Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 15:58:22 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (239) 239 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1394 Bonus ------- None Cogmind --------- Core Integrity 478/600 Matter 217/300 Energy 98/100 System Corruption 0% Temperature Cool (4) Movement Flying (34) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit VTOL Module > --- UTILITY (2) ------ Improved Light Armor Plating > --- WEAPON (3) ------- Shotgun Shotgun Shotgun > --- INVENTORY (1) ---- Improved Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Improved Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun Shotgun > --- INVENTORY -------- (None) [Rating: 12] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Light Armor Plating Protection Improved Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 4 | . 2 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . 2 . . Parts Attached 6 | . 4 2 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 1 1 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . 1 1 . Utility 1 | . . 1 . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 3 | . 3 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups . | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 57 | . 33 67 75 Flight 15 | . 6 18 25 Protection 1 | . . . 12 Ballistic Gun 41 | . 27 48 37 Peak Build Rating 12 | . 7 12 12 Average Rating 6 | . 4 7 12 On Entrance 4 | . . 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns 37 | . 37 . . Heaviest Build 12 | . 9 12 12 Greatest Support 18 | 3 14 18 18 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . . 1 1 Average Capacity . | . . . 1 Most Carried 1 | . . 1 1 Average Carried . | . . . 1 Final Capacity 1 | . . 1 1 Final Carried 1 | . . 1 1 Class Distribution -------------------- 86% | Gunner 13% | Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 282 | 64 . 218 . Remotely . | . . . . Salvage Created 186 | . . 186 . Parts 21 | . 8 13 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 11 | . 4 7 . Guns 11 | . 4 7 . Classes Destroyed 3 | . 2 1 . Swarmer 7 | . 3 4 . Grunt 1 | . 1 . . Sentry 3 | . . 3 . Best Kill Streak 4 | . 4 4 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 55 | . 20 34 1 Missed 26 | . 7 18 1 Hits 29 | . 13 16 . Projectile 29 | . 13 16 . Critical Strikes 1 | . . 1 . Damage Taken 307 | 3 110 194 . Core 261 | 3 101 157 . Absorbed by Shields . | . . . . Redirected to Core 150 | . 24 126 . Core Remaining (%) 98 | 99 98 . . Volleys Fired 9 | . 4 5 . Largest 3 | . 3 3 . Hottest 69 | . 69 69 . Shots Fired 27 | . 12 15 . Gun 27 | . 12 15 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 27 | . 12 15 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 6 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 16 | . 8 8 . Core Hits 15 | . 5 10 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 258 | 7 101 150 . Guns 251 | . 101 150 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 7 | 7 . . . Kinetic 251 | . 101 150 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | 3 . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 78 | . 9 69 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 84 | 100 100 74 100 Level 1 15 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 310 | . 105 310 120 Initial 120 | . . 39 120 Average 103 | . 48 135 120 Influence Increases 476 | . 115 361 . Destroy 0b10 Robot/C 220 | . 80 140 . Destroy Leader 60 | . 20 40 . Successful Hack 16 | . . 16 . Lose Combat Pursuer 180 | . 15 165 . Influence Decreases 356 | . 20 146 190 Entered New Map 246 | . . 56 190 Time Decay 110 | . 20 90 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 8 23 2 Peak Tracking Total 7 | . 7 7 3 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 3 . Successful 1 | . . 1 . Failed 5 | . 3 2 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 6 | . 3 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 315 | 11 96 195 13 Spaces Moved 581 | 19 146 378 38 Core 95 | 19 76 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 486 | . 70 378 38 Fastest Speed 34 | 50 40 34 34 Average Speed 40 | 50 45 38 34 Slowest Speed 50 | 50 50 40 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . 8 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 31 48 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 628 | 19 164 407 38 Wait 32 | . 5 27 . Move 562 | 18 145 361 38 Hop 8 | . . 8 . Pick Up 1 | . . 1 . Fast Attach 6 | . 4 2 . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 9 | . 4 5 . Melee . | . . . . Ram 1 | 1 . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 9 | . 6 3 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Upgraded with Weapon slot (x2) 106 | -10/Materials | Discovered new exit (range 4) 108 | -10/Materials | Entered another Materials area 110 | -9/Materials | Reached level 2 218 | -9/Materials | Discovered new exit (range 8) 261 | -9/Materials | Upgraded with Propulsion slot (x1) 269 | -9/Materials | Identified exit to Mines 269 | -9/Materials | Identified exit to Storage 300 | -9/Materials | Upgraded with Utility slot (x1) 303 | -9/Materials | Entered Mines 305 | -9/Mines | Reached level 3 312 | -9/Mines | Discovered new exit (range 9) 316 | -9/Mines | Self-destructed Last Messages --------------- >>Access(Branch) Found 3 branch access points: (50,49) Mines (86,43) Mines (46,19) Storage Map updated. [CShell_errno=`10`] 00271_ R-06 Scavenger collects Lgt. Ion Engine. 00285_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00293_ Y-45 Defender destroyed. 00296_ Acquired 74 matter. 00298_ Acquired Imp. Light Armor Plating. 00300_ Upgraded: Utility Slot (+1) 00300_ Upgraded: Inventory Capacity (+1) 00300_ Acquired Imp. Light Armor Plating. 00303_ Acquired 74 matter. LOCATION=MINES GOAL=ESCAPE 00305_ Reached level 3. 00312_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# < ????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# ####?????????????????????????????? | | ????????????## # ##????????????????????????????? | | ??????????### ###??????????????????????????? | | ?????????## ###????????????????????????? | | ?????????# ##???????????????????????? | | ?????????# ## ##### ###???????????????? | | ?????????## #### @ #??????????????? | | ??????????## #??# ######### #??????????????? | | ???????????# #??# ##????????????????????????? | | ???????????# ### ####?????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #### ##????????????????????????????? | | ???????????# #??####?????????????????????????????? | | ???????????# #???????????????????????????????????? | | ?????#?????# #???????????????????????????????????? | | ?????# ##### ###?????????????????????????????????? | | ?????# ##????????????????????????????????? | | ?????# ##???????????????????????????????? | | ?????###### #???????????????????????????????? | | ?????????## #???????????????????????????????? | | ????????## ##??????????????????????????????? | | ???????## ##?????????????????????????????? | | ???????# ##????????????????????????????? | | ??????## #????????????????????????????? | | ??##### #????????????????????????????? | | ?## #????????????????????????????? | | ## ##????????????????????????????? | | # ##?????????????????????????????? | | # #??????????????????????????????? | | ## #??????????????????????????????? | | ### #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 5 Energy Capacity 100 Matter Stores 217 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Levels Raised 2 | . . 1 1 XP Earned 6480 | 3000 500 2480 500 XP Spent 4250 | . 3000 1250 . Upgrades 14 | . 11 3 . Propulsion Slot 1 | . . 1 . Utility Slot 1 | . . 1 . Weapon Slot 2 | . 2 . . Heat Dissipation 6 | . 6 . . Mass Support 2 | . 2 . . Inventory Capacity 1 | . . 1 . Ranged Accuracy 1 | . 1 . . Protomatter Created 115 | . 50 65 . Integrity Restored 162 | . 102 60 . Core 139 | . 93 46 . Parts 23 | . 9 14 . Protomatter Decayed 6 | . . 6 . Game ------ Seed WeaponsWeightJetlance Manual? 0 Play Time 00:03:01 Cumulative 689.2 hours Start 2026.07.25 @ 15:55:28 End 2026.07.25 @ 15:58:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 353 Rogue 199 Adventurer 154 Explorer 0 Win Type - Total 24 Types 4/6/5/3/2/1/0/1/1/1 Lore% 95 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 073b693b-7fde-4d68-89fb-61da73abc591