Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 14:08:09 Player: Horse Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (16) 80 Value Destroyed (489) 489 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 769 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (274) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Propulsion Shielding > --- WEAPON (2) ------- Small Laser > --- INVENTORY (4) ---- Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weapon Shielding Light Armor Plating > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Compact Wheel Small Storage Unit [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Weapon Shielding Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 16 | 6 10 Power 2 | 1 1 Engine 1 | 1 . Core 1 | . 1 Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 4 | 2 2 Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 1 3 Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection 3 | . 3 Artifact . | . . Weapon 6 | 2 4 Energy Gun 4 | 1 3 Energy Cannon 1 | . 1 Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power 1 | . 1 Propulsion 2 | . 2 Utility 2 | . 2 Weapon 3 | . 3 Highest Loss Streak 3 | . 3 Average Slot Usage (%) 89 | . 89 Engine 9 | . 9 Core 4 | . 4 Leg 27 | . 27 Storage 1 | . 1 Protection 21 | . 21 Energy Gun 7 | . 7 Energy Cannon 7 | . 7 Ballistic Gun 9 | . 9 Naked Turns . | . . Heaviest Build 14 | 12 14 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | 1 1 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 4 | 5 4 Most Carried 4 | 2 4 Average Carried 3 | . 3 Final Capacity 6 | 6 4 Final Carried 4 | 1 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 516 | 206 310 Remotely . | . . Salvage Created 747 | 97 650 Parts 36 | 1 35 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 12 | . 12 Guns 8 | . 8 Cannons 4 | . 4 Classes Destroyed 4 | 1 3 Worker 1 | . 1 Recycler 2 | 1 1 Watcher 1 | . 1 Grunt 12 | . 12 Best Kill Streak 4 | 1 4 Combat Bots Only 4 | . 4 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1087 | . 1087 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 78 | 8 70 Largest 2 | 2 2 Hottest 100 | 60 100 Shots Fired 136 | 16 120 Gun 108 | 16 92 Cannon 28 | . 28 Launcher . | . . Special . | . . Kinetic 62 | 8 54 Thermal 74 | 8 66 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 9 | 4 9 Robot Miss Streak 6 | 3 6 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 86 | 9 77 Core Hits 29 | 1 28 Critical Hits 3 | . 3 Critical Kills 3 | . 3 Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1043 | 93 950 Guns 746 | 93 653 Cannons 297 | . 297 Explosions . | . . Melee . | . . Ramming . | . . Kinetic 509 | 58 451 Thermal 534 | 35 499 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 613 | . 613 Average Temperature 190 | . 190 Received Heat Transfer 594 | . 594 Effects 10 | . 10 Shutdowns 2 | . 2 Interference 2 | . 2 Matter Decay 2 | . 2 Short Circuit 1 | . 1 Damage (major) 2 | . 2 Damage (core) 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 1154 | 75 1079 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 174 | 5 174 Initial 3 | . 3 Average 85 | . 96 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 2 | . 2 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 30 | . 30 Peak Tracking Total 7 | . 7 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 6 | . 6 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 23 | . 23 Successful 13 | . 13 Failed 9 | . 9 Catastrophic 1 | . 1 Database Lockouts 1 | . 1 Manual 20 | . 20 Terminals 20 | . 20 Fabricators . | . . Repair Stations . | . . Recycling Units 3 | . 3 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 5 | . 5 Robot Analysis 2 | . 2 Branch Access Points 1 | . 1 Terminal Index 1 | . 1 Recall Investigation 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 7 | . 7 Terminals 5 | . 5 Assimilate 1 | . 1 Botnet 3 | . 3 Operators 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Reject 1 | . 1 Recyclers 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 5 | . 5 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 1 | . 1 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 10 | . 10 Highest-Rated Ally 10 | . 10 Total Orders 1 | . 1 STAY 1 | . 1 Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 844 | 93 751 Spaces Moved 481 | 50 431 Core 9 | 9 . Treads . | . . Legs 472 | 41 431 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 119 | 112 120 Slowest Speed 150 | 120 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 40 | 4 76 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 612 | 69 543 Wait 26 | 2 24 Move 480 | 49 431 Hop . | . . Pick Up 7 | 3 4 Fast Attach 13 | 5 8 Attach 3 | 1 2 Detach 2 | . 2 Swap . | . . Drop 3 | 1 2 Fire 78 | 8 70 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Discovered new exit (range 10) 613 | -10/Materials | Core integrity fell below 50% 671 | -10/Materials | Lost 3 parts (2u1w) 690 | -10/Materials | Identified exit to Mines 722 | -10/Materials | Central database locked down 833 | -10/Materials | Core integrity fell below 20% 845 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00722_ Connecting with Terminal... 00722_ ALERT: Central database lockdown, local access denied. 00749_ Acquired 10 matter. 00777_ R-06 Scavenger collects Com. Wheel. 00780_ R-06 Scavenger collects Lgt. Ion Engine. 00793_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00799_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00804_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00808_ O-16 Technician accesses terminal... 00808_ O-16 Technician IFF database reprogrammed. 00809_ Connecting with Terminal... 00812_ Acquired Sml. Laser. 00825_ Technician 1a reveals location of Shock Trap. 00839_ U-05 Engineer lays Concrete. 00840_ Beam Cannon destroyed. 00842_ G-34 Mercenary destroyed. 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"?" #???# ####/## | | ????????????? ???? ??" ????# %% | | ??????????o?? ???????? ????# | | ????????????????????????????# | | ????????????????????????????######### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# /## | | ???????????????????????????????## ## | | ????????????????????????????????# %## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedDecoyDerivative Manual? 0 Play Time 00:06:56 Cumulative 909.9 hours Start 2020.10.08 @ 14:01:23 End 2020.10.08 @ 14:08:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9173cd7b-1d14-49b7-8e79-983e188f86b9