Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 22:33:20 Player: Ev Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (114) 570 Value Destroyed (4829) 4829 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2341) 2341 TOTAL SCORE: 15520 Bonus ------- High Alert Combat Kills 348 Follower Combat Kills 793 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 21/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Core Analyzer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Advanced Point Defense System Advanced Recalibrator Advanced Field Recycling Unit (0) Railgun Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer EM Shield Improved Point Defense System System Shield Advanced Field Recycling Unit > --- WEAPON ----------- Railgun Railgun Railgun Enhanced Gauss Cannon Field Lobotomy Kit > --- INVENTORY -------- Flexi-carbon Leg HERF Cannon Datajack [Rating: 106] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility System Shield Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Heavy Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 8 | . . . . . . 2 . . . . 2 . . . 1 1 2 . Weapon 3 | . . . . . 2 . . . . . . . . . . 1 . . Parts Attached 121 | 6 5 2 . 1 21 4 4 14 3 . 6 3 2 4 11 25 9 1 Power 13 | 1 1 . . . 1 . 1 1 . . . . 1 . 2 5 . . Engine 6 | 1 1 . . . . . . 1 . . . . . . 2 1 . . Core 5 | . . . . . 1 . . . . . . . 1 . . 3 . . Reactor 2 | . . . . . . . 1 . . . . . . . . 1 . . Propulsion 32 | 2 2 1 . 1 7 . 1 4 . . 1 1 . 4 . 6 2 . Treads 1 | . . . . . 1 . . . . . . . . . . . . . Leg 21 | . . . . . 4 . 1 4 . . 1 1 . 4 . 6 . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . Flight 6 | . 2 1 . 1 2 . . . . . . . . . . . . . Utility 39 | 1 2 1 . . 4 3 2 3 1 . 3 1 1 . 5 7 4 1 Device 21 | . 2 1 . . 2 1 1 1 . . 1 1 1 . 2 6 1 1 Storage 3 | 1 . . . . . . . . . . . . . . 1 1 . . Processor 9 | . . . . . 2 . . 1 . . 1 . . . 2 . 3 . Hackware 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Protection 3 | . . . . . . 1 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . . . . 9 1 . 6 2 . 2 1 . . 4 7 3 . Energy Gun 16 | 2 . . . . 7 1 . 2 1 . . . . . 1 2 . . Energy Cannon 2 | . . . . . . . . . . . 1 . . . . . 1 . Ballistic Gun 8 | . . . . . . . . 1 1 . . . . . 1 4 1 . Ballistic Cannon 7 | . . . . . . . . 3 . . . 1 . . 2 1 . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . 1 . . 2 . . . . . . 1 1 . 1 Parts Lost 43 | . . . . . 2 1 2 10 1 . . 2 . 2 3 13 3 4 Power 4 | . . . . . . . . 1 . . . . . . 1 2 . . Propulsion 12 | . . . . . 1 . 1 2 . . . 1 . . . 5 . 2 Utility 12 | . . . . . . 1 . 2 1 . . 1 . . 1 3 1 2 Weapon 15 | . . . . . 1 . 1 5 . . . . . 2 1 3 2 . Highest Loss Streak 8 | . . . . . 1 1 2 4 1 . . 2 . 1 2 8 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . Average Backups 3 | . 2 5 4 5 3 2 3 4 4 5 3 4 5 4 3 4 2 4 Power . | . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . 2 2 2 . 1 1 . 1 1 1 1 2 1 2 1 . . Utility 1 | . . 1 . . . . . 1 2 2 . . . . . . 2 3 Weapon . | . . 1 2 2 . . 1 1 1 1 1 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . . 2 . 1 . . . . . . . . . 3 . 2 . 3 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . 1 . . . . . . . . . 2 . . . . Utility 5 | . . 1 . . . . . . . . . . . . . 1 . 3 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 98 100 100 100 94 99 98 94 82 84 87 88 91 88 84 94 38 24 Engine 4 | . 14 14 14 14 7 . . . 7 7 6 6 3 . 3 3 . . Core 1 | . . . . . 1 7 1 . . . . . 2 6 2 3 . . Reactor 1 | . . . . . . . 5 6 . . . . . . . 2 . . Leg 18 | . . . . . 7 30 28 27 23 23 24 23 26 26 23 20 . . Flight 4 | . 9 28 28 28 25 . . . . . . . . . . . . . Device 11 | . 17 28 28 28 10 8 9 6 7 7 6 8 12 13 14 19 9 3 Processor 8 | . . . . . 7 7 7 7 10 7 6 6 6 6 6 14 10 13 Hackware 2 | . . . . . . 5 . 4 . . 4 6 6 6 5 4 . . Protection 3 | . . . . . . 7 12 7 3 7 10 7 6 6 2 . . . Energy Gun 14 | . 28 28 28 28 26 26 23 21 14 15 7 6 6 2 . 2 . . Energy Cannon 1 | . . . . . . . . . . . 4 6 6 6 2 . 3 . Ballistic Gun 3 | . . . . . . . . 1 3 7 6 2 . . . 12 2 2 Ballistic Cannon 4 | . . . . . . . . 5 7 7 1 3 6 6 16 7 . . Special Weapon 1 | . . . . . 6 3 5 . 2 . . . . . . . . . Peak Build Rating 106 | 6 7 9 10 11 39 50 56 59 49 45 59 61 64 71 81 106 68 59 Average Rating 51 | 4 6 7 9 10 24 46 52 48 41 45 54 57 61 67 71 89 57 35 On Entrance 36 | . 6 7 9 10 11 36 45 56 35 45 45 59 61 64 64 77 3 51 Avg Prop Armor Cover (%) 8 | . . . . . 6 . . . . . . . . . . 8 8 9 Naked Turns 11 | . . . . . . . . . . . . . . . . 11 . . Heaviest Build 83 | 12 13 7 7 7 20 34 47 47 45 42 52 54 54 54 59 83 36 9 Greatest Support 80 | 20 20 8 8 8 80 80 80 80 50 50 65 65 62 70 70 80 26 26 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . 1 . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 2 4 4 5 3 2 3 4 4 5 3 4 5 4 3 4 2 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 4 3 3 5 5 5 3 5 5 5 5 5 4 5 Class Distribution -------------------- 50% | Skirmisher 11% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Garrison Skirmisher | -6/Factory Skirmisher | -6/DSF Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Matter Collected 3593 | 226 84 20 . 10 191 60 129 508 188 . 50 540 . 7 327 1245 . 8 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5124 | . 107 18 . . 491 117 445 874 22 . 120 430 . 336 306 1858 . . Parts 205 | . 12 4 . . 18 3 . 41 . . 2 25 . 6 20 74 . . Haulers Intercepted 6 | . . . . . 2 . . 2 . . . . . . . 2 . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . 1 3 . . Parts Field Recycled 10 | . . . . . . . . . . . . . . . . 10 . . Retrieved Matter 369 | . . . . . . . . . . . . . . . . 369 . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Combat Hostiles Destroyed 78 | . 4 1 . . 10 3 2 14 1 . . 17 . 5 4 17 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . Guns 42 | . 4 1 . . 9 3 2 10 . . . 3 . . . 10 . . Cannons 14 | . . . . . . . . 3 1 . . 1 . . 2 7 . . AOE 20 | . . . . . 1 . . 1 . . . 12 . 4 2 . . . Classes Destroyed 18 | . 3 . . . 4 . 1 4 . . . 4 . 1 . 1 . . Worker 7 | . . . . . 1 . . 1 . . . . . . 2 3 . . Builder 8 | . . . . . . . . 2 . . . . . . 5 1 . . Hauler 6 | . . . . . 2 . . 2 . . . . . . . 2 . . Recycler 9 | . . . . . . . . 4 . . . . . . . 5 . . Operator 3 | . . . . . . . . . . . . . . . . 3 . . Watcher 2 | . 1 . . . . . . 1 . . . . . . . . . . Swarmer 23 | . 3 1 . . 4 . . 5 . . . 9 . . . 1 . . Cutter 3 | . . . . . . . . . . . . 3 . . . . . . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . Grunt 20 | . 1 . . . 4 1 . 3 . . . 1 . . 4 6 . . Brawler 2 | . . . . . . . . . . . . 1 . . . 1 . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 8 | . . . . . 1 2 . 2 1 . . . . . . 2 . . Specialist 5 | . . . . . . . . . . . . . . 5 . . . . Hunter 3 | . . . . . 1 . . 1 . . . 1 . . . . . . Programmer 9 | . . . . . . . . 2 . . . . . . . 7 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Compactor 2 | . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 10 | . 4 1 . . 6 2 1 7 1 . . 10 . 3 5 6 . . Combat Bots Only 10 | . 4 1 . . 5 2 1 4 1 . . 10 . 3 2 4 . . Max Kills in Single Turn 4 | . 1 1 . . 2 1 1 4 1 . . 3 . 2 2 3 . . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . . 1 . . 1 . . . 3 . 2 2 . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Hostile Shots Fired 795 | . 14 13 . 2 26 72 2 136 58 . . 40 . 47 60 172 32 121 Missed 286 | . 5 4 . . 11 23 1 52 25 . . 16 . 18 23 54 7 47 Hits 509 | . 9 9 . 2 15 49 1 84 33 . . 24 . 29 37 118 25 74 Melee 5 | . . . . . . . 1 1 3 . . . . . . . . . Projectile 504 | . 9 9 . 2 15 49 . 83 30 . . 24 . 29 37 118 25 74 AOE 1 | . . . . . . . . . . . . 1 . . . . . . Critical Strikes 20 | . . . . . . . . 2 . . . . . 2 1 10 3 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 . . Damage Taken 9369 | . 86 73 . 24 231 553 48 1674 282 . . 597 . 654 687 2387 590 1483 Core 2177 | . 37 27 . 12 9 66 . 343 44 . . 30 . 143 19 142 116 1189 Absorbed by Shields 57 | . . . . . . . . . . . . . . . . . . 57 Redirected to Shielding 32 | . . . . . . . . . . . . 32 . . . . . . Ignored by Resistances 389 | . . . . . . . . . . . . . . . 47 342 . . Core Remaining (%) 80 | 100 . . . 69 98 . . . . 35 . . . 79 98 87 . . Volleys Fired 335 | . 12 4 . . 32 7 16 57 15 . 4 44 1 16 41 65 21 . Largest 5 | . 2 2 . . 3 4 3 4 2 . 2 3 3 3 3 5 1 . Hottest 268 | . 80 80 . . 205 268 203 248 74 . 125 169 169 169 132 205 88 . Shots Fired 795 | . 24 8 . . 81 28 40 171 21 . 8 60 3 23 60 247 21 . Gun 547 | . 24 8 . . 81 28 38 131 3 . 4 11 1 3 8 188 19 . Cannon 198 | . . . . . . . . 40 17 . 4 16 2 8 52 57 2 . Launcher 45 | . . . . . . . . . . . . 33 . 12 . . . . Special 5 | . . . . . . . 2 . 1 . . . . . . 2 . . Kinetic 380 | . . . . . . . . 65 18 . . 5 1 4 27 241 19 . Thermal 267 | . 24 8 . . 62 28 38 106 1 . . . . . . . . . Explosive 45 | . . . . . . . . . . . . 33 . 12 . . . . Electromagnetic 98 | . . . . . 19 . . . 1 . 8 22 2 7 33 4 2 . Robot Hit Streak 20 | . 3 4 . . 17 17 13 11 6 . 6 7 . 4 6 20 3 . Robot Miss Streak 6 | . 3 2 . . 4 3 3 4 2 . 1 6 . 1 2 6 5 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . 1 . . Secondary Targets 4 | . . . . . . 1 . 2 . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . 1 . . Shots Hit Robots 479 | . 14 6 . . 53 27 31 88 13 . 5 24 . 17 37 153 11 . Core Hits 244 | . 10 1 . . 28 24 13 37 2 . . 37 . 14 14 62 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . 5 1 . Critical Strikes 33 | . . . . . 2 1 2 8 . . 1 2 . . 2 14 1 . Burn 8 | . . . . . 2 1 2 3 . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . . . 5 1 . Blast 18 | . . . . . . . . 5 . . . 2 . . 2 9 . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16043 | . 148 66 . . 948 491 618 2917 286 . 139 2928 . 1723 1200 4420 159 . Guns 7398 | . 148 66 . . 916 491 618 1465 20 . 72 94 . 41 100 3227 140 . Cannons 3384 | . . . . . . . . 522 266 . 67 190 . 168 970 1193 8 . Explosions 5229 | . . . . . 32 . . 909 . . . 2644 . 1514 130 . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 32 | . . . . . . . . 21 . . . . . . . . 11 . Kinetic 6231 | . . . . . . . . 781 266 . . 53 . 116 478 4397 140 . Thermal 4178 | . 148 66 . . 629 491 618 1973 20 . . 103 . . 130 . . . Explosive 4197 | . . . . . . . . 142 . . . 2541 . 1514 . . . . Electromagnetic 1405 | . . . . . 319 . . . . . 139 231 . 93 592 23 8 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 2 2 2 . . . . 4 14 5 5 Average Corruption 2 | . . . . . . . . 1 2 2 . . . . 2 2 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . . . . 6 15 . . . . . 2 16 1 4 Message Errors 6 | . . . . . . . . . 3 . . . . . . 2 . 1 Matter Fused 14 | . . . . . . . . 2 5 . . . . . . 6 . 1 Heat Flow Errors 5 | . . . . . . . . 1 . . . . . . 1 3 . . Energy Discharges 7 | . . . . . . . . 1 2 . . . . . . 1 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . . Misfires 4 | . . . . . . . . . 3 . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 367 | . . . . . 1 . . 191 3 . . 66 . 38 24 44 . . Projectiles 63 | . . . . . . . . 8 3 . . 3 . . 5 44 . . Explosions 304 | . . . . . 1 . . 183 . . . 63 . 38 19 . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . 8 3 . . 1 . . 2 9 . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . Kinetic 22 | . . . . . . . . 7 3 . . 1 . . 2 9 . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 583 | . . . . . 37 . . 343 . . . 172 . . 26 . 5 . Shots 9 | . . . . . 1 . . 4 . . . 3 . . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . 1 . . . . . . . . 1 . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 569 | . 72 . . . 180 515 186 569 18 . 144 167 36 2 67 442 20 320 Average Temperature 111 | . 31 . . . 54 264 75 178 9 . 63 69 24 2 14 82 17 176 Received Heat Transfer 1959 | . 21 . . 12 54 216 . 345 42 . . 27 . 99 270 342 . 531 Effects 19 | . . . . . . 3 . 13 . . . . . . . 2 . 1 Shutdowns 6 | . . . . . . 2 . 3 . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . 1 Interference 2 | . . . . . . . . 2 . . . . . . . . . . Matter Decay 3 | . . . . . . 1 . 2 . . . . . . . . . . Damage (minor) 3 | . . . . . . . . 2 . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . 2 . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Parts Fried 5 | . . . . . 1 . . . . . . . . 3 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . 1 . 8 . . . . . . . . . . Heat Transferred 6873 | . 350 150 . . 1295 875 1195 2821 37 . . 100 . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . . 1 . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Maximum Alert Level 3 | . . . . . . . . 3 . . . 3 2 2 1 2 1 . Low Security (%) 70 | 100 100 100 . 100 100 100 100 72 . . 100 23 . . . 76 57 100 Level 1 15 | . . . . . . . . 15 . . . 2 . 41 100 11 42 . Level 2 8 | . . . . . . . . . . . . 44 100 58 . 11 . . Level 3 5 | . . . . . . . . 12 . . . 29 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 975 | . 80 30 . 30 135 80 16 745 . . 18 975 527 621 325 695 327 33 Initial 511 | . . 16 . . . 3 16 . . . 18 10 511 351 325 114 327 33 Average 164 | . 23 11 . 8 38 19 . 158 . . 4 509 510 460 281 161 181 17 Influence Increases 4698 | . 107 51 . 30 329 135 . 1191 41 . 38 985 21 290 192 1262 26 . Destroy 0b10 Robot/C 2080 | . 80 40 . . 200 60 . 480 40 . . 440 . 100 80 560 . . Destroy 0b10 Robot/NC 250 | . 5 . . . 15 . . 65 . . 5 15 . 10 35 100 . . Destroy Leader 402 | . 12 10 . . 44 30 . 112 . . . 40 . 10 10 134 . . Allied During Kill 68 | . . 1 . . . . . 15 1 . . 26 . . . 25 . . Successful Hack 107 | . 10 . . . 6 . . 25 . . 14 12 5 . . 11 24 . Disable Machine 660 | . . . . . 30 . . 360 . . 15 105 15 30 45 60 . . Anti-Garrison Action 300 | . . . . . . . . . . . . 150 . . . 150 . . Destroy Structure 576 | . . . . . 4 . . 119 . . 4 182 1 110 22 132 2 . Partial Spotted 30 | . . . . . 30 . . . . . . . . . . . . . Lose Combat Pursuer 225 | . . . . 30 . 45 . 15 . . . 15 . 30 . 90 . . Influence Decreases 4698 | . 65 93 . 30 321 96 47 458 710 33 54 25 494 171 580 872 604 45 Entered New Map 1703 | . . 26 . . . 5 31 . 272 13 13 5 464 151 296 119 296 12 Time Decay 2381 | . 65 56 . 30 311 81 16 338 428 20 41 . 30 . 254 433 278 . Lost Part 393 | . . . . . 10 10 . 100 10 . . 20 . 20 30 130 30 33 Lost Ally 71 | . . 11 . . . . . 20 . . . . . . . 40 . . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 34 | . 1 . . . 4 4 . 6 . . . . 1 2 3 12 1 . Investigation 8 | . 1 . . . 1 . . 3 . . . . 1 . . 2 . . Extermination 8 | . . . . . . . . 2 . . . . . . 1 4 1 . Reinforcement 11 | . . . . . 3 1 . 1 . . . . . 2 2 2 . . Assault 2 | . . . . . . . . . . . . . . . . 2 . . Garrison 5 | . . . . . . 3 . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . 2 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Distress Signals 6 | . 2 . . . . . . 3 . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 166 | . 12 3 . 2 15 8 6 26 4 . . 19 . 9 9 31 2 20 Peak Tracking Total 18 | . 6 3 . 2 5 5 3 4 1 . . 8 . 3 4 7 3 18 Tactical Retreats 10 | . . . . 1 . 2 1 1 . . . 1 . 2 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Traps Triggered 9 | . . . . . . 1 . . . . . . . 1 2 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Machines Disabled 49 | . . . . . 2 . . 24 . . 1 10 1 2 3 6 . . Max in Single Turn 17 | . . . . . 1 . . 17 . . 1 2 1 1 1 1 . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . . Garrison Relay 3 | . . . . . . . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Machines Accessed 31 | . 5 . 1 . 2 1 . 8 1 1 1 1 2 . 1 4 3 . Terminals 19 | . 5 . . . 2 1 . 3 . . . 1 1 . 1 3 2 . Fabricators 2 | . . . . . . . . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . . . . . 1 . Total Hacks 83 | . 12 . 1 . 7 2 . 24 1 1 3 3 8 . 1 16 4 . Successful 44 | . 5 . 1 . 4 2 . 17 1 1 1 1 1 . 1 8 1 . Failed 39 | . 7 . . . 3 . . 7 . . 2 2 7 . . 8 3 . Catastrophic 8 | . . . . . 1 . . . . . . 1 . . . 5 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 43 | . 11 . 1 . 5 2 . 9 . . . 3 . . 2 8 2 . Terminals 50 | . 12 . . . 7 2 . 6 . . . 3 3 . 1 13 3 . Fabricators 8 | . . . . . . . . . . . . . 5 . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . . . . Scanalyzers 13 | . . . . . . . . 13 . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . 3 . . . . . 1 . Terminal Hacks 14 | . 3 . 1 . 1 . . . 1 1 . . 1 . 1 5 . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . 2 . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 11 . . . . . . . . . . Insert Component 6 | . . . . . . . . 6 . . . . . . . . . . Analyze 5 | . . . . . . . . 5 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 1 . . . . . 1 . Unlock Access 2 | . . . . . . . . . . . 1 . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . . 3 2 . 3 . . . 1 . . . 2 . . Terminals 13 | . 2 . . . 3 2 . 3 . . . 1 . . . 2 . . Track 2 | . . . . . 1 . . . . . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 6 | . 1 . . . 1 1 . 2 . . . . . . . 1 . . Operators 4 | . 1 . . . . 1 . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . 2 1 . 7 . . 1 1 2 . 1 3 3 . Full Trace Events 7 | . 1 . . . 1 . . 3 . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 16 | . . . . . . . . . . . . 15 . . . 1 . . Machine Destruction 16 | . . . . . . . . . . . . 15 . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Total Allies 6 | . . 1 . . . . 2 . 1 . . . . . . 2 . . Largest Group 1 | . . 1 . . . . 1 1 1 1 1 1 . . . 1 . . Highest-Rated Group 141 | . . 31 . . . . 141 141 85 85 85 85 . . . 116 . . Highest-Rated Ally 141 | . . 31 . . . . 141 141 85 85 85 85 . . . 116 . . Initial Warlord ECA Mod 3 | . . . . . . . . . . . . . 3 3 2 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . 6 . . . . 22 16 3 . . 16 . . . 27 . . Total Damage 3866 | . . 82 . . . . 1040 635 143 . . 561 . . . 1405 . . Kills 39 | . . 1 . . . . 2 13 1 . . 5 . . . 17 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 2 . 1 . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Active Infowar (turns) 3965 | . 274 124 188 98 9 . . 178 1043 47 153 825 66 127 543 239 26 25 Sensors 1868 | . . . . . 1 . . . . . 67 825 66 127 543 239 . . Terrain 1354 | . . . . . . . . 178 1043 47 86 . . . . . . . Traps 51 | . . . . . . . . . . . . . . . . . 26 25 Seismic 692 | . 274 124 188 98 8 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Turns Passed 9499 | 38 292 124 188 98 1204 411 462 1586 1043 47 159 825 74 127 543 1559 611 108 Spaces Moved 6607 | 35 369 192 504 257 670 278 302 1047 786 33 112 459 59 68 272 837 192 135 Core 103 | 7 . . . . . . . . . . . . . . . 23 31 42 Treads 36 | . . . . . 36 . . . . . . . . . . . . . Legs 4366 | . . . . . 136 278 302 1047 786 33 112 459 59 68 272 814 . . Wheels 203 | 28 175 . . . . . . . . . . . . . . . . . Hover 254 | . . . . . . . . . . . . . . . . . 161 93 Flight 1645 | . 194 192 504 257 498 . . . . . . . . . . . . . Fastest Speed 29 | 50 37 37 37 34 29 130 127 100 113 113 113 113 115 105 105 50 40 50 Average Speed 93 | 74 57 37 37 36 59 130 128 115 113 113 114 134 115 106 105 113 58 56 Slowest Speed 190 | 80 80 37 37 37 160 130 130 127 113 113 115 189 115 115 105 190 110 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . 1 . 1 2 . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . 4 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 3 69 40 90 78 46 8 87 27 83 8 2 47 2 54 7 25 4 23 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 5 | . . 2 . 1 . . . . 2 . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 . . . . . 1 . . Scrap Searched 3 | . . 1 . 1 . . . . 1 . . . . . . . . . Spaces Dug 59 | . . . . . . . . . . . . 49 . . . 10 . . Terrain Destroyed 517 | . . . . . 2 . . 146 1 . . 152 1 140 10 65 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 85 | . . . . . . . . 10 1 . . . 1 . 8 65 . . AOE 432 | . . . . . 2 . . 136 . . . 152 . 140 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Gar Fac DSF Fac Fac Res Gar Total 9297 | 46 425 237 505 258 1412 310 341 1301 922 42 135 603 63 102 476 1283 668 168 Wait 2023 | . 28 35 . . 656 18 10 158 111 10 5 91 . 3 142 310 432 14 Move 6584 | 34 368 189 503 254 665 278 301 1046 785 32 112 458 58 67 271 836 192 135 Hop 4 | . . 1 . 1 2 . . . . . . . . . . . . . Pick Up 95 | 6 8 2 1 1 15 2 5 10 3 . 3 5 . 5 9 13 6 1 Fast Attach 36 | . 1 . . . 4 . . 8 2 . 1 1 2 . 1 13 3 . Attach 62 | 6 2 . . . 13 3 4 1 2 . 5 2 . . 8 6 9 1 Detach 11 | . 1 . . . 3 . . 1 1 . 1 . . . . 1 2 1 Swap 52 | . 2 2 . 1 8 2 3 10 . . 1 . . 4 2 17 . . Drop 76 | . 3 4 1 1 14 . 2 9 3 . 3 2 2 7 2 22 . 1 Fire 335 | . 12 4 . . 32 7 16 57 15 . 4 44 1 16 41 65 21 . Melee 2 | . . . . . . . . . . . . . . . . . 2 . Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 181 | -10/Materials | Discovered new exit (range 11) 331 | -10/Materials | Entered Mines 334 | -10/Mines | Received a Mining Laser from a helpful Derelict 341 | -10/Mines | Learned location of Zion (-7) 448 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 454 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 454 | -10/Mines | Discovered new exit (range 5) 455 | -10/Mines | Entered Exiles 466 | -10/Exiles | Met 8R-AWN 472 | -10/Exiles | Met EX-HEX 491 | -10/Exiles | Met EX-DEC 508 | -10/Exiles | Visited The Gauntlet 530 | -10/Exiles | Build established: Scavenger-Mutant 563 | -10/Exiles | Discovered new exit (range 14) 587 | -10/Exiles | Met EX-BIN 592 | -10/Exiles | Aligned with FarCom system 592 | -10/Exiles | Given EX-Vault access code 602 | -10/Exiles | Opened EX-Vault 605 | -10/Exiles | Found Field Lobotomy Kit 613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 638 | -10/Exiles | Discovered new exit (range 14) 643 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 643 | -10/Exiles | Entered Mines 673 | -9/Mines | Learned Materials trap positions 720 | -9/Mines | Discovered new exit (range 14) 741 | -9/Mines | Entered Materials 741 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 742 | -8/Materials | Loaded intel: 12 trap records 1277 | -8/Materials | Build established: Scavenger-Skirmisher 1637 | -8/Materials | Discovered new exit (range 7) 1674 | -8/Materials | Discovered new exit (range 16) 1945 | -8/Materials | Entered Factory 1945 | -7/Factory | Evolved 2 slots: Utility x2 1968 | -7/Factory | Build established: Skirmisher 2356 | -7/Factory | Sucked down chute 2356 | -7/Factory | Entered Waste 2366 | -7/Waste | Spotted C-40 Crusher 2384 | -7/Waste | Spotted C-40 Crusher 2386 | -7/Waste | Spotted C-40 Crusher 2417 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2420 | -7/Waste | Allies destroyed C-40 Crusher 2443 | -7/Waste | Spotted C-40 Crusher 2457 | -7/Waste | Allies destroyed C-40 Crusher 2486 | -7/Waste | Spotted C-40 Crusher 2494 | -7/Waste | Destroyed C-40 Crusher 2508 | -7/Waste | Spotted C-40 Crusher 2543 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2545 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2563 | -7/Waste | Destroyed C-40 Crusher 2759 | -7/Waste | Discovered new exit (range 15) 2818 | -7/Waste | Entered Factory 2818 | -7/Factory | Accompanied by 1 ally 2877 | -7/Factory | Build established: Scavenger-Tank 3165 | -7/Factory | Allied Derelicts emerged from ambush trap array 3647 | -7/Factory | Build established: Skirmisher 3992 | -7/Factory | Lost 3 parts (1n1u1w) 4219 | -7/Factory | Core integrity fell below 50% 4251 | -7/Factory | Lost 4 parts (1p1n2w) 4388 | -7/Factory | Discovered new exit (range 14) 4404 | -7/Factory | Entered Lower Caves 4492 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4571 | -7/Lower Caves | Spotted B-75 Beast 4573 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 4584 | -7/Lower Caves | Learned Factory stockpile data 5375 | -7/Lower Caves | Discovered new exit (range 15) 5447 | -7/Lower Caves | Entered another Lower Caves area 5447 | -7/Lower Caves | Accompanied by 1 ally 5469 | -7/Lower Caves | Discovered new exit (range 12) 5494 | -7/Lower Caves | Entered Factory 5494 | -6/Factory | Accompanied by 1 ally 5494 | -6/Factory | Evolved 2 slots: Utility x2 5653 | -6/Factory | Identified exit to Garrison 5653 | -6/Factory | Entered Garrison 5653 | -6/Garrison | Accompanied by 1 ally 5677 | -6/Garrison | Triggered checkpoint 5773 | -6/Garrison | Triggered checkpoint 5843 | -6/Garrison | Triggered checkpoint 5843 | -6/Garrison | Triggered checkpoint 5900 | -6/Garrison | Destroyed 10 combat bots 6228 | -6/Garrison | Triggered checkpoint 6249 | -6/Garrison | Triggered checkpoint 6337 | -6/Garrison | Triggered checkpoint 6351 | -6/Garrison | Destroyed *BEA 6379 | -6/Garrison | Garrison Relay disabled 6466 | -6/Garrison | Discovered new exit (range 10) 6477 | -6/Garrison | Identified exit to Factory 6478 | -6/Garrison | Entered Factory 6551 | -6/Factory | Identified exit to DSF 6552 | -6/Factory | Entered DSF 6617 | -6/DSF | Additional patrols routed to DSF 6657 | -6/DSF | Discovered new exit (range 16) 6678 | -6/DSF | Identified exit to Factory 6679 | -6/DSF | Entered Factory 6679 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6704 | -5/Factory | Discovered new exit (range 8) 6711 | -5/Factory | Identified exit to Factory 7222 | -5/Factory | Entered another Factory area 7222 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7989 | -4/Factory | Spotted B-86 Titan 7995 | -4/Factory | Assimilated B-86 Titan with FLK Orb 8038 | -4/Factory | Build established: Scavenger-Gunner 8434 | -4/Factory | Spotted B-86 Titan 8436 | -4/Factory | Assimilated B-86 Titan with FLK Orb 8454 | -4/Factory | Garrison activated, responded to threat 8684 | -4/Factory | Crushed by falling debris 8687 | -4/Factory | System corruption reached 10% 8715 | -4/Factory | Lost 3 parts (1p2u) 8770 | -4/Factory | Released all parts (8) 8775 | -4/Factory | Discovered new exit (range 14) 8781 | -4/Factory | Entered Research 8781 | -3/Research | Evolved 2 slots: Utility x2 8801 | -3/Research | Lost 8 parts (1p4n3w) 9059 | -3/Research | Build established: Mutant 9276 | -3/Research | Found Prototype Device 9392 | -3/Research | Identified exit to Garrison 9392 | -3/Research | Entered Garrison 9396 | -3/Garrison | Identified Exp. Thermal Shield 9431 | -3/Garrison | Lost 4 parts (1n1u2w) 9436 | -3/Garrison | Spotted B-86 Titan 9437 | -3/Garrison | Spotted B-86 Titan 9477 | -3/Garrison | Spotted B-86 Titan 9480 | -3/Garrison | Triggered checkpoint 9486 | -3/Garrison | Core integrity fell below 50% 9489 | -3/Garrison | Triggered checkpoint 9491 | -3/Garrison | Core integrity fell below 20% 9500 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09486_ C-30 ARC bursts open, deploying its payload. 09486_ H-77 Assassin unfolds itself. 09488_ B-86 Titan activates siege mode. 09488_ Penetrated by Slug. 09489_ C-45 Heavy ARC bursts open, deploying its payload. 09489_ G-73 Enforcer unfolds itself. 09489_ G-67 Veteran unfolds itself. 09490_ Penetrated by Slug. 09490_ Slug penetrates Wall. 09491_ Penetrated by Slug. 09491_ Slug penetrates Wall. 09491_ Penetrated by Slug. 09491_ Imp. Melee Analysis Suite destroyed. 09491_ Critical hit (Burn: +50). 09491_ Knocked back. 09491_ Penetrated by Slug. 09491_ Slug penetrates G-67 Veteran. 09493_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####################?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ##++###### ##### #?????????????????????????????? | | ?? ?????# #???# #?????????????????????????????? | | ?? #????# #???# T?????????????????????????????? | | ?# #????# #???# #?????????????????????????????? | | ?# #????# #???# #?????????????????????????????? | | ?# #?##?# ##### #?????????????????????????????? | | ## #?#!!# #!!## #?????????????????????????????? | | #?#!!# # !## #?????????????????????????????? | | #?# + + ## #?????????????????????????????? | | ## #?#!!# #!!## #???####??????????????????????? | | ?# #?#!!# #!!## #???#s@#??????????????????????? | | ?# #?##?# ##### #???#s##??????????????????????? | | ?# #????# #???# #####g#???????????????????????? | | ## #????# #???#% ## sg #???????????????????????? | | #????# #???# ## g ## #??????????????????? | | ###### ##### #??????????????????? | | ## Y h #??????????????????? | | ?# =* #??????????????????? | | ?###############%=h#;g ## #??????????????????? | | ???????????????#= g;; #? #??????????????????? | | ?????????????? g ? "g?????????????????? | | ?????????????# BB "??????????????????? | | ?????????????# " g BB "g?????????????????? | | ?????????????# "%" " "??????????????????? | | ?????????????###" ## "%"## #??????????????????? | | ???????????????#" ## " #? #??????????????????? | | ???????????????"%" ?? #??????????????????? | | ?????????????? " ? #??????????????????? | | ???????????????# ?? ???????????????????? | | ???????????????## ##""""#???????????????????????? | | ????????????????? #?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 35 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Shield | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Deductive Reasoning Let Me Out Of Here Streaker Challenges ------------ None Game ------ Seed CarbideFlyingRedirector Manual? 0 Play Time 02:07:03 Cumulative 68.5 hours Start 2026.02.14 @ 01:48:45 End 2026.03.28 @ 22:33:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf729583-2e22-451e-ab25-61c0a9b2ca25