Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 19:58:59 Player: thej Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1664) 1664 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3924 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 90/265 System Corruption 14% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Medium Storage Unit Huge Storage Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Shock Rifle Pulse Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Improved Heat Sink Medium Storage Unit Huge Storage Unit Medium Matter Pod Reaction Control System Beam Rifle Beam Rifle Beam Rifle [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 46 | 5 12 3 1 12 13 Power 7 | 1 . 1 . 2 3 Engine 6 | 1 . 1 . 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | . 5 . 1 2 2 Treads . | . . . . . . Leg 10 | . 5 . 1 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 5 . . 4 4 Device 7 | . . . . 4 3 Storage 5 | 1 4 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 15 | 3 2 2 . 4 4 Energy Gun 11 | 2 2 2 . 3 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 12 | . . . . . 12 Parts Lost 27 | . . . . 5 22 Power 4 | . . . . 1 3 Propulsion 7 | . . . . 1 6 Utility 8 | . . . . 2 6 Weapon 8 | . . . . 1 7 Highest Loss Streak 10 | . . . . 2 10 To Critical Strikes . | . . . . . . Average Backups 8 | 2 7 10 8 6 11 Power 2 | . 1 1 1 2 3 Propulsion 1 | 1 2 3 1 . . Utility 3 | . 1 4 4 3 5 Weapon 1 | . 1 2 2 . 1 Tool/Special . | . . . . . . Unused Backups 6 | . 3 1 . 1 1 Power 3 | . 1 1 . 1 . Propulsion 2 | . 2 . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 99 99 98 99 91 Engine 10 | . 14 14 11 9 8 Leg 31 | . 27 28 43 35 29 Device 9 | . . . . 14 17 Storage 11 | . 15 14 11 9 9 Protection 5 | . 12 14 9 2 . Energy Gun 22 | . 27 27 22 25 16 Ballistic Cannon 3 | . . . . 1 8 Peak Build Rating 33 | 4 12 13 17 27 33 Average Rating 19 | 3 9 12 16 23 26 On Entrance 12 | . 4 12 13 17 27 Naked Turns . | . . . . . . Heaviest Build 92 | 14 92 24 24 42 52 Greatest Support 54 | 3 26 26 52 54 51 Greatest Overweight (x) 4 | 4 3 . . . 4 Average Overweight (x) . | 3 . . . . . Largest Inventory Capacity 25 | 8 25 10 10 25 15 Average Capacity 12 | 7 8 10 10 14 15 Most Carried 13 | 4 10 10 9 9 13 Average Carried 8 | 2 7 9 8 6 11 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 10 | 4 10 10 9 9 4 Class Distribution -------------------- 42% | Mutant 20% | Tank 19% | Scavenger-Tank 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1121 | 198 288 56 30 185 364 Remotely . | . . . . . . Salvage Created 1961 | . 224 155 108 746 728 Parts 94 | . 14 17 4 31 28 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 41 | . 7 5 2 15 12 Guns 33 | . 6 5 2 11 9 Cannons 3 | . . . . 1 2 Classes Destroyed 9 | . 3 1 1 2 2 Worker 2 | . . . . . 2 Builder 2 | . . . . 1 1 Hauler 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 5 | . 1 . . 2 2 Swarmer 10 | . 3 3 . 4 . Grunt 16 | . 4 . 1 7 4 Sentry 14 | . . 2 1 4 7 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 3 2 2 5 2 Combat Bots Only 4 | . 3 2 1 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 337 | . 51 15 6 80 185 Missed 94 | . 12 5 1 23 53 Hits 243 | . 39 10 5 57 132 Projectile 243 | . 39 10 5 57 132 Critical Strikes 9 | . . . 2 3 4 Actively Blocked 2 | . . . 1 1 . Damage Taken 3350 | . 385 111 76 768 2010 Core 733 | . 144 18 14 149 408 Absorbed by Shields . | . . . . . . Redirected to Shielding 91 | . 30 6 8 47 . Regen/Repaired (Parts) 303 | . . . 44 259 . Core Remaining (%) 77 | 100 . 35 96 . . Volleys Fired 183 | 2 33 11 7 57 73 Largest 3 | 2 2 2 2 3 3 Hottest 168 | 90 112 112 112 168 156 Shots Fired 457 | 4 62 22 14 164 191 Gun 389 | 4 62 22 14 158 129 Cannon 68 | . . . . 6 62 Launcher . | . . . . . . Special . | . . . . . . Kinetic 68 | . . . . 6 62 Thermal 340 | 4 62 22 14 152 86 Explosive . | . . . . . . Electromagnetic 49 | . . . . 6 43 Robot Hit Streak 13 | 2 6 11 5 13 12 Robot Miss Streak 5 | 1 3 2 2 5 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 281 | 2 35 15 9 96 124 Core Hits 90 | . 12 7 4 37 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | . 3 1 2 5 8 Burn 19 | . 3 1 2 5 8 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4743 | 22 489 217 133 1434 2448 Guns 3797 | 22 489 217 133 1408 1528 Cannons 848 | . . . . 26 822 Explosions 88 | . . . . . 88 Melee . | . . . . . . Ramming 10 | . . . . . 10 Kinetic 800 | . . . . 26 774 Thermal 3293 | 22 489 217 133 1349 1083 Explosive . | . . . . . . Electromagnetic 640 | . . . . 59 581 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 97 | . . . . . 97 Projectiles 46 | . . . . . 46 Explosions 51 | . . . . . 51 Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 20 | . . . . . 20 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 444 | 30 350 222 270 444 404 Average Temperature 130 | 17 150 83 108 162 110 Received Heat Transfer 1251 | . 126 18 45 369 693 Effects 28 | . 3 . . 17 8 Shutdowns 4 | . . . . 4 . Energy Bleed 2 | . . . . 1 1 Interference 13 | . 2 . . 4 7 Matter Decay 1 | . 1 . . . . Damage (minor) 3 | . . . . 3 . Damage (major) 5 | . . . . 5 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 4 | . 1 . . 3 . Combat Hostiles 4 | . 1 . . 3 . Parts Melted 18 | . 5 . 1 10 2 Heat Transferred 9340 | 62 1482 629 481 3811 2875 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | . 70 55 50 145 107 Initial 50 | . . . 8 . 50 Average 31 | . 19 9 13 59 34 Influence Increases 1327 | . 180 125 65 460 497 Destroy 0b10 Robot/C 820 | . 140 100 40 300 240 Destroy 0b10 Robot/NC 70 | . 5 . 5 20 40 Destroy Leader 242 | . 32 10 20 86 94 Successful Hack 4 | . 2 . . . 2 Disable Machine 45 | . . . . 15 30 Destroy Structure 41 | . 1 . . 9 31 Lose Combat Pursuer 105 | . . 15 . 30 60 Influence Decreases 1327 | . 179 104 87 340 617 Entered New Map 85 | . . 1 14 . 70 Time Decay 1068 | . 179 103 73 298 415 Lost Part 164 | . . . . 42 122 Lost Ally 10 | . . . . . 10 Squads Dispatched 5 | . 1 . 1 2 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 5 | . . . 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 11 6 4 24 23 Peak Tracking Total 7 | . 3 3 2 5 7 Tactical Retreats 6 | . . 1 . 2 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 12 | . 5 . 2 1 4 Terminals 5 | . 2 . 1 . 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 1 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 11 . 4 4 6 Successful 15 | . 8 . 2 2 3 Failed 10 | . 3 . 2 2 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 . 1 . 3 Fabricators . | . . . . . . Repair Stations 11 | . 2 . 3 4 2 Recycling Units 8 | . 7 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . . 2 Record 2 | . 2 . . . . Open Door 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 1 . 2 2 1 Scan Component 4 | . 1 . 1 1 1 Repair 2 | . . . 1 1 . Recycling Unit Hacks 5 | . 5 . . . . Process 1 | . 1 . . . . Report Inventory 3 | . 3 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . 3 . 1 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 52 | . . . 26 26 . Parts Recycled . | . . . . . . Recycled Matter 4 | . 4 . . . . Retrieved Matter 4 | . 4 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 6 | . . . . . 6 EXPLORE 6 | . . . . . 6 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 21 | . . . . . 21 Sensors 21 | . . . . . 21 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 6 | . . . . . 6 Drone Recoveries 5 | . . . . . 5 Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3702 | 103 601 610 204 890 1294 Spaces Moved 2007 | 39 353 470 130 452 563 Core 39 | 39 . . . . . Treads . | . . . . . . Legs 1968 | . 353 470 130 452 563 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 137 | 217 122 120 120 120 172 Slowest Speed 400 | 250 330 120 120 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 46 85 18 32 64 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . . . 1 24 Melee . | . . . . . . Projectile 13 | . . . . 1 12 AOE 12 | . . . . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2580 | 54 459 495 164 672 736 Wait 258 | 1 33 7 23 129 65 Move 2002 | 38 352 469 129 451 563 Hop . | . . . . . . Pick Up 55 | 8 18 1 2 14 12 Fast Attach 4 | . 1 2 . 1 . Attach 34 | 4 5 . 3 7 15 Detach . | . . . . . . Swap 23 | 1 7 1 . 9 5 Drop 20 | . 10 4 . 4 2 Fire 183 | 2 33 11 7 57 73 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 583 | -10/Materials | Core integrity fell below 50% 665 | -10/Materials | Discovered new exit (range 9) 705 | -10/Materials | Entered Mines 861 | -10/Mines | Discovered new exit (range 9) 921 | -10/Mines | Found a hidden stash of uninstalled traps 1001 | -10/Mines | Discovered new exit (range 8) 1039 | -10/Mines | Learned Materials emergency access door positions 1057 | -10/Mines | Learned location of 1 exit from Materials 1121 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1121 | -10/Mines | Discovered new exit (range 5) 1315 | -10/Mines | Entered Materials 1315 | -9/Materials | Evolved 2 slots: Propulsion x2 1316 | -9/Materials | Identified exit to Materials 1447 | -9/Materials | Repaired Propulsion Shielding 1453 | -9/Materials | Discovered exit to Materials (range 9) 1519 | -9/Materials | Entered another Materials area 1519 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2110 | -8/Materials | Build established: Tank 2254 | -8/Materials | Repaired Lrg. Storage Unit 2345 | -8/Materials | Discovered new exit (range 14) 2409 | -8/Materials | Entered Storage 2723 | -8/Storage | Build established: Gunner 3081 | -8/Storage | Lost 4 parts (1p1n1u1w) 3352 | -8/Storage | Build established: Scavenger-Tank 3639 | -8/Storage | Core integrity fell below 50% 3648 | -8/Storage | System corruption reached 10% 3670 | -8/Storage | Lost 6 parts (1p2n1u2w) 3695 | -8/Storage | Core integrity fell below 20% 3703 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Hrd. Medium Armor Plating destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. K-01 Serf collects debris. Hvy. Particle Cannon destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. R-06 Scavenger collects Lgt. Armor Plating. Destroyed Hover Unit. K-01 Serf collects debris. O-16 Technician destroyed. Beam Rifle destroyed. Y-45 Defender suffers critical hit (Burn). Beam Rifle destroyed. Hvy. Assault Rifle destroyed. Lgt. Nuclear Core destroyed. System corrupted: Substantial component data lost. K-01 Serf collects debris. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# ???????????????? | | ????????????????? ???????????????? | | ????????????????? ???????????????? | | ????????????????? ???????????????? | | ????????????????? ???????????????? | | ?????????????????# ???????????????? | | ?????????????????# ???????????????? | | ?????????????????# #??????????????? | | ????????????????? ############???? | | ?????????????????# ## """ """???? | | ?????????????????# ## """ """ ?#? | | ?????????????????# ## """ """ # | | ?????????????????# ## #? | | ?????????????????# ## #? | | ????????????????## ## #? | | ????????????????# ##+######?????? | | ????????????????# #????????? | | ????#########???# #?####???? | | ????# =#???# ##T #???? | | #???# #???# % # #???? | | ##### ##### + #???? | | ## + k # #???? | | ## * ####### [ Y ## #???? | | ##% ! #?????###/##Y#######???? | | ## #???????#Yg[%! #????? | | "" ## #???????#!% *@ #????? | | "" ## #???????# [ #????? | | "" ## #???###?# ! #????? | | ## ##### ### ]% #????? | | #########+### %% # #????? | | ^ ## """ # #????? | | + """ %# #????? | | ^ ## """ ###########????? | | +#/#####% ## #??????????????? | | ## ## """ #??????????????? | | "" ## ## """ #??????????????? | | ?" ## ## """ #??????????????? | | ?" ## ## #??????????????? | | ?" ## ## #??????????????? | | ?" ## ## ########???????? | | "" # ####+##### #???????? | | # #???????? | | ####### % " #???????? | | #####?# #???????? | | #= #?# ########## #???????? | | # /[#####+#####???????# ##???????? | | " ! # #???????# #????????? | | " # """ """ #???????# #????????? | | # % # """ """ ######### ########?? | | # # """ """ + + #!!!!#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 12% | -9/Materials Lrg. Storage Unit | 26% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Novice Programmer Challenges ------------ None Game ------ Seed CoolingBraceCycler Manual? 0 Play Time 00:49:06 Cumulative 3.6 hours Start 2025.07.08 @ 19:02:05 End 2025.07.08 @ 19:58:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 576bc14f-4209-4d95-acc1-55e0cc713aaa