Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.29 @ 16:57:51 Player: arkn Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (3510) 3510 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1015) 1015 TOTAL SCORE: 10560 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 382 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 150/150 System Corruption 32% Temperature Cool (0) Movement Flying (600) Ox7 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (9) ------ Medium Storage Unit Large Storage Unit Advanced Melee Analysis Suite > --- WEAPON (4) ------- CR-A16's Pointy Stick Heavy Pick Heavy Pick > --- INVENTORY (15) --- Improved Ion Engine Compact Wheel Structural Scanner Advanced Target Analyzer Experimental Hacking Suite Hacking Drone Bay (1/1) Gamma Rifle Matter Neutralizer Matter Neutralizer Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Advanced Gravity Neutralizer Improved Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Heavy Mass Driver > --- INVENTORY -------- Micro Antimatter Reactor Heavy Treads Carbon-fiber Leg Experimental Hacking Suite Hacking Drone Bay Storm Laser KE Penetrator Enhanced Gauss Cannon Advanced Remote Datajack Heavy Mace CR-A16's Pointy Stick [Rating: 122] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Storm Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 6 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 2 . . Utility 7 | . . 1 . . . 2 . 2 2 Weapon 2 | . . . . . . 2 . . . Parts Attached 128 | 1 12 5 3 5 3 25 22 7 45 Power 18 | . 4 . 1 . . 5 2 1 5 Engine 7 | . 1 . . . . 5 . . 1 Core 7 | . 3 . 1 . . . 2 1 . Reactor 4 | . . . . . . . . . 4 Propulsion 32 | . 1 1 . 3 2 2 7 2 14 Treads 3 | . . . . . . . . . 3 Leg 18 | . 1 1 . 3 2 . 6 2 3 Wheel 7 | . . . . . . 2 1 . 4 Hover 2 | . . . . . . . . . 2 Flight 2 | . . . . . . . . . 2 Utility 38 | 1 3 2 2 2 . 10 7 4 7 Device 19 | 1 2 1 2 1 . 6 2 1 3 Storage 3 | . 1 . . . . . . . 2 Processor 2 | . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . Protection 14 | . . 1 . 1 . 3 5 3 1 Artifact . | . . . . . . . . . . Weapon 40 | . 4 2 . . 1 8 6 . 19 Energy Gun 5 | . . . . . . 2 1 . 2 Energy Cannon 3 | . . . . . . . 1 . 2 Ballistic Gun 16 | . 3 1 . . 1 3 3 . 5 Ballistic Cannon 4 | . . . . . . 1 . . 3 Launcher . | . . . . . . . . . . Special Weapon 4 | . 1 1 . . . 1 . . 1 Impact Weapon 3 | . . . . . . . 1 . 2 Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 1 . 1 . 1 . Corrupted Parts 2 | . . . . . 1 . . . 1 System Corruption 24 | . . . . . 10 . . . 14 Parts Lost 59 | . . . 1 . . 8 10 . 40 Power 8 | . . . . . . 3 . . 5 Propulsion 19 | . . . . . . . 3 . 16 Utility 18 | . . . 1 . . 4 4 . 9 Weapon 14 | . . . . . . 1 3 . 10 Highest Loss Streak 10 | . . . 1 . . 2 5 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 99 96 100 100 100 82 79 69 60 Engine 1 | . . 11 . . . 10 2 . . Core 8 | . 13 . 10 11 11 . 8 10 3 Leg 22 | . 27 31 33 33 33 . 5 21 9 Wheel 3 | . . . . . . 12 13 5 2 Device 12 | . 14 11 11 11 11 19 11 11 10 Storage 9 | . 14 11 11 11 11 6 5 5 8 Protection 6 | . . 9 11 11 11 4 7 10 4 Energy Gun 2 | . 6 . . . . . 4 5 2 Ballistic Gun 14 | . 19 17 22 22 22 11 4 . 2 Ballistic Cannon 1 | . . . . . . 4 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 138 | 13 34 41 41 39 39 73 97 107 138 Greatest Support 97 | 20 20 30 30 50 55 56 84 56 97 Greatest Overweight (x) 20 | . 2 1 1 1 . 1 3 3 20 Average Overweight (x) . | . . 1 1 . . . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 13 13 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 14 15 15 15 15 15 15 15 12 Class Distribution -------------------- 69% | Mutant 15% | Scavenger-Tank 7% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Matter Collected 2724 | 212 68 157 46 95 110 626 444 70 896 Remotely 1139 | . 7 157 46 . . 588 . . 341 Salvage Created 4019 | 23 187 127 118 . . 520 1030 277 1737 Parts 163 | 5 12 7 6 . . 15 41 9 68 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 6 | . 2 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . 4 18 . . . . Prevented 5 | . . . . . 5 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 64 | . 5 3 4 . . 10 13 3 26 Melee 7 | . . . . . . . . . 7 Guns 43 | . 5 3 4 . . 6 10 3 12 Cannons 9 | . . . . . . 3 2 . 4 Classes Destroyed 17 | 1 3 1 1 . . 2 7 . 2 Worker 2 | . . . . . . . 1 1 . Builder 3 | . . . . . . . 1 . 2 Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 5 | . . . . . . 1 1 . 3 Operator 1 | . . . . . . . 1 . . Swarmer 17 | . 3 1 . . . 3 1 . 9 Grunt 13 | . 2 . 2 . . 3 3 . 3 Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 Sentry 11 | . . 2 . . . 3 2 3 1 Specialist 2 | . . . . . . . 2 . . Hunter 3 | . . . . . . . 1 . 2 Programmer 12 | . . . . . . 1 2 . 9 Heavy 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . 1 Assembled 2 | . . . 2 . . . . . . Best Kill Streak 5 | 1 3 2 2 . . 3 4 2 5 Combat Bots Only 5 | . 3 2 2 . . 3 3 1 5 Max Kills in Single Turn 2 | 1 1 1 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Damage Taken 11660 | . 193 106 213 . 107 1393 2146 343 7159 Core 1754 | . 21 . 42 . . 109 275 . 1307 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 71 | . . . . . . . . . 71 Redirected to Shielding 108 | . . . . . . 108 . . . Core Remaining (%) 89 | 100 91 . . . 89 87 72 100 . Volleys Fired 200 | 2 26 8 11 . 6 39 31 7 70 Largest 4 | 2 2 2 2 . 2 3 3 1 4 Hottest 285 | 60 100 100 46 . 46 99 250 250 285 Shots Fired 392 | 4 43 15 22 . 15 101 69 7 116 Gun 296 | 4 35 14 22 . 15 78 41 7 80 Cannon 84 | . . . . . . 20 28 . 36 Launcher . | . . . . . . . . . . Special 12 | . 8 1 . . . 3 . . . Kinetic 288 | 2 18 14 22 . 15 98 37 . 82 Thermal 101 | 2 25 1 . . . . 32 7 34 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 2 7 9 4 . 4 12 12 8 11 Robot Miss Streak 12 | . 3 1 5 . 2 1 7 12 9 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 293 | 2 25 12 10 . 9 85 46 7 97 Core Hits 164 | 1 12 5 7 . 2 27 36 13 61 Critical Kills 2 | . . . . . . . 1 . 1 Critical Parts Destroyed 4 | . . . . . . . . . 4 Critical Strikes 10 | . . . . . . . 3 . 7 Burn 1 | . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . 1 Destroy 2 | . . . . . . . 1 . 1 Blast 2 | . . . . . . . 1 . 1 Smash 3 | . . . . . . . . . 3 Impale 1 | . . . . . . . . . 1 Melee Attacks 77 | . . . . . . 22 5 . 50 Impact 15 | . . . . . . . 1 . 14 Slashing 26 | . . . . . . 22 4 . . Piercing 36 | . . . . . . . . . 36 Sneak Attacks 9 | . . . . . . 2 1 . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . 10 Damage Inflicted 9876 | 20 254 188 150 . 153 1700 1863 592 4956 Guns 6020 | 20 248 179 150 . 153 926 1278 592 2474 Cannons 1876 | . . . . . . 407 472 . 997 Explosions . | . . . . . . . . . . Melee 1949 | . . . . . . 367 100 . 1482 Ramming 31 | . 6 9 . . . . 13 . 3 Kinetic 3752 | 10 97 179 150 . 153 1333 431 . 1399 Thermal 4144 | 10 151 . . . . . 1319 592 2072 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 594 | . . . . . . . . . 594 Slashing 467 | . . . . . . 367 100 . . Piercing 888 | . . . . . . . . . 888 Highest Corruption 32 | . . . . . 10 7 12 . 32 Average Corruption 11 | . . . . . 10 5 8 . 25 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 129 | . . . . . 56 18 19 . 36 Message Errors 31 | . . . . . 21 1 7 . 2 Matter Fused 29 | . . . . . 11 6 3 . 9 Heat Flow Errors 13 | . . . . . 5 2 . . 6 Energy Discharges 16 | . . . . . 7 2 3 . 4 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 17 | . . . . . 6 3 1 . 7 Data Loss (major) 5 | . . . . . 1 2 . . 2 Misfires 9 | . . . . . 3 2 2 . 2 Alerts 1 | . . . . . 1 . . . . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 6 | . . . . . . . 2 . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 571 | . . . . . . 71 10 . 490 Projectiles 92 | . . . . . . 25 8 . 59 Explosions . | . . . . . . . . . . Melee 479 | . . . . . . 46 2 . 431 Knockbacks 9 | . . . . . . 2 3 . 4 Impact 2 | . . . . . . . . . 2 Kinetic 7 | . . . . . . 2 3 . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . 6 . 1 Shots . | . . . . . . . . . . Rammed 3 | . . . . . . . 2 . 1 Targets Rammed 8 | . 3 2 . . . . 2 . 1 Kicked 5 | . 3 2 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 764 | 20 132 24 16 . 188 206 711 141 764 Average Temperature 183 | 15 38 8 10 . 70 71 197 60 270 Received Heat Transfer 1623 | . 72 18 36 . 44 237 144 72 1000 Effects 74 | . . . . . . . 15 . 59 Shutdowns 24 | . . . . . . . 5 . 19 Energy Bleed 8 | . . . . . . . 1 . 7 Interference 17 | . . . . . . . 4 . 13 Matter Decay 4 | . . . . . . . 1 . 3 Short Circuit 7 | . . . . . . . . . 7 Damage (minor) 3 | . . . . . . . 1 . 2 Damage (major) 9 | . . . . . . . 2 . 7 Damage (core) 2 | . . . . . . . 1 . 1 Siege Activations 1 | . . . . . . . . . 1 Total Turns 15 | . . . . . . . . . 15 Longest Duration 15 | . . . . . . . . . 15 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions 9 | . . . . . . . 1 . 8 Robots Melted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Melted 33 | . 1 . . . . . 7 3 22 Heat Transferred 5954 | 25 350 . . . . . 2045 875 2659 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Peak Influence 512 | 5 76 121 96 . . 512 271 274 253 Initial 450 | . 3 . 46 . . 450 80 132 143 Average 122 | 4 21 47 89 . . 279 126 196 164 Maximum Alert Level 2 | . . . . . . 2 1 1 1 Low Security (%) 80 | 100 100 100 100 . . 48 86 46 67 Level 1 14 | . . . . . . 19 13 53 32 Level 2 5 | . . . . . . 32 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 . . . . 2 10 . 6 Investigation 5 | . 1 . . . . 1 2 . 1 Extermination 6 | . . . . . . 1 1 . 4 Reinforcement 6 | . 1 . . . . . 4 . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Distress Signals 4 | . . . . . . 1 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 5 5 4 . 4 13 24 3 38 Peak Tracking Total 7 | . 3 4 2 . 1 3 7 1 7 Tactical Retreats 6 | . . 1 . . . 1 2 . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Traps Triggered 9 | . 3 . . . . 2 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Machines Accessed 5 | . . . . 1 . . 3 . 1 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 13 | . . . . 4 . . 7 . 2 Successful 10 | . . . . 4 . . 5 . 1 Failed 3 | . . . . . . . 2 . 1 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 25 | . . . . . . 7 16 2 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . 2 Scanalyzers 4 | . . . . . . . 4 . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 4 | . . . . 4 . . . . . Part Schematic 4 | . . . . 4 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . 1 Report Inventory 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . 4 . . Insert Component 3 | . . . . . . . 3 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . . . . 2 . 1 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . 4 . . 12 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Total Allies 13 | . . . . 7 . . 6 . . Largest Group 7 | . . . . 7 7 1 3 . . Highest-Rated Group 234 | . . . . 234 234 39 210 . . Highest-Rated Ally 70 | . . . . 39 39 39 70 . . Zionite Dispatches 3 | . . . . . . 1 2 . . Light 1 | . . . . . . . 1 . . Recon 1 | . . . . . . 1 . . . Fire 1 | . . . . . . . 1 . . Total Orders 4 | . . . . . . 2 . . 2 EXPLORE 3 | . . . . . . 2 . . 1 RETURN 1 | . . . . . . . . . 1 Ally Attacks 81 | . . . . . 45 . 36 . . Total Damage 1407 | . . . . . 959 . 448 . . Kills 16 | . . . . . 10 . 6 . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . . . Drone Launches 3 | . . . . . . 2 . . 1 Drone Recoveries 1 | . . . . . . . . . 1 Zionite Intel Received 3 | . . . . . . 1 2 . . Main Access 1 | . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . 1 . . Active Garrisons 1 | . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Turns Passed 10087 | 38 2115 269 412 1708 1749 1091 1153 345 1207 Spaces Moved 5054 | 24 334 111 195 1192 1149 725 840 204 280 Core 14 | . . . . . . . . . 14 Treads 13 | . . . . . . . . . 13 Legs 3111 | 24 334 111 195 1192 1149 19 . 1 86 Wheels 1904 | . . . . . . 706 840 203 155 Hover 11 | . . . . . . . . . 11 Flight 1 | . . . . . . . . . 1 Fastest Speed 100 | 120 120 190 190 126 133 100 100 130 115 Average Speed 137 | 120 180 190 190 137 133 112 108 141 202 Slowest Speed 1050 | 120 260 190 190 190 133 133 145 190 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 27 11 48 88 99 11 21 5 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . 2 2 . . . . Spaces Dug 23 | . 8 1 . . . 11 3 . . Terrain Destroyed 60 | . 8 1 . . . 15 19 . 17 Melee 14 | . . . . . . 11 3 . . Projectile 46 | . 8 1 . . . 4 16 . 17 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Total 7629 | 30 1791 150 216 1264 1363 885 997 241 692 Wait 2014 | 2 1379 18 . 51 194 49 73 12 236 Move 5045 | 23 333 110 194 1191 1148 724 839 203 280 Hop . | . . . . . . . . . . Pick Up 88 | . 22 5 4 6 5 12 12 5 17 Fast Attach 44 | 1 6 . 1 . . 9 9 1 17 Attach 47 | . . 2 1 . . 11 8 2 23 Detach 9 | . . . . . . 2 2 1 4 Swap 37 | . 6 3 1 5 3 5 5 4 5 Drop 74 | 2 16 2 4 11 7 12 11 6 3 Fire 200 | 2 26 8 11 . 6 39 31 7 70 Melee 63 | . . . . . . 22 5 . 36 Ram 3 | . . . . . . . 2 . 1 Kick 5 | . 3 2 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 2) 39 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1087 | -10/Materials | Discovered new exit (range 13) 2154 | -10/Materials | Entered another Materials area 2154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2362 | -9/Materials | Discovered new exit (range 16) 2423 | -9/Materials | Entered Mines 2442 | -9/Mines | Assembled infested the area 2577 | -9/Mines | Discovered new exit (range 10) 2689 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2709 | -9/Mines | Found Prototype Device 2710 | -9/Mines | Identified Exp. Sensor Array 2808 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2835 | -9/Mines | Entered Zion 2853 | -7/Zion | Given the Hacking Drone Bay 2853 | -7/Zion | Found Prototype Device 2854 | -7/Zion | Identified Hacking Drone Bay 3048 | -7/Zion | Discovered new exit (range 16) 3215 | -7/Zion | Found Prototype Energy Gun 3507 | -7/Zion | Gained Derelict followers 3624 | -7/Zion | Found CR-A16's Pointy Stick 3893 | -7/Zion | Imprinted 3896 | -7/Zion | Declared Zion's savior 4543 | -7/Zion | Entered Proximity Caves 4543 | -6/Proximity Caves | Accompanied by 7 allies 4629 | -6/Proximity Caves | Spotter reported a threat 4666 | -6/Proximity Caves | Learned 4 Factory zone layouts 4678 | -6/Proximity Caves | Spotter reported a threat 4779 | -6/Proximity Caves | System corruption reached 10% 5001 | -6/Proximity Caves | Spotter reported a threat 5253 | -6/Proximity Caves | Spotted B-75 Beast 5278 | -6/Proximity Caves | Allies destroyed B-75 Beast 5629 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5917 | -6/Proximity Caves | Discovered new exit (range 5) 6292 | -6/Proximity Caves | Entered Factory 6292 | -6/Factory | Accompanied by 1 ally 6292 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 6642 | -6/Factory | Search patrols dispatched 6642 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6643 | -6/Factory | Zion Recon squad teleported in 6830 | -6/Factory | Discovered new exit (range 8) 7383 | -6/Factory | Entered another Factory area 7383 | -5/Factory | Evolved 2 slots: Propulsion x2 7384 | -5/Factory | Identified exit to Upper Caves 7568 | -5/Factory | Zion Light squad teleported in 7594 | -5/Factory | Found Prototype Hackware 7874 | -5/Factory | Retrieved Zion intel report: Main Access 7874 | -5/Factory | Identified exit to Factory 8035 | -5/Factory | Zion Fire squad teleported in 8067 | -5/Factory | Identified Storm Laser 8067 | -5/Factory | Identified Exp. Hacking Suite 8150 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8198 | -5/Factory | Cargo convoy interrupted 8232 | -5/Factory | Garrison activated, responded to threat 8321 | -5/Factory | System corruption reached 10% 8342 | -5/Factory | Lost 5 parts (1n2u2w) 8536 | -5/Factory | Entered another Factory area 8536 | -4/Factory | Evolved 2 slots: Utility x2 8652 | -4/Factory | Build established: Scavenger-Tank 8831 | -4/Factory | Discovered new exit (range 16) 8881 | -4/Factory | Entered Research 8881 | -3/Research | Evolved 2 slots: Utility x2 8957 | -3/Research | Spotted B-86 Titan 9239 | -3/Research | Destroyed B-86 Titan 9453 | -3/Research | System corruption reached 10% 9456 | -3/Research | Lost 10 parts (2p4n3u1w) 9514 | -3/Research | Lost 5 parts (4n1w) 9645 | -3/Research | Lost 4 parts (1p1n2w) 9692 | -3/Research | Build established: Scavenger-Gunner 9760 | -3/Research | Core integrity fell below 50% 9779 | -3/Research | System corruption reached 30% 9806 | -3/Research | Lost 6 parts (3u3w) 10010 | -3/Research | Core integrity fell below 20% 10055 | -3/Research | Lost 8 parts (1p6n1w) 10088 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10039_ Adv. Remote Datajack melted. 10039_ P-80 Master destroyed. 10040_ Acquired 58 matter. 10053_ K-01 Serf cleans the Terminal. 10054_ R-10 Processor collects Imp. Antigrav System. 10055_ System corrupted: FCS attempts to trigger Hvy. Machine Gun. 10055_ System corrupted: Hvy. Machine Gun misfires. 10055_ Acquired 4 matter. 10057_ R-10 Processor collects Imp. Antigrav System. 10061_ Sneak attack on R-10 Processor. 10061_ Destroyed Com. Wheel. 10069_ Slug penetrates Wall. 10072_ Lgt. Antimatter Reactor destroyed. 10075_ System corrupted: Component data lost. 10077_ U-05 Engineer builds a Door. 10079_ Hvy. Machine Gun destroyed. 10084_ Slug penetrates Wall. 10084_ Hvy. Pick destroyed. 10084_ Slug penetrates Wall. 10085_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????#=! """ #??????????????? | | ????????????? "T ##### """ #??????????????? | | ????????????? "" %%g%%%""" #??????????????? | | ????????????# ##### %% #??????????????? | | ????????????????????????#@!!gg #??????????????? | | ????????????????????????#####/###############????? | | ?????????????????????????# #????? | | ?????????????????????????# #????? | | ?????????????????????????# #????? | | ?????????????????????????# #????? | | ?????????????????????????# ######+### #????? | | ??????????????????????? #??? ??# #????? | | ????????????????????? #? ???# #????? | | ????????????????????###### ## ????# #????? | | ?????????????????????????# ## ?????# #????? | | ?????????????????????????# ?+ ??????# #????? | | ?????????????????????????# ?#???????# #????? | | ?????????????????????????# ?????????# #????? | | ?????????????????????????# #######??# ###### | | ?????????????????????????# # ?# # | | ?????????????????????????+ # ?# # | | ?????????????????????????# # # # | | ?????????????????????????# # # # " | | ?????????????????????????# # + + " | | ?????????????????????????# # # # " | | ?????????????????????????# # # # | | ?????????????????????????# # ?# # | | ?????????????????????????# # ?# ##/##+ | | ?????????????????????????# ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 35 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 1425 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Imp. Medium Armor Plating | -5/Factory | Scanalyzed Imp. KE Penetrator | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommRagnarokTerrabomb Manual? 0 Play Time 01:41:10 Cumulative 85.7 hours Start 2023.12.29 @ 14:54:32 End 2023.12.29 @ 16:57:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 413437b2-894e-4193-b29c-653276829291