Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 15:50:47 Player: DreamCore Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1176) 1176 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 3034 Bonus ------- Follower Combat Kills 354 Friendly Fire -146 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 116/150 System Corruption 0% Temperature Warning (339) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Aluminum Leg Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Beamcaster Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Beamcaster Mining Laser [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 41 | . 4 2 6 29 Power 8 | . 1 1 1 5 Engine 8 | . 1 1 1 5 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . 1 . 2 7 Treads . | . . . . . Leg 9 | . 1 . 1 7 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 12 | . 2 . 2 8 Device 6 | . . . 2 4 Storage 3 | . 1 . . 2 Processor 2 | . . . . 2 Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | . . 1 1 9 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . . . 1 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 11 | . . . . 11 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 6 | . . . . 6 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 9 | . 9 10 9 9 Power 1 | . 1 2 2 1 Propulsion 4 | . 4 3 3 5 Utility 1 | . . 1 1 1 Weapon 2 | . 1 3 3 2 Tool/Special . | . . . . . Unused Backups 20 | . 5 1 1 13 Power 3 | . 2 . . 1 Propulsion 7 | . . . . 7 Utility 5 | . 2 . . 3 Weapon 4 | . . 1 1 2 Tool/Special 1 | . 1 . . . Average Slot Usage (%) 97 | . 98 100 95 97 Engine 11 | . 14 14 11 11 Leg 23 | . 28 28 21 21 Device 11 | . . . 18 13 Storage 17 | . 14 14 11 19 Processor 5 | . . . . 8 Hackware 5 | . 12 14 11 . Energy Gun 2 | . . . . 4 Energy Cannon 1 | . . . . 2 Ballistic Gun 16 | . 28 19 11 14 Impact Weapon 2 | . . 8 11 . Peak Build Rating 23 | . 10 13 17 23 Average Rating 14 | . 9 11 14 15 On Entrance 10 | 6 6 10 13 16 Naked Turns . | . . . . . Heaviest Build 27 | 12 17 18 21 27 Greatest Support 28 | 20 20 20 20 28 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 9 10 10 10 Most Carried 10 | . 10 10 10 10 Average Carried 9 | . 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1383 | 197 127 25 216 818 Remotely . | . . . . . Salvage Created 2030 | . 212 99 257 1462 Parts 103 | . 11 6 8 78 Haulers Intercepted 5 | . . . 1 4 Recyclers Shooed 6 | . 1 1 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 30 | . 3 . 3 24 Guns 22 | . 3 . 3 16 Cannons 6 | . . . . 6 AOE 2 | . . . . 2 Classes Destroyed 11 | . 3 1 3 4 Worker 5 | . . . 1 4 Builder 1 | . . 1 . . Hauler 5 | . . . 1 4 Recycler 4 | . 1 1 1 1 Operator 2 | . 1 . . 1 Watcher 2 | . . . . 2 Swarmer 3 | . . . . 3 Grunt 17 | . 3 . 2 12 Brawler 1 | . . . . 1 Protector 2 | . . . . 2 Sentry 7 | . . . 1 6 Thug 1 | . . . . 1 Best Kill Streak 5 | . 2 2 2 5 Combat Bots Only 4 | . 2 . 2 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 241 | . 18 . 33 190 Missed 64 | . 2 . 10 52 Hits 177 | . 16 . 23 138 Projectile 177 | . 16 . 23 138 Critical Strikes 4 | . . . . 4 Damage Taken 2290 | . 180 . 275 1835 Core 424 | . 10 . 93 321 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 182 | . 16 1 42 123 Largest 2 | . 2 1 1 2 Hottest 100 | . 40 20 20 100 Shots Fired 310 | . 32 1 42 235 Gun 282 | . 32 1 42 207 Cannon 19 | . . . . 19 Launcher 4 | . . . . 4 Special 5 | . . . . 5 Kinetic 263 | . 32 1 42 188 Thermal 24 | . . . . 24 Explosive 4 | . . . . 4 Electromagnetic 19 | . . . . 19 Robot Hit Streak 12 | . 8 9 12 12 Robot Miss Streak 5 | . 3 . 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 208 | . 18 4 35 151 Core Hits 79 | . 8 2 11 58 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 1 . . Destroy 1 | . 1 . . . Smash 1 | . . 1 . . Melee Attacks 6 | . . 3 3 . Impact 6 | . . 3 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . 3 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3761 | . 226 232 675 2628 Guns 2817 | . 226 11 409 2171 Cannons 297 | . . . . 297 Explosions 156 | . . . . 156 Melee 487 | . . 221 266 . Ramming 4 | . . . . 4 Kinetic 2551 | . 226 11 409 1905 Thermal 453 | . . . . 453 Explosive . | . . . . . Electromagnetic 266 | . . . . 266 Impact 487 | . . 221 266 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 103 | . . . 103 . Projectiles . | . . . . . Explosions . | . . . . . Melee 103 | . . . 103 . Knockbacks 3 | . . 2 1 . Impact 3 | . . 2 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . . . . 49 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 312 | . . . . 312 Average Temperature 94 | . . . . 94 Received Heat Transfer 990 | . 96 . 135 759 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions 3 | . . . 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 666 | . . . . 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 1 Low Security (%) 93 | . 100 100 91 91 Level 1 6 | . . . 8 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 341 | . 41 12 210 341 Initial 76 | . . 12 . 76 Average 85 | . 10 2 110 108 Influence Increases 1275 | . 81 10 305 879 Destroy 0b10 Robot/C 800 | . 60 . 200 540 Destroy 0b10 Robot/NC 110 | . 10 10 20 70 Destroy Leader 226 | . 10 . 54 162 Allied During Kill 48 | . . . 31 17 Successful Hack 27 | . . . . 27 Disable Machine 30 | . . . . 30 Destroy Structure 19 | . 1 . . 18 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 934 | . 50 41 125 718 Entered New Map 123 | . . 19 . 104 Time Decay 621 | . 50 22 85 464 Lost Part 110 | . . . . 110 Lost Ally 80 | . . . 40 40 Squads Dispatched 7 | . 1 . . 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 7 | . . . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 5 . 12 48 Peak Tracking Total 16 | . 3 . 6 16 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 7 | . . 1 . 6 Terminals 6 | . . 1 . 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . . 2 . 15 Successful 5 | . . . . 5 Failed 12 | . . 2 . 10 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 8 | . . . . 8 Terminals 15 | . . 2 . 13 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . . 4 Open Door 2 | . . . . 2 Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 1 . 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 3 2 Highest-Rated Group 62 | . . 40 40 62 Highest-Rated Ally 31 | . . 16 16 31 Total Orders . | . . . . . Ally Attacks 69 | . . . 44 25 Total Damage 946 | . . . 513 433 Kills 13 | . . . 8 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1396 | . . . 256 1140 Optics 815 | . . . . 815 Sensors 495 | . . . 170 325 Structural 304 | . . . 256 48 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1842 | . 251 170 256 1165 Spaces Moved 908 | 1 139 129 116 523 Core . | . . . . . Treads . | . . . . . Legs 908 | 1 139 129 116 523 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 127 | 120 120 120 129 130 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 2 22 26 13 68 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 25 | . . . . 25 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 24 | . . . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1282 | . 194 141 177 770 Wait 72 | . 20 2 4 46 Move 904 | . 138 128 115 523 Hop . | . . . . . Pick Up 31 | . 9 2 1 19 Fast Attach 9 | . . . 4 5 Attach 10 | . 1 . 1 8 Detach . | . . . . . Swap 26 | . 3 2 3 18 Drop 41 | . 7 3 4 27 Fire 182 | . 16 1 42 123 Melee 6 | . . 3 3 . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 6) 252 | -10/Materials | Entered Mines 290 | -10/Mines | Learned Materials stockpile data 306 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 359 | -10/Mines | Discovered new exit (range 9) 360 | -10/Mines | Build established: Mutant 370 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 382 | -10/Mines | Learned location of 1 exit from Materials 422 | -10/Mines | Entered Materials 422 | -9/Materials | Accompanied by 3 allies 422 | -9/Materials | Evolved 2 slots: Utility x2 423 | -9/Materials | Identified exit to Materials 493 | -9/Materials | Discovered new exit (range 7) 678 | -9/Materials | Entered Storage 678 | -9/Storage | Accompanied by 1 ally 747 | -9/Storage | Build established: Scavenger-Mutant 791 | -9/Storage | Lost 4 parts (1p2u1w) 1014 | -9/Storage | Core integrity fell below 50% 1503 | -9/Storage | Build established: Mutant 1680 | -9/Storage | Met a pair of Derelict thieves 1826 | -9/Storage | Core integrity fell below 20% 1843 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01784_ Acquired Beamcaster. 01784_ U-05 Engineer lays Concrete. 01785_ U-05 Engineer builds a Wall. 01787_ K-01 Serf collects debris. 01787_ Dropped Imp. Ion Engine. 01789_ Heat Sink destroyed. 01791_ K-01 Serf collects debris. 01792_ G-34 Mercenary destroyed. 01794_ K-01 Serf collects debris. 01797_ Critical hit (Burn: +37). 01801_ K-01 Serf collects debris. 01803_ Acquired Ion Engine. 01806_ Critical hit (Burn: +37). 01820_ G-34 Mercenary destroyed. 01825_ Carbon-fiber Leg destroyed. 01832_ G-34 Mercenary destroyed. 01838_ Y-45 Defender destroyed. 01841_ B-36 Bruiser destroyed. 01843_ Overheating: Energy bleed (-34). 01843_ Critical hit (Burn: +37). 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