 . 1 4 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 16 | 2 . 2 2 10 Energy Gun 6 | . . 1 1 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . 3 . 14 Power 4 | . . 1 . 3 Propulsion 6 | . . 1 . 5 Utility 3 | . . . . 3 Weapon 4 | . . 1 . 3 Highest Loss Streak 13 | . . 2 . 13 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 94 91 99 93 Engine 4 | . 14 13 4 . Core 5 | . . . 6 8 Treads 23 | . . . 29 34 Leg 11 | . 28 27 14 . Device 5 | . . . . 10 Storage 20 | . 23 28 22 16 Protection 2 | . . . . 4 Energy Gun 6 | . . 2 11 6 Energy Cannon 1 | . . . . 3 Ballistic Gun 10 | . 28 17 11 5 Naked Turns . | . . . . . Heaviest Build 43 | 14 16 16 34 43 Greatest Support 80 | 20 20 20 80 80 Greatest Overweight (x) 3 | 3 . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 12 15 Most Carried 15 | 4 7 8 13 15 Average Carried 10 | 2 5 7 8 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | 4 7 8 13 8 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1099 | 266 . 235 145 453 Remotely . | . . . . . Salvage Created 1069 | . . 170 198 701 Parts 65 | . . 14 17 34 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | . . 6 6 13 Guns 20 | . . 6 6 8 Cannons 5 | . . . . 5 Classes Destroyed 7 | . . 2 2 3 Worker 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 6 | . . 3 3 . Grunt 10 | . . 3 2 5 Brawler 2 | . . . . 2 Duelist 2 | . . . . 2 Sentry 5 | . . . 1 4 Best Kill Streak 6 | . . 4 2 6 Combat Bots Only 4 | . . 4 2 3 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 328 | . 10 51 28 239 Missed 62 | . 6 14 3 39 Damage Taken 3949 | . 53 414 292 3190 Core 669 | . . 63 52 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 106 | . . . . 106 Core Remaining (%) 87 | 100 . 74 87 . Volleys Fired 96 | 1 . 27 17 51 Largest 2 | 2 . 2 2 2 Hottest 131 | 40 . 120 63 131 Shots Fired 177 | 2 . 51 34 90 Gun 147 | 2 . 44 34 67 Cannon 23 | . . . . 23 Launcher . | . . . . . Special 7 | . . 7 . . Kinetic 76 | 2 . 27 17 30 Thermal 56 | . . 7 . 49 Explosive . | . . . . . Electromagnetic 45 | . . 17 17 11 Robot Hit Streak 12 | . . 4 7 12 Robot Miss Streak 5 | . . 3 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 112 | . . 26 17 69 Core Hits 54 | . . 11 10 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1848 | . . 341 271 1236 Guns 1140 | . . 315 230 595 Cannons 422 | . . . . 422 Explosions 76 | . . . 41 35 Melee 184 | . . . . 184 Ramming 2 | . . 2 . . Kinetic 604 | . . 218 125 261 Thermal 726 | . . 24 41 661 Explosive . | . . . . . Electromagnetic 332 | . . 97 105 130 Impact 184 | . . . . 184 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . . . 11 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 541 | . . 230 81 541 Average Temperature 127 | . . 85 37 161 Received Heat Transfer 1530 | . 33 174 153 1170 Effects 9 | . . . . 9 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1408 | . . 50 50 1308 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 194 | . . 80 194 185 Initial 46 | . . . 31 46 Average 68 | . . 27 70 96 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . . 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 3 7 11 27 Peak Tracking Total 8 | . 3 5 3 8 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 1 . 5 2 Terminals 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 31 | . 2 . 21 8 Successful 19 | . . . 15 4 Failed 12 | . 2 . 6 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 2 . 6 2 Terminals 14 | . 2 . 10 2 Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units . | . . . . . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Record 2 | . . . 2 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 11 | . . . 11 . Insert Component 5 | . . . 5 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 4 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2765 | 67 134 594 687 1283 Spaces Moved 1219 | 44 94 380 305 396 Core 8 | 8 . . . . Treads 557 | . . . 161 396 Legs 654 | 36 94 380 144 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 167 163 Average Speed 150 | 118 120 120 178 167 Slowest Speed 250 | 200 120 190 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 20 69 28 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 13 | . . 4 2 7 Melee 4 | . . . . 4 Projectile 4 | . . 4 . . AOE 5 | . . . 2 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1936 | 54 114 449 416 903 Wait 500 | . 17 32 69 382 Move 1215 | 43 93 379 304 396 Hop . | . . . . . Pick Up 24 | 4 3 1 8 8 Fast Attach 31 | 6 1 3 6 15 Attach 13 | . . 1 2 10 Detach 5 | . . . 2 3 Swap 15 | . . 3 1 11 Drop 24 | . . 2 7 15 Fire 96 | 1 . 27 17 51 Melee 12 | . . . . 12 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 13) 202 | -10/Materials | Entered Mines 239 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 485 | -10/Mines | Discovered new exit (range 8) 796 | -10/Mines | Entered Materials 796 | -9/Materials | Evolved 2 slots: Propulsion x2 1455 | -9/Materials | Discovered new exit (range 16) 1483 | -9/Materials | Entered another Materials area 1483 | -8/Materials | Evolved 2 slots: Utility x2 1642 | -8/Materials | Repaired Arm. Treads 2166 | -8/Materials | Repaired Imp. Sensor Array 2273 | -8/Materials | Garrison activated, responded to threat 2690 | -8/Materials | Core integrity fell below 50% 2715 | -8/Materials | Core integrity fell below 20% 2766 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02728_ Penetrated by Slug. 02729_ Nuclear Core destroyed. 02740_ Slug penetrates Wall. 02743_ System corrupted: Heat flow error (+274). 02747_ Slug penetrates Wall. 02747_ Critical hit (Burn: +37). 02749_ Slug penetrates Wall. 02750_ Penetrated by Slug. 02752_ Slug penetrates Wall. 02754_ Slug penetrates Terminal. 02755_ Wall collapses. 02757_ Penetrated by Slug. 02757_ Slug penetrates Terminal. 02758_ U-05 Engineer builds a Wall. 02759_ Penetrated by Slug. 02759_ Lgt. Nuclear Core destroyed. 02760_ Slug penetrates Terminal. 02762_ Penetrated by Slug. 02765_ Med. Treads destroyed. 02766_ Penetrated by Slug. 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Treads | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostCobblerJammer Manual? 0 Play Time 00:31:34 Cumulative 14.4 hours Start 2024.04.21 @ 12:49:50 End 2024.04.21 @ 13:22:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab56d21e-5d7e-45f8-afbe-2582a93beae3