Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 14:13:59 Player: Temerity Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (697) 697 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2854 Bonus ------- Follower Combat Kills 83 Friendly Fire -61 Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 98/125 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Airjet ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Assault Cannon Missile Launcher > --- INVENTORY -------- Airjet ECM Suite Minigun Flak Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 51 | 9 9 10 10 13 Power 6 | 1 1 1 1 2 Engine 4 | 1 1 1 . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 13 | 2 2 5 2 2 Treads 2 | . . . 2 . Leg 6 | 2 . 2 . 2 Wheel . | . . . . . Hover 1 | . . 1 . . Flight 4 | . 2 2 . . Utility 15 | 3 3 1 4 4 Device 10 | 2 1 1 3 3 Storage 3 | 1 2 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 3 3 3 3 5 Energy Gun 4 | 1 1 . 2 . Energy Cannon 1 | . 1 . . . Ballistic Gun 5 | 1 . 2 . 2 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon 4 | 1 1 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 1 4 1 15 Power 3 | . . 1 . 2 Propulsion 7 | . . 3 . 4 Utility 4 | . 1 . . 3 Weapon 7 | . . . 1 6 Highest Loss Streak 14 | . 1 4 1 14 To Critical Strikes . | . . . . . Average Backups 5 | 4 7 4 4 4 Power . | . 1 . . . Propulsion 1 | 1 1 . . 1 Utility 1 | 1 3 1 . 1 Weapon 1 | . 1 . 3 1 Tool/Special . | . . . . . Unused Backups 5 | . 4 1 . . Power . | . . . . . Propulsion 3 | . 3 . . . Utility 1 | . 1 . . . Weapon . | . . . . . Tool/Special 1 | . . 1 . . Average Slot Usage (%) 78 | . 97 78 73 61 Engine 7 | . 14 12 4 . Core 3 | . . . 6 7 Treads 5 | . . . 10 7 Leg 9 | . 25 10 . 1 Hover 1 | . . 3 2 . Flight 1 | . 2 5 . . Device 16 | . 7 17 24 15 Storage 7 | . 19 10 . . Processor 3 | . . . 5 9 Energy Gun 6 | . 9 . 9 6 Energy Cannon 3 | . 4 10 . . Ballistic Gun 2 | . 3 6 . 1 Ballistic Cannon 1 | . . . . 7 Launcher 1 | . . . . 5 Special Weapon 5 | . 8 . 9 . Peak Build Rating 22 | 9 10 15 15 22 Average Rating 11 | 6 8 9 13 18 On Entrance 8 | . 9 8 12 13 Naked Turns . | . . . . . Heaviest Build 21 | 14 17 9 14 21 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 4 | . 3 2 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 6 | 7 7 5 5 5 Most Carried 8 | 7 8 5 5 5 Average Carried 5 | 4 7 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 7 | 7 5 5 5 2 Class Distribution -------------------- 66% | Mutant 23% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 790 | 325 62 146 105 152 Remotely 62 | . . 62 . . Salvage Created 1205 | 278 155 368 191 213 Parts 96 | 28 18 16 8 26 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 7 6 3 5 Guns 12 | . 5 1 3 3 Cannons 9 | . 2 5 . 2 Classes Destroyed 10 | 3 3 . 1 3 Worker 7 | 2 2 2 1 . Builder 1 | . . . . 1 Tunneler 9 | 9 . . . . Recycler 4 | 1 . 2 1 . Operator 1 | . 1 . . . Swarmer 11 | . 6 3 . 2 Grunt 7 | . 1 3 2 1 Sentry 1 | . . . 1 . Specialist 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 6 | 4 4 6 1 3 Combat Bots Only 5 | . 3 5 1 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 227 | . 40 40 30 117 Missed 58 | . 18 7 6 27 Hits 169 | . 22 33 24 90 Projectile 169 | . 22 33 24 90 Critical Strikes 7 | . 1 2 . 4 Part Disruptions 1 | . 1 . . . Damage Taken 2554 | . 246 337 323 1648 Core 793 | . 55 112 75 551 Absorbed by Shields 84 | . . . . 84 Core Remaining (%) 71 | 100 . 33 81 . Volleys Fired 155 | 40 30 41 23 21 Largest 3 | 2 2 2 2 3 Hottest 129 | 100 120 80 100 129 Shots Fired 234 | 75 48 46 29 36 Gun 146 | 70 27 13 16 20 Cannon 68 | . 20 33 . 15 Launcher 1 | . . . . 1 Special 19 | 5 1 . 13 . Kinetic 81 | 35 1 13 . 32 Thermal 143 | 40 38 33 29 3 Explosive 1 | . . . . 1 Electromagnetic 9 | . 9 . . . Robot Hit Streak 13 | 4 4 8 13 4 Robot Miss Streak 5 | 5 4 4 5 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 131 | 37 25 29 18 22 Core Hits 71 | 18 10 14 16 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | 3 . 1 . . Burn 3 | 3 . . . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1816 | 402 380 461 196 377 Guns 1070 | 402 145 146 150 227 Cannons 676 | . 211 315 . 150 Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 609 | 115 . 146 . 348 Thermal 1135 | 287 309 315 195 29 Explosive . | . . . . . Electromagnetic 71 | . 71 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 46 | . . . . 46 Projectiles . | . . . . . Explosions 46 | . . . . 46 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 54 | . . . . 54 Shots 1 | . . . . 1 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 338 | 80 180 338 78 57 Average Temperature 66 | 27 66 149 17 17 Received Heat Transfer 676 | . 12 108 117 439 Effects 3 | . . 3 . . Interference 2 | . . 2 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2906 | 1073 716 666 377 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 92 | 15 73 92 50 51 Initial 27 | . . 27 3 7 Average 18 | 1 22 41 18 8 Influence Increases 839 | 60 186 170 257 166 Destroy 0b10 Robot/C 480 | . 140 120 120 100 Destroy 0b10 Robot/NC 110 | 60 15 20 10 5 Destroy Leader 140 | . 30 30 50 30 Allied During Kill 6 | . . . 6 . Successful Hack 10 | . . . 10 . Disable Machine 60 | . . . 45 15 Destroy Structure 18 | . 1 . 1 16 Partial Spotted 15 | . . . 15 . Influence Decreases 829 | 60 116 230 248 175 Entered New Map 62 | . . 43 7 12 Time Decay 613 | 60 106 147 231 69 Lost Part 154 | . 10 40 10 94 Squads Dispatched 8 | . 2 1 3 2 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 14 7 14 9 Peak Tracking Total 6 | . 4 3 3 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 3 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled 3 | . . . 3 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 2 3 1 Terminals 7 | . 2 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 5 5 11 1 Successful 14 | . 1 4 8 1 Failed 8 | . 4 1 3 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 5 4 11 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 1 4 8 1 Record 8 | . . 1 7 . Prototype ID Bank 3 | . 1 . 1 1 Open Door 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 13 | . . . 13 . Total Damage 214 | . . . 214 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1398 | 279 238 99 532 250 Sensors 504 | . . . 254 250 Terrain 1103 | 2 238 99 532 232 Seismic 277 | 277 . . . . ECM 252 | . . . 252 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1994 | 366 436 337 532 323 Spaces Moved 1124 | 191 278 239 306 110 Core 23 | 7 . 8 . 8 Treads 287 | . . . 192 95 Legs 531 | 184 256 84 . 7 Wheels . | . . . . . Hover 208 | . . 94 114 . Flight 75 | . 22 53 . . Fastest Speed 37 | 50 37 37 60 50 Average Speed 125 | 117 115 94 130 217 Slowest Speed 290 | 120 290 150 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . 1 2 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 40 25 28 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | 2 . . . . Terrain Destroyed 22 | 3 . . 1 18 Melee . | . . . . . Projectile 8 | 3 . . 1 4 AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1444 | 253 346 312 374 159 Wait 11 | . . . 11 . Move 1115 | 190 275 235 305 110 Hop 2 | . 1 1 . . Pick Up 57 | 14 14 13 5 11 Fast Attach 6 | . . . 5 1 Attach 33 | 7 3 8 3 12 Detach 2 | . . 2 . . Swap 15 | 2 7 2 2 2 Drop 35 | . 16 10 7 2 Fire 155 | 40 30 41 23 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 11 | . . . 11 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 367 | -11/Scrapyard | Entered Materials 386 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 7) 803 | -10/Materials | Entered Mines 830 | -10/Mines | Core integrity fell below 50% 878 | -10/Mines | Lost 4 parts (1p3n) 897 | -10/Mines | Learned Materials garrison access intel 971 | -10/Mines | Met a Derelict shopkeep closing up shop 1123 | -10/Mines | Discovered new exit (range 11) 1128 | -10/Mines | Received a Mining Laser from a helpful Derelict 1140 | -10/Mines | Entered Materials 1140 | -9/Materials | Accompanied by 1 ally 1140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1651 | -9/Materials | Discovered new exit (range 13) 1670 | -9/Materials | Identified exit to Materials 1672 | -9/Materials | Entered another Materials area 1672 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1673 | -8/Materials | Loaded intel: 1 garrison access location 1969 | -8/Materials | Core integrity fell below 50% 1987 | -8/Materials | Core integrity fell below 20% 1995 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. Hardlight Generator destroyed. G-47 Trooper knocked back. Penetrated by Slug. S-10 Pest destroyed. Penetrated by Slug. Aluminum Leg destroyed. X-62 Marksman knocked back. Penetrated by Slug. Flak Cannon destroyed. Penetrated by Slug. X-62 Marksman destroyed. Critical hit (Burn: +37). Penetrated by Slug. Hvy. Assault Rifle destroyed. Acquired Lgt. Ion Engine. Acquired 14 matter. Penetrated by Slug. Critical hit (Burn: +37). Acquired Lgt. Assault Rifle. 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"""#?????????????????? | | " ?? % +[w%! #?????????????????? | | ?? #*[=! ]#?????????????????? | | ?! ##??########## # !!! #?????????????????? | | ?#??????????????## ## !! #?????????????????? | | ?????????????????# ## !! +?????????????????? | | ?????????????????# ###########?????????????????? | | ?????????????????+ ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonSeismicDriver Manual? 0 Play Time 00:36:41 Cumulative 14.4 hours Start 2025.07.28 @ 13:09:40 End 2025.07.28 @ 14:13:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a5a878d-1e41-4bb7-a5ca-332858a0917e