Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 02:38:01 Player: Demo Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (17) 17 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2092 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Aluminum Leg > --- UTILITY (2) ------ Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cooling System High-capacity Matter Pod (0) High-powered Shotgun Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Surge Thruster > --- UTILITY ---------- Reaction Control System > --- WEAPON ----------- Blade Saw > --- INVENTORY -------- Light Nuclear Core Cooling System Large Matter Pod High-capacity Matter Pod High-powered Shotgun [Rating: 10] Favorites ----------- Power None Propulsion Flight Unit Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Reaction Control System Processor Advanced Visual Processing Unit Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Slashing Weapon Blade Saw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 1 1 . 9 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 1 1 . 4 Treads 3 | 1 . . 2 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight 2 | . 1 . 1 Utility 3 | . . . 3 Device 1 | . . . 1 Storage . | . . . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . . . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power . | . . . . Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Backups 2 | . . 1 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 7 | . 11 . 9 Treads 1 | . 2 . 1 Flight 2 | . 9 . . Processor 1 | . . . 2 Ballistic Gun 1 | . . . 3 Peak Build Rating 10 | 1 2 . 10 Average Rating 2 | . . . 3 On Entrance . | . 1 . . Avg Prop Armor Cover (%) 35 | 35 35 . 35 Naked Turns 100 | . 7 57 36 Heaviest Build 5 | . . . 5 Greatest Support 4 | 3 4 3 4 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . . 3 5 Average Carried 2 | . . 2 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . . 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 166 | 109 . . 57 Remotely . | . . . . Salvage Created 6 | . . . 6 Parts 2 | . . . 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 1 | . . . 1 Guns 1 | . . . 1 Classes Destroyed 1 | . . . 1 Cutter 1 | . . . 1 Best Kill Streak 1 | . . . 1 Combat Bots Only 1 | . . . 1 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 123 | . 27 20 76 Missed 44 | . 12 7 25 Hits 79 | . 15 13 51 Melee 4 | . . . 4 Projectile 75 | . 15 13 47 AOE 1 | . . . 1 Critical Strikes 5 | . . . 5 Damage Taken 1335 | . 143 178 1014 Core 851 | . 119 178 554 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 52 55 . Volleys Fired 5 | . . . 5 Largest 1 | . . . 1 Hottest 25 | . . . 25 Shots Fired 5 | . . . 5 Gun 5 | . . . 5 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 5 | . . . 5 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | . . . 3 Robot Miss Streak 3 | . . . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 4 | . . . 4 Core Hits 2 | . . . 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 93 | . . . 93 Guns 88 | . . . 88 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 88 | . . . 88 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 14 | . . . 14 Average Temperature 14 | . . . 14 Received Heat Transfer 360 | . 39 87 234 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 45 | . 45 30 45 Initial 18 | . . 18 12 Average 8 | . . 13 10 Influence Increases 142 | . 45 30 67 Destroy 0b10 Robot/C 20 | . . . 20 Destroy Leader 10 | . . . 10 Successful Hack 7 | . . . 7 Lose Combat Pursuer 105 | . 45 30 30 Influence Decreases 142 | . . 45 97 Entered New Map 45 | . . 27 18 Time Decay 62 | . . 18 44 Lost Part 35 | . . . 35 Squads Dispatched 5 | . 1 . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 5 18 Peak Tracking Total 11 | . 11 5 11 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 2 | . . . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 28 | . . . 28 Optics 28 | . . . 28 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 263 | 13 47 57 146 Spaces Moved 446 | 22 108 108 208 Core 357 | 22 21 108 206 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 89 | . 87 . 2 Fastest Speed 32 | 50 40 50 32 Average Speed 48 | 50 41 50 51 Slowest Speed 100 | 50 50 50 100 Overloaded Moves 2 | . . . 2 Propulsion Burnouts . | . . . . Robots Hopped 4 | . 4 . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 36 19 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 471 | 22 105 110 234 Wait 2 | . . . 2 Move 436 | 21 100 107 208 Hop 3 | . 3 . . Pick Up 5 | . . 3 2 Fast Attach 13 | 1 1 . 11 Attach . | . . . . Detach 1 | . . . 1 Swap . | . . . . Drop 2 | . 1 . 1 Fire 5 | . . . 5 Melee 1 | . . . 1 Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 7) 61 | -10/Materials | Entered another Materials area 61 | -9/Materials | Evolved 2 slots: Propulsion x2 111 | -9/Materials | Discovered new exit (range 15) 118 | -9/Materials | Entered another Materials area 118 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 209 | -8/Materials | Core integrity fell below 50% 242 | -8/Materials | Core integrity fell below 20% 247 | -8/Materials | Lost 5 parts (3n1u1w) 264 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 00228_ Triggered Alarm Trap. 00228_ An alarm sounds. 00228_ ALERT: Alarm triggered, dispatching investigation squad. 00229_ Slammed into O-16 Technician. 00232_ Dropped Lrg. Matter Pod. 00232_ Acquired Plasma Cutter. 00232_ K-01 Serf cleans the Terminal. 00234_ Acquired Adv. Visual Processing Unit. 00236_ K-01 Serf collects debris. 00238_ Penetrated by Slug. 00245_ Slammed into H-55 Commando. 00246_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00247_ Penetrated by Slug. 00253_ Acquired Adv. Targeting Computer. 00255_ Slug penetrates Wall. 00256_ Acquired Imp. Aluminum Leg. 00258_ Slug penetrates Wall. 00264_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# ## """ + ###+###########???????? | | ?????????????# ## """ # #???????? | | ?????????????# ## """??# +???????? | | ?????????????# ## ????# #???????? | | ?????????????# ##??????# ###+####### #???????? | | ?????????????# #???????# # *#??# #???????? | | ???????????### ###?????# # "" #??# #???????? | | ???????????#! ####### # """ #??# #???????? | | ???????????# # S" #??# #???????? | | ???????????# T # #??# #???????? | | ???????????# # #?## ##??????? | | ???????????# ##############+##### ######## | | ??????????####+#####???#######% | | ??????????# ##### #"##%[ H | | ??????????# ! + % !*% | | ??????????# ! #### ######### "####### | | ??????????# #??# #####?#####?###+####??? | | ??????????# !! ! #????????????????? ??????? | | ??????????# !! #????########???#"" ?????? | | ??????????# ! !! #????# #???#"T """ #???? | | ??????????# #????# #???#"" """ #???? | | ??????????# ! #????# """ #???# """ #???? | | ??????????##########????# """ #??? #???? | | ??????????????# #######?# """ ????## ?#???? | | ??????????????#! ?# ???????# ?????? | | ??????????????# #@##+##################### | | ??????????????# # ^ | | ??????????????# """ k | | ??????????????# """ # h | | ??????????????# """ "T" ### #### ############### | | ??????????????# """???# #??# #??????######## | | ??????????????# ???# #??# #??????# | | ??????????????########??###+#### #??????# "T" | | ????????????????????????# # #??????# """ % | | ????????????????????????# !! # #??????# | | ????????????????????????# ! # #??????######## | | ????????????????????????# + +?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????######## #?????????????? | | ???????????????????????????????# ????????????? | | ???????????????????????????????# ???????????? | | ???????????????????????????????# ??????????? | | ???????????????????????????????# #####?????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 199 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedBoltMount Manual? 0 Play Time 00:04:46 Cumulative 361.9 hours Start 2025.11.04 @ 02:35:02 End 2025.11.04 @ 02:38:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 818574d1-a68f-463f-863c-e6bb80a74f64