Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.06 @ 14:12:02 Player: Ari Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (884) 884 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 4563 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Large Storage Unit Advanced ECM Suite Advanced Beam Rifle Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Hardened Medium Armor Plating Hardlight Generator Thief Drone Bay > --- WEAPON ----------- Lightning Gun Advanced Beam Rifle Heavy Laser > --- INVENTORY -------- Enhanced Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Large Storage Unit Advanced Targeting Computer Particle Charger Improved Particle Charger Advanced ECM Suite Light Armor Plating Hardened Light Armor Plating Beam Rifle Cooled Particle Cannon Assault Rifle Light Assault Rifle Autogun [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Thief Drone Bay Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 1 1 1 Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 46 | 6 7 1 . . 12 2 18 Power 4 | 1 1 . . . 1 . 1 Engine 3 | 1 1 . . . . . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 15 | 2 1 . . . 5 1 6 Treads . | . . . . . . . . Leg 10 | . . . . . 5 1 4 Wheel 3 | 2 1 . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 13 | 1 4 . . . 4 1 3 Device 4 | . 1 . . . 2 . 1 Storage 3 | 1 2 . . . . . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . . 1 Protection 4 | . 1 . . . 2 . 1 Artifact . | . . . . . . . . Weapon 14 | 2 1 1 . . 2 . 8 Energy Gun 6 | 1 . . . . 2 . 3 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 6 | 1 1 1 . . . . 3 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 13 | . 1 3 . . . . 9 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 . . . . 3 Utility 4 | . . 1 . . . . 3 Weapon 4 | . 1 1 . . . . 2 Highest Loss Streak 3 | . 1 3 . . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 98 72 71 71 94 100 64 Engine 9 | . 14 14 14 14 8 . 3 Core 1 | . . . . . . 7 4 Leg 12 | . . . . . 27 30 22 Wheel 9 | . 27 14 14 14 . . . Device 6 | . 1 . . . 15 15 8 Storage 10 | . 14 14 14 14 9 7 4 Processor 1 | . . . . . . 7 4 Protection 4 | . 12 . . . 6 7 2 Energy Gun 6 | . 8 . . . 11 15 4 Ballistic Gun 17 | . 19 28 28 28 15 7 6 Naked Turns 152 | . . . . . . . 152 Heaviest Build 85 | 12 50 46 46 46 71 71 85 Greatest Support 70 | 26 26 10 10 10 45 60 70 Greatest Overweight (x) 4 | 1 3 4 4 4 1 1 2 Average Overweight (x) 1 | . . 4 4 4 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 20 15 Most Carried 20 | 4 10 12 12 13 20 20 20 Average Carried 12 | 2 8 11 12 12 13 18 13 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 4 10 12 12 13 18 20 5 Class Distribution -------------------- 65% | Mutant 23% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 832 | 226 213 47 . . 112 . 234 Remotely . | . . . . . . . . Salvage Created 1190 | . 475 92 . . 163 58 402 Parts 52 | . 24 3 . . 13 2 10 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 5 | . 2 . . 1 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 21 | . 8 2 . . 3 2 6 Guns 17 | . 8 2 . . 3 2 2 Cannons 2 | . . . . . . . 2 Classes Destroyed 6 | . 5 . . . 1 . . Worker 1 | . 1 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Swarmer 3 | . 1 . . . . 2 . Grunt 14 | . 7 2 . . . . 5 Sentry 4 | . . . . . 3 . 1 Best Kill Streak 5 | . 5 1 . . 2 2 3 Combat Bots Only 3 | . 2 1 . . 2 2 3 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 2922 | . 495 129 . 15 191 114 1978 Core 1057 | . 98 57 . . 33 15 854 Absorbed by Shields 164 | . . . . . . 20 144 Regen/Repaired (Parts) 33 | . 33 . . . . . . Core Remaining (%) 82 | 100 . . . 38 94 97 . Volleys Fired 87 | . 33 9 . . 6 4 35 Largest 3 | . 2 2 . . 3 3 3 Hottest 185 | . 70 40 . . 121 121 185 Shots Fired 182 | . 65 18 . . 18 12 69 Gun 159 | . 65 18 . . 18 12 46 Cannon 23 | . . . . . . . 23 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 97 | . 42 18 . . 8 4 25 Thermal 52 | . 23 . . . 4 4 21 Explosive . | . . . . . . . . Electromagnetic 33 | . . . . . 6 4 23 Robot Hit Streak 19 | . 19 6 . . 5 3 12 Robot Miss Streak 2 | . 2 1 . . 1 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 130 | . 46 14 . . 11 6 53 Core Hits 57 | . 21 5 . . 8 3 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 4 | . 2 . . . . 1 1 Burn 3 | . 2 . . . . 1 . Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2141 | . 612 164 . 10 188 82 1085 Guns 1588 | . 594 164 . . 160 82 588 Cannons 473 | . . . . . . . 473 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 80 | . 18 . . 10 28 . 24 Kinetic 877 | . 368 164 . . 67 21 257 Thermal 656 | . 226 . . . 60 40 330 Explosive . | . . . . . . . . Electromagnetic 528 | . . . . . 33 21 474 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 10 | . . . . . . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 48 | . . . . . . . 48 Projectiles . | . . . . . . . . Explosions 48 | . . . . . . . 48 Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 112 | . 8 . . 5 . . 99 Shots 1 | . . . . . . . 1 Rammed 7 | . 2 . . 1 . . 4 Targets Rammed 13 | . 2 . . 1 5 . 5 Kicked 6 | . . . . . 5 . 1 Crushed . | . . . . . . . . Highest Temperature 634 | . 240 21 . . 189 207 634 Average Temperature 128 | . 69 6 . . 80 100 208 Received Heat Transfer 1101 | . 270 63 . 6 81 . 681 Effects 32 | . . . . . . . 32 Shutdowns 7 | . . . . . . . 7 Energy Bleed 3 | . . . . . . . 3 Interference 11 | . . . . . . . 11 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (major) 6 | . . . . . . . 6 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 1628 | . 814 . . . 111 148 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 232 | . 232 113 . 22 141 78 187 Initial 37 | . . 35 . . 5 13 37 Average 63 | . 95 93 . 6 42 26 76 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 97 | 100 88 100 . 100 100 100 100 Level 1 2 | . 11 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 4 . . . . . 5 Investigation 4 | . 4 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 15 4 . 2 6 3 22 Peak Tracking Total 9 | . 3 2 . 2 3 3 9 Tactical Retreats 8 | . 2 . . 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 8 | . 3 1 1 . . 1 2 Terminals 5 | . 2 . . . . 1 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 9 1 1 . . 1 3 Successful 10 | . 6 1 1 . . . 2 Failed 5 | . 3 . . . . 1 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 11 | . 7 . . . . 1 3 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 4 1 1 . . . 2 Record 4 | . 2 . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . . . . 1 2 Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 4 3 . . . Highest-Rated Group 81 | . . 81 71 40 . . . Highest-Rated Ally 31 | . . 31 31 16 . . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . 12 . 10 . . . Total Damage 195 | . . 87 . 108 . . . Kills 3 | . . 2 . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 3138 | 66 570 390 436 172 538 366 600 Spaces Moved 2113 | 59 421 258 312 122 246 179 516 Core 346 | 7 . . . . . . 339 Treads . | . . . . . . . . Legs 602 | . . . . . 246 179 177 Wheels 1165 | 52 421 258 312 122 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 140 140 140 190 192 50 Average Speed 129 | 85 103 140 140 140 192 192 90 Slowest Speed 265 | 100 145 140 140 140 193 192 265 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 47 49 62 31 18 4 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 26 | . . . . . . . 26 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 25 | . . . . . . . 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 2351 | 74 488 270 311 123 295 194 596 Wait 26 | . 17 . . . 2 . 7 Move 2106 | 58 420 257 311 121 245 178 516 Hop . | . . . . . . . . Pick Up 56 | 10 9 3 . 1 18 7 8 Fast Attach 1 | . . . . . . . 1 Attach 30 | 6 3 1 . . 7 2 11 Detach 3 | . . . . . . . 3 Swap 15 | . 4 . . . 5 . 6 Drop 14 | . . . . . 7 3 4 Fire 87 | . 33 9 . . 6 4 35 Melee . | . . . . . . . . Ram 7 | . 2 . . 1 . . 4 Kick 6 | . . . . . 5 . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 347 | -10/Materials | Repaired Wheel 625 | -10/Materials | Discovered new exit (range 8) 637 | -10/Materials | Entered Mines 640 | -10/Mines | Core integrity fell below 50% 664 | -10/Mines | Met a Derelict bent on vengeance 690 | -10/Mines | Lost 3 parts (1n1u1w) 693 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 897 | -10/Mines | Found the Drone Emporium 908 | -10/Mines | Found Prototype Device 949 | -10/Mines | Learned location of Storage (-7) 1017 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1018 | -10/Mines | Discovered new exit (range 5) 1027 | -10/Mines | Entered Exiles 1027 | -10/Exiles | Found Exiles lab abandoned 1027 | -10/Exiles | Accompanied by 4 allies 1057 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1436 | -10/Exiles | Discovered new exit (range 14) 1463 | -10/Exiles | Entered Mines 1463 | -9/Mines | Accompanied by 3 allies 1470 | -9/Mines | Learned Materials stockpile data 1623 | -9/Mines | Discovered new exit (range 9) 1635 | -9/Mines | Entered Materials 1635 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1639 | -8/Materials | Identified Thief Drone Bay 2065 | -8/Materials | Discovered new exit (range 16) 2079 | -8/Materials | Build established: Tank 2173 | -8/Materials | Entered Factory 2173 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2236 | -7/Factory | Discovered new exit (range 15) 2539 | -7/Factory | Entered another Factory area 2539 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2756 | -6/Factory | Garrison activated, responded to threat 2926 | -6/Factory | Lost 3 parts (2n1u) 2948 | -6/Factory | System corruption reached 10% 2957 | -6/Factory | Released all parts (13) 2972 | -6/Factory | Core integrity fell below 50% 3132 | -6/Factory | Core integrity fell below 20% 3139 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03039_ ALERT: Rogue bot located, Programmers report to Factory Zone 2R. 03049_ 0BLHF>Query(Propulsion Arrays) A number of hover and flight unit designs have been linked into combined modules balanced for greater mass support than when used individually. Pre-balanced arrays also save on robot assembly time. 03098_ C-30 ARC bursts open, deploying its payload. 03098_ G-67 Veteran unfolds itself. 03098_ G-50 Soldier unfolds itself. 03106_ Critical hit (Burn: +37). 03108_ Hacking Suite destroyed. 03111_ System corrupted: IFF burst signal emitted. 03128_ System corrupted: Component data lost. 03133_ G-50 Soldier destroyed. 03133_ Slammed into G-50 Soldier. 03137_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????? +?????????????? | | ??????###########???????????????? #?????????????? | | ??????# #?????????????## ###???????????? | | ??????# ############## A #???????????? | | ??????# = ###?????????? | | ??????# ?????????? | | ??????+ H ????????? | | ??????# R ????????? | | ??????# g g @ #???????????? | | ??????# ## p ;;;;### g #???????????? | | ??????# ; %* ;#?????????????????????? | | ??????## #; == ;#?????????????????????? | | ######## ;#?????????????????????? | | ;;?????????????????????? | | ;;?????????????????????? | | ;# ????????????????????? | | ;# ????????????????????? | | ;# ????????????????????? | | " ##? ???????????????????? | | "%" #?? ???????????????????? | | ########## ###?? ???????????????????? | | # | ###?????? ??????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | + """ #?????????????????????????????? | | # """"" #?????????????????????????????? | | # """"" #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # ""T"" #?????????????????????????????? | | # """"" #?????????????????????????????? | | # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonCargoWarhead Manual? 0 Play Time 00:28:11 Cumulative 31.2 hours Start 2022.07.06 @ 09:33:04 End 2022.07.06 @ 14:12:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 72 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a2384fe-a595-4701-9c6f-33126b12fb57