Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.22 @ 22:05:17 Player: Gder Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (136) 680 Value Destroyed (4133) 4133 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 11764 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 460 Cogmind --------- Core Integrity 1012/1150 Matter 290/300 Energy 182/260 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Cold Fusion Reactor > --- PROPULSION (5) --- Armored Medium Treads Improved Cesium-ion Thruster > --- UTILITY (9) ------ Gravity Neutralizer Visual Processing Unit Improved Targeting Computer Improved Target Analyzer Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Makeshift Hover Unit Antigrav System Scythe Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Armored Medium Treads Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Gravity Neutralizer Visual Processing Unit Improved Targeting Computer Improved Target Analyzer Improved Weapon Cycler Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Scythe Chainsword Power Sword > --- INVENTORY -------- Makeshift Leg Makeshift Hover Unit Antigrav System Improved Cesium-ion Thruster Chainsword [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Makeshift Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 . . . . 1 1 . . . Utility 7 | . . . 1 . . . 1 . 2 . . 1 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 143 | 8 10 15 24 . . 2 15 8 10 2 1 19 16 10 1 2 Power 20 | 1 1 2 3 . . . . 1 1 . . 2 5 2 . 2 Engine 13 | 1 1 2 3 . . . . 1 1 . . 1 2 . . 1 Core 6 | . . . . . . . . . . . . 1 3 2 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 29 | 3 2 4 2 . . . 3 1 3 . . 5 3 3 . . Treads 9 | . . . 2 . . . 3 1 2 . . . . 1 . . Leg 1 | . . . . . . . . . . . . . . 1 . . Wheel 9 | 3 2 4 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 1 . . 5 3 1 . . Utility 37 | 2 1 2 5 . . . 3 . 4 2 1 7 7 3 . . Device 17 | 1 . 1 2 . . . 1 . 2 1 . 2 4 3 . . Storage 3 | 1 1 . 1 . . . . . . . . . . . . . Processor 5 | . . . 1 . . . . . . . . 2 2 . . . Hackware 3 | . . . . . . . . . . . . 2 1 . . . Protection 9 | . . 1 1 . . . 2 . 2 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 2 6 7 14 . . 2 9 6 2 . . 5 1 2 1 . Energy Gun 15 | 2 5 4 4 . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . Ballistic Gun 20 | . . . 5 . . 1 7 3 2 . . 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher 4 | . . 2 1 . . 1 . . . . . . . . . . Special Weapon 5 | . 1 1 2 . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon 8 | . . . . . . . 1 3 . . . 1 1 2 . . Piercing Weapon 2 | . . . 1 . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . 2 1 . . . 1 . 1 1 Parts Lost 46 | . 3 8 5 . . . 2 . . . . 9 10 6 . 3 Power 8 | . 1 1 . . . . . . . . . 1 2 2 . 1 Propulsion 11 | . 1 3 . . . . . . . . . 1 2 3 . 1 Utility 13 | . . 1 2 . . . 1 . . . . 4 4 1 . . Weapon 14 | . 1 3 3 . . . 1 . . . . 3 2 . . 1 Highest Loss Streak 9 | . 2 8 2 . . . 1 . . . . 4 7 9 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 100 100 100 99 99 99 100 100 91 91 87 75 60 Engine 9 | . 13 14 10 11 11 11 9 9 7 7 7 3 3 . . 1 Treads 14 | . . . 11 22 22 22 27 26 22 23 23 . . 1 5 5 Wheel 6 | . 28 28 10 . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 25 29 21 11 6 Device 11 | . 14 12 10 11 11 11 5 9 15 22 23 7 4 8 5 5 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 1 . . . . Processor 7 | . . . 7 11 11 11 9 9 7 7 7 13 17 17 17 15 Hackware 1 | . . . . . . . . . . . . 10 11 11 11 10 Protection 5 | . . 1 3 . . . 12 9 15 7 7 6 . . . . Energy Gun 5 | . 24 17 8 . . . . . . . . . . . . . Ballistic Gun 18 | . . . 20 33 33 30 25 25 23 23 23 9 9 . . . Special Weapon 1 | . 3 7 1 . . . . . . . . . . . . 4 Slashing Weapon 1 | . . . . . . . 1 1 . . . 4 5 15 15 5 Peak Build Rating 77 | 7 12 12 23 22 22 23 33 34 41 40 41 61 76 77 69 70 Average Rating 30 | 5 10 10 18 22 22 22 30 33 39 39 40 54 66 63 58 65 On Entrance 31 | . 7 12 11 22 22 22 23 33 34 40 40 41 49 54 57 69 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 97 | 14 92 92 97 38 38 39 53 46 56 56 50 54 30 21 16 19 Greatest Support 60 | 32 32 32 40 40 40 40 60 60 60 60 60 60 42 39 24 24 Greatest Overweight (x) 4 | . 3 3 4 . . . . . 2 . . 2 1 . . 1 Average Overweight (x) . | . 1 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 16 | 7 24 25 20 15 15 15 15 15 15 15 15 6 5 5 5 5 Most Carried 25 | 8 24 24 25 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 14 | 4 19 21 18 14 14 14 12 14 14 15 14 5 4 1 3 5 Final Capacity 25 | 8 25 25 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 24 | 8 24 24 15 15 15 15 15 15 15 15 15 4 3 3 5 5 Class Distribution -------------------- 35% | Tank 23% | Skirmisher 22% | Mutant 9% | Hacker-Mutant 4% | Commander-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Matter Collected 3892 | 260 130 127 587 74 41 45 677 632 576 100 . 350 183 85 . 25 Remotely 676 | . . . . . . . . . 576 100 . . . . . . Salvage Created 5952 | 86 281 94 1139 . . 166 1130 943 777 129 . 659 333 128 . 87 Parts 316 | 5 15 . 70 . . 8 47 55 44 6 . 27 28 4 . 7 Haulers Intercepted 11 | . . . 4 . . . 4 1 1 . . . 1 . . . Recyclers Shooed 5 | . . . . . . . 1 2 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 6 . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 107 | . 5 18 20 . . 3 16 14 13 4 . 9 2 2 . 1 Melee 7 | . . . . . . . . . . . . 3 2 2 . . Guns 78 | . 4 3 18 . . 3 16 14 13 4 . 3 . . . . Cannons 1 | . . . . . . . . . . . . 1 . . . . AOE 18 | . 1 15 2 . . . . . . . . . . . . . Classes Destroyed 15 | 2 3 1 4 . . . 2 2 1 . . . . . . . Worker 11 | . . . 1 . . . . 1 . . . 1 5 . . 3 Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . Hauler 11 | . . . 4 . . . 4 1 1 . . . 1 . . . Recycler 9 | 1 1 . 2 . . . 2 1 . . . 2 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . 1 . . . Watcher 11 | . 3 . 4 . . . . 1 3 . . . . . . . Swarmer 20 | . 3 . 7 . . . . . 2 3 . 3 . 2 . . Grunt 38 | . 2 . 6 . . 3 9 7 6 1 . 3 . . . 1 Brawler 3 | . . . 1 . . . 1 . 1 . . . . . . . Duelist 3 | . . . . . . . 1 1 1 . . . . . . . Sentry 18 | . . . 6 . . . 4 6 2 . . . . . . . Hunter 3 | . . . . . . . 1 . . . . 2 . . . . Programmer 4 | . . . . . . . . . 1 . . 1 2 . . . Assembled 18 | . . 18 . . . . . . . . . . . . . . Best Kill Streak 15 | 1 3 15 6 . . 3 4 9 8 3 . 3 4 2 . 2 Combat Bots Only 15 | . 3 15 6 . . 3 4 4 8 3 . 3 2 2 . 1 Max Kills in Single Turn 4 | 1 1 4 2 . . 2 2 2 1 2 . 1 1 1 . 1 Gunslinging 1 | . . . 1 . . 1 1 . . 1 . . . . . . Exploded 4 | . 1 4 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 784 | . 18 59 88 . . 8 66 50 65 10 . 215 88 33 . 84 Missed 270 | . 4 12 24 . . . 13 14 22 3 . 84 37 13 . 44 Damage Taken 6383 | . 275 538 590 . . 105 620 492 460 82 . 1467 767 374 . 613 Core 884 | . 45 107 85 . . . 39 22 20 10 . 200 127 91 . 138 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 52 | . . 16 36 . . . . . . . . . . . . . Ignored by Resistances 1833 | . 80 157 170 . . 29 176 141 135 23 . 425 213 104 . 180 Regen/Repaired (Parts) 357 | . . . . . . . 227 130 . . . . . . . . Core Remaining (%) 79 | 100 . 39 . . . 78 . 88 . . 95 76 . . 78 . Volleys Fired 311 | 5 30 23 73 . . 5 51 48 39 5 . 30 . . . 2 Largest 3 | 2 2 2 3 . . 3 3 3 3 3 . 2 . . . 1 Hottest 150 | 80 100 130 150 . . 69 75 75 75 75 . 74 . . . . Shots Fired 752 | 10 48 32 177 . . 15 145 145 117 15 . 46 . . . 2 Gun 671 | 10 36 19 137 . . 15 145 145 117 15 . 32 . . . . Cannon 33 | . . . 19 . . . . . . . . 14 . . . . Launcher 8 | . . 7 1 . . . . . . . . . . . . . Special 40 | . 12 6 20 . . . . . . . . . . . . 2 Kinetic 580 | . . . 97 . . 15 145 145 117 15 . 46 . . . . Thermal 76 | 5 20 9 42 . . . . . . . . . . . . . Explosive 8 | . . 7 1 . . . . . . . . . . . . . Electromagnetic 86 | 5 28 16 37 . . . . . . . . . . . . . Robot Hit Streak 47 | 4 16 8 20 . . 16 37 47 21 11 . 8 . . . 1 Robot Miss Streak 4 | 1 2 2 3 . . . 3 1 2 1 . 4 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . 1 . . 1 4 2 3 1 . . . . . . Max Gunslinging Chain 2 | . . . 1 . . 1 2 1 1 1 . . . . . . Shots Hit Robots 572 | 7 28 20 106 . . 10 115 108 88 11 . 45 21 6 . 7 Core Hits 254 | 2 10 32 39 . . 7 44 37 39 7 . 20 10 4 . 3 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . 1 . 2 . . 2 . . . . Critical Strikes 12 | . 1 . 1 . . 1 1 . 3 . . 4 1 . . . Destroy 6 | . . . 1 . . 1 1 . 3 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . 2 . . . . Sever 3 | . . . . . . . . . . . . 2 1 . . . Melee Attacks 136 | . . . 8 . . . 9 6 . . . 34 47 15 1 16 Impact 4 | . . . . . . . . . . . . 4 . . . . Slashing 121 | . . . . . . . 6 6 . . . 30 47 15 1 16 Piercing 11 | . . . 8 . . . 3 . . . . . . . . . Sneak Attacks 18 | . . . . . . . 1 . . . . 2 10 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 . . Damage Inflicted 12722 | 85 653 1339 1682 1 . 157 1825 1990 1543 206 . 1252 1202 289 . 498 Guns 8007 | 85 396 207 1395 . . 157 1748 1972 1514 206 . 327 . . . . Cannons 364 | . . . 197 . . . . . . . . 167 . . . . Explosions 1466 | . 257 1127 82 . . . . . . . . . . . . . Melee 2811 | . . . . . . . 64 . . . . 758 1202 289 . 498 Ramming 74 | . . 5 8 1 . . 13 18 29 . . . . . . . Kinetic 7057 | . . . 966 . . 157 1748 1972 1514 206 . 494 . . . . Thermal 518 | 45 226 35 212 . . . . . . . . . . . . . Explosive 1209 | . . 1127 82 . . . . . . . . . . . . . Electromagnetic 1053 | 40 427 172 414 . . . . . . . . . . . . . Impact 263 | . . . . . . . . . . . . 263 . . . . Slashing 2548 | . . . . . . . 64 . . . . 495 1202 289 . 498 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . 1 . . . . 4 5 5 . Average Corruption 1 | . 1 1 . . . . . 1 . . . . 2 4 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 28 | . 7 4 . . . . . 5 . . . . 3 4 5 . Message Errors 7 | . 1 1 . . . . . 2 . . . . . 2 1 . Matter Fused 8 | . 3 2 . . . . . 1 . . . . 1 . 1 . Heat Flow Errors 2 | . 1 . . . . . . . . . . . . . 1 . Energy Discharges 4 | . 1 . . . . . . . . . . . 1 1 1 . Data Loss (minor) 4 | . 1 . . . . . . 1 . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Misfires 2 | . . 1 . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 691 | . . 68 . . . . . . . . . 212 172 112 . 127 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 68 | . . 68 . . . . . . . . . . . . . . Melee 623 | . . . . . . . . . . . . 212 172 112 . 127 Knockbacks 6 | . . . . . . . . . . . . 6 . . . . Impact 3 | . . . . . . . . . . . . 3 . . . . Kinetic 2 | . . . . . . . . . . . . 2 . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 204 | . 147 53 4 . . . . . . . . . . . . . Shots 8 | . 6 2 . . . . . . . . . . . . . . Rammed 13 | . . 2 1 1 . . 3 2 4 . . . . . . . Targets Rammed 13 | . . 2 1 1 . . 3 2 4 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 407 | 74 241 333 272 . . 56 222 73 27 11 . 146 407 . 81 9 Average Temperature 76 | 34 53 154 57 . . 35 70 13 7 3 . 48 146 . 45 6 Received Heat Transfer 2372 | . 69 420 237 . . 72 369 306 183 18 . 228 174 27 . 269 Effects 8 | . . 3 . . . . 2 . . . . . 3 . . . Shutdowns 2 | . . 1 . . . . . . . . . . 1 . . . Energy Bleed 2 | . . 1 . . . . . . . . . . 1 . . . Interference 3 | . . 1 . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . . . . . . 4 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . Parts Fried 15 | . 5 . . . . . . . . . . 10 . . . . Impact Corruptions 6 | . . . . . . . . . . . . 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . . Heat Transferred 893 | 100 275 74 444 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Peak Influence 688 | 10 149 37 357 113 . 70 268 546 419 . . 192 688 . . 434 Initial 212 | . 5 8 2 113 . . 22 65 212 . . . 46 . . 156 Average 143 | 2 40 11 146 63 . 59 162 313 238 . . 65 232 . . 259 Maximum Alert Level 2 | . . . 1 . . . 1 2 2 . . . 2 . . 2 Low Security (%) 70 | 100 100 100 74 100 . 100 69 26 30 . . 100 50 . . 45 Level 1 25 | . . . 25 . . . 30 43 67 . . . 28 . . 44 Level 2 3 | . . . . . . . . 29 1 . . . 21 . . 10 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 1 . . . 2 5 10 . . 3 4 . . 2 Investigation 11 | . . . . . . . 2 2 3 . . 2 2 . . . Extermination 5 | . . . . . . . . . 3 . . 1 1 . . . Reinforcement 4 | . . . 1 . . . . . 1 . . . . . . 2 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 6 | . . . . . . . . 3 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Distress Signals 13 | . 1 . 4 . . . . 2 . . . 1 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 243 | . 12 21 33 . . 3 19 19 35 4 . 20 42 12 . 23 Peak Tracking Total 16 | . 3 8 7 . . 3 4 4 4 3 . 8 16 12 . 14 Tactical Retreats 26 | . 1 4 4 . . . 1 . 2 . . 2 8 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 12 | . 2 . . . . . 1 3 3 . . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 12 | . 3 1 3 . . . 1 3 . . . . . . 1 . Max in Single Turn 3 | . 3 1 1 . . . 1 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 42 | . 5 . 3 . 4 . 3 11 3 . 1 4 7 . 1 . Terminals 28 | . 5 . 3 . . . 1 9 3 . . 2 5 . . . Fabricators 3 | . . . . . . . . . . . . 1 2 . . . Repair Stations 3 | . . . . . . . 2 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . Total Hacks 115 | . 18 . 7 . 4 . 11 27 9 . 1 9 28 . 1 . Successful 74 | . 11 . 3 . 4 . 8 14 3 . 1 7 22 . 1 . Failed 41 | . 7 . 4 . . . 3 13 6 . . 2 6 . . . Catastrophic 2 | . 1 . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 51 | . 9 . 6 . 2 . 2 9 7 . . 4 11 . 1 . Terminals 88 | . 18 . 7 . . . 3 22 9 . . 6 23 . . . Fabricators 6 | . . . . . . . . . . . . 1 5 . . . Repair Stations 10 | . . . . . . . 8 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . 2 . . . . Terminal Hacks 47 | . 9 . 2 . 4 . 1 9 2 . 1 3 15 . 1 . Record 8 | . . . . . 4 . . . . . . . 3 . 1 . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . 1 . . . . . . . . Open Door 4 | . . . . . . . . 3 . . 1 . . . . . Level Access Points 3 | . 1 . . . . . . . 1 . . . 1 . . . Branch Access Points 4 | . . . . . . . . 1 1 . . 1 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . 2 . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . 2 . . . . . 1 1 . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . 1 1 . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . 1 . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . . . . . 1 5 . . . Network Status 3 | . . . . . . . . . . . . 1 2 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . 2 . . . Repair Station Hacks 7 | . . . . . . . 5 2 . . . . . . . . Scan Component 4 | . . . . . . . 3 1 . . . . . . . . Repair 3 | . . . . . . . 2 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 2 . 1 . . . 2 3 1 . . 2 2 . . . Terminals 12 | . 2 . 1 . . . 1 3 1 . . 2 2 . . . Botnet 12 | . 2 . 1 . . . 1 3 1 . . 2 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 3 . . . 3 9 3 . . 3 6 . . . Full Trace Events 8 | . . . . . . . 1 2 1 . . 2 2 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 179 | . . . . . . . . . . . . . 179 . . . Total Part Build Rating 17 | . . . . . . . . . . . . . 17 . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . . . . . Time 129 | . . . . . . . 91 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Total Allies 12 | . . . . . . . . 10 2 . . . . . . . Largest Group 11 | . . . . . . . . 10 11 . . . . . . . Highest-Rated Group 219 | . . . . . . . . 173 219 . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 29 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 110 | . . . . . . . . 31 79 . . . . . . . Total Damage 1291 | . . . . . . . . 328 963 . . . . . . . Kills 17 | . . . . . . . . 5 12 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 2 2 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Turns Passed 10731 | 78 1182 717 1367 714 804 271 910 748 1629 603 196 641 381 153 178 159 Spaces Moved 6950 | 47 738 449 560 419 473 148 352 303 868 346 114 497 866 259 317 194 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 3314 | . . . 278 419 473 148 352 303 868 346 114 9 . 4 . . Legs 3 | . . . . . . . . . . . . . . 3 . . Wheels 1512 | 43 738 449 282 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2117 | . . . . . . . . . . . . 488 866 252 317 194 Fastest Speed 24 | 50 90 130 135 170 170 170 170 170 170 170 170 26 24 32 54 54 Average Speed 124 | 95 127 133 161 170 170 170 170 170 170 170 170 85 27 42 54 56 Slowest Speed 490 | 100 135 135 490 170 170 170 170 170 330 170 170 173 97 170 54 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 82 74 51 93 95 38 35 54 28 62 16 18 36 43 34 11 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . 1 . . . . 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . 1 . . . 1 . . Scrap Searched 13 | . . 2 . 2 . 1 . . . 2 3 . . 2 1 . Spaces Dug 90 | . 11 3 13 . . . 6 5 . . . 20 23 . . 9 Terrain Destroyed 199 | . 25 80 31 . . . 6 5 . . . 20 23 . . 9 Melee 65 | . . . 5 . . . 6 5 . . . 17 23 . . 9 Projectile 38 | . 12 4 19 . . . . . . . . 3 . . . . AOE 96 | . 13 76 7 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Total 8218 | 66 908 519 841 421 474 156 556 444 968 354 119 636 936 284 322 214 Wait 484 | . 97 25 134 . . . 106 72 13 . . 36 1 . . . Move 6934 | 46 737 448 559 418 472 147 351 302 867 345 113 496 865 258 316 194 Hop . | . . . . . . . . . . . . . . . . . Pick Up 106 | 7 23 5 17 1 1 1 12 2 17 . 2 8 4 4 2 . Fast Attach 39 | 7 2 1 4 . . . 3 1 2 1 . 3 6 6 1 2 Attach 45 | . 2 8 7 . . 1 5 . 3 . . 13 4 2 . . Detach 3 | . 1 1 1 . . . . . . . . . . . . . Swap 59 | 1 6 6 13 . . 1 7 7 5 1 1 3 6 2 . . Drop 92 | . 10 . 24 1 1 1 9 2 18 2 3 13 3 3 2 . Fire 311 | 5 30 23 73 . . 5 51 48 39 5 . 30 . . . 2 Melee 130 | . . . 8 . . . 9 6 . . . 34 47 9 1 16 Ram 3 | . . 2 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 10 | . . . . 1 . . 3 2 4 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 426 | -10/Materials | Identified exit to Materials 1138 | -10/Materials | Discovered new exit (range 11) 1261 | -10/Materials | Entered Mines 1376 | -10/Mines | Assembled infested the area 1472 | -10/Mines | Core integrity fell below 50% 1475 | -10/Mines | Destroyed 15 combat bots 1489 | -10/Mines | Lost 8 parts (1p3n1u3w) 1904 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1922 | -10/Mines | Discovered exit to Materials (range 8) 1960 | -10/Mines | Learned Materials interactive machine intel 1964 | -10/Mines | Discovered exit to Materials (range 10) 1978 | -10/Mines | Entered Materials 1978 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1979 | -9/Materials | Loaded intel: 18 interactive machine locations 2278 | -9/Materials | Build established: Tank 2576 | -9/Materials | Discovered new exit (range 8) 2888 | -9/Materials | Build established: Skirmisher 3345 | -9/Materials | Entered Mines 3502 | -9/Mines | Discovered new exit (range 15) 3517 | -9/Mines | Learned 4 Materials zone layouts 3758 | -9/Mines | Discovered new exit (range 9) 3809 | -9/Mines | Found a hidden stash of uninstalled traps 4051 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4051 | -9/Mines | Discovered new exit (range 5) 4059 | -9/Mines | Entered Exiles 4059 | -9/Exiles | Found Exiles lab abandoned 4085 | -9/Exiles | Discovered new exit (range 15) 4848 | -9/Exiles | Discovered new exit (range 10) 4863 | -9/Exiles | Entered Mines 4939 | -8/Mines | Discovered new exit (range 6) 5134 | -8/Mines | Entered Materials 5134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5135 | -8/Materials | Identified exit to Factory 5135 | -8/Materials | Identified exit to Storage 5414 | -8/Materials | Build established: Tank 5454 | -8/Materials | Discovered exit to Factory (range 3) 5544 | -8/Materials | Repaired Arm. Treads 5926 | -8/Materials | Repaired Broken Arm. Treads 5954 | -8/Materials | Discovered exit to Storage (range 16) 6044 | -8/Materials | Entered Storage 6139 | -8/Storage | Identified exit to Recycling 6243 | -8/Storage | Garrison activated, responded to threat 6482 | -8/Storage | Repaired Arm. Treads 6576 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6686 | -8/Storage | Discovered exit to Factory (range 18) 6792 | -8/Storage | Entered Factory 6792 | -7/Factory | Accompanied by 9 allies 6792 | -7/Factory | Evolved 2 slots: Utility x2 6871 | -7/Factory | Build established: Commander-Tank 6878 | -7/Factory | Allied Derelicts emerged from ambush trap array 7042 | -7/Factory | Discovered new exit (range 7) 7060 | -7/Factory | Lost 6 allies 7152 | -7/Factory | Identified exit to Lower Caves 7152 | -7/Factory | Identified exit to Factory 7332 | -7/Factory | Build established: Tank 7648 | -7/Factory | Lost 3 allies 8003 | -7/Factory | Garrison activated, responded to threat 8075 | -7/Factory | Destroyed 8 combat bots 8286 | -7/Factory | Cargo convoy interrupted 8421 | -7/Factory | Entered Lower Caves 8427 | -7/Lower Caves | Learned location of Zion (-6) 8889 | -7/Lower Caves | Learned 4 Factory zone layouts 8916 | -7/Lower Caves | Encountered a Warlord checkpoint 9010 | -7/Lower Caves | Discovered new exit (range 9) 9024 | -7/Lower Caves | Entered another Lower Caves area 9036 | -7/Lower Caves | Learned Factory stockpile data 9087 | -7/Lower Caves | Learned location of 1 exit from Factory 9113 | -7/Lower Caves | Discovered exit to Factory (range 11) 9220 | -7/Lower Caves | Entered Factory 9220 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9221 | -6/Factory | Identified exit to Factory 9423 | -6/Factory | Identified exit to Lower Caves 9423 | -6/Factory | Identified exit to Extension 9645 | -6/Factory | Build established: Hacker-Mutant 9695 | -6/Factory | Lost 3 parts (1n1u1w) 9770 | -6/Factory | Spotted B-75 Beast 9786 | -6/Factory | Lost 4 parts (1p2u1w) 9858 | -6/Factory | Discovered exit to Factory (range 5) 9861 | -6/Factory | Entered another Factory area 9861 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9988 | -5/Factory | Discovered new exit (range 9) 10061 | -5/Factory | Identified exit to Upper Caves 10061 | -5/Factory | Identified exit to Factory 10111 | -5/Factory | Hacking Suite fried by hacking feedback 10112 | -5/Factory | Fabricated Mic. Antimatter Reactor? 10157 | -5/Factory | Spotted B-75 Beast 10199 | -5/Factory | Fabricated Sml. Storage Unit? 10242 | -5/Factory | Entered Upper Caves 10277 | -5/Upper Caves | Build established: Hacker-Sprinter 10279 | -5/Upper Caves | Lost 9 parts (2p3n2u2w) 10356 | -5/Upper Caves | Found DCF Scrap (15 items) 10369 | -5/Upper Caves | Attracted the attention of an 0b10 base 10392 | -5/Upper Caves | Discovered new exit (range 8) 10395 | -5/Upper Caves | Entered another Upper Caves area 10420 | -5/Upper Caves | Lost 4 parts (1p2n1u) 10546 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10551 | -5/Upper Caves | Found Prototype Special Weapon 10551 | -5/Upper Caves | Identified Molecular Deconstructor 10573 | -5/Upper Caves | Entered Factory 10573 | -4/Factory | Evolved 2 slots: Utility x2 10591 | -4/Factory | Build established: Hacker-Mutant 10653 | -4/Factory | Discovered new exit (range 16) 10732 | -4/Factory | Self-destructed Last Messages --------------- 10693_ R-10 Processor collects Wheel. 10698_ K-01 Serf collects debris. 10702_ Sneak attack on K-01 Serf. 10702_ K-01 Serf destroyed. 10702_ K-01 Serf collects debris. 10704_ Acquired 14 matter. 10704_ K-01 Serf collects debris. 10705_ Sneak attack on K-01 Serf. 10705_ Destroyed Wheel. 10705_ Destroyed Med. Matter Pod. 10705_ K-01 Serf destroyed. 10705_ K-01 Serf collects debris. 10712_ Sneak attack on U-05 Engineer. 10712_ Destroyed Wheel. 10712_ Destroyed Terrain Scanner. 10713_ K-01 Serf collects debris. 10717_ W-44 Eye distress signal alerts nearby ally. 10720_ Molecular Deconstructor destroyed. 10730_ Acquired Prototype Reactor. 10730_ Identified Cold Fusion Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# [ #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????#@ #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# ####???????????? | | ????????????????????????#####+#####T ############# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ############+###### | | ?????????????????????????# ## # | | ?????????????????????????# ## / | | ?????????????????????????# ## #! | | ?????????????????????????# ## ! # | | ?????????????????????????# ## % #! | | ?????????????????????????# ## =%*= # | | ?????????????????????????# ## # | | ?????????????????????????# ## # | | ?????????????????????????# ?################# | | ????????????????????????? ?????????????????## | | ????????????????????????? ??????????????????? | | ???????????????????????? ^ ??????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 44 Item Schematics ----------------- Sml. Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mic. Antimatter Reactor | x2 | -5/Factory | Preloaded Sml. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyResetInterpreter Manual? 0 Play Time 02:20:44 Cumulative 67.8 hours Start 2025.03.11 @ 23:51:13 End 2025.03.22 @ 22:05:17 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 25 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8292bee7-1e92-4eb0-99a8-e030622eec08